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authoraurel32 <aurel32@c046a42c-6fe2-441c-8c8c-71466251a162>2008-03-13 19:20:33 +0000
committeraurel32 <aurel32@c046a42c-6fe2-441c-8c8c-71466251a162>2008-03-13 19:20:33 +0000
commitf442e08b418785e13b1161edfa9e0c72cc324c41 (patch)
tree1d70820bd63eaeb9c97adb62dbfb65a100ef5438 /block-raw-win32.c
parent4c44bdcb704945980898a04c556d1377c267a3f1 (diff)
Slowdown SDL while minimized
When SDL is invisible/minimized, there is no need to keep calling the VGA refresh 33 times per second. This patch reduces in that case the rate to 2 times per second, which should be responsive enough for the un-minimizing event. (Samuel Thibault) git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@4050 c046a42c-6fe2-441c-8c8c-71466251a162
Diffstat (limited to 'block-raw-win32.c')
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