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authorPeter Maydell <peter.maydell@linaro.org>2015-10-09 17:30:03 +0100
committerPeter Maydell <peter.maydell@linaro.org>2015-10-09 17:30:03 +0100
commitc9003eb4662f44c61be9c8d7d5c9d4a02d58b560 (patch)
treef39c06343359cc2d53dee717166329e43e6481e1
parentb37686f7e84b22cfaf7fd01ac5133f2617cc3027 (diff)
parent925a04000231ad865770ba227876ba518ac3e479 (diff)
Merge remote-tracking branch 'remotes/kraxel/tags/pull-virgl-20151008-1' into staging
virtio-gpu: add 3d rendering support using virgl, misc fixes. ui/gtk: add opengl context and scanout support (for virtio-gpu). # gpg: Signature made Thu 08 Oct 2015 10:35:39 BST using RSA key ID D3E87138 # gpg: Good signature from "Gerd Hoffmann (work) <kraxel@redhat.com>" # gpg: aka "Gerd Hoffmann <gerd@kraxel.org>" # gpg: aka "Gerd Hoffmann (private) <kraxel@gmail.com>" * remotes/kraxel/tags/pull-virgl-20151008-1: gtk/opengl: add opengl context and scanout support (GtkGLArea) gtk/opengl: add opengl context and scanout support (egl) opengl: add egl-context.[ch] helpers virtio-gpu: add cursor update tracepoint virtio-gpu: add 3d mode and virgl rendering support. virtio-gpu: update headers for virgl/3d virtio-gpu: change licence from GPLv2 to GPLv2+ virtio-gpu: move iov free to virtio_gpu_cleanup_mapping_iov ui/console: add opengl context and scanout support interfaces. sdl2: stop flickering shaders: initialize vertexes once Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
-rwxr-xr-xconfigure40
-rw-r--r--hw/display/Makefile.objs6
-rw-r--r--hw/display/virtio-gpu-3d.c598
-rw-r--r--hw/display/virtio-gpu-pci.c4
-rw-r--r--hw/display/virtio-gpu.c151
-rw-r--r--include/hw/virtio/virtio-gpu.h22
-rw-r--r--include/standard-headers/linux/virtio_gpu.h112
-rw-r--r--include/ui/console.h37
-rw-r--r--include/ui/egl-context.h14
-rw-r--r--include/ui/gtk.h39
-rw-r--r--include/ui/shader.h4
-rw-r--r--trace-events9
-rw-r--r--ui/Makefile.objs6
-rw-r--r--ui/console-gl.c7
-rw-r--r--ui/console.c67
-rw-r--r--ui/egl-context.c34
-rw-r--r--ui/gtk-egl.c131
-rw-r--r--ui/gtk-gl-area.c223
-rw-r--r--ui/gtk.c137
-rw-r--r--ui/sdl2-2d.c13
-rw-r--r--ui/shader.c31
21 files changed, 1626 insertions, 59 deletions
diff --git a/configure b/configure
index 2d2a498ac4..f08327e10e 100755
--- a/configure
+++ b/configure
@@ -328,9 +328,11 @@ glusterfs_zerofill="no"
archipelago="no"
gtk=""
gtkabi=""
+gtk_gl="no"
gnutls=""
gnutls_hash=""
vte=""
+virglrenderer=""
tpm="yes"
libssh2=""
vhdx=""
@@ -1122,6 +1124,10 @@ for opt do
;;
--enable-vte) vte="yes"
;;
+ --disable-virglrenderer) virglrenderer="no"
+ ;;
+ --enable-virglrenderer) virglrenderer="yes"
+ ;;
--disable-tpm) tpm="no"
;;
--enable-tpm) tpm="yes"
@@ -3231,6 +3237,9 @@ if test "$opengl" != "no" ; then
opengl_cflags="$($pkg_config --cflags $opengl_pkgs) $x11_cflags"
opengl_libs="$($pkg_config --libs $opengl_pkgs) $x11_libs"
opengl=yes
+ if test "$gtk" = "yes" && $pkg_config --exists "$gtkpackage >= 3.16"; then
+ gtk_gl="yes"
+ fi
else
if test "$opengl" = "yes" ; then
feature_not_found "opengl" "Please install opengl (mesa) devel pkgs: $opengl_pkgs"
@@ -3967,6 +3976,27 @@ EOF
fi
