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authorPeter Maydell <peter.maydell@linaro.org>2016-01-22 15:19:20 +0000
committerPeter Maydell <peter.maydell@linaro.org>2016-01-22 15:19:21 +0000
commit047e363b05679724d6b784c6ec6310697fe48ba0 (patch)
tree17570c0192a633520edf87b8371e4b0befaf82fc /fpu
parent3c2c85ec4b112e3e2b899472314d5da6880fdf0e (diff)
parent7ceac86f49b564954f5bde477c4281f407be1399 (diff)
Merge remote-tracking branch 'remotes/pmaydell/tags/pull-softfloat-20160122' into staging
softfloat: * drop confusing softfloat-only types * fix return type of roundAndPackFloat16 # gpg: Signature made Fri 22 Jan 2016 15:15:17 GMT using RSA key ID 14360CDE # gpg: Good signature from "Peter Maydell <peter.maydell@linaro.org>" # gpg: aka "Peter Maydell <pmaydell@gmail.com>" # gpg: aka "Peter Maydell <pmaydell@chiark.greenend.org.uk>" * remotes/pmaydell/tags/pull-softfloat-20160122: softfloat: fix return type of roundAndPackFloat16 fpu: Replace uint8 typedef with uint8_t fpu: Replace int8 typedef with int8_t fpu: Replace uint32 typedef with uint32_t fpu: Replace int32 typedef with int32_t fpu: Replace uint64 typedef with uint64_t fpu: Replace int64 typedef with int64_t Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Diffstat (limited to 'fpu')
-rw-r--r--fpu/softfloat-macros.h26
-rw-r--r--fpu/softfloat-specialize.h2
-rw-r--r--fpu/softfloat.c220
3 files changed, 124 insertions, 124 deletions
diff --git a/fpu/softfloat-macros.h b/fpu/softfloat-macros.h
index 5e030cd8e5..e95b4450fa 100644
--- a/fpu/softfloat-macros.h
+++ b/fpu/softfloat-macros.h
@@ -164,7 +164,7 @@ static inline void
uint64_t a0, uint64_t a1, int_fast16_t count, uint64_t *z0Ptr, uint64_t *z1Ptr)
{
uint64_t z0, z1;
- int8 negCount = ( - count ) & 63;
+ int8_t negCount = ( - count ) & 63;
if ( count == 0 ) {
z1 = a1;
@@ -201,7 +201,7 @@ static inline void
uint64_t a0, uint64_t a1, int_fast16_t count, uint64_t *z0Ptr, uint64_t *z1Ptr)
{
uint64_t z0, z1;
- int8 negCount = ( - count ) & 63;
+ int8_t negCount = ( - count ) & 63;
if ( count == 0 ) {
z1 = a1;
@@ -236,7 +236,7 @@ static inline void
uint64_t a0, uint64_t a1, int_fast16_t count, uint64_t *z0Ptr, uint64_t *z1Ptr)
{
uint64_t z0, z1;
- int8 negCount = ( - count ) & 63;
+ int8_t negCount = ( - count ) & 63;
if ( count == 0 ) {
z1 = a1;
@@ -294,7 +294,7 @@ static inline void
)
{
uint64_t z0, z1, z2;
- int8 negCount = ( - count ) & 63;
+ int8_t negCount = ( - count ) & 63;
if ( count == 0 ) {
z2 = a2;
@@ -371,7 +371,7 @@ static inline void
)
{
uint64_t z0, z1, z2;
- int8 negCount;
+ int8_t negCount;
z2 = a2<<count;
z1 = a1<<count;
@@ -428,7 +428,7 @@ static inline void
)
{
uint64_t z0, z1, z2;
- int8 carry0, carry1;
+ int8_t carry0, carry1;
z2 = a2 + b2;
carry1 = ( z2 < a2 );
@@ -484,7 +484,7 @@ static inline void
)
{
uint64_t z0, z1, z2;
- int8 borrow0, borrow1;
+ int8_t borrow0, borrow1;
z2 = a2 - b2;
borrow1 = ( a2 < b2 );
@@ -645,7 +645,7 @@ static uint32_t estimateSqrt32(int_fast16_t aExp, uint32_t a)
0x0A2D, 0x08AF, 0x075A, 0x0629, 0x051A, 0x0429, 0x0356, 0x029E,
0x0200, 0x0179, 0x0109, 0x00AF, 0x0068, 0x0034, 0x0012, 0x0002
};
- int8 index;
+ int8_t index;
uint32_t z;
index = ( a>>27 ) & 15;
@@ -669,7 +669,7 @@ static uint32_t estimateSqrt32(int_fast16_t aExp, uint32_t a)
| `a'. If `a' is zero, 32 is returned.
