diff options
author | Anthony Liguori <aliguori@us.ibm.com> | 2009-10-01 16:12:16 -0500 |
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committer | Anthony Liguori <aliguori@us.ibm.com> | 2009-10-01 16:12:16 -0500 |
commit | c227f0995e1722a1abccc28cadf0664266bd8043 (patch) | |
tree | 39e92c2f818e3e8144978740b914731613af0e40 /console.c | |
parent | 99a0949b720a0936da2052cb9a46db04ffc6db29 (diff) |
Revert "Get rid of _t suffix"
In the very least, a change like this requires discussion on the list.
The naming convention is goofy and it causes a massive merge problem. Something
like this _must_ be presented on the list first so people can provide input
and cope with it.
This reverts commit 99a0949b720a0936da2052cb9a46db04ffc6db29.
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
Diffstat (limited to 'console.c')
-rw-r--r-- | console.c | 10 |
1 files changed, 5 insertions, 5 deletions
@@ -110,12 +110,12 @@ typedef enum { GRAPHIC_CONSOLE, TEXT_CONSOLE, TEXT_CONSOLE_FIXED_SIZE -} e_console_type; +} console_type_t; /* ??? This is mis-named. It is used for both text and graphical consoles. */ struct TextConsole { - e_console_type console_type; + console_type_t console_type; DisplayState *ds; /* Graphic console state. */ vga_hw_update_ptr hw_update; @@ -183,7 +183,7 @@ void vga_hw_screen_dump(const char *filename) active_console = previous_active_console; } -void vga_hw_text_update(a_console_ch *chardata) +void vga_hw_text_update(console_ch_t *chardata) { if (active_console && active_console->hw_text_update) active_console->hw_text_update(active_console->hw, chardata); @@ -1197,7 +1197,7 @@ static void text_console_invalidate(void *opaque) console_refresh(s); } -static void text_console_update(void *opaque, a_console_ch *chardata) +static void text_console_update(void *opaque, console_ch_t *chardata) { TextConsole *s = (TextConsole *) opaque; int i, j, src; @@ -1236,7 +1236,7 @@ static TextConsole *get_graphic_console(DisplayState *ds) return NULL; } -static TextConsole *new_console(DisplayState *ds, e_console_type console_type) +static TextConsole *new_console(DisplayState *ds, console_type_t console_type) { TextConsole *s; int i; |