##########################################
+# virgl renderer probe
+
+if test "$virglrenderer" != "no" ; then
+ cat > $TMPC << EOF
+#include <virglrenderer.h>
+int main(void) { virgl_renderer_poll(); return 0; }
+EOF
+ virgl_cflags=$($pkg_config --cflags virglrenderer 2>/dev/null)
+ virgl_libs=$($pkg_config --libs virglrenderer 2>/dev/null)
+ if $pkg_config virglrenderer >/dev/null 2>&1 && \
+ compile_prog "$virgl_cflags" "$virgl_libs" ; then
+ virglrenderer="yes"
+ else
+ if test "$virglrenderer" = "yes" ; then
+ feature_not_found "virglrenderer"
+ fi
+ virglrenderer="no"
+ fi
+fi
+
+##########################################
# check if we have fdatasync
fdatasync=no
@@ -4576,6 +4606,7 @@ fi
echo "pixman $pixman"
echo "SDL support $sdl"
echo "GTK support $gtk"
+echo "GTK GL support $gtk_gl"
echo "GNUTLS support $gnutls"
echo "GNUTLS hash $gnutls_hash"
echo "GNUTLS gcrypt $gnutls_gcrypt"
@@ -4583,6 +4614,7 @@ echo "GNUTLS nettle $gnutls_nettle ${gnutls_nettle+($nettle_version)}"
echo "libtasn1 $tasn1"
echo "VTE support $vte"
echo "curses support $curses"
+echo "virgl support $virglrenderer"
echo "curl support $curl"
echo "mingw32 support $mingw32"
echo "Audio drivers $audio_drv_list"
@@ -4934,6 +4966,9 @@ if test "$gtk" = "yes" ; then
echo "CONFIG_GTK=y" >> $config_host_mak
echo "CONFIG_GTKABI=$gtkabi" >> $config_host_mak
echo "GTK_CFLAGS=$gtk_cflags" >> $config_host_mak
+ if test "$gtk_gl" = "yes" ; then
+ echo "CONFIG_GTK_GL=y" >> $config_host_mak
+ fi
fi
if test "$gnutls" = "yes" ; then
echo "CONFIG_GNUTLS=y" >> $config_host_mak
@@ -4955,6 +4990,11 @@ if test "$vte" = "yes" ; then
echo "CONFIG_VTE=y" >> $config_host_mak
echo "VTE_CFLAGS=$vte_cflags" >> $config_host_mak
fi
+if test "$virglrenderer" = "yes" ; then
+ echo "CONFIG_VIRGL=y" >> $config_host_mak
+ echo "VIRGL_CFLAGS=$virgl_cflags" >> $config_host_mak
+ echo "VIRGL_LIBS=$virgl_libs" >> $config_host_mak
+fi
if test "$xen" = "yes" ; then
echo "CONFIG_XEN_BACKEND=y" >> $config_host_mak
echo "CONFIG_XEN_CTRL_INTERFACE_VERSION=$xen_ctrl_version" >> $config_host_mak
diff --git a/hw/display/Makefile.objs b/hw/display/Makefile.objs
index dd8ea76d17..f0cf431a0f 100644
--- a/hw/display/Makefile.objs
+++ b/hw/display/Makefile.objs
@@ -35,6 +35,10 @@ obj-$(CONFIG_VGA) += vga.o
common-obj-$(CONFIG_QXL) += qxl.o qxl-logger.o qxl-render.o
-obj-$(CONFIG_VIRTIO) += virtio-gpu.o
+obj-$(CONFIG_VIRTIO) += virtio-gpu.o virtio-gpu-3d.o
obj-$(CONFIG_VIRTIO_PCI) += virtio-gpu-pci.o
obj-$(CONFIG_VIRTIO_VGA) += virtio-vga.o
+virtio-gpu.o-cflags := $(VIRGL_CFLAGS)
+virtio-gpu.o-libs += $(VIRGL_LIBS)
+virtio-gpu-3d.o-cflags := $(VIRGL_CFLAGS)
+virtio-gpu-3d.o-libs += $(VIRGL_LIBS)
diff --git a/hw/display/virtio-gpu-3d.c b/hw/display/virtio-gpu-3d.c
new file mode 100644
index 0000000000..28dccfdeca
--- /dev/null
+++ b/hw/display/virtio-gpu-3d.c
@@ -0,0 +1,598 @@
+/*
+ * Virtio GPU Device
+ *
+ * Copyright Red Hat, Inc. 2013-2014
+ *
+ * Authors:
+ * Dave Airlie <airlied@redhat.com>
+ * Gerd Hoffmann <kraxel@redhat.com>
+ *
+ * This work is licensed under the terms of the GNU GPL, version 2 or later.
+ * See the COPYING file in the top-level directory.