*----------------------------------------------------------------------------*/
-static int8 countLeadingZeros32( uint32_t a )
+static int8_t countLeadingZeros32( uint32_t a )
{
#if SOFTFLOAT_GNUC_PREREQ(3, 4)
if (a) {
@@ -678,7 +678,7 @@ static int8 countLeadingZeros32( uint32_t a )
return 32;
}
#else
- static const int8 countLeadingZerosHigh[] = {
+ static const int8_t countLeadingZerosHigh[] = {
8, 7, 6, 6, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 4,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
@@ -696,7 +696,7 @@ static int8 countLeadingZeros32( uint32_t a )
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
};
- int8 shiftCount;
+ int8_t shiftCount;
shiftCount = 0;
if ( a < 0x10000 ) {
@@ -717,7 +717,7 @@ static int8 countLeadingZeros32( uint32_t a )
| `a'. If `a' is zero, 64 is returned.
*----------------------------------------------------------------------------*/
-static int8 countLeadingZeros64( uint64_t a )
+static int8_t countLeadingZeros64( uint64_t a )
{
#if SOFTFLOAT_GNUC_PREREQ(3, 4)
if (a) {
@@ -726,7 +726,7 @@ static int8 countLeadingZeros64( uint64_t a )
return 64;
}
#else
- int8 shiftCount;
+ int8_t shiftCount;
shiftCount = 0;
if ( a < ( (uint64_t) 1 )<<32 ) {
diff --git a/fpu/softfloat-specialize.h b/fpu/softfloat-specialize.h
index 6dd41d8978..0875436b83 100644
--- a/fpu/softfloat-specialize.h
+++ b/fpu/softfloat-specialize.h
@@ -174,7 +174,7 @@ const float128 float128_default_nan
| should be simply `float_exception_flags |= flags;'.
*----------------------------------------------------------------------------*/
-void float_raise(int8 flags, float_status *status)
+void float_raise(int8_t flags, float_status *status)
{
status->float_exception_flags |= flags;
}
diff --git a/fpu/softfloat.c b/fpu/softfloat.c
index f1170fe500..162c21122c 100644
--- a/fpu/softfloat.c
+++ b/fpu/softfloat.c
@@ -144,11 +144,11 @@ static inline flag extractFloat16Sign(float16 a)
| positive or negative integer is returned.
*----------------------------------------------------------------------------*/
-static int32 roundAndPackInt32(flag zSign, uint64_t absZ, float_status *status)
+static int32_t roundAndPackInt32(flag zSign, uint64_t absZ, float_status *status)
{
- int8 roundingMode;
+ int8_t roundingMode;
flag roundNearestEven;
- int8 roundIncrement, roundBits;
+ int8_t roundIncrement, roundBits;
int32_t z;
roundingMode = status->float_rounding_mode;
@@ -198,10 +198,10 @@ static int32 roundAndPackInt32(flag zSign, uint64_t absZ, float_status *status)
| returned.
*----------------------------------------------------------------------------*/
-static int64 roundAndPackInt64(flag zSign, uint64_t absZ0, uint64_t absZ1,
+static int64_t roundAndPackInt64(flag zSign, uint64_t absZ0, uint64_t absZ1,
float_status *status)
{
- int8 roundingMode;
+ int8_t roundingMode;
flag roundNearestEven, increment;
int64_t z;
@@ -255,10 +255,10 @@ static int64 roundAndPackInt64(flag zSign, uint64_t absZ0, uint64_t absZ1,
| exception is raised and the largest unsigned integer is returned.
