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authorRichard Henderson <richard.henderson@linaro.org>2020-11-14 14:48:31 -0800
committerRichard Henderson <richard.henderson@linaro.org>2021-06-03 13:59:34 -0700
commit37c954a1b96a65d836705a6e530eeab58cc9d964 (patch)
tree14a90dd21b772c9780eb525f9ceb3e3e3d209c79 /fpu
parente368951998ca6ffb0a1812af9beef916125dd769 (diff)
softfloat: Move uint_to_float to softfloat-parts.c.inc
Rename to parts$N_uint_to_float. Reimplement uint64_to_float128 with FloatParts128. Reviewed-by: Alex Bennée <alex.bennee@linaro.org> Reviewed-by: David Hildenbrand <david@redhat.com> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Diffstat (limited to 'fpu')
-rw-r--r--fpu/softfloat-parts.c.inc23
-rw-r--r--fpu/softfloat.c83
2 files changed, 56 insertions, 50 deletions
diff --git a/fpu/softfloat-parts.c.inc b/fpu/softfloat-parts.c.inc
index b7486f02db..2eb7bb96b3 100644
--- a/fpu/softfloat-parts.c.inc
+++ b/fpu/softfloat-parts.c.inc
@@ -915,3 +915,26 @@ static void partsN(sint_to_float)(FloatPartsN *p, int64_t a,
p->exp = DECOMPOSED_BINARY_POINT - shift + scale;
p->frac_hi = f << shift;
}
+
+/*
+ * Unsigned Integer to float conversions
+ *
+ * Returns the result of converting the unsigned integer `a' to the
+ * floating-point format. The conversion is performed according to the
+ * IEC/IEEE Standard for Binary Floating-Point Arithmetic.
+ */
+static void partsN(uint_to_float)(FloatPartsN *p, uint64_t a,
+ int scale, float_status *status)
+{
+ memset(p, 0, sizeof(*p));
+
+ if (a == 0) {
+ p->cls = float_class_zero;
+ } else {
+ int shift = clz64(a);
+ scale = MIN(MAX(scale, -0x10000), 0x10000);
+ p->cls = float_class_normal;
+ p->exp = DECOMPOSED_BINARY_POINT - shift + scale;
+ p->frac_hi = a << shift;
+ }
+}
diff --git a/fpu/softfloat.c b/fpu/softfloat.c
index 6404a2997f..db14bd09aa 100644
--- a/fpu/softfloat.c
+++ b/fpu/softfloat.c
@@ -857,6 +857,14 @@ static void parts128_sint_to_float(FloatParts128 *p, int64_t a,
#define parts_sint_to_float(P, I, Z, S) \
PARTS_GENERIC_64_128(sint_to_float, P)(P, I, Z, S)
+static void parts64_uint_to_float(FloatParts64 *p, uint64_t a,
+ int scale, float_status *s);
+static void parts128_uint_to_float(FloatParts128 *p, uint64_t a,
+ int scale, float_status *s);
+
+#define parts_uint_to_float(P, I, Z, S) \
+ PARTS_GENERIC_64_128(uint_to_float, P)(P, I, Z, S)
+
/*
* Helper functions for softfloat-parts.c.inc, per-size operations.
*/
@@ -3102,35 +3110,15 @@ float128 int32_to_float128(int32_t a, float_status *status)
}
/*
- * Unsigned Integer to float conversions
- *
- * Returns the result of converting the unsigned integer `a' to the
- * floating-point format. The conversion is performed according to the
- * IEC/IEEE Standard for Binary Floating-Point Arithmetic.
