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author | Dr. David Alan Gilbert <dgilbert@redhat.com> | 2017-12-15 15:45:07 +0000 |
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committer | Juan Quintela <quintela@redhat.com> | 2018-01-15 12:47:56 +0100 |
commit | 2e3c8f8dbddf2992e29533ded845640d109d77f3 (patch) | |
tree | 50f070f3ae669a0767caf6fee9050482eb04c611 /docs/devel/migration.rst | |
parent | 9102d27e33b2a5b676ce3eb73b714c1f92062058 (diff) |
docs: Convert migration.txt to rst
Mostly just manual conversion with very minor fixes.
Signed-off-by: Dr. David Alan Gilbert <dgilbert@redhat.com>
Reviewed-by: Daniel P. Berrange <berrange@redhat.com>
Reviewed-by: Kashyap Chamarthy <kchamart@redhat.com>
Reviewed-by: Peter Xu <peterx@redhat.com>
Signed-off-by: Juan Quintela <quintela@redhat.com>
Diffstat (limited to 'docs/devel/migration.rst')
-rw-r--r-- | docs/devel/migration.rst | 579 |
1 files changed, 579 insertions, 0 deletions
diff --git a/docs/devel/migration.rst b/docs/devel/migration.rst new file mode 100644 index 0000000000..bf97080dac --- /dev/null +++ b/docs/devel/migration.rst @@ -0,0 +1,579 @@ +========= +Migration +========= + +QEMU has code to load/save the state of the guest that it is running. +These are two complementary operations. Saving the state just does +that, saves the state for each device that the guest is running. +Restoring a guest is just the opposite operation: we need to load the +state of each device. + +For this to work, QEMU has to be launched with the same arguments the +two times. I.e. it can only restore the state in one guest that has +the same devices that the one it was saved (this last requirement can +be relaxed a bit, but for now we can consider that configuration has +to be exactly the same). + +Once that we are able to save/restore a guest, a new functionality is +requested: migration. This means that QEMU is able to start in one +machine and being "migrated" to another machine. I.e. being moved to +another machine. + +Next was the "live migration" functionality. This is important +because some guests run with a lot of state (specially RAM), and it +can take a while to move all state from one machine to another. Live +migration allows the guest to continue running while the state is +transferred. Only while the last part of the state is transferred has +the guest to be stopped. Typically the time that the guest is +unresponsive during live migration is the low hundred of milliseconds +(notice that this depends on a lot of things). + +Types of migration +================== + +Now that we have talked about live migration, there are several ways +to do migration: + +- tcp migration: do the migration using tcp sockets +- unix migration: do the migration using unix sockets +- exec migration: do the migration using the stdin/stdout through a process. +- fd migration: do the migration using an file descriptor that is + passed to QEMU. QEMU doesn't care how this file descriptor is opened. + +All these four migration protocols use the same infrastructure to +save/restore state devices. This infrastructure is shared with the +savevm/loadvm functionality. + +State Live Migration +==================== + +This is used for RAM and block devices. It is not yet ported to vmstate. +<Fill more information here> + +Common infrastructure +===================== + +The files, sockets or fd's that carry the migration stream are abstracted by +the ``QEMUFile`` type (see `migration/qemu-file.h`). In most cases this +is connected to a subtype of ``QIOChannel`` (see `io/`). + +Saving the state of one device +============================== + +The state of a device is saved using intermediate buffers. There are +some helper functions to assist this saving. + +There is a new concept that we have to explain here: device state +version. When we migrate a device, we save/load the state as a series +of fields. Some times, due to bugs or new functionality, we need to +change the state to store more/different information. We use the +version to identify each time that we do a change. Each version is +associated with a series of fields saved. The `save_state` always saves +the state as the newer version. But `load_state` sometimes is able to +load state from an older version. + +Legacy way +---------- + +This way is going to disappear as soon as all current users are ported to VMSTATE. + +Each device has to register two functions, one to save the state and +another to load the state back. + +.. code:: c + + int register_savevm(DeviceState *dev, + const char *idstr, + int instance_id, + int version_id, + SaveStateHandler *save_state, + LoadStateHandler *load_state, + void *opaque); + + typedef void SaveStateHandler(QEMUFile *f, void *opaque); + typedef int LoadStateHandler(QEMUFile *f, void *opaque, int version_id); + +The