*----------------------------------------------------------------------------*/
-static int64 roundAndPackUint64(flag zSign, uint64_t absZ0,
+static int64_t roundAndPackUint64(flag zSign, uint64_t absZ0,
uint64_t absZ1, float_status *status)
{
- int8 roundingMode;
+ int8_t roundingMode;
flag roundNearestEven, increment;
roundingMode = status->float_rounding_mode;
@@ -358,7 +358,7 @@ float32 float32_squash_input_denormal(float32 a, float_status *status)
static void
normalizeFloat32Subnormal(uint32_t aSig, int_fast16_t *zExpPtr, uint32_t *zSigPtr)
{
- int8 shiftCount;
+ int8_t shiftCount;
shiftCount = countLeadingZeros32( aSig ) - 8;
*zSigPtr = aSig<<shiftCount;
@@ -410,9 +410,9 @@ static inline float32 packFloat32(flag zSign, int_fast16_t zExp, uint32_t zSig)
static float32 roundAndPackFloat32(flag zSign, int_fast16_t zExp, uint32_t zSig,
float_status *status)
{
- int8 roundingMode;
+ int8_t roundingMode;
flag roundNearestEven;
- int8 roundIncrement, roundBits;
+ int8_t roundIncrement, roundBits;
flag isTiny;
roundingMode = status->float_rounding_mode;
@@ -485,7 +485,7 @@ static float32
normalizeRoundAndPackFloat32(flag zSign, int_fast16_t zExp, uint32_t zSig,
float_status *status)
{
- int8 shiftCount;
+ int8_t shiftCount;
shiftCount = countLeadingZeros32( zSig ) - 1;
return roundAndPackFloat32(zSign, zExp - shiftCount, zSig<<shiftCount,
@@ -551,7 +551,7 @@ float64 float64_squash_input_denormal(float64 a, float_status *status)
static void
normalizeFloat64Subnormal(uint64_t aSig, int_fast16_t *zExpPtr, uint64_t *zSigPtr)
{
- int8 shiftCount;
+ int8_t shiftCount;
shiftCount = countLeadingZeros64( aSig ) - 11;
*zSigPtr = aSig<<shiftCount;
@@ -603,7 +603,7 @@ static inline float64 packFloat64(flag zSign, int_fast16_t zExp, uint64_t zSig)
static float64 roundAndPackFloat64(flag zSign, int_fast16_t zExp, uint64_t zSig,
float_status *status)
{
- int8 roundingMode;
+ int8_t roundingMode;
flag roundNearestEven;
int_fast16_t roundIncrement, roundBits;
flag isTiny;
@@ -677,7 +677,7 @@ static float64
normalizeRoundAndPackFloat64(flag zSign, int_fast16_t zExp, uint64_t zSig,
float_status *status)
{
- int8 shiftCount;
+ int8_t shiftCount;
shiftCount = countLeadingZeros64( zSig ) - 1;
return roundAndPackFloat64(zSign, zExp - shiftCount, zSig<<shiftCount,
@@ -702,7 +702,7 @@ static inline uint64_t extractFloatx80Frac( floatx80 a )
| value `a'.
*----------------------------------------------------------------------------*/
-static inline int32 extractFloatx80Exp( floatx80 a )
+static inline int32_t extractFloatx80Exp( floatx80 a )
{
return a.high & 0x7FFF;
@@ -729,9 +729,9 @@ static inline flag extractFloatx80Sign( floatx80 a )
*----------------------------------------------------------------------------*/
static void
- normalizeFloatx80Subnormal( uint64_t aSig, int32 *zExpPtr, uint64_t *zSigPtr )
+ normalizeFloatx80Subnormal( uint64_t aSig, int32_t *zExpPtr, uint64_t *zSigPtr )
{
- int8 shiftCount;
+ int8_t shiftCount;
shiftCount = countLeadingZeros64( aSig );
*zSigPtr = aSig<<shiftCount;
@@ -744,7 +744,7 @@ static void
| extended double-precision floating-point value, returning the result.
*----------------------------------------------------------------------------*/
-static inline floatx80 packFloatx80( flag zSign, int32 zExp, uint64_t zSig )
+static inline floatx80 packFloatx80( flag zSign, int32_t zExp, uint64_t zSig )
{
floatx80 z;
@@ -778,13 +778,13 @@ static inline floatx80 packFloatx80( flag zSign, int32 zExp, uint64_t zSig )
| Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/
-static floatx80 roundAndPackFloatx80(int8 roundingPrecision, flag zSign,
- int32 zExp, uint64_t zSig0, uint64_t zSig1,
+static floatx80 roundAndPackFloatx80(int8_t roundingPrecision, flag zSign,
+ int32_t zExp, uint64_t zSig0, uint64_t zSig1,
float_status *status)
{
- int8 roundingMode;
+ int8_t roundingMode;
flag roundNearestEven, increment, isTiny;
- int64 roundIncrement, roundMask, roundBits;
+ int64_t roundIncrement, roundMask, roundBits;
roundingMode = status->float_rounding_mode;
roundNearestEven = ( roundingMode == float_round_nearest_even );
@@ -974,12 +974,12 @@ static floatx80 roundAndPackFloatx80(int8 roundingPrecision, flag zSign,
| normalized.
*----------------------------------------------------------------------------*/
-static floatx80 normalizeRoundAndPackFloatx80(int8 roundingPrecision,
- flag zSign, int32 zExp,
+static floatx80 normalizeRoundAndPackFloatx80(int8_t roundingPrecision,
+ flag zSign, int32_t zExp,
uint64_t zSig0, uint64_t zSig1,
float_status *status)
{
- int8 shiftCount;
+ int8_t shiftCount;
if ( zSig0 == 0 ) {
zSig0 = zSig1;
@@ -1023,7 +1023,7 @@ static inline uint64_t extractFloat128Frac0( float128 a )
| `a'.
