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authorSven Schnelle <svens@stackframe.org>2020-08-08 21:56:29 +0200
committerHelge Deller <deller@gmx.de>2020-08-26 23:04:00 +0200
commitf9e9f7149027906785949d49b4e4c9b9ec896203 (patch)
tree1aecd04888ebe5928731b9e2f5609cdc12bf6569 /hw/display/artist.c
parente0cf02ce680f11893aca9642e76d6ae68b9375af (diff)
hw/display/artist: Fix invalidation of lines in artist_draw_line()
The old code didn't invalidate correctly when vertical lines were drawn. Fix this and move the invalidation out of the loop. Signed-off-by: Sven Schnelle <svens@stackframe.org> Signed-off-by: Helge Deller <deller@gmx.de>
Diffstat (limited to 'hw/display/artist.c')
-rw-r--r--hw/display/artist.c5
1 files changed, 4 insertions, 1 deletions
diff --git a/hw/display/artist.c b/hw/display/artist.c
index 44bb67bbc3..a959b2c158 100644
--- a/hw/display/artist.c
+++ b/hw/display/artist.c
@@ -662,7 +662,6 @@ static void draw_line(ARTISTState *s,
}
if (e > 0) {
- artist_invalidate_lines(buf, y, 1);
y += incy;
e += diago;
} else {
@@ -670,6 +669,10 @@ static void draw_line(ARTISTState *s,
}
x++;
} while (x <= x2 && (max_pix == -1 || --max_pix > 0));
+ if (c1)
+ artist_invalidate_lines(buf, x, dy+1);
+ else
+ artist_invalidate_lines(buf, y, dx+1);
}
static void draw_line_pattern_start(ARTISTState *s)