diff options
author | Paolo Bonzini <pbonzini@redhat.com> | 2013-03-18 17:36:02 +0100 |
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committer | Paolo Bonzini <pbonzini@redhat.com> | 2013-04-08 18:13:16 +0200 |
commit | 47b43a1f414c5b3eb9eb7502d0b0be0d134259ba (patch) | |
tree | 9acfd03f458083a077ac79bd462d5360916f445f /hw/display/vga_template.h | |
parent | 8d8b636d28a97af7bf43c3267d07f87b9530939a (diff) |
hw: move private headers to hw/ subdirectories.
Many headers are used only in a single directory. These can be
kept in hw/.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Diffstat (limited to 'hw/display/vga_template.h')
-rw-r--r-- | hw/display/vga_template.h | 459 |
1 files changed, 459 insertions, 0 deletions
diff --git a/hw/display/vga_template.h b/hw/display/vga_template.h new file mode 100644 index 0000000000..f6f6a01d84 --- /dev/null +++ b/hw/display/vga_template.h @@ -0,0 +1,459 @@ +/* + * QEMU VGA Emulator templates + * + * Copyright (c) 2003 Fabrice Bellard + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + * THE SOFTWARE. + */ + +#if DEPTH == 8 +#define BPP 1 +#define PIXEL_TYPE uint8_t +#elif DEPTH == 15 || DEPTH == 16 +#define BPP 2 +#define PIXEL_TYPE uint16_t +#elif DEPTH == 32 +#define BPP 4 +#define PIXEL_TYPE uint32_t +#else +#error unsupport depth +#endif + +#ifdef BGR_FORMAT +#define PIXEL_NAME glue(DEPTH, bgr) +#else +#define PIXEL_NAME DEPTH +#endif /* BGR_FORMAT */ + +#if DEPTH != 15 && !defined(BGR_FORMAT) + +static inline void glue(vga_draw_glyph_line_, DEPTH)(uint8_t *d, + uint32_t font_data, + uint32_t xorcol, + uint32_t bgcol) +{ +#if BPP == 1 + ((uint32_t *)d)[0] = (dmask16[(font_data >> 4)] & xorcol) ^ bgcol; + ((uint32_t *)d)[1] = (dmask16[(font_data >> 0) & 0xf] & xorcol) ^ bgcol; +#elif BPP == 2 + ((uint32_t *)d)[0] = (dmask4[(font_data >> 6)] & xorcol) ^ bgcol; + ((uint32_t *)d)[1] = (dmask4[(font_data >> 4) & 3] & xorcol) ^ bgcol; + ((uint32_t *)d)[2] = (dmask4[(font_data >> 2) & 3] & xorcol) ^ bgcol; + ((uint32_t *)d)[3] = (dmask4[(font_data >> 0) & 3] & xorcol) ^ bgcol; +#else + ((uint32_t *)d)[0] = (-((font_data >> 7)) & xorcol) ^ bgcol; + ((uint32_t *)d)[1] = (-((font_data >> 6) & 1) & xorcol) ^ bgcol; + ((uint32_t *)d)[2] = (-((font_data >> 5) & 1) & xorcol) ^ bgcol; + ((uint32_t *)d)[3] = (-((font_data >> 4) & 1) & xorcol) ^ bgcol; + ((uint32_t *)d)[4] = (-((font_data >> 3) & 1) & xorcol) ^ bgcol; + ((uint32_t *)d)[5] = (-((font_data >> 2) & 1) & xorcol) ^ bgcol; + ((uint32_t *)d)[6] = (-((font_data >> 1) & 1) & xorcol) ^ bgcol; + ((uint32_t *)d)[7] = (-((font_data >> 0) & 1) & xorcol) ^ bgcol; +#endif +} + +static void glue(vga_draw_glyph8_, DEPTH)(uint8_t *d, int linesize, + const uint8_t *font_ptr, int h, + uint32_t fgcol, uint32_t bgcol) +{ + uint32_t font_data, xorcol; + + xorcol = bgcol ^ fgcol; + do { + font_data = font_ptr[0]; + glue(vga_draw_glyph_line_, DEPTH)(d, font_data, xorcol, bgcol); + font_ptr += 4; + d += linesize; + } while (--h); +} + +static void glue(vga_draw_glyph16_, DEPTH)(uint8_t *d, int linesize, + const uint8_t *font_ptr, int h, + uint32_t fgcol, uint32_t bgcol) +{ + uint32_t font_data, xorcol; + + xorcol = bgcol ^ fgcol; + do { + font_data = font_ptr[0]; + glue(vga_draw_glyph_line_, DEPTH)(d, + expand4to8[font_data >> 4], + xorcol, bgcol); + glue(vga_draw_glyph_line_, DEPTH)(d + 8 * BPP, + expand4to8[font_data & 0x0f], + xorcol, bgcol); + font_ptr += 4; + d += linesize; + } while (--h); +} + +static void glue(vga_draw_glyph9_, DEPTH)(uint8_t *d, int linesize, + const uint8_t *font_ptr, int h, + uint32_t fgcol, uint32_t bgcol, int dup9) +{ + uint32_t font_data, xorcol, v; + + xorcol = bgcol ^ fgcol; + do { + font_data = font_ptr[0]; +#if BPP == 1 + cpu_to_32wu((uint32_t *)d, (dmask16[(font_data >> 4)] & xorcol) ^ bgcol); + v = (dmask16[(font_data >> 0) & 0xf] & xorcol) ^ bgcol; + cpu_to_32wu(((uint32_t *)d)+1, v); + if (dup9) + ((uint8_t *)d)[8] = v >> (24 * (1 - BIG)); + else + ((uint8_t *)d)[8] = bgcol; + +#elif BPP == 2 + cpu_to_32wu(((uint32_t *)d)+0, (dmask4[(font_data >> 6)] & xorcol) ^ bgcol); + cpu_to_32wu(((uint32_t *)d)+1, (dmask4[(font_data >> 4) & 3] & xorcol) ^ bgcol); + cpu_to_32wu(((uint32_t *)d)+2, (dmask4[(font_data >> 2) & 3] & xorcol) ^ bgcol); + v = (dmask4[(font_data >> 0) & 3] & xorcol) ^ bgcol; + cpu_to_32wu(((uint32_t *)d)+3, v); + if (dup9) + ((uint16_t *)d)[8] = v >> (16 * (1 - BIG)); + else + ((uint16_t *)d)[8] = bgcol; +#else + ((uint32_t *)d)[0] = (-((font_data >> 7)) & xorcol) ^ bgcol; + ((uint32_t *)d)[1] = (-((font_data >> 6) & 1) & xorcol) ^ bgcol; + ((uint32_t *)d)[2] = (-((font_data >> 5) & 1) & xorcol) ^ bgcol; + ((uint32_t *)d)[3] = (-((font_data >> 4) & 1) & xorcol) ^ bgcol; + ((uint32_t *)d)[4] = (-((font_data >> 3) & 1) & xorcol) ^ bgcol; + ((uint32_t *)d)[5] = (-((font_data >> 2) & 1) & xorcol) ^ bgcol; + ((uint32_t *)d)[6] = (-((font_data >> 1) & 1) & xorcol) ^ bgcol; + v = (-((font_data >> 0) & 1) & xorcol) ^ bgcol; + ((uint32_t *)d)[7] = v; + if (dup9) + ((uint32_t *)d)[8] = v; + else + ((uint32_t *)d)[8] = bgcol; +#endif + font_ptr += 4; + d += linesize; + } while (--h); +} + +/* + * 4 color mode + */ +static void glue(vga_draw_line2_, DEPTH)(VGACommonState *s1, uint8_t *d, + const uint8_t *s, int width) +{ + uint32_t plane_mask, *palette, data, v; + int x; + + palette = s1->last_palette; + plane_mask = mask16[s1->ar[VGA_ATC_PLANE_ENABLE] & 0xf]; + width >>= 3; + for(x = 0; x < width; x++) { + data = ((uint32_t *)s)[0]; + data &= plane_mask; + v = expand2[GET_PLANE(data, 0)]; + v |= expand2[GET_PLANE(data, 2)] << 2; + ((PIXEL_TYPE *)d)[0] = palette[v >> 12]; + ((PIXEL_TYPE *)d)[1] = palette[(v >> 8) & 0xf]; + ((PIXEL_TYPE *)d)[2] = palette[(v >> 4) & 0xf]; + ((PIXEL_TYPE *)d)[3] = palette[(v >> 0) & 0xf]; + + v = expand2[GET_PLANE(data, 1)]; + v |= expand2[GET_PLANE(data, 3)] << 2; + ((PIXEL_TYPE *)d)[4] = palette[v >> 12]; + ((PIXEL_TYPE *)d)[5] = palette[(v >> 8) & 0xf]; + ((PIXEL_TYPE *)d)[6] = palette[(v >> 4) & 0xf]; + ((PIXEL_TYPE *)d)[7] = palette[(v >> 0) & 0xf]; + d += BPP * 8; + s += 4; + } +} + +#if BPP == 1 +#define PUT_PIXEL2(d, n, v) ((uint16_t *)d)[(n)] = (v) +#elif BPP == 2 +#define PUT_PIXEL2(d, n, v) ((uint32_t *)d)[(n)] = (v) +#else +#define PUT_PIXEL2(d, n, v) \ +((uint32_t *)d)[2*(n)] = ((uint32_t *)d)[2*(n)+1] = (v) +#endif + +/* + * 4 color mode, dup2 horizontal + */ +static void glue(vga_draw_line2d2_, DEPTH)(VGACommonState *s1, uint8_t *d, + const uint8_t *s, int width) +{ + uint32_t plane_mask, *palette, data, v; + int x; + + palette = s1->last_palette; + plane_mask = mask16[s1->ar[VGA_ATC_PLANE_ENABLE] & 0xf]; + width >>= 3; + for(x = 0; x < width; x++) { + data = ((uint32_t *)s)[0]; + data &= plane_mask; + v = expand2[GET_PLANE(data, 0)]; + v |= expand2[GET_PLANE(data, 2)] << 2; + PUT_PIXEL2(d, 0, palette[v >> 12]); + PUT_PIXEL2(d, 1, palette[(v >> 8) & 0xf]); + PUT_PIXEL2(d, 2, palette[(v >> 4) & 0xf]); + PUT_PIXEL2(d, 3, palette[(v >> 0) & 0xf]); + + v = expand2[GET_PLANE(data, 1)]; + v |= expand2[GET_PLANE(data, 3)] << 2; + PUT_PIXEL2(d, 4, palette[v >> 12]); + PUT_PIXEL2(d, 5, palette[(v >> 8) & 0xf]); + PUT_PIXEL2(d, 6, palette[(v >> 4) & 0xf]); + PUT_PIXEL2(d, 7, palette[(v >> 0) & 0xf]); + d += BPP * 16; + s += 4; + } +} + +/* + * 16 color mode + */ +static void glue(vga_draw_line4_, DEPTH)(VGACommonState *s1, uint8_t *d, + const uint8_t *s, int width) +{ + uint32_t plane_mask, data, v, *palette; + int x; + + palette = s1->last_palette; + plane_mask = mask16[s1->ar[VGA_ATC_PLANE_ENABLE] & 0xf]; + width >>= 3; + for(x = 0; x < width; x++) { + data = ((uint32_t *)s)[0]; + data &= plane_mask; + v = expand4[GET_PLANE(data, 0)]; + v |= expand4[GET_PLANE(data, 1)] << 1; + v |= expand4[GET_PLANE(data, 2)] << 2; + v |= expand4[GET_PLANE(data, 3)] << 3; + ((PIXEL_TYPE *)d)[0] = palette[v >> 28]; + ((PIXEL_TYPE *)d)[1] = palette[(v >> 24) & 0xf]; + ((PIXEL_TYPE *)d)[2] = palette[(v >> 20) & 0xf]; + ((PIXEL_TYPE *)d)[3] = palette[(v >> 16) & 0xf]; + ((PIXEL_TYPE *)d)[4] = palette[(v >> 12) & 0xf]; + ((PIXEL_TYPE *)d)[5] = palette[(v >> 8) & 0xf]; + ((PIXEL_TYPE *)d)[6] = palette[(v >> 4) & 0xf]; + ((PIXEL_TYPE *)d)[7] = palette[(v >> 0) & 0xf]; + d += BPP * 8; + s += 4; + } +} + +/* + * 16 color mode, dup2 horizontal + */ +static void glue(vga_draw_line4d2_, DEPTH)(VGACommonState *s1, uint8_t *d, + const uint8_t *s, int width) +{ + uint32_t plane_mask, data, v, *palette; + int x; + + palette = s1->last_palette; + plane_mask = mask16[s1->ar[VGA_ATC_PLANE_ENABLE] & 0xf]; + width >>= 3; + for(x = 0; x < width; x++) { + data = ((uint32_t *)s)[0]; + data &= plane_mask; + v = expand4[GET_PLANE(data, 0)]; + v |= expand4[GET_PLANE(data, 1)] << 1; + v |= expand4[GET_PLANE(data, 2)] << 2; + v |= expand4[GET_PLANE(data, 3)] << 3; + PUT_PIXEL2(d, 0, palette[v >> 28]); + PUT_PIXEL2(d, 1, palette[(v >> 24) & 0xf]); + PUT_PIXEL2(d, 2, palette[(v >> 20) & 0xf]); + PUT_PIXEL2(d, 3, palette[(v >> 16) & 0xf]); + PUT_PIXEL2(d, 4, palette[(v >> 12) & 0xf]); + PUT_PIXEL2(d, 5, palette[(v >> 8) & 0xf]); + PUT_PIXEL2(d, 6, palette[(v >> 4) & 0xf]); + PUT_PIXEL2(d, 7, palette[(v >> 0) & 0xf]); + d += BPP * 16; + s += 4; + } +} + +/* + * 256 color mode, double pixels + * + * XXX: add plane_mask support (never used in standard VGA modes) + */ +static void glue(vga_draw_line8d2_, DEPTH)(VGACommonState *s1, uint8_t *d, + const uint8_t *s, int width) +{ + uint32_t *palette; + int x; + + palette = s1->last_palette; + width >>= 3; + for(x = 0; x < width; x++) { + PUT_PIXEL2(d, 0, palette[s[0]]); + PUT_PIXEL2(d, 1, palette[s[1]]); + PUT_PIXEL2(d, 2, palette[s[2]]); + PUT_PIXEL2(d, 3, palette[s[3]]); + d += BPP * 8; + s += 4; + } +} + +/* + * standard 256 color mode + * + * XXX: add plane_mask support (never used in standard VGA modes) + */ +static void glue(vga_draw_line8_, DEPTH)(VGACommonState *s1, uint8_t *d, + const uint8_t *s, int width) +{ + uint32_t *palette; + int x; + + palette = s1->last_palette; + width >>= 3; + for(x = 0; x < width; x++) { + ((PIXEL_TYPE *)d)[0] = palette[s[0]]; + ((PIXEL_TYPE *)d)[1] = palette[s[1]]; + ((PIXEL_TYPE *)d)[2] = palette[s[2]]; + ((PIXEL_TYPE *)d)[3] = palette[s[3]]; + ((PIXEL_TYPE *)d)[4] = palette[s[4]]; + ((PIXEL_TYPE *)d)[5] = palette[s[5]]; + ((PIXEL_TYPE *)d)[6] = palette[s[6]]; + ((PIXEL_TYPE *)d)[7] = palette[s[7]]; + d += BPP * 8; + s += 8; + } +} + +#endif /* DEPTH != 15 */ + + +/* XXX: optimize */ + +/* + * 15 bit color + */ +static void glue(vga_draw_line15_, PIXEL_NAME)(VGACommonState *s1, uint8_t *d, + const uint8_t *s, int width) +{ +#if DEPTH == 15 && defined(HOST_WORDS_BIGENDIAN) == defined(TARGET_WORDS_BIGENDIAN) + memcpy(d, s, width * 2); +#else + int w; + uint32_t v, r, g, b; + + w = width; + do { + v = lduw_raw((void *)s); + r = (v >> 7) & 0xf8; + g = (v >> 2) & 0xf8; + b = (v << 3) & 0xf8; + ((PIXEL_TYPE *)d)[0] = glue(rgb_to_pixel, PIXEL_NAME)(r, g, b); + s += 2; + d += BPP; + } while (--w != 0); +#endif +} + +/* + * 16 bit color + */ +static void glue(vga_draw_line16_, PIXEL_NAME)(VGACommonState *s1, uint8_t *d, + const uint8_t *s, int width) +{ +#if DEPTH == 16 && defined(HOST_WORDS_BIGENDIAN) == defined(TARGET_WORDS_BIGENDIAN) + memcpy(d, s, width * 2); +#else + int w; + uint32_t v, r, g, b; + + w = width; + do { + v = lduw_raw((void *)s); + r = (v >> 8) & 0xf8; + g = (v >> 3) & 0xfc; + b = (v << 3) & 0xf8; + ((PIXEL_TYPE *)d)[0] = glue(rgb_to_pixel, PIXEL_NAME)(r, g, b); + s += 2; + d += BPP; + } while (--w != 0); +#endif +} + +/* + * 24 bit color + */ +static void glue(vga_draw_line24_, PIXEL_NAME)(VGACommonState *s1, uint8_t *d, + const uint8_t *s, int width) +{ + int w; + uint32_t r, g, b; + + w = width; + do { +#if defined(TARGET_WORDS_BIGENDIAN) + r = s[0]; + g = s[1]; + b = s[2]; +#else + b = s[0]; + g = s[1]; + r = s[2]; +#endif + ((PIXEL_TYPE *)d)[0] = glue(rgb_to_pixel, PIXEL_NAME)(r, g, b); + s += 3; + d += BPP; + } while (--w != 0); +} + +/* + * 32 bit color + */ +static void glue(vga_draw_line32_, PIXEL_NAME)(VGACommonState *s1, uint8_t *d, + const uint8_t *s, int width) +{ +#if DEPTH == 32 && defined(HOST_WORDS_BIGENDIAN) == defined(TARGET_WORDS_BIGENDIAN) && !defined(BGR_FORMAT) + memcpy(d, s, width * 4); +#else + int w; + uint32_t r, g, b; + + w = width; + do { +#if defined(TARGET_WORDS_BIGENDIAN) + r = s[1]; + g = s[2]; + b = s[3]; +#else + b = s[0]; + g = s[1]; + r = s[2]; +#endif + ((PIXEL_TYPE *)d)[0] = glue(rgb_to_pixel, PIXEL_NAME)(r, g, b); + s += 4; + d += BPP; + } while (--w != 0); +#endif +} + +#undef PUT_PIXEL2 +#undef DEPTH +#undef BPP +#undef PIXEL_TYPE +#undef PIXEL_NAME +#undef BGR_FORMAT |