*----------------------------------------------------------------------------*/
-static inline int32 extractFloat128Exp( float128 a )
+static inline int32_t extractFloat128Exp( float128 a )
{
return ( a.high>>48 ) & 0x7FFF;
@@ -1055,12 +1055,12 @@ static void
normalizeFloat128Subnormal(
uint64_t aSig0,
uint64_t aSig1,
- int32 *zExpPtr,
+ int32_t *zExpPtr,
uint64_t *zSig0Ptr,
uint64_t *zSig1Ptr
)
{
- int8 shiftCount;
+ int8_t shiftCount;
if ( aSig0 == 0 ) {
shiftCount = countLeadingZeros64( aSig1 ) - 15;
@@ -1096,7 +1096,7 @@ static void
*----------------------------------------------------------------------------*/
static inline float128
- packFloat128( flag zSign, int32 zExp, uint64_t zSig0, uint64_t zSig1 )
+ packFloat128( flag zSign, int32_t zExp, uint64_t zSig0, uint64_t zSig1 )
{
float128 z;
@@ -1127,11 +1127,11 @@ static inline float128
| overflow follows the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/
-static float128 roundAndPackFloat128(flag zSign, int32 zExp,
+static float128 roundAndPackFloat128(flag zSign, int32_t zExp,
uint64_t zSig0, uint64_t zSig1,
uint64_t zSig2, float_status *status)
{
- int8 roundingMode;
+ int8_t roundingMode;
flag roundNearestEven, increment, isTiny;
roundingMode = status->float_rounding_mode;
@@ -1245,11 +1245,11 @@ static float128 roundAndPackFloat128(flag zSign, int32 zExp,
| point exponent.
*----------------------------------------------------------------------------*/
-static float128 normalizeRoundAndPackFloat128(flag zSign, int32 zExp,
+static float128 normalizeRoundAndPackFloat128(flag zSign, int32_t zExp,
uint64_t zSig0, uint64_t zSig1,
float_status *status)
{
- int8 shiftCount;
+ int8_t shiftCount;
uint64_t zSig2;
if ( zSig0 == 0 ) {
@@ -1296,8 +1296,8 @@ float32 int32_to_float32(int32_t a, float_status *status)
float64 int32_to_float64(int32_t a, float_status *status)
{
flag zSign;
- uint32 absA;
- int8 shiftCount;
+ uint32_t absA;
+ int8_t shiftCount;
uint64_t zSig;
if ( a == 0 ) return float64_zero;
@@ -1319,8 +1319,8 @@ float64 int32_to_float64(int32_t a, float_status *status)
floatx80 int32_to_floatx80(int32_t a, float_status *status)
{
flag zSign;
- uint32 absA;
- int8 shiftCount;
+ uint32_t absA;
+ int8_t shiftCount;
uint64_t zSig;
if ( a == 0 ) return packFloatx80( 0, 0, 0 );
@@ -1341,8 +1341,8 @@ floatx80 int32_to_floatx80(int32_t a, float_status *status)
float128 int32_to_float128(int32_t a, float_status *status)
{
flag zSign;
- uint32 absA;
- int8 shiftCount;
+ uint32_t absA;
+ int8_t shiftCount;
uint64_t zSig0;
if ( a == 0 ) return packFloat128( 0, 0, 0, 0 );
@@ -1363,8 +1363,8 @@ float128 int32_to_float128(int32_t a, float_status *status)
float32 int64_to_float32(int64_t a, float_status *status)
{
flag zSign;
- uint64 absA;
- int8 shiftCount;
+ uint64_t absA;
+ int8_t shiftCount;
if ( a == 0 ) return float32_zero;
zSign = ( a < 0 );
@@ -1414,8 +1414,8 @@ float64 int64_to_float64(int64_t a, float_status *status)
floatx80 int64_to_floatx80(int64_t a, float_status *status)
{
flag zSign;
- uint64 absA;
- int8 shiftCount;
+ uint64_t absA;
+ int8_t shiftCount;
if ( a == 0 ) return packFloatx80( 0, 0, 0 );
zSign = ( a < 0 );
@@ -1434,9 +1434,9 @@ floatx80 int64_to_floatx80(int64_t a, float_status *status)
float128 int64_to_float128(int64_t a, float_status *status)
{
flag zSign;
- uint64 absA;
- int8 shiftCount;
- int32 zExp;
+ uint64_t absA;
+ int8_t shiftCount;
+ int32_t zExp;
uint64_t zSig0, zSig1;
if ( a == 0 ) return packFloat128( 0, 0, 0, 0 );
@@ -1541,7 +1541,7 @@ float128 uint64_to_float128(uint64_t a, float_status *status)
| largest integer with the same sign as `a' is returned.
*----------------------------------------------------------------------------*/
-int32 float32_to_int32(float32 a, float_status *status)
+int32_t float32_to_int32(float32 a, float_status *status)
{
flag aSign;
int_fast16_t aExp, shiftCount;
@@ -1572,7 +1572,7 @@ int32 float32_to_int32(float32 a, float_status *status)
| returned.