+ * Unsigned Integer to floating-point conversions
*/
-static FloatParts64 uint_to_float(uint64_t a, int scale, float_status *status)
-{
- FloatParts64 r = { .sign = false };
- int shift;
-
- if (a == 0) {
- r.cls = float_class_zero;
- } else {
- scale = MIN(MAX(scale, -0x10000), 0x10000);
- shift = clz64(a);
- r.cls = float_class_normal;
- r.exp = DECOMPOSED_BINARY_POINT - shift + scale;
- r.frac = a << shift;
- }
-
- return r;
-}
-
float16 uint64_to_float16_scalbn(uint64_t a, int scale, float_status *status)
{
- FloatParts64 pa = uint_to_float(a, scale, status);
- return float16_round_pack_canonical(&pa, status);
+ FloatParts64 p;
+
+ parts_uint_to_float(&p, a, scale, status);
+ return float16_round_pack_canonical(&p, status);
}
float16 uint32_to_float16_scalbn(uint32_t a, int scale, float_status *status)
@@ -3165,8 +3153,10 @@ float16 uint8_to_float16(uint8_t a, float_status *status)
float32 uint64_to_float32_scalbn(uint64_t a, int scale, float_status *status)
{
- FloatParts64 pa = uint_to_float(a, scale, status);
- return float32_round_pack_canonical(&pa, status);
+ FloatParts64 p;
+
+ parts_uint_to_float(&p, a, scale, status);
+ return float32_round_pack_canonical(&p, status);
}
float32 uint32_to_float32_scalbn(uint32_t a, int scale, float_status *status)
@@ -3196,8 +3186,10 @@ float32 uint16_to_float32(uint16_t a, float_status *status)
float64 uint64_to_float64_scalbn(uint64_t a, int scale, float_status *status)
{
- FloatParts64 pa = uint_to_float(a, scale, status);
- return float64_round_pack_canonical(&pa, status);
+ FloatParts64 p;
+
+ parts_uint_to_float(&p, a, scale, status);
+ return float64_round_pack_canonical(&p, status);
}
float64 uint32_to_float64_scalbn(uint32_t a, int scale, float_status *status)
@@ -3225,15 +3217,12 @@ float64 uint16_to_float64(uint16_t a, float_status *status)
return uint64_to_float64_scalbn(a, 0, status);
}
-/*
- * Returns the result of converting the unsigned integer `a' to the
- * bfloat16 format.
- */
-
bfloat16 uint64_to_bfloat16_scalbn(uint64_t a, int scale, float_status *status)
{
- FloatParts64 pa = uint_to_float(a, scale, status);
- return bfloat16_round_pack_canonical(&pa, status);
+ FloatParts64 p;
+
+ parts_uint_to_float(&p, a, scale, status);
+ return bfloat16_round_pack_canonical(&p, status);
}
bfloat16 uint32_to_bfloat16_scalbn(uint32_t a, int scale, float_status *status)
@@ -3261,6 +3250,14 @@ bfloat16 uint16_to_bfloat16(uint16_t a, float_status *status)
return uint64_to_bfloat16_scalbn(a, 0, status);
}
+float128 uint64_to_float128(uint64_t a, float_status *status)
+{
+ FloatParts128 p;
+
+ parts_uint_to_float(&p, a, 0, status);
+ return float128_round_pack_canonical(&p, status);
+}
+
/* Float Min/Max */
/* min() and max() functions. These can't be implemented as
* 'compare and pick one input' because that would mishandle
@@ -4973,20 +4970,6 @@ floatx80 int64_to_floatx80(int64_t a, float_status *status)
}
/*----------------------------------------------------------------------------
-| Returns the result of converting the 64-bit unsigned integer `a'
-| to the quadruple-precision floating-point format. The conversion is performed
-| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float128 uint64_to_float128(uint64_t a, float_status *status)
-{
- if (a == 0) {
- return float128_zero;
- }
- return normalizeRoundAndPackFloat128(0, 0x406E, 0, a, status);
-}
-
-/*----------------------------------------------------------------------------
| Returns the result of converting the single-precision floating-point value
| `a' to the extended double-precision floating-point format. The conversion
| is performed according to the IEC/IEEE Standard for Binary Floating-Point