aboutsummaryrefslogtreecommitdiff
path: root/hw/input/tsc210x.c
diff options
context:
space:
mode:
authorMarkus Armbruster <armbru@redhat.com>2019-08-12 07:23:38 +0200
committerMarkus Armbruster <armbru@redhat.com>2019-08-16 13:31:52 +0200
commit71e8a915855857e0d45b322826778516cc3e3055 (patch)
tree49bc3646fcb882914ad205900f0b9a3938fe3b26 /hw/input/tsc210x.c
parent13d4ff07e8ce524ee0f7904b1f7d3a2fdb98b9c4 (diff)
Include sysemu/reset.h a lot less
In my "build everything" tree, changing sysemu/reset.h triggers a recompile of some 2600 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h). The main culprit is hw/hw.h, which supposedly includes it for convenience. Include sysemu/reset.h only where it's needed. Touching it now recompiles less than 200 objects. Signed-off-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com> Reviewed-by: Alistair Francis <alistair.francis@wdc.com> Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com> Message-Id: <20190812052359.30071-9-armbru@redhat.com>
Diffstat (limited to 'hw/input/tsc210x.c')
-rw-r--r--hw/input/tsc210x.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/hw/input/tsc210x.c b/hw/input/tsc210x.c
index f94cb4683b..d2486f4b4e 100644
--- a/hw/input/tsc210x.c
+++ b/hw/input/tsc210x.c
@@ -23,6 +23,7 @@
#include "hw/hw.h"
#include "audio/audio.h"
#include "qemu/timer.h"
+#include "sysemu/reset.h"
#include "ui/console.h"
#include "hw/arm/omap.h" /* For I2SCodec */
#include "hw/input/tsc2xxx.h"