diff options
author | Markus Armbruster <armbru@redhat.com> | 2019-08-12 07:23:48 +0200 |
---|---|---|
committer | Markus Armbruster <armbru@redhat.com> | 2019-08-16 13:31:52 +0200 |
commit | 650d103d3ea959212f826acb9d3fe80cf30e347b (patch) | |
tree | d77413eb83368a13ba4dfd0d592997602fa963df /hw/alpha/dp264.c | |
parent | e7febd959740d45c0fc07ce63d834815483afaa0 (diff) |
Include hw/hw.h exactly where needed
In my "build everything" tree, changing hw/hw.h triggers a recompile
of some 2600 out of 6600 objects (not counting tests and objects that
don't depend on qemu/osdep.h).
The previous commits have left only the declaration of hw_error() in
hw/hw.h. This permits dropping most of its inclusions. Touching it
now recompiles less than 200 objects.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Alistair Francis <alistair.francis@wdc.com>
Message-Id: <20190812052359.30071-19-armbru@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Diffstat (limited to 'hw/alpha/dp264.c')
-rw-r--r-- | hw/alpha/dp264.c | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/hw/alpha/dp264.c b/hw/alpha/dp264.c index 9dfb835013..546b89bbcc 100644 --- a/hw/alpha/dp264.c +++ b/hw/alpha/dp264.c @@ -9,7 +9,6 @@ #include "qemu/osdep.h" #include "qemu-common.h" #include "cpu.h" -#include "hw/hw.h" #include "elf.h" #include "hw/loader.h" #include "hw/boards.h" |