aboutsummaryrefslogtreecommitdiff
path: root/audio
diff options
context:
space:
mode:
authorVolker RĂ¼melin <vr_qemu@t-online.de>2021-01-10 11:02:23 +0100
committerGerd Hoffmann <kraxel@redhat.com>2021-01-15 11:25:22 +0100
commitce31f099fba5ac72834fc96ae6edc41713275989 (patch)
treec5544cd246a1ae8ace75b4aa74e5943319f25666 /audio
parente02d178f78d7cff93c3c9b7e3c3ac6822c46c563 (diff)
sdlaudio: replace legacy functions with modern ones
With the modern audio functions it's possible to add new features like audio recording. As a side effect this patch fixes a bug where SDL2 can't be used on Windows. This bug was reported on the qemu-devel mailing list at https://lists.nongnu.org/archive/html/qemu-devel/2020-01/msg04043.html Signed-off-by: Volker RĂ¼melin <vr_qemu@t-online.de> Reviewed-by: Thomas Huth <thuth@redhat.com> Message-id: 9315afe5-5958-c0b4-ea1e-14769511a9d5@t-online.de Message-Id: <20210110100239.27588-7-vr_qemu@t-online.de> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Diffstat (limited to 'audio')
-rw-r--r--audio/sdlaudio.c107
1 files changed, 50 insertions, 57 deletions
diff --git a/audio/sdlaudio.c b/audio/sdlaudio.c
index 01ae4c600e..47968c5020 100644
--- a/audio/sdlaudio.c
+++ b/audio/sdlaudio.c
@@ -41,15 +41,11 @@
typedef struct SDLVoiceOut {
HWVoiceOut hw;
-} SDLVoiceOut;
-
-static struct SDLAudioState {
int exit;
int initialized;
- bool driver_created;
Audiodev *dev;
-} glob_sdl;
-typedef struct SDLAudioState SDLAudioState;
+ SDL_AudioDeviceID devid;
+} SDLVoiceOut;
static void GCC_FMT_ATTR (1, 2) sdl_logerr (const char *fmt, ...)
{
@@ -155,9 +151,10 @@ static int sdl_to_audfmt(int sdlfmt, AudioFormat *fmt, int *endianness)
return 0;
}
-static int sdl_open (SDL_AudioSpec *req, SDL_AudioSpec *obt)
+static SDL_AudioDeviceID sdl_open(SDL_AudioSpec *req, SDL_AudioSpec *obt,
+ int rec)
{
- int status;
+ SDL_AudioDeviceID devid;
#ifndef _WIN32
int err;
sigset_t new, old;
@@ -166,18 +163,19 @@ static int sdl_open (SDL_AudioSpec *req, SDL_AudioSpec *obt)
err = sigfillset (&new);
if (err) {
dolog ("sdl_open: sigfillset failed: %s\n", strerror (errno));
- return -1;
+ return 0;
}
err = pthread_sigmask (SIG_BLOCK, &new, &old);
if (err) {
dolog ("sdl_open: pthread_sigmask failed: %s\n", strerror (err));
- return -1;
+ return 0;
}
#endif
- status = SDL_OpenAudio (req, obt);
- if (status) {
- sdl_logerr ("SDL_OpenAudio failed\n");
+ devid = SDL_OpenAudioDevice(NULL, rec, req, obt, 0);
+ if (!devid) {
+ sdl_logerr("SDL_OpenAudioDevice for %s failed\n",
+ rec ? "recording" : "playback");
}
#ifndef _WIN32
@@ -190,30 +188,32 @@ static int sdl_open (SDL_AudioSpec *req, SDL_AudioSpec *obt)
exit (EXIT_FAILURE);
}
#endif
- return status;
+ return devid;
}
-static void sdl_close (SDLAudioState *s)
+static void sdl_close_out(SDLVoiceOut *sdl)
{
- if (s->initialized) {
- SDL_LockAudio();
- s->exit = 1;
- SDL_UnlockAudio();
- SDL_PauseAudio (1);
- SDL_CloseAudio ();
- s->initialized = 0;
+ if (sdl->initialized) {
+ SDL_LockAudioDevice(sdl->devid);
+ sdl->exit = 1;
+ SDL_UnlockAudioDevice(sdl->devid);
+ SDL_PauseAudioDevice(sdl->devid, 1);
+ sdl->initialized = 0;
+ }
+ if (sdl->devid) {
+ SDL_CloseAudioDevice(sdl->devid);
+ sdl->devid = 0;
}
}
-static void sdl_callback (void *opaque, Uint8 *buf, int len)
+static void sdl_callback_out(void *opaque, Uint8 *buf, int len)
{
SDLVoiceOut *sdl = opaque;
- SDLAudioState *s = &glob_sdl;
HWVoiceOut *hw = &sdl->hw;
