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authorMarkus Armbruster <armbru@redhat.com>2019-08-12 07:23:42 +0200
committerMarkus Armbruster <armbru@redhat.com>2019-08-16 13:31:52 +0200
commit64552b6be4758d3a774f7787b294543ccebd5358 (patch)
tree585e4f41f5bc934e7dbdba73a2e49dc23ac4e190 /hw/display/cg3.c
parent2a28720d773df2193c9fb633c02092cca107a9e5 (diff)
Include hw/irq.h a lot less
In my "build everything" tree, changing hw/irq.h triggers a recompile of some 5400 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h). hw/hw.h supposedly includes it for convenience. Several other headers include it just to get qemu_irq and.or qemu_irq_handler. Move the qemu_irq and qemu_irq_handler typedefs from hw/irq.h to qemu/typedefs.h, and then include hw/irq.h only where it's still needed. Touching it now recompiles only some 500 objects. Signed-off-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Alistair Francis <alistair.francis@wdc.com> Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com> Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com> Message-Id: <20190812052359.30071-13-armbru@redhat.com>
Diffstat (limited to 'hw/display/cg3.c')
-rw-r--r--hw/display/cg3.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/hw/display/cg3.c b/hw/display/cg3.c
index a7340dc1c2..7cf9ebd604 100644
--- a/hw/display/cg3.c
+++ b/hw/display/cg3.c
@@ -29,6 +29,7 @@
#include "qemu/error-report.h"
#include "ui/console.h"
#include "hw/sysbus.h"
+#include "hw/irq.h"
#include "hw/loader.h"
#include "qemu/log.h"
#include "qemu/module.h"