+ */
+
+#include "qemu-common.h"
+#include "qemu/iov.h"
+#include "trace.h"
+#include "hw/virtio/virtio.h"
+#include "hw/virtio/virtio-gpu.h"
+
+#ifdef CONFIG_VIRGL
+
+#include "virglrenderer.h"
+
+static struct virgl_renderer_callbacks virtio_gpu_3d_cbs;
+
+static void virgl_cmd_create_resource_2d(VirtIOGPU *g,
+ struct virtio_gpu_ctrl_command *cmd)
+{
+ struct virtio_gpu_resource_create_2d c2d;
+ struct virgl_renderer_resource_create_args args;
+
+ VIRTIO_GPU_FILL_CMD(c2d);
+ trace_virtio_gpu_cmd_res_create_2d(c2d.resource_id, c2d.format,
+ c2d.width, c2d.height);
+
+ args.handle = c2d.resource_id;
+ args.target = 2;
+ args.format = c2d.format;
+ args.bind = (1 << 1);
+ args.width = c2d.width;
+ args.height = c2d.height;
+ args.depth = 1;
+ args.array_size = 1;
+ args.last_level = 0;
+ args.nr_samples = 0;
+ args.flags = VIRTIO_GPU_RESOURCE_FLAG_Y_0_TOP;
+ virgl_renderer_resource_create(&args, NULL, 0);
+}
+
+static void virgl_cmd_create_resource_3d(VirtIOGPU *g,
+ struct virtio_gpu_ctrl_command *cmd)
+{
+ struct virtio_gpu_resource_create_3d c3d;
+ struct virgl_renderer_resource_create_args args;
+
+ VIRTIO_GPU_FILL_CMD(c3d);
+ trace_virtio_gpu_cmd_res_create_3d(c3d.resource_id, c3d.format,
+ c3d.width, c3d.height, c3d.depth);
+
+ args.handle = c3d.resource_id;
+ args.target = c3d.target;
+ args.format = c3d.format;
+ args.bind = c3d.bind;
+ args.width = c3d.width;
+ args.height = c3d.height;
+ args.depth = c3d.depth;
+ args.array_size = c3d.array_size;
+ args.last_level = c3d.last_level;
+ args.nr_samples = c3d.nr_samples;
+ args.flags = c3d.flags;
+ virgl_renderer_resource_create(&args, NULL, 0);
+}
+
+static void virgl_cmd_resource_unref(VirtIOGPU *g,
+ struct virtio_gpu_ctrl_command *cmd)
+{
+ struct virtio_gpu_resource_unref unref;
+
+ VIRTIO_GPU_FILL_CMD(unref);
+ trace_virtio_gpu_cmd_res_unref(unref.resource_id);
+
+ virgl_renderer_resource_unref(unref.resource_id);
+}
+
+static void virgl_cmd_context_create(VirtIOGPU *g,
+ struct virtio_gpu_ctrl_command *cmd)
+{
+ struct virtio_gpu_ctx_create cc;
+
+ VIRTIO_GPU_FILL_CMD(cc);
+ trace_virtio_gpu_cmd_ctx_create(cc.hdr.ctx_id,
+ cc.debug_name);
+
+ virgl_renderer_context_create(cc.hdr.ctx_id, cc.nlen,
+ cc.debug_name);
+}
+
+static void virgl_cmd_context_destroy(VirtIOGPU *g,
+ struct virtio_gpu_ctrl_command *cmd)
+{
+ struct virtio_gpu_ctx_destroy cd;
+
+ VIRTIO_GPU_FILL_CMD(cd);
+ trace_virtio_gpu_cmd_ctx_destroy(cd.hdr.ctx_id);
+
+ virgl_renderer_context_destroy(cd.hdr.ctx_id);
+}
+
+static void virtio_gpu_rect_update(VirtIOGPU *g, int idx, int x, int y,
+ int width, int height)
+{
+ if (!g->scanout[idx].con) {
+ return;
+ }
+
+ dpy_gl_update(g->scanout[idx].con, x, y, width, height);
+}
+
+static void virgl_cmd_resource_flush(VirtIOGPU *g,
+ struct virtio_gpu_ctrl_command *cmd)
+{
+ struct virtio_gpu_resource_flush rf;
+ int i;
+
+ VIRTIO_GPU_FILL_CMD(rf);
+ trace_virtio_gpu_cmd_res_flush(rf.resource_id,
+ rf.r.width, rf.r.height, rf.r.x, rf.r.y);
+
+ for (i = 0; i < VIRTIO_GPU_MAX_SCANOUT; i++) {
+ if (g->scanout[i].resource_id != rf.resource_id) {
+ continue;
+ }
+ virtio_gpu_rect_update(g, i, rf.r.x, rf.r.y, rf.r.width, rf.r.height);
+ }
+}
+