- if (!s->exit) {
+ if (!sdl->exit) {
- /* dolog("callback: len=%d avail=%zu\n", len, hw->pending_emul); */
+ /* dolog("callback_out: len=%d avail=%zu\n", len, hw->pending_emul); */
while (hw->pending_emul && len) {
size_t write_len;
@@ -240,43 +240,44 @@ static void sdl_callback (void *opaque, Uint8 *buf, int len)
}
}
-#define SDL_WRAPPER_FUNC(name, ret_type, args_decl, args) \
+#define SDL_WRAPPER_FUNC(name, ret_type, args_decl, args, dir) \
static ret_type glue(sdl_, name)args_decl \
{ \
ret_type ret; \
+ glue(SDLVoice, dir) *sdl = (glue(SDLVoice, dir) *)hw; \
\
- SDL_LockAudio(); \
+ SDL_LockAudioDevice(sdl->devid); \
ret = glue(audio_generic_, name)args; \
- SDL_UnlockAudio(); \
+ SDL_UnlockAudioDevice(sdl->devid); \
\
return ret; \
}
SDL_WRAPPER_FUNC(get_buffer_out, void *, (HWVoiceOut *hw, size_t *size),
- (hw, size))
+ (hw, size), Out)
SDL_WRAPPER_FUNC(put_buffer_out, size_t,
- (HWVoiceOut *hw, void *buf, size_t size), (hw, buf, size))
+ (HWVoiceOut *hw, void *buf, size_t size), (hw, buf, size), Out)
SDL_WRAPPER_FUNC(write, size_t,
- (HWVoiceOut *hw, void *buf, size_t size), (hw, buf, size))
+ (HWVoiceOut *hw, void *buf, size_t size), (hw, buf, size), Out)
#undef SDL_WRAPPER_FUNC
-static void sdl_fini_out (HWVoiceOut *hw)
+static void sdl_fini_out(HWVoiceOut *hw)
{
- (void) hw;
+ SDLVoiceOut *sdl = (SDLVoiceOut *)hw;
- sdl_close (&glob_sdl);
+ sdl_close_out(sdl);
}
static int sdl_init_out(HWVoiceOut *hw, struct audsettings *as,
void *drv_opaque)
{
- SDLVoiceOut *sdl = (SDLVoiceOut *) hw;
- SDLAudioState *s = &glob_sdl;
+ SDLVoiceOut *sdl = (SDLVoiceOut *)hw;
SDL_AudioSpec req, obt;
int endianness;
int err;
AudioFormat effective_fmt;
- AudiodevSdlPerDirectionOptions *spdo = s->dev->u.sdl.out;
+ Audiodev *dev = drv_opaque;
+ AudiodevSdlPerDirectionOptions *spdo = dev->u.sdl.out;
struct audsettings obt_as;
req.freq = as->freq;
@@ -288,16 +289,18 @@ static int sdl_init_out(HWVoiceOut *hw, struct audsettings *as,
*/
req.samples = audio_buffer_samples(
qapi_AudiodevSdlPerDirectionOptions_base(spdo), as, 11610);
- req.callback = sdl_callback;
+ req.callback = sdl_callback_out;
req.userdata = sdl;
- if (sdl_open (&req, &obt)) {
+ sdl->dev = dev;
+ sdl->devid = sdl_open(&req, &obt, 0);
+ if (!sdl->devid) {
return -1;
}
err = sdl_to_audfmt(obt.format, &effective_fmt, &endianness);
if (err) {
- sdl_close (s);
+ sdl_close_out(sdl);
return -1;
}
@@ -310,41 +313,31 @@ static int sdl_init_out(HWVoiceOut *hw, struct audsettings *as,
hw->samples = (spdo->has_buffer_count ? spdo->buffer_count : 4) *
obt.samples;
- s->initialized = 1;
- s->exit = 0;
+ sdl->initialized = 1;
+ sdl->exit = 0;
return 0;
}
static void sdl_enable_out(HWVoiceOut *hw, bool enable)
{
- SDL_PauseAudio(!enable);
+ SDLVoiceOut *sdl = (SDLVoiceOut *)hw;
+
+ SDL_PauseAudioDevice(sdl->devid, !enable);
}
static void *sdl_audio_init(Audiodev *dev)
{
- SDLAudioState *s = &glob_sdl;
- if (s->driver_created) {
- sdl_logerr("Can't create multiple sdl backends\n");
- return NULL;
- }
-
if (SDL_InitSubSystem (SDL_INIT_AUDIO)) {
sdl_logerr ("SDL failed to initialize audio subsystem\n");
return NULL;
}
- s->driver_created = true;
- s->dev = dev;
- return s;
+ return dev;
}
static void sdl_audio_fini (void *opaque)
{
- SDLAudioState *s = opaque;
- sdl_close (s);
SDL_QuitSubSystem (SDL_INIT_AUDIO);
- s->driver_created = false;
- s->dev = NULL;
}
static struct audio_pcm_ops sdl_pcm_ops = {