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authorKővágó, Zoltán <dirty.ice.hu@gmail.com>2019-10-13 21:58:02 +0200
committerGerd Hoffmann <kraxel@redhat.com>2019-10-18 08:14:05 +0200
commit2b9cce8c8c37b95290c48c037e51e001985124d1 (patch)
tree82fbbf3fff30c561215cada4c3f2a97f8cda1dbb /audio/spiceaudio.c
parentcecc1e79bf9ad9a0e2d3ce513d4f71792a0985f6 (diff)
audio: replace shift in audio_pcm_info with bytes_per_frame
The bit shifting trick worked because the number of bytes per frame was always a power-of-two (since QEMU only supports mono, stereo and 8, 16 and 32 bit samples). But if we want to add support for surround sound, this no longer holds true. Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com> Message-id: 1351fd9bcce0ff20d81850c5292722194329de02.1570996490.git.DirtY.iCE.hu@gmail.com Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Diffstat (limited to 'audio/spiceaudio.c')
-rw-r--r--audio/spiceaudio.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/audio/spiceaudio.c b/audio/spiceaudio.c
index 6ed7f7a79e..b6b5da4812 100644
--- a/audio/spiceaudio.c
+++ b/audio/spiceaudio.c
@@ -131,7 +131,8 @@ static void *line_out_get_buffer(HWVoiceOut *hw, size_t *size)
if (out->frame) {
*size = audio_rate_get_bytes(
- &hw->info, &out->rate, (out->fsize - out->fpos) << hw->info.shift);
+ &hw->info, &out->rate,
+ (out->fsize - out->fpos) * hw->info.bytes_per_frame);
} else {
audio_rate_start(&out->rate);
}