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authorRichard Henderson <richard.henderson@linaro.org>2018-08-24 13:17:29 +0100
committerPeter Maydell <peter.maydell@linaro.org>2018-08-24 13:17:29 +0100
commit2abdfe24402907e7e8c103bdd4166f26b74200c2 (patch)
tree7277fa60d5db07ed0b470ff027ef8187e661f4c2 /fpu
parent6b699ae1be9f257478d5eca7ef65dcea270a2796 (diff)
softfloat: Add scaling int-to-float routines
Signed-off-by: Richard Henderson <richard.henderson@linaro.org> Message-id: 20180814002653.12828-2-richard.henderson@linaro.org Reviewed-by: Peter Maydell <peter.maydell@linaro.org> Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Diffstat (limited to 'fpu')
-rw-r--r--fpu/softfloat.c184
1 files changed, 136 insertions, 48 deletions
diff --git a/fpu/softfloat.c b/fpu/softfloat.c
index 7d63cffdeb..12f373cbad 100644
--- a/fpu/softfloat.c
+++ b/fpu/softfloat.c
@@ -1603,81 +1603,122 @@ FLOAT_TO_UINT(64, 64)
* to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
*/
-static FloatParts int_to_float(int64_t a, float_status *status)
+static FloatParts int_to_float(int64_t a, int scale, float_status *status)
{
- FloatParts r = {};
+ FloatParts r = { .sign = false };
+
if (a == 0) {
r.cls = float_class_zero;
- r.sign = false;
- } else if (a == (1ULL << 63)) {
- r.cls = float_class_normal;
- r.sign = true;
- r.frac = DECOMPOSED_IMPLICIT_BIT;
- r.exp = 63;
} else {
- uint64_t f;
+ uint64_t f = a;
+ int shift;
+
+ r.cls = float_class_normal;
if (a < 0) {
- f = -a;
+ f = -f;
r.sign = true;
- } else {
- f = a;
- r.sign = false;
}
- int shift = clz64(f) - 1;
- r.cls = float_class_normal;
- r.exp = (DECOMPOSED_BINARY_POINT - shift);
- r.frac = f << shift;
+ shift = clz64(f) - 1;
+ scale = MIN(MAX(scale, -0x10000), 0x10000);
+
+ r.exp = DECOMPOSED_BINARY_POINT - shift + scale;
+ r.frac = (shift < 0 ? DECOMPOSED_IMPLICIT_BIT : f << shift);
}
return r;
}
-float16 int64_to_float16(int64_t a, float_status *status)
+float16 int64_to_float16_scalbn(int64_t a, int scale, float_status *status)
{
- FloatParts pa = int_to_float(a, status);
+ FloatParts pa = int_to_float(a, scale, status);
return float16_round_pack_canonical(pa, status);
}
+float16 int32_to_float16_scalbn(int32_t a, int scale, float_status *status)
+{
+ return int64_to_float16_scalbn(a, scale, status);
+}
+
+float16 int16_to_float16_scalbn(int16_t a, int scale, float_status *status)
+{
+ return int64_to_float16_scalbn(a, scale, status);
+}
+
+float16 int64_to_float16(int64_t a, float_status *status)
+{
+ return int64_to_float16_scalbn(a, 0, status);
+}
+
float16 int32_to_float16(int32_t a, float_status *status)
{
- return int64_to_float16(a, status);
+ return int64_to_float16_scalbn(a, 0, status);
}
float16 int16_to_float16(int16_t a, float_status *status)
{
- return int64_to_float16(a, status);
+ return int64_to_float16_scalbn(a, 0, status);
}
-float32 int64_to_float32(int64_t a, float_status *status)
+float32 int64_to_float32_scalbn(int64_t a, int scale, float_status *status)
{
- FloatParts pa = int_to_float(a, status);
+ FloatParts pa = int_to_float(a, scale, status);
return float32_round_pack_canonical(pa, status);
}
+float32 int32_to_float32_scalbn(int32_t a, int scale, float_status *status)
+{
+ return int64_to_float32_scalbn(a, scale, status);
+}
+
+float32 int16_to_float32_scalbn(int16_t a, int scale, float_status *status)
+{
+ return int64_to_float32_scalbn(a, scale, status);
+}
+
+float32 int64_to_float32(int64_t a, float_status *status)
+{
+ return int64_to_float32_scalbn(a, 0, status);
+}
+
float32 int32_to_float32(int32_t a, float_status *status)
{
- return int64_to_float32(a, status);
+ return int64_to_float32_scalbn(a, 0, status);
}
float32 int16_to_float32(int16_t a, float_status *status)
{
- return int64_to_float32(a, status);
+ return int64_to_float32_scalbn(a, 0, status);
}
-float64 int64_to_float64(int64_t a, float_status *status)
+float64 int64_to_float64_scalbn(int64_t a, int scale, float_status *status)
{
- FloatParts pa = int_to_float(a, status);
+ FloatParts pa = int_to_float(a, scale, status);
return float64_round_pack_canonical(pa, status);
}
+float64 int32_to_float64_scalbn(int32_t a, int scale, float_status *status)
+{
+ return int64_to_float64_scalbn(a, scale, status);
+}
+
+float64 int16_to_float64_scalbn(int16_t a, int scale, float_status *status)
+{
+ return int64_to_float64_scalbn(a, scale, status);
+}
+
+float64 int64_to_float64(int64_t a, float_status *status)
+{
+ return int64_to_float64_scalbn(a, 0, status);
+}
+
float64 int32_to_float64(int32_t a, float_status *status)
{
- return int64_to_float64(a, status);
+ return int64_to_float64_scalbn(a, 0, status);
}
float64 int16_to_float64(int16_t a, float_status *status)
{
- return int64_to_float64(a, status);
+ return int64_to_float64_scalbn(a, 0, status);
}
@@ -1689,73 +1730,120 @@ float64 int16_to_float64(int16_t a, float_status *status)
* IEC/IEEE Standard for Binary Floating-Point Arithmetic.