*----------------------------------------------------------------------------*/
-int32 float32_to_int32_round_to_zero(float32 a, float_status *status)
+int32_t float32_to_int32_round_to_zero(float32 a, float_status *status)
{
flag aSign;
int_fast16_t aExp, shiftCount;
@@ -1622,7 +1622,7 @@ int_fast16_t float32_to_int16_round_to_zero(float32 a, float_status *status)
flag aSign;
int_fast16_t aExp, shiftCount;
uint32_t aSig;
- int32 z;
+ int32_t z;
aSig = extractFloat32Frac( a );
aExp = extractFloat32Exp( a );
@@ -1666,7 +1666,7 @@ int_fast16_t float32_to_int16_round_to_zero(float32 a, float_status *status)
| largest integer with the same sign as `a' is returned.
*----------------------------------------------------------------------------*/
-int64 float32_to_int64(float32 a, float_status *status)
+int64_t float32_to_int64(float32 a, float_status *status)
{
flag aSign;
int_fast16_t aExp, shiftCount;
@@ -1705,7 +1705,7 @@ int64 float32_to_int64(float32 a, float_status *status)
| raise the inexact exception flag.
*----------------------------------------------------------------------------*/
-uint64 float32_to_uint64(float32 a, float_status *status)
+uint64_t float32_to_uint64(float32 a, float_status *status)
{
flag aSign;
int_fast16_t aExp, shiftCount;
@@ -1750,7 +1750,7 @@ uint64 float32_to_uint64(float32 a, float_status *status)
| not round to zero will raise the inexact flag.
*----------------------------------------------------------------------------*/
-uint64 float32_to_uint64_round_to_zero(float32 a, float_status *status)
+uint64_t float32_to_uint64_round_to_zero(float32 a, float_status *status)
{
signed char current_rounding_mode = status->float_rounding_mode;
set_float_rounding_mode(float_round_to_zero, status);
@@ -1769,13 +1769,13 @@ uint64 float32_to_uint64_round_to_zero(float32 a, float_status *status)
| returned.
*----------------------------------------------------------------------------*/
-int64 float32_to_int64_round_to_zero(float32 a, float_status *status)
+int64_t float32_to_int64_round_to_zero(float32 a, float_status *status)
{
flag aSign;
int_fast16_t aExp, shiftCount;
uint32_t aSig;
uint64_t aSig64;
- int64 z;
+ int64_t z;
a = float32_squash_input_denormal(a, status);
aSig = extractFloat32Frac( a );
@@ -3073,7 +3073,7 @@ int float32_unordered_quiet(float32 a, float32 b, float_status *status)
| largest integer with the same sign as `a' is returned.
*----------------------------------------------------------------------------*/
-int32 float64_to_int32(float64 a, float_status *status)
+int32_t float64_to_int32(float64 a, float_status *status)
{
flag aSign;
int_fast16_t aExp, shiftCount;
@@ -3101,7 +3101,7 @@ int32 float64_to_int32(float64 a, float_status *status)
| returned.
*----------------------------------------------------------------------------*/
-int32 float64_to_int32_round_to_zero(float64 a, float_status *status)
+int32_t float64_to_int32_round_to_zero(float64 a, float_status *status)
{
flag aSign;
int_fast16_t aExp, shiftCount;
@@ -3155,7 +3155,7 @@ int_fast16_t float64_to_int16_round_to_zero(float64 a, float_status *status)
flag aSign;
int_fast16_t aExp, shiftCount;
uint64_t aSig, savedASig;
- int32 z;
+ int32_t z;
aSig = extractFloat64Frac( a );
aExp = extractFloat64Exp( a );
@@ -3201,7 +3201,7 @@ int_fast16_t float64_to_int16_round_to_zero(float64 a, float_status *status)
| largest integer with the same sign as `a' is returned.
*----------------------------------------------------------------------------*/
-int64 float64_to_int64(float64 a, float_status *status)
+int64_t float64_to_int64(float64 a, float_status *status)
{
flag aSign;
int_fast16_t aExp, shiftCount;
@@ -3244,12 +3244,12 @@ int64 float64_to_int64(float64 a, float_status *status)
| returned.
*----------------------------------------------------------------------------*/
-int64 float64_to_int64_round_to_zero(float64 a, float_status *status)
+int64_t float64_to_int64_round_to_zero(float64 a, float_status *status)
{
flag aSign;
int_fast16_t aExp, shiftCount;
uint64_t aSig;
- int64 z;
+ int64_t z;
a = float64_squash_input_denormal(a, status);
aSig = extractFloat64Frac( a );
@@ -3368,7 +3368,7 @@ static float16 packFloat16(flag zSign, int_fast16_t zExp, uint16_t zSig)
| Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/
-static float32 roundAndPackFloat16(flag zSign, int_fast16_t zExp,
+static float16 roundAndPackFloat16(flag zSign, int_fast16_t zExp,
uint32_t zSig, flag ieee,
float_status *status)
{
@@ -4790,10 +4790,10 @@ int float64_unordered_quiet(float64 a, float64 b, float_status *status)
| overflows, the largest integer with the same sign as `a' is returned.
