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authorGerd Hoffmann <kraxel@redhat.com>2013-03-12 14:48:31 +0100
committerGerd Hoffmann <kraxel@redhat.com>2013-04-16 09:03:48 +0200
commit2c62f08ddbf3fa80dc7202eb9a2ea60ae44e2cc5 (patch)
tree7be759b610535361478fae83071cb9389c0a1d6c /hw/display/vga_int.h
parent321f048d248472f1e90559976bb917d869981c68 (diff)
console: simplify screendump
Screendumps are alot simpler as we can update non-active QemuConsoles now. So we only need to update the QemuConsole we want write out, then dump the DisplaySurface content into a ppm file. Done. No console switching needed. No special support code in the gfx card emulation needed. Zap it all. Also move ppm_save out of the vga code and next to the qmp_screendump function. For now screen dumping is limited to console #0 (like it used to be), even though it is dead simple to extend it to other consoles. I wanna finish the console cleanup before setting new qapi interfaces into stone. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Tested-by: Igor Mitsyanko <i.mitsyanko@gmail.com>
Diffstat (limited to 'hw/display/vga_int.h')
-rw-r--r--hw/display/vga_int.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/hw/display/vga_int.h b/hw/display/vga_int.h
index 1b8f670868..e4bb4a03c3 100644
--- a/hw/display/vga_int.h
+++ b/hw/display/vga_int.h
@@ -154,7 +154,6 @@ typedef struct VGACommonState {
unsigned int g, unsigned b);
graphic_hw_update_ptr update;
graphic_hw_invalidate_ptr invalidate;
- graphic_hw_screen_dump_ptr screen_dump;
graphic_hw_text_update_ptr text_update;
bool full_update_text;
bool full_update_gfx;
@@ -198,7 +197,6 @@ void vga_ioport_write(void *opaque, uint32_t addr, uint32_t val);
uint32_t vga_mem_readb(VGACommonState *s, hwaddr addr);
void vga_mem_writeb(VGACommonState *s, hwaddr addr, uint32_t val);
void vga_invalidate_scanlines(VGACommonState *s, int y1, int y2);
-void ppm_save(const char *filename, struct DisplaySurface *ds, Error **errp);
int vga_ioport_invalid(VGACommonState *s, uint32_t addr);