*/
-static FloatParts uint_to_float(uint64_t a, float_status *status)
+static FloatParts uint_to_float(uint64_t a, int scale, float_status *status)
{
- FloatParts r = { .sign = false};
+ FloatParts r = { .sign = false };
if (a == 0) {
r.cls = float_class_zero;
} else {
- int spare_bits = clz64(a) - 1;
+ scale = MIN(MAX(scale, -0x10000), 0x10000);
r.cls = float_class_normal;
- r.exp = DECOMPOSED_BINARY_POINT - spare_bits;
- if (spare_bits < 0) {
- shift64RightJamming(a, -spare_bits, &a);
+ if ((int64_t)a < 0) {
+ r.exp = DECOMPOSED_BINARY_POINT + 1 + scale;
+ shift64RightJamming(a, 1, &a);
r.frac = a;
} else {
- r.frac = a << spare_bits;
+ int shift = clz64(a) - 1;
+ r.exp = DECOMPOSED_BINARY_POINT - shift + scale;
+ r.frac = a << shift;
}
}
return r;
}
-float16 uint64_to_float16(uint64_t a, float_status *status)
+float16 uint64_to_float16_scalbn(uint64_t a, int scale, float_status *status)
{
- FloatParts pa = uint_to_float(a, status);
+ FloatParts pa = uint_to_float(a, scale, status);
return float16_round_pack_canonical(pa, status);
}
+float16 uint32_to_float16_scalbn(uint32_t a, int scale, float_status *status)
+{
+ return uint64_to_float16_scalbn(a, scale, status);
+}
+
+float16 uint16_to_float16_scalbn(uint16_t a, int scale, float_status *status)
+{
+ return uint64_to_float16_scalbn(a, scale, status);
+}
+
+float16 uint64_to_float16(uint64_t a, float_status *status)
+{
+ return uint64_to_float16_scalbn(a, 0, status);
+}
+
float16 uint32_to_float16(uint32_t a, float_status *status)
{
- return uint64_to_float16(a, status);
+ return uint64_to_float16_scalbn(a, 0, status);
}
float16 uint16_to_float16(uint16_t a, float_status *status)
{
- return uint64_to_float16(a, status);
+ return uint64_to_float16_scalbn(a, 0, status);
}
-float32 uint64_to_float32(uint64_t a, float_status *status)
+float32 uint64_to_float32_scalbn(uint64_t a, int scale, float_status *status)
{
- FloatParts pa = uint_to_float(a, status);
+ FloatParts pa = uint_to_float(a, scale, status);
return float32_round_pack_canonical(pa, status);
}
+float32 uint32_to_float32_scalbn(uint32_t a, int scale, float_status *status)
+{
+ return uint64_to_float32_scalbn(a, scale, status);
+}
+
+float32 uint16_to_float32_scalbn(uint16_t a, int scale, float_status *status)
+{
+ return uint64_to_float32_scalbn(a, scale, status);
+}
+
+float32 uint64_to_float32(uint64_t a, float_status *status)
+{
+ return uint64_to_float32_scalbn(a, 0, status);
+}
+
float32 uint32_to_float32(uint32_t a, float_status *status)
{
- return uint64_to_float32(a, status);
+ return uint64_to_float32_scalbn(a, 0, status);
}
float32 uint16_to_float32(uint16_t a, float_status *status)
{
- return uint64_to_float32(a, status);
+ return uint64_to_float32_scalbn(a, 0, status);
}
-float64 uint64_to_float64(uint64_t a, float_status *status)
+float64 uint64_to_float64_scalbn(uint64_t a, int scale, float_status *status)
{
- FloatParts pa = uint_to_float(a, status);
+ FloatParts pa = uint_to_float(a, scale, status);
return float64_round_pack_canonical(pa, status);
}
+float64 uint32_to_float64_scalbn(uint32_t a, int scale, float_status *status)
+{
+ return uint64_to_float64_scalbn(a, scale, status);
+}
+
+float64 uint16_to_float64_scalbn(uint16_t a, int scale, float_status *status)
+{
+ return uint64_to_float64_scalbn(a, scale, status);
+}
+
+float64 uint64_to_float64(uint64_t a, float_status *status)
+{
+ return uint64_to_float64_scalbn(a, 0, status);
+}
+
float64 uint32_to_float64(uint32_t a, float_status *status)
{
- return uint64_to_float64(a, status);
+ return uint64_to_float64_scalbn(a, 0, status);
}
float64 uint16_to_float64(uint16_t a, float_status *status)
{
- return uint64_to_float64(a, status);
+ return uint64_to_float64_scalbn(a, 0, status);
}
/* Float Min/Max */