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authorPaul Brook <paul@codesourcery.com>2009-05-12 12:33:04 +0100
committerPaul Brook <paul@codesourcery.com>2009-05-12 12:33:04 +0100
commit22d83b140e7b2dda555b7e3035050454f8764b7f (patch)
treeb80cd7f2cbae7951323871218db3772dd8b3b8c7 /hw/audiodev.h
parent0d9acba8fddbf970c7353083e6a60b47017ce3e4 (diff)
Push AUD_init down to devices
Now we can safely call AUD_init multiple times we can push it down to individual audio devices, rather than having to pass it from the board init. Signed-off-by: Paul Brook <paul@codesourcery.com>
Diffstat (limited to 'hw/audiodev.h')
-rw-r--r--hw/audiodev.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/hw/audiodev.h b/hw/audiodev.h
index 5f4a211233..39a729b8a4 100644
--- a/hw/audiodev.h
+++ b/hw/audiodev.h
@@ -1,17 +1,17 @@
/* es1370.c */
-int es1370_init (PCIBus *bus, AudioState *s);
+int es1370_init(PCIBus *bus);
/* sb16.c */
-int SB16_init (AudioState *s, qemu_irq *pic);
+int SB16_init(qemu_irq *pic);
/* adlib.c */
-int Adlib_init (AudioState *s, qemu_irq *pic);
+int Adlib_init(qemu_irq *pic);
/* gus.c */
-int GUS_init (AudioState *s, qemu_irq *pic);
+int GUS_init(qemu_irq *pic);
/* ac97.c */
-int ac97_init (PCIBus *buf, AudioState *s);
+int ac97_init(PCIBus *buf);
/* cs4231a.c */
-int cs4231a_init (AudioState *s, qemu_irq *pic);
+int cs4231a_init(qemu_irq *pic);