*----------------------------------------------------------------------------*/
-int32 floatx80_to_int32(floatx80 a, float_status *status)
+int32_t floatx80_to_int32(floatx80 a, float_status *status)
{
flag aSign;
- int32 aExp, shiftCount;
+ int32_t aExp, shiftCount;
uint64_t aSig;
aSig = extractFloatx80Frac( a );
@@ -4817,10 +4817,10 @@ int32 floatx80_to_int32(floatx80 a, float_status *status)
| sign as `a' is returned.
*----------------------------------------------------------------------------*/
-int32 floatx80_to_int32_round_to_zero(floatx80 a, float_status *status)
+int32_t floatx80_to_int32_round_to_zero(floatx80 a, float_status *status)
{
flag aSign;
- int32 aExp, shiftCount;
+ int32_t aExp, shiftCount;
uint64_t aSig, savedASig;
int32_t z;
@@ -4864,10 +4864,10 @@ int32 floatx80_to_int32_round_to_zero(floatx80 a, float_status *status)
| overflows, the largest integer with the same sign as `a' is returned.
*----------------------------------------------------------------------------*/
-int64 floatx80_to_int64(floatx80 a, float_status *status)
+int64_t floatx80_to_int64(floatx80 a, float_status *status)
{
flag aSign;
- int32 aExp, shiftCount;
+ int32_t aExp, shiftCount;
uint64_t aSig, aSigExtra;
aSig = extractFloatx80Frac( a );
@@ -4904,12 +4904,12 @@ int64 floatx80_to_int64(floatx80 a, float_status *status)
| sign as `a' is returned.
*----------------------------------------------------------------------------*/
-int64 floatx80_to_int64_round_to_zero(floatx80 a, float_status *status)
+int64_t floatx80_to_int64_round_to_zero(floatx80 a, float_status *status)
{
flag aSign;
- int32 aExp, shiftCount;
+ int32_t aExp, shiftCount;
uint64_t aSig;
- int64 z;
+ int64_t z;
aSig = extractFloatx80Frac( a );
aExp = extractFloatx80Exp( a );
@@ -4950,7 +4950,7 @@ int64 floatx80_to_int64_round_to_zero(floatx80 a, float_status *status)
float32 floatx80_to_float32(floatx80 a, float_status *status)
{
flag aSign;
- int32 aExp;
+ int32_t aExp;
uint64_t aSig;
aSig = extractFloatx80Frac( a );
@@ -4978,7 +4978,7 @@ float32 floatx80_to_float32(floatx80 a, float_status *status)
float64 floatx80_to_float64(floatx80 a, float_status *status)
{
flag aSign;
- int32 aExp;
+ int32_t aExp;
uint64_t aSig, zSig;
aSig = extractFloatx80Frac( a );
@@ -5030,7 +5030,7 @@ float128 floatx80_to_float128(floatx80 a, float_status *status)
floatx80 floatx80_round_to_int(floatx80 a, float_status *status)
{
flag aSign;
- int32 aExp;
+ int32_t aExp;
uint64_t lastBitMask, roundBitsMask;
floatx80 z;
@@ -5125,9 +5125,9 @@ floatx80 floatx80_round_to_int(floatx80 a, float_status *status)
static floatx80 addFloatx80Sigs(floatx80 a, floatx80 b, flag zSign,
float_status *status)
{
- int32 aExp, bExp, zExp;
+ int32_t aExp, bExp, zExp;
uint64_t aSig, bSig, zSig0, zSig1;
- int32 expDiff;
+ int32_t expDiff;
aSig = extractFloatx80Frac( a );
aExp = extractFloatx80Exp( a );
@@ -5194,9 +5194,9 @@ static floatx80 addFloatx80Sigs(floatx80 a, floatx80 b, flag zSign,
static floatx80 subFloatx80Sigs(floatx80 a, floatx80 b, flag zSign,
float_status *status)
{
- int32 aExp, bExp, zExp;
+ int32_t aExp, bExp, zExp;
uint64_t aSig, bSig, zSig0, zSig1;
- int32 expDiff;
+ int32_t expDiff;
floatx80 z;
aSig = extractFloatx80Frac( a );
@@ -5305,7 +5305,7 @@ floatx80 floatx80_sub(floatx80 a, floatx80 b, float_status *status)
floatx80 floatx80_mul(floatx80 a, floatx80 b, float_status *status)
{
flag aSign, bSign, zSign;
- int32 aExp, bExp, zExp;
+ int32_t aExp, bExp, zExp;
uint64_t aSig, bSig, zSig0, zSig1;
floatx80 z;
@@ -5364,7 +5364,7 @@ floatx80 floatx80_mul(floatx80 a, floatx80 b, float_status *status)
floatx80 floatx80_div(floatx80 a, floatx80 b, float_status *status)
{
flag aSign, bSign, zSign;