important functions for the device state format are the `save_state` +and `load_state`. Notice that `load_state` receives a version_id +parameter to know what state format is receiving. `save_state` doesn't +have a version_id parameter because it always uses the latest version. + +VMState +------- + +The legacy way of saving/loading state of the device had the problem +that we have to maintain two functions in sync. If we did one change +in one of them and not in the other, we would get a failed migration. + +VMState changed the way that state is saved/loaded. Instead of using +a function to save the state and another to load it, it was changed to +a declarative way of what the state consisted of. Now VMState is able +to interpret that definition to be able to load/save the state. As +the state is declared only once, it can't go out of sync in the +save/load functions. + +An example (from hw/input/pckbd.c) + +.. code:: c + + static const VMStateDescription vmstate_kbd = { + .name = "pckbd", + .version_id = 3, + .minimum_version_id = 3, + .fields = (VMStateField[]) { + VMSTATE_UINT8(write_cmd, KBDState), + VMSTATE_UINT8(status, KBDState), + VMSTATE_UINT8(mode, KBDState), + VMSTATE_UINT8(pending, KBDState), + VMSTATE_END_OF_LIST() + } + }; + +We are declaring the state with name "pckbd". +The `version_id` is 3, and the fields are 4 uint8_t in a KBDState structure. +We registered this with: + +.. code:: c + + vmstate_register(NULL, 0, &vmstate_kbd, s); + +Note: talk about how vmstate <-> qdev interact, and what the instance ids mean. + +You can search for ``VMSTATE_*`` macros for lots of types used in QEMU in +include/hw/hw.h. + +More about versions +------------------- + +Version numbers are intended for major incompatible changes to the +migration of a device, and using them breaks backwards-migration +compatibility; in general most changes can be made by adding Subsections +(see below) or _TEST macros (see below) which won't break compatibility. + +You can see that there are several version fields: + +- `version_id`: the maximum version_id supported by VMState for that device. +- `minimum_version_id`: the minimum version_id that VMState is able to understand + for that device. +- `minimum_version_id_old`: For devices that were not able to port to vmstate, we can + assign a function that knows how to read this old state. This field is + ignored if there is no `load_state_old` handler. + +So, VMState is able to read versions from minimum_version_id to +version_id. And the function ``load_state_old()`` (if present) is able to +load state from minimum_version_id_old to minimum_version_id. This +function is deprecated and will be removed when no more users are left. + +Saving state will always create a section with the 'version_id' value +and thus can't be loaded by any older QEMU. + +Massaging functions +------------------- + +Sometimes, it is not enough to be able to save the state directly +from one structure, we need to fill the correct values there. One +example is when we are using kvm. Before saving the cpu state, we +need to ask kvm to copy to QEMU the state that it is using. And the +opposite when we are loading the state, we need a way to tell kvm to +load the state for the cpu that we have just loaded from the QEMUFile. + +The functions to do that are inside a vmstate definition, and are called: + +- ``int (*pre_load)(void *opaque);`` + + This function is called before we load the state of one device. + +- ``int (*post_load)(void *opaque, int version_id);`` + + This function is called after we load the state of one device. + +- ``int (*pre_save)(void *opaque);`` + + This function is called before we save the state of one device. + +Example: You can look at hpet.c, that uses the three function to +massage the state that is transferred. + +If you use memory API functions that update memory layout outside +initialization (i.e., in response to a guest action), this is a strong +indication that you need to call these functions in a `post_load` callback. +Examples of such memory API functions are: + + - memory_region_add_subregion() + - memory_region_del_subregion() + - memory_region_set_readonly() + - memory_region_set_enabled() + - memory_region_set_address() + - memory_region_set_alias_offset() + +Subsections +----------- + +The use of version_id allows to be able to migrate from older versions +to newer versions of a device. But not the other way around. This +makes very complicated to fix bugs in stable branches. If we need to +add anything to the state to fix a bug, we have to disable migration +to older versions that don't have that bug-fix (i.e. a new field). + +But sometimes, that bug-fix is only needed sometimes, not always. For +instance, if the device is in the middle of a DMA operation, it is +using a specific