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authorMarkus Armbruster <armbru@redhat.com>2019-08-12 07:23:45 +0200
committerMarkus Armbruster <armbru@redhat.com>2019-08-16 13:31:52 +0200
commitd6454270575da1f16a8923c7cb240e46ef243f72 (patch)
treea3b5feacbd4c320cbe04d0b79e2fdc29c350c167 /hw/block/ecc.c
parent8a9358cc6e6a6ba3685e1b6e8bbf6fa194a38379 (diff)
Include migration/vmstate.h less
In my "build everything" tree, changing migration/vmstate.h triggers a recompile of some 2700 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h). hw/hw.h supposedly includes it for convenience. Several other headers include it just to get VMStateDescription. The previous commit made that unnecessary. Include migration/vmstate.h only where it's still needed. Touching it now recompiles only some 1600 objects. Signed-off-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Alistair Francis <alistair.francis@wdc.com> Message-Id: <20190812052359.30071-16-armbru@redhat.com> Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Diffstat (limited to 'hw/block/ecc.c')
-rw-r--r--hw/block/ecc.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/hw/block/ecc.c b/hw/block/ecc.c
index 48311d2609..f846ab3e01 100644
--- a/hw/block/ecc.c
+++ b/hw/block/ecc.c
@@ -13,6 +13,7 @@
#include "qemu/osdep.h"
#include "hw/hw.h"
+#include "migration/vmstate.h"
#include "hw/block/flash.h"
/*