diff options
author | Markus Armbruster <armbru@redhat.com> | 2019-08-12 07:23:39 +0200 |
---|---|---|
committer | Markus Armbruster <armbru@redhat.com> | 2019-08-16 13:31:52 +0200 |
commit | ca77ee28e03fb5052be01b9237b0a7cef5d90d4a (patch) | |
tree | 45f9607cc7a1bb2f0cb24d6b174c3b06825a1008 /hw/display | |
parent | 71e8a915855857e0d45b322826778516cc3e3055 (diff) |
Include migration/qemu-file-types.h a lot less
In my "build everything" tree, changing migration/qemu-file-types.h
triggers a recompile of some 2600 out of 6600 objects (not counting
tests and objects that don't depend on qemu/osdep.h).
The culprit is again hw/hw.h, which supposedly includes it for
convenience.
Include migration/qemu-file-types.h only where it's needed. Touching
it now recompiles less than 200 objects.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20190812052359.30071-10-armbru@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Diffstat (limited to 'hw/display')
-rw-r--r-- | hw/display/virtio-gpu.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/hw/display/virtio-gpu.c b/hw/display/virtio-gpu.c index 25d9e327fc..ed92071963 100644 --- a/hw/display/virtio-gpu.c +++ b/hw/display/virtio-gpu.c @@ -18,6 +18,7 @@ #include "trace.h" #include "sysemu/dma.h" #include "hw/virtio/virtio.h" +#include "migration/qemu-file-types.h" #include "hw/virtio/virtio-gpu.h" #include "hw/virtio/virtio-gpu-bswap.h" #include "hw/virtio/virtio-gpu-pixman.h" |