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authorbellard <bellard@c046a42c-6fe2-441c-8c8c-71466251a162>2006-10-28 19:27:11 +0000
committerbellard <bellard@c046a42c-6fe2-441c-8c8c-71466251a162>2006-10-28 19:27:11 +0000
commit750afe93fd15fafc20b6c34d30f339547d15c2d1 (patch)
tree4eb116a15a8461ac097511570a3ce70389882bc7 /fpu/softfloat-native.h
parent00a67ba19a41e26fc24758c6bfb9bbcda430a83b (diff)
avoid using char when it is not necessary
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@2204 c046a42c-6fe2-441c-8c8c-71466251a162
Diffstat (limited to 'fpu/softfloat-native.h')
-rw-r--r--fpu/softfloat-native.h62
1 files changed, 31 insertions, 31 deletions
diff --git a/fpu/softfloat-native.h b/fpu/softfloat-native.h
index 05cf023f6d..8c27708771 100644
--- a/fpu/softfloat-native.h
+++ b/fpu/softfloat-native.h
@@ -152,38 +152,38 @@ INLINE float32 float32_div( float32 a, float32 b STATUS_PARAM)
}
float32 float32_rem( float32, float32 STATUS_PARAM);
float32 float32_sqrt( float32 STATUS_PARAM);
-INLINE char float32_eq( float32 a, float32 b STATUS_PARAM)
+INLINE int float32_eq( float32 a, float32 b STATUS_PARAM)
{
return a == b;
}
-INLINE char float32_le( float32 a, float32 b STATUS_PARAM)
+INLINE int float32_le( float32 a, float32 b STATUS_PARAM)
{
return a <= b;
}
-INLINE char float32_lt( float32 a, float32 b STATUS_PARAM)
+INLINE int float32_lt( float32 a, float32 b STATUS_PARAM)
{
return a < b;
}
-INLINE char float32_eq_signaling( float32 a, float32 b STATUS_PARAM)
+INLINE int float32_eq_signaling( float32 a, float32 b STATUS_PARAM)
{
return a <= b && a >= b;
}
-INLINE char float32_le_quiet( float32 a, float32 b STATUS_PARAM)
+INLINE int float32_le_quiet( float32 a, float32 b STATUS_PARAM)
{
return islessequal(a, b);
}
-INLINE char float32_lt_quiet( float32 a, float32 b STATUS_PARAM)
+INLINE int float32_lt_quiet( float32 a, float32 b STATUS_PARAM)
{
return isless(a, b);
}
-INLINE char float32_unordered( float32 a, float32 b STATUS_PARAM)
+INLINE int float32_unordered( float32 a, float32 b STATUS_PARAM)
{
return isunordered(a, b);
}
-char float32_compare( float32, float32 STATUS_PARAM );
-char float32_compare_quiet( float32, float32 STATUS_PARAM );
-char float32_is_signaling_nan( float32 );
+int float32_compare( float32, float32 STATUS_PARAM );
+int float32_compare_quiet( float32, float32 STATUS_PARAM );
+int float32_is_signaling_nan( float32 );
INLINE float32 float32_abs(float32 a)
{
@@ -233,40 +233,40 @@ INLINE float64 float64_div( float64 a, float64 b STATUS_PARAM)
}
float64 float64_rem( float64, float64 STATUS_PARAM );
float64 float64_sqrt( float64 STATUS_PARAM );
-INLINE char float64_eq( float64 a, float64 b STATUS_PARAM)
+INLINE int float64_eq( float64 a, float64 b STATUS_PARAM)
{
return a == b;
}
-INLINE char float64_le( float64 a, float64 b STATUS_PARAM)
+INLINE int float64_le( float64 a, float64 b STATUS_PARAM)
{
return a <= b;
}
-INLINE char float64_lt( float64 a, float64 b STATUS_PARAM)
+INLINE int float64_lt( float64 a, float64 b STATUS_PARAM)
{
return a < b;
}
-INLINE char float64_eq_signaling( float64 a, float64 b STATUS_PARAM)
+INLINE int float64_eq_signaling( float64 a, float64 b STATUS_PARAM)
{
return a <= b && a >= b;
}
-INLINE char float64_le_quiet( float64 a, float64 b STATUS_PARAM)
+INLINE int float64_le_quiet( float64 a, float64 b STATUS_PARAM)
{
return islessequal(a, b);
}
-INLINE char float64_lt_quiet( float64 a, float64 b STATUS_PARAM)
+INLINE int float64_lt_quiet( float64 a, float64 b STATUS_PARAM)
{
return isless(a, b);
}
-INLINE char float64_unordered( float64 a, float64 b STATUS_PARAM)
+INLINE int float64_unordered( float64 a, float64 b STATUS_PARAM)
{
return isunordered(a, b);
}
-char float64_compare( float64, float64 STATUS_PARAM );
-char float64_compare_quiet( float64, float64 STATUS_PARAM );
-char float64_is_signaling_nan( float64 );
-flag float64_is_nan( float64 );
+int float64_compare( float64, float64 STATUS_PARAM );
+int float64_compare_quiet( float64, float64 STATUS_PARAM );
+int float64_is_signaling_nan( float64 );
+int float64_is_nan( float64 );
INLINE float64 float64_abs(float64 a)
{
@@ -315,39 +315,39 @@ INLINE floatx80 floatx80_div( floatx80 a, floatx80 b STATUS_PARAM)
}
floatx80 floatx80_rem( floatx80, floatx80 STATUS_PARAM );
floatx80 floatx80_sqrt( floatx80 STATUS_PARAM );
-INLINE char floatx80_eq( floatx80 a, floatx80 b STATUS_PARAM)
+INLINE int floatx80_eq( floatx80 a, floatx80 b STATUS_PARAM)
{
return a == b;
}
-INLINE char floatx80_le( floatx80 a, floatx80 b STATUS_PARAM)
+INLINE int floatx80_le( floatx80 a, floatx80 b STATUS_PARAM)
{
return a <= b;
}
-INLINE char floatx80_lt( floatx80 a, floatx80 b STATUS_PARAM)
+INLINE int floatx80_lt( floatx80 a, floatx80 b STATUS_PARAM)
{
return a < b;
}
-INLINE char floatx80_eq_signaling( floatx80 a, floatx80 b STATUS_PARAM)
+INLINE int floatx80_eq_signaling( floatx80 a, floatx80 b STATUS_PARAM)
{
return a <= b && a >= b;
}
-INLINE char floatx80_le_quiet( floatx80 a, floatx80 b STATUS_PARAM)
+INLINE int floatx80_le_quiet( floatx80 a, floatx80 b STATUS_PARAM)
{
return islessequal(a, b);
}
-INLINE char floatx80_lt_quiet( floatx80 a, floatx80 b STATUS_PARAM)
+INLINE int floatx80_lt_quiet( floatx80 a, floatx80 b STATUS_PARAM)
{
return isless(a, b);
}
-INLINE char floatx80_unordered( floatx80 a, floatx80 b STATUS_PARAM)
+INLINE int floatx80_unordered( floatx80 a, floatx80 b STATUS_PARAM)
{
return isunordered(a, b);
}
-char floatx80_compare( floatx80, floatx80 STATUS_PARAM );
-char floatx80_compare_quiet( floatx80, floatx80 STATUS_PARAM );
-char floatx80_is_signaling_nan( floatx80 );
+int floatx80_compare( floatx80, floatx80 STATUS_PARAM );
+int floatx80_compare_quiet( floatx80, floatx80 STATUS_PARAM );
+int floatx80_is_signaling_nan( floatx80 );
INLINE floatx80 floatx80_abs(floatx80 a)
{