- int32 aExp, bExp, zExp;
+ int32_t aExp, bExp, zExp;
uint64_t aSig, bSig, zSig0, zSig1;
uint64_t rem0, rem1, rem2, term0, term1, term2;
floatx80 z;
@@ -5448,7 +5448,7 @@ floatx80 floatx80_div(floatx80 a, floatx80 b, float_status *status)
floatx80 floatx80_rem(floatx80 a, floatx80 b, float_status *status)
{
flag aSign, zSign;
- int32 aExp, bExp, expDiff;
+ int32_t aExp, bExp, expDiff;
uint64_t aSig0, aSig1, bSig;
uint64_t q, term0, term1, alternateASig0, alternateASig1;
floatx80 z;
@@ -5546,7 +5546,7 @@ floatx80 floatx80_rem(floatx80 a, floatx80 b, float_status *status)
floatx80 floatx80_sqrt(floatx80 a, float_status *status)
{
flag aSign;
- int32 aExp, zExp;
+ int32_t aExp, zExp;
uint64_t aSig0, aSig1, zSig0, zSig1, doubleZSig0;
uint64_t rem0, rem1, rem2, rem3, term0, term1, term2, term3;
floatx80 z;
@@ -5854,10 +5854,10 @@ int floatx80_unordered_quiet(floatx80 a, floatx80 b, float_status *status)
| largest integer with the same sign as `a' is returned.
*----------------------------------------------------------------------------*/
-int32 float128_to_int32(float128 a, float_status *status)
+int32_t float128_to_int32(float128 a, float_status *status)
{
flag aSign;
- int32 aExp, shiftCount;
+ int32_t aExp, shiftCount;
uint64_t aSig0, aSig1;
aSig1 = extractFloat128Frac1( a );
@@ -5883,10 +5883,10 @@ int32 float128_to_int32(float128 a, float_status *status)
| returned.
*----------------------------------------------------------------------------*/
-int32 float128_to_int32_round_to_zero(float128 a, float_status *status)
+int32_t float128_to_int32_round_to_zero(float128 a, float_status *status)
{
flag aSign;
- int32 aExp, shiftCount;
+ int32_t aExp, shiftCount;
uint64_t aSig0, aSig1, savedASig;
int32_t z;
@@ -5933,10 +5933,10 @@ int32 float128_to_int32_round_to_zero(float128 a, float_status *status)
| largest integer with the same sign as `a' is returned.
*----------------------------------------------------------------------------*/
-int64 float128_to_int64(float128 a, float_status *status)
+int64_t float128_to_int64(float128 a, float_status *status)
{
flag aSign;
- int32 aExp, shiftCount;
+ int32_t aExp, shiftCount;
uint64_t aSig0, aSig1;
aSig1 = extractFloat128Frac1( a );
@@ -5976,12 +5976,12 @@ int64 float128_to_int64(float128 a, float_status *status)
| returned.
*----------------------------------------------------------------------------*/
-int64 float128_to_int64_round_to_zero(float128 a, float_status *status)
+int64_t float128_to_int64_round_to_zero(float128 a, float_status *status)
{
flag aSign;
- int32 aExp, shiftCount;
+ int32_t aExp, shiftCount;
uint64_t aSig0, aSig1;
- int64 z;
+ int64_t z;
aSig1 = extractFloat128Frac1( a );
aSig0 = extractFloat128Frac0( a );
@@ -6039,7 +6039,7 @@ int64 float128_to_int64_round_to_zero(float128 a, float_status *status)
float32 float128_to_float32(float128 a, float_status *status)
{
flag aSign;
- int32 aExp;
+ int32_t aExp;
uint64_t aSig0, aSig1;
uint32_t zSig;
@@ -6074,7 +6074,7 @@ float32 float128_to_float32(float128 a, float_status *status)
float64 float128_to_float64(float128 a, float_status *status)
{
flag aSign;
- int32 aExp;
+ int32_t aExp;
uint64_t aSig0, aSig1;
aSig1 = extractFloat128Frac1( a );
@@ -6107,7 +6107,7 @@ float64 float128_to_float64(float128 a, float_status *status)
floatx80 float128_to_floatx80(float128 a, float_status *status)
{
flag aSign;
- int32 aExp;
+ int32_t aExp;
uint64_t aSig0, aSig1;
aSig1 = extractFloat128Frac1( a );
@@ -6142,7 +6142,7 @@ floatx80 float128_to_floatx80(float128 a, float_status *status)
float128 float128_round_to_int(float128 a, float_status *status)
{
flag aSign;
- int32 aExp;
+ int32_t aExp;
uint64_t lastBitMask, roundBitsMask;
float128 z;