functionality, .... + +It is impossible to create a way to make migration from any version to +any other version to work. But we can do better than only allowing +migration from older versions to newer ones. For that fields that are +only needed sometimes, we add the idea of subsections. A subsection +is "like" a device vmstate, but with a particularity, it has a Boolean +function that tells if that values are needed to be sent or not. If +this functions returns false, the subsection is not sent. + +On the receiving side, if we found a subsection for a device that we +don't understand, we just fail the migration. If we understand all +the subsections, then we load the state with success. + +One important note is that the post_load() function is called "after" +loading all subsections, because a newer subsection could change same +value that it uses. + +Example: + +.. code:: c + + static bool ide_drive_pio_state_needed(void *opaque) + { + IDEState *s = opaque; + + return ((s->status & DRQ_STAT) != 0) + || (s->bus->error_status & BM_STATUS_PIO_RETRY); + } + + const VMStateDescription vmstate_ide_drive_pio_state = { + .name = "ide_drive/pio_state", + .version_id = 1, + .minimum_version_id = 1, + .pre_save = ide_drive_pio_pre_save, + .post_load = ide_drive_pio_post_load, + .needed = ide_drive_pio_state_needed, + .fields = (VMStateField[]) { + VMSTATE_INT32(req_nb_sectors, IDEState), + VMSTATE_VARRAY_INT32(io_buffer, IDEState, io_buffer_total_len, 1, + vmstate_info_uint8, uint8_t), + VMSTATE_INT32(cur_io_buffer_offset, IDEState), + VMSTATE_INT32(cur_io_buffer_len, IDEState), + VMSTATE_UINT8(end_transfer_fn_idx, IDEState), + VMSTATE_INT32(elementary_transfer_size, IDEState), + VMSTATE_INT32(packet_transfer_size, IDEState), + VMSTATE_END_OF_LIST() + } + }; + + const VMStateDescription vmstate_ide_drive = { + .name = "ide_drive", + .version_id = 3, + .minimum_version_id = 0, + .post_load = ide_drive_post_load, + .fields = (VMStateField[]) { + .... several fields .... + VMSTATE_END_OF_LIST() + }, + .subsections = (const VMStateDescription*[]) { + &vmstate_ide_drive_pio_state, + NULL + } + }; + +Here we have a subsection for the pio state. We only need to +save/send this state when we are in the middle of a pio operation +(that is what ``ide_drive_pio_state_needed()`` checks). If DRQ_STAT is +not enabled, the values on that fields are garbage and don't need to +be sent. + +Using a condition function that checks a 'property' to determine whether +to send a subsection allows backwards migration compatibility when +new subsections are added. + +For example: + + a) Add a new property using ``DEFINE_PROP_BOOL`` - e.g. support-foo and + default it to true. + b) Add an entry to the ``HW_COMPAT_`` for the previous version that sets + the property to false. + c) Add a static bool support_foo function that tests the property. + d) Add a subsection with a .needed set to the support_foo function + e) (potentially) Add a pre_load that sets up a default value for 'foo' + to be used if the subsection isn't loaded. + +Now that subsection will not be generated when using an older +machine type and the migration stream will be accepted by older +QEMU versions. pre-load functions can be used to initialise state +on the newer version so that they default to suitable values +when loading streams created by older QEMU versions that do not +generate the subsection. + +In some cases subsections are added for data that had been accidentally +omitted by earlier versions; if the missing data causes the migration +process to succeed but the guest to behave badly then it may be better +to send the subsection and cause the migration to explicitly fail +with the unknown subsection error. If the bad behaviour only happens +with certain data values, making the subsection conditional on +the data value (rather than the machine type) allows migrations to succeed +in most cases. In general the preference is to tie the subsection to +the machine type, and allow reliable migrations, unless the behaviour +from omission of the subsection is really bad. + +Not sending existing elements +----------------------------- + +Sometimes members of the VMState are no longer needed: + + - removing them will break migration compatibility + + - making them version dependent and bumping the version will break backwards migration compatibility. + +The best way is to: + + a) Add a new property/compatibility/function in the same way for subsections above. + b) replace the VMSTATE macro with the _TEST version of the macro, e.g.: + + ``VMSTATE_UINT32(foo, barstruct)`` + + becomes + + ``VMSTATE_UINT32_TEST(foo, barstruct, pre_version_baz)`` + + Sometime in the future when we no longer care about the ancient versions these can be killed off. + +Return path +----------- + +In most migration scenarios