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author | Markus Armbruster <armbru@redhat.com> | 2019-08-12 07:23:45 +0200 |
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committer | Markus Armbruster <armbru@redhat.com> | 2019-08-16 13:31:52 +0200 |
commit | d6454270575da1f16a8923c7cb240e46ef243f72 (patch) | |
tree | a3b5feacbd4c320cbe04d0b79e2fdc29c350c167 /hw/display/edid-region.c | |
parent | 8a9358cc6e6a6ba3685e1b6e8bbf6fa194a38379 (diff) |
Include migration/vmstate.h less
In my "build everything" tree, changing migration/vmstate.h triggers a
recompile of some 2700 out of 6600 objects (not counting tests and
objects that don't depend on qemu/osdep.h).
hw/hw.h supposedly includes it for convenience. Several other headers
include it just to get VMStateDescription. The previous commit made
that unnecessary.
Include migration/vmstate.h only where it's still needed. Touching it
now recompiles only some 1600 objects.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Alistair Francis <alistair.francis@wdc.com>
Message-Id: <20190812052359.30071-16-armbru@redhat.com>
Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Diffstat (limited to 'hw/display/edid-region.c')
0 files changed, 0 insertions, 0 deletions