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author | Philippe Mathieu-Daudé <philmd@redhat.com> | 2021-11-18 15:34:01 +0100 |
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committer | Paolo Bonzini <pbonzini@redhat.com> | 2021-11-19 10:16:58 +0100 |
commit | 5135fe71101db08cf65090963247f9b1b8138b73 (patch) | |
tree | 7d12dd975a9d78f44db6e4474d8812e67d5fcc33 /docs/devel/multi-thread-tcg.rst | |
parent | 283191640c875e0b3e79c75ba2c6bc6b96588666 (diff) |
docs: Spell QEMU all caps
Replace Qemu -> QEMU.
Signed-off-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Reviewed-by: Darren Kenny <darren.kenny@oracle.com>
Reviewed-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20211118143401.4101497-1-philmd@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Diffstat (limited to 'docs/devel/multi-thread-tcg.rst')
-rw-r--r-- | docs/devel/multi-thread-tcg.rst | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/devel/multi-thread-tcg.rst b/docs/devel/multi-thread-tcg.rst index 5b446ee08b..c9541a7b20 100644 --- a/docs/devel/multi-thread-tcg.rst +++ b/docs/devel/multi-thread-tcg.rst @@ -228,7 +228,7 @@ Emulated hardware state Currently thanks to KVM work any access to IO memory is automatically protected by the global iothread mutex, also known as the BQL (Big -Qemu Lock). Any IO region that doesn't use global mutex is expected to +QEMU Lock). Any IO region that doesn't use global mutex is expected to do its own locking. However IO memory isn't the only way emulated hardware state can be |