there is only a single data path that runs +from the source VM to the destination, typically along a single fd (although +possibly with another fd or similar for some fast way of throwing pages across). + +However, some uses need two way communication; in particular the Postcopy +destination needs to be able to request pages on demand from the source. + +For these scenarios there is a 'return path' from the destination to the source; +``qemu_file_get_return_path(QEMUFile* fwdpath)`` gives the QEMUFile* for the return +path. + + Source side + + Forward path - written by migration thread + Return path - opened by main thread, read by return-path thread + + Destination side + + Forward path - read by main thread + Return path - opened by main thread, written by main thread AND postcopy + thread (protected by rp_mutex) + +Postcopy +======== + +'Postcopy' migration is a way to deal with migrations that refuse to converge +(or take too long to converge) its plus side is that there is an upper bound on +the amount of migration traffic and time it takes, the down side is that during +the postcopy phase, a failure of *either* side or the network connection causes +the guest to be lost. + +In postcopy the destination CPUs are started before all the memory has been +transferred, and accesses to pages that are yet to be transferred cause +a fault that's translated by QEMU into a request to the source QEMU. + +Postcopy can be combined with precopy (i.e. normal migration) so that if precopy +doesn't finish in a given time the switch is made to postcopy. + +Enabling postcopy +----------------- + +To enable postcopy, issue this command on the monitor prior to the +start of migration: + +``migrate_set_capability postcopy-ram on`` + +The normal commands are then used to start a migration, which is still +started in precopy mode. Issuing: + +``migrate_start_postcopy`` + +will now cause the transition from precopy to postcopy. +It can be issued immediately after migration is started or any +time later on. Issuing it after the end of a migration is harmless. + +.. note:: + During the postcopy phase, the bandwidth limits set using + ``migrate_set_speed`` is ignored (to avoid delaying requested pages that + the destination is waiting for). + +Postcopy device transfer +------------------------ + +Loading of device data may cause the device emulation to access guest RAM +that may trigger faults that have to be resolved by the source, as such +the migration stream has to be able to respond with page data *during* the +device load, and hence the device data has to be read from the stream completely +before the device load begins to free the stream up. This is achieved by +'packaging' the device data into a blob that's read in one go. + +Source behaviour +---------------- + +Until postcopy is entered the migration stream is identical to normal +precopy, except for the addition of a 'postcopy advise' command at +the beginning, to tell the destination that postcopy might happen. +When postcopy starts the source sends the page discard data and then +forms the 'package' containing: + + - Command: 'postcopy listen' + - The device state + + A series of sections, identical to the precopy streams device state stream + containing everything except postcopiable devices (i.e. RAM) + - Command: 'postcopy run' + +The 'package' is sent as the data part of a Command: ``CMD_PACKAGED``, and the +contents are formatted in the same way as the main migration stream. + +During postcopy the source scans the list of dirty pages and sends them +to the destination without being requested (in much the same way as precopy), +however when a page request is received from the destination, the dirty page +scanning restarts from the requested location. This causes requested pages +to be sent quickly, and also causes pages directly after the requested page +to be sent quickly in the hope that those pages are likely to be used +by the destination soon. + +Destination behaviour +--------------------- + +Initially the destination looks the same as precopy, with a single thread +reading the migration stream; the 'postcopy advise' and 'discard' commands +are processed to change the way RAM is managed, but don't affect the stream +processing. + +:: + + ------------------------------------------------------------------------------ + 1 2 3 4 5 6 7 + main -----DISCARD-CMD_PACKAGED ( LISTEN DEVICE DEVICE DEVICE RUN ) + thread | | + | (page request) + | \___ + v \ + listen thread: --- page -- page -- page -- page -- page -- + + a b c + ------------------------------------------------------------------------------ + +- On receipt of ``CMD_PACKAGED`` (1) + + All the data associated with the package - the ( ... ) section in the diagram - + is read into memory, and the main thread recurses into