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author | Stefan Weil <weil@mail.berlios.de> | 2010-04-09 17:28:40 +0200 |
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committer | Aurelien Jarno <aurelien@aurel32.net> | 2010-04-14 00:59:42 +0200 |
commit | 60bf84cf4ce277e1212929f35674796888a681ce (patch) | |
tree | 6aa17fddc5924a5124f3f9dbc57e10910d306abf /d3des.c | |
parent | f038e8f79bcda25bc30daacf3906d998c12b34f4 (diff) |
tcp/mips: Change TCG_AREG0 (fp -> s0)
Register fp (frame pointer) is a bad choice for compilations
without optimisation, because the compiler makes heavy use
of this register (so the resulting code crashes).
Register s0 had been used for TCG_AREG1 in earlier releases,
but was no longer used and is now free for TCG_AREG0.
The resulting code works for compilations without
optimisation (tested with qemu mips in qemu mips
on x86 host).
Signed-off-by: Stefan Weil <weil@mail.berlios.de>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Diffstat (limited to 'd3des.c')
0 files changed, 0 insertions, 0 deletions