diff options
author | Scott Wood <scottwood@freescale.com> | 2012-12-21 16:15:41 +0000 |
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committer | Alexander Graf <agraf@suse.de> | 2013-01-07 17:37:10 +0100 |
commit | a1bb73849fbd7d992b6ac2cf30c034244fb2299d (patch) | |
tree | 4cfda2d8b0e6a53b5b34c386734147b5f693bbb8 /Makefile.objs | |
parent | e99fd8af63a1692a1159cba8fa4943f2589adf97 (diff) |
ppc/booke: fix crit/mcheck/debug exceptions
Book E does not play games with certain bits of xSRR1 being MSR save
bits and others being error status. xSRR1 is the old MSR, period.
This was causing things like MSR[CE] to be lost, even in the saved
version, as soon as you take an exception.
rfci/rfdi/rfmci are fixed to pass the actual xSRR1 register contents,
rather than the register number.
Put FIXME comments on the hack that is "asrr0/1". The whole point of
separate exception levels is so that you can, for example, take a machine
check or debug interrupt without corrupting critical-level operations.
The right xSRR0/1 set needs to be chosen based on CPU type flags.
Signed-off-by: Scott Wood <scottwood@freescale.com>
Signed-off-by: Alexander Graf <agraf@suse.de>
Diffstat (limited to 'Makefile.objs')
0 files changed, 0 insertions, 0 deletions