@@ -6281,9 +6281,9 @@ float128 float128_round_to_int(float128 a, float_status *status)
static float128 addFloat128Sigs(float128 a, float128 b, flag zSign,
float_status *status)
{
- int32 aExp, bExp, zExp;
+ int32_t aExp, bExp, zExp;
uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2;
- int32 expDiff;
+ int32_t expDiff;
aSig1 = extractFloat128Frac1( a );
aSig0 = extractFloat128Frac0( a );
@@ -6372,9 +6372,9 @@ static float128 addFloat128Sigs(float128 a, float128 b, flag zSign,
static float128 subFloat128Sigs(float128 a, float128 b, flag zSign,
float_status *status)
{
- int32 aExp, bExp, zExp;
+ int32_t aExp, bExp, zExp;
uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1;
- int32 expDiff;
+ int32_t expDiff;
float128 z;
aSig1 = extractFloat128Frac1( a );
@@ -6503,7 +6503,7 @@ float128 float128_sub(float128 a, float128 b, float_status *status)
float128 float128_mul(float128 a, float128 b, float_status *status)
{
flag aSign, bSign, zSign;
- int32 aExp, bExp, zExp;
+ int32_t aExp, bExp, zExp;
uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2, zSig3;
float128 z;
@@ -6569,7 +6569,7 @@ float128 float128_mul(float128 a, float128 b, float_status *status)
float128 float128_div(float128 a, float128 b, float_status *status)
{
flag aSign, bSign, zSign;
- int32 aExp, bExp, zExp;
+ int32_t aExp, bExp, zExp;
uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2;
uint64_t rem0, rem1, rem2, rem3, term0, term1, term2, term3;
float128 z;
@@ -6659,7 +6659,7 @@ float128 float128_div(float128 a, float128 b, float_status *status)
float128 float128_rem(float128 a, float128 b, float_status *status)
{
flag aSign, zSign;
- int32 aExp, bExp, expDiff;
+ int32_t aExp, bExp, expDiff;
uint64_t aSig0, aSig1, bSig0, bSig1, q, term0, term1, term2;
uint64_t allZero, alternateASig0, alternateASig1, sigMean1;
int64_t sigMean0;
@@ -6769,7 +6769,7 @@ float128 float128_rem(float128 a, float128 b, float_status *status)
float128 float128_sqrt(float128 a, float_status *status)
{
flag aSign;
- int32 aExp, zExp;
+ int32_t aExp, zExp;
uint64_t aSig0, aSig1, zSig0, zSig1, zSig2, doubleZSig0;
uint64_t rem0, rem1, rem2, rem3, term0, term1, term2, term3;
float128 z;
@@ -7080,10 +7080,10 @@ float64 uint32_to_float64(uint32_t a, float_status *status)
return int64_to_float64(a, status);
}
-uint32 float32_to_uint32(float32 a, float_status *status)
+uint32_t float32_to_uint32(float32 a, float_status *status)
{
int64_t v;
- uint32 res;
+ uint32_t res;
int old_exc_flags = get_float_exception_flags(status);
v = float32_to_int64(a, status);
@@ -7099,10 +7099,10 @@ uint32 float32_to_uint32(float32 a, float_status *status)
return res;
}
-uint32 float32_to_uint32_round_to_zero(float32 a, float_status *status)
+uint32_t float32_to_uint32_round_to_zero(float32 a, float_status *status)
{
int64_t v;
- uint32 res;
+ uint32_t res;
int old_exc_flags = get_float_exception_flags(status);
v = float32_to_int64_round_to_zero(a, status);
@@ -7177,10 +7177,10 @@ uint_fast16_t float32_to_uint16_round_to_zero(float32 a, float_status *status)
return res;
}
-uint32 float64_to_uint32(float64 a, float_status *status)
+uint32_t float64_to_uint32(float64 a, float_status *status)
{
uint64_t v;
- uint32 res;
+ uint32_t res;
int old_exc_flags = get_float_exception_flags(status);
v = float64_to_uint64(a, status);
@@ -7194,10 +7194,10 @@ uint32 float64_to_uint32(float64 a, float_status *status)
return res;
}
-uint32 float64_to_uint32_round_to_zero(float64 a, float_status *status)
+uint32_t float64_to_uint32_round_to_zero(float64 a, float_status *status)
{
uint64_t v;
- uint32 res;
+ uint32_t res;
int old_exc_flags = get_float_exception_flags(status);
v = float64_to_uint64_round_to_zero(a, status);