qemu_loadvm_state_main + to process the contents of the package (2) which contains commands (3,6) and + devices (4...) + +- On receipt of 'postcopy listen' - 3 -(i.e. the 1st command in the package) + + a new thread (a) is started that takes over servicing the migration stream, + while the main thread carries on loading the package. It loads normal + background page data (b) but if during a device load a fault happens (5) + the returned page (c) is loaded by the listen thread allowing the main + threads device load to carry on. + +- The last thing in the ``CMD_PACKAGED`` is a 'RUN' command (6) + + letting the destination CPUs start running. At the end of the + ``CMD_PACKAGED`` (7) the main thread returns to normal running behaviour and + is no longer used by migration, while the listen thread carries on servicing + page data until the end of migration. + +Postcopy states +--------------- + +Postcopy moves through a series of states (see postcopy_state) from +ADVISE->DISCARD->LISTEN->RUNNING->END + + - Advise + + Set at the start of migration if postcopy is enabled, even + if it hasn't had the start command; here the destination + checks that its OS has the support needed for postcopy, and performs + setup to ensure the RAM mappings are suitable for later postcopy. + The destination will fail early in migration at this point if the + required OS support is not present. + (Triggered by reception of POSTCOPY_ADVISE command) + + - Discard + + Entered on receipt of the first 'discard' command; prior to + the first Discard being performed, hugepages are switched off + (using madvise) to ensure that no new huge pages are created + during the postcopy phase, and to cause any huge pages that + have discards on them to be broken. + + - Listen + + The first command in the package, POSTCOPY_LISTEN, switches + the destination state to Listen, and starts a new thread + (the 'listen thread') which takes over the job of receiving + pages off the migration stream, while the main thread carries + on processing the blob. With this thread able to process page + reception, the destination now 'sensitises' the RAM to detect + any access to missing pages (on Linux using the 'userfault' + system). + + - Running + + POSTCOPY_RUN causes the destination to synchronise all + state and start the CPUs and IO devices running. The main + thread now finishes processing the migration package and + now carries on as it would for normal precopy migration + (although it can't do the cleanup it would do as it + finishes a normal migration). + + - End + + The listen thread can now quit, and perform the cleanup of migration + state, the migration is now complete. + +Source side page maps +--------------------- + +The source side keeps two bitmaps during postcopy; 'the migration bitmap' +and 'unsent map'. The 'migration bitmap' is basically the same as in +the precopy case, and holds a bit to indicate that page is 'dirty' - +i.e. needs sending. During the precopy phase this is updated as the CPU +dirties pages, however during postcopy the CPUs are stopped and nothing +should dirty anything any more. + +The 'unsent map' is used for the transition to postcopy. It is a bitmap that +has a bit cleared whenever a page is sent to the destination, however during +the transition to postcopy mode it is combined with the migration bitmap +to form a set of pages that: + + a) Have been sent but then redirtied (which must be discarded) + b) Have not yet been sent - which also must be discarded to cause any + transparent huge pages built during precopy to be broken. + +Note that the contents of the unsentmap are sacrificed during the calculation +of the discard set and thus aren't valid once in postcopy. The dirtymap +is still valid and is used to ensure that no page is sent more than once. Any +request for a page that has already been sent is ignored. Duplicate requests +such as this can happen as a page is sent at about the same time the +destination accesses it. + +Postcopy with hugepages +----------------------- + +Postcopy now works with hugetlbfs backed memory: + + a) The linux kernel on the destination must support userfault on hugepages. + b) The huge-page configuration on the source and destination VMs must be + identical; i.e. RAMBlocks on both sides must use the same page size. + c) Note that ``-mem-path /dev/hugepages`` will fall back to allocating normal + RAM if it doesn't have enough hugepages, triggering (b) to fail. + Using ``-mem-prealloc`` enforces the allocation using hugepages. + d) Care should be taken with the size of hugepage used; postcopy with 2MB + hugepages works well, however 1GB hugepages are likely to be problematic + since it takes ~1 second to transfer a 1GB hugepage across a 10Gbps link, + and until the full page is transferred the destination thread is blocked. |