diff options
author | Benjamin Herrenschmidt <benh@kernel.crashing.org> | 2014-06-22 11:00:50 +1000 |
---|---|---|
committer | Gerd Hoffmann <kraxel@redhat.com> | 2014-09-30 13:34:09 +0200 |
commit | d3c2343af09b2e1a568ccac608b8b3d10a36c20c (patch) | |
tree | 707983bfcb70a26fd0987750a402938ee1a531f5 /hw/display/cirrus_vga.c | |
parent | 46c3a8c8ebe2966cc1f7af12626f89c83d547bfb (diff) |
vga: Remove rgb_to_pixel indirection
We always use rgb_to_pixel32 nowadays.
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
Diffstat (limited to 'hw/display/cirrus_vga.c')
-rw-r--r-- | hw/display/cirrus_vga.c | 15 |
1 files changed, 9 insertions, 6 deletions
diff --git a/hw/display/cirrus_vga.c b/hw/display/cirrus_vga.c index db330e9548..6f8d149d60 100644 --- a/hw/display/cirrus_vga.c +++ b/hw/display/cirrus_vga.c @@ -29,6 +29,7 @@ #include "hw/hw.h" #include "hw/pci/pci.h" #include "ui/console.h" +#include "ui/pixel_ops.h" #include "vga_int.h" #include "hw/loader.h" @@ -2212,6 +2213,8 @@ static void cirrus_cursor_draw_line(VGACommonState *s1, uint8_t *d1, int scr_y) } else { src += (s->vga.sr[0x13] & 0x3f) * 256; src += (scr_y - s->hw_cursor_y) * 4; + + poffset = 128; content = ((uint32_t *)src)[0] | ((uint32_t *)(src + 128))[0]; @@ -2229,12 +2232,12 @@ static void cirrus_cursor_draw_line(VGACommonState *s1, uint8_t *d1, int scr_y) x2 = s->vga.last_scr_width; w = x2 - x1; palette = s->cirrus_hidden_palette; - color0 = s->vga.rgb_to_pixel(c6_to_8(palette[0x0 * 3]), - c6_to_8(palette[0x0 * 3 + 1]), - c6_to_8(palette[0x0 * 3 + 2])); - color1 = s->vga.rgb_to_pixel(c6_to_8(palette[0xf * 3]), - c6_to_8(palette[0xf * 3 + 1]), - c6_to_8(palette[0xf * 3 + 2])); + color0 = rgb_to_pixel32(c6_to_8(palette[0x0 * 3]), + c6_to_8(palette[0x0 * 3 + 1]), + c6_to_8(palette[0x0 * 3 + 2])); + color1 = rgb_to_pixel32(c6_to_8(palette[0xf * 3]), + c6_to_8(palette[0xf * 3 + 1]), + c6_to_8(palette[0xf * 3 + 2])); bpp = surface_bytes_per_pixel(surface); d1 += x1 * bpp; switch (surface_bits_per_pixel(surface)) { |