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authorSebastian Tanase <sebastian.tanase@openwide.fr>2014-07-23 11:47:50 +0200
committerPaolo Bonzini <pbonzini@redhat.com>2014-08-06 17:53:07 +0200
commit714683950547ea8173aefe25f574874c06233455 (patch)
tree1edd8cf0b6f4571c7a436396b82566ae89817a7a /disas
parent3f03131390a8c91a0cac530f7ae79b04b42ab928 (diff)
icount: Fix virtual clock start value on ARM
When using the icount option on ARM, the virtual clock starts counting at realtime clock but it should start at 0. The reason why the virtual clock starts at realtime clock is because the first time we call qemu_clock_warp (which calls icount_warp_rt) in tcg_exec_all, qemu_icount_bias (which is part of the virtual time computation mechanism) will increment by realtime - vm_clock_warp_start, with vm_clock_warp_start being 0 (see icount_warp_rt in cpus.c). By changing the value of vm_clock_warp_start from 0 to -1, the first time we call qemu_clock_warp which calls icount_warp_rt, we will return immediatly because icount_warp_rt first checks if vm_clock_warp_start is -1 and if it's the case it returns. Therefore, qemu_icount_bias will first be incremented by the value of a virtual timer deadline when the virtual cpu goes from active to inactive. The virtual time will start at 0 and increment based on the instruction counter when the vcpu is active or the qemu_icount_bias value when inactive. Signed-off-by: Sebastian Tanase <sebastian.tanase@openwide.fr> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Diffstat (limited to 'disas')
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