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authorPaolo Bonzini <pbonzini@redhat.com>2014-03-28 18:43:14 +0100
committerPaolo Bonzini <pbonzini@redhat.com>2014-06-05 16:04:17 +0200
commit0983979b3a5edbff399c092b90c8be6dc656f2a4 (patch)
tree32c44c5d57c84545eb9addd910bf73abd9896a7b /hw/display/omap_lcd_template.h
parentfddbd80cc90db5ef210be98b76386b7b0a90dfe8 (diff)
hw: use ld_p/st_p instead of ld_raw/st_raw
The ld_raw and st_raw definitions are only needed in code that must compile for both user-mode and softmmu emulation. Device models can use the equivalent ld_p/st_p which are simple pointer accessors. Reviewed-by: Peter Maydell <peter.maydell@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Diffstat (limited to 'hw/display/omap_lcd_template.h')
-rw-r--r--hw/display/omap_lcd_template.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/hw/display/omap_lcd_template.h b/hw/display/omap_lcd_template.h
index 2fb96f83ae..e5dd447167 100644
--- a/hw/display/omap_lcd_template.h
+++ b/hw/display/omap_lcd_template.h
@@ -50,7 +50,7 @@ static void glue(draw_line2_, DEPTH)(void *opaque,
uint8_t v, r, g, b;
do {
- v = ldub_raw((void *) s);
+ v = ldub_p((void *) s);
r = (pal[v & 3] >> 4) & 0xf0;
g = pal[v & 3] & 0xf0;
b = (pal[v & 3] << 4) & 0xf0;
@@ -89,7 +89,7 @@ static void glue(draw_line4_, DEPTH)(void *opaque,
uint8_t v, r, g, b;
do {
- v = ldub_raw((void *) s);
+ v = ldub_p((void *) s);
r = (pal[v & 0xf] >> 4) & 0xf0;
g = pal[v & 0xf] & 0xf0;
b = (pal[v & 0xf] << 4) & 0xf0;
@@ -116,7 +116,7 @@ static void glue(draw_line8_, DEPTH)(void *opaque,
uint8_t v, r, g, b;
do {
- v = ldub_raw((void *) s);
+ v = ldub_p((void *) s);
r = (pal[v] >> 4) & 0xf0;
g = pal[v] & 0xf0;
b = (pal[v] << 4) & 0xf0;
@@ -136,7 +136,7 @@ static void glue(draw_line12_, DEPTH)(void *opaque,
uint8_t r, g, b;
do {
- v = lduw_raw((void *) s);
+ v = lduw_p((void *) s);
r = (v >> 4) & 0xf0;
g = v & 0xf0;
b = (v << 4) & 0xf0;
@@ -159,7 +159,7 @@ static void glue(draw_line16_, DEPTH)(void *opaque,
uint8_t r, g, b;
do {
- v = lduw_raw((void *) s);
+ v = lduw_p((void *) s);
r = (v >> 8) & 0xf8;
g = (v >> 3) & 0xfc;
b = (v << 3) & 0xf8;