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authorMarkus Armbruster <armbru@redhat.com>2016-06-22 19:11:19 +0200
committerMarkus Armbruster <armbru@redhat.com>2016-07-12 16:19:16 +0200
commita9c94277f07d19d3eb14f199c3e93491aa3eae0e (patch)
treefbacb9207afd71c3ad206a4099099d95b7824c16 /hw/display/virtio-gpu-3d.c
parentb35399bb4e9968296a12303b00f9f2066470e987 (diff)
Use #include "..." for our own headers, <...> for others
Tracked down with an ugly, brittle and probably buggy Perl script. Also move includes converted to <...> up so they get included before ours where that's obviously okay. Signed-off-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Eric Blake <eblake@redhat.com> Tested-by: Eric Blake <eblake@redhat.com> Reviewed-by: Richard Henderson <rth@twiddle.net>
Diffstat (limited to 'hw/display/virtio-gpu-3d.c')
-rw-r--r--hw/display/virtio-gpu-3d.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/hw/display/virtio-gpu-3d.c b/hw/display/virtio-gpu-3d.c
index d6c8c6e2dc..758d33a09d 100644
--- a/hw/display/virtio-gpu-3d.c
+++ b/hw/display/virtio-gpu-3d.c
@@ -21,7 +21,7 @@
#ifdef CONFIG_VIRGL
-#include "virglrenderer.h"
+#include <virglrenderer.h>
static struct virgl_renderer_callbacks virtio_gpu_3d_cbs;