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authorIgor Mammedov <imammedo@redhat.com>2018-02-07 11:40:26 +0100
committerEduardo Habkost <ehabkost@redhat.com>2018-03-19 14:10:36 -0300
commit2278b93941d42c30e2950d4b8dff4943d064e7de (patch)
treec59209f44530a52c4321bd25fd326db683b182a7 /hw/core
parent0dacec874fa3b3fd34b0d0670fa257efdcbbebd0 (diff)
Use cpu_create(type) instead of cpu_init(cpu_model)
With all targets defining CPU_RESOLVING_TYPE, refactor cpu_parse_cpu_model(type, cpu_model) to parse_cpu_model(cpu_model) so that callers won't have to know internal resolving cpu type. Place it in exec.c so it could be called from both target independed vl.c and *-user/main.c. That allows us to stop abusing cpu type from MachineClass::default_cpu_type as resolver class in vl.c which were confusing part of cpu_parse_cpu_model(). Also with new parse_cpu_model(), the last users of cpu_init() in null-machine.c and bsd/linux-user targets could be switched to cpu_create() API and cpu_init() API will be removed by follow up patch. With no longer users left remove MachineState::cpu_model field, new code should use MachineState::cpu_type instead and leave cpu_model parsing to generic code in vl.c. Signed-off-by: Igor Mammedov <imammedo@redhat.com> Reviewed-by: Eduardo Habkost <ehabkost@redhat.com> Message-Id: <1518000027-274608-5-git-send-email-imammedo@redhat.com> [ehabkost: Fix bsd-user build error] Signed-off-by: Eduardo Habkost <ehabkost@redhat.com>
Diffstat (limited to 'hw/core')
-rw-r--r--hw/core/null-machine.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/hw/core/null-machine.c b/hw/core/null-machine.c
index 864832db34..cde4d3eb57 100644
--- a/hw/core/null-machine.c
+++ b/hw/core/null-machine.c
@@ -24,9 +24,9 @@ static void machine_none_init(MachineState *mch)
{
CPUState *cpu = NULL;
- /* Initialize CPU (if a model has been specified) */
- if (mch->cpu_model) {
- cpu = cpu_init(mch->cpu_model);
+ /* Initialize CPU (if user asked for it) */
+ if (mch->cpu_type) {
+ cpu = cpu_create(mch->cpu_type);
if (!cpu) {
error_report("Unable to initialize CPU");
exit(1);