+static void virgl_cmd_set_scanout(VirtIOGPU *g,
+ struct virtio_gpu_ctrl_command *cmd)
+{
+ struct virtio_gpu_set_scanout ss;
+ struct virgl_renderer_resource_info info;
+ int ret;
+
+ VIRTIO_GPU_FILL_CMD(ss);
+ trace_virtio_gpu_cmd_set_scanout(ss.scanout_id, ss.resource_id,
+ ss.r.width, ss.r.height, ss.r.x, ss.r.y);
+
+ if (ss.scanout_id >= VIRTIO_GPU_MAX_SCANOUT) {
+ qemu_log_mask(LOG_GUEST_ERROR, "%s: illegal scanout id specified %d",
+ __func__, ss.scanout_id);
+ cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_SCANOUT_ID;
+ return;
+ }
+ g->enable = 1;
+
+ memset(&info, 0, sizeof(info));
+
+ if (ss.resource_id && ss.r.width && ss.r.height) {
+ ret = virgl_renderer_resource_get_info(ss.resource_id, &info);
+ if (ret == -1) {
+ qemu_log_mask(LOG_GUEST_ERROR,
+ "%s: illegal resource specified %d\n",
+ __func__, ss.resource_id);
+ cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_RESOURCE_ID;
+ return;
+ }
+ qemu_console_resize(g->scanout[ss.scanout_id].con,
+ ss.r.width, ss.r.height);
+ virgl_renderer_force_ctx_0();
+ dpy_gl_scanout(g->scanout[ss.scanout_id].con, info.tex_id,
+ info.flags & 1 /* FIXME: Y_0_TOP */,
+ ss.r.x, ss.r.y, ss.r.width, ss.r.height);
+ } else {
+ if (ss.scanout_id != 0) {
+ dpy_gfx_replace_surface(g->scanout[ss.scanout_id].con, NULL);
+ }
+ dpy_gl_scanout(g->scanout[ss.scanout_id].con, 0, false,
+ 0, 0, 0, 0);
+ }
+ g->scanout[ss.scanout_id].resource_id = ss.resource_id;
+}
+
+static void virgl_cmd_submit_3d(VirtIOGPU *g,
+ struct virtio_gpu_ctrl_command *cmd)
+{
+ struct virtio_gpu_cmd_submit cs;
+ void *buf;
+ size_t s;
+
+ VIRTIO_GPU_FILL_CMD(cs);
+ trace_virtio_gpu_cmd_ctx_submit(cs.hdr.ctx_id, cs.size);
+
+ buf = g_malloc(cs.size);
+ s = iov_to_buf(cmd->elem.out_sg, cmd->elem.out_num,
+ sizeof(cs), buf, cs.size);
+ if (s != cs.size) {
+ qemu_log_mask(LOG_GUEST_ERROR, "%s: size mismatch (%zd/%d)",
+ __func__, s, cs.size);
+ cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_PARAMETER;
+ return;
+ }
+
+ if (virtio_gpu_stats_enabled(g->conf)) {
+ g->stats.req_3d++;
+ g->stats.bytes_3d += cs.size;
+ }
+
+ virgl_renderer_submit_cmd(buf, cs.hdr.ctx_id, cs.size / 4);
+
+ g_free(buf);
+}
+
+static void virgl_cmd_transfer_to_host_2d(VirtIOGPU *g,
+ struct virtio_gpu_ctrl_command *cmd)
+{
+ struct virtio_gpu_transfer_to_host_2d t2d;
+ struct virtio_gpu_box box;
+
+ VIRTIO_GPU_FILL_CMD(t2d);
+ trace_virtio_gpu_cmd_res_xfer_toh_2d(t2d.resource_id);
+
+ box.x = t2d.r.x;
+ box.y = t2d.r.y;
+ box.z = 0;
+ box.w = t2d.r.width;
+ box.h = t2d.r.height;
+ box.d = 1;
+
+ virgl_renderer_transfer_write_iov(t2d.resource_id,
+ 0,
+ 0,
+ 0,
+ 0,
+ (struct virgl_box *)&box,
+ t2d.offset, NULL, 0);
+}
+
+static void virgl_cmd_transfer_to_host_3d(VirtIOGPU *g,
+ struct virtio_gpu_ctrl_command *cmd)
+{
+ struct virtio_gpu_transfer_host_3d t3d;
+
+ VIRTIO_GPU_FILL_CMD(t3d);
+ trace_virtio_gpu_cmd_res_xfer_toh_3d(t3d.resource_id);
+
+ virgl_renderer_transfer_write_iov(t3d.resource_id,
+ t3d.hdr.ctx_id,
+ t3d.level,
+ t3d.stride,
+ t3d.layer_stride,
+ (struct virgl_box *)&t3d.box,
+ t3d.offset, NULL, 0);
+}
+
+static void
+virgl_cmd_transfer_from_host_3d(VirtIOGPU *g,
+ struct virtio_gpu_ctrl_command *cmd)
+{
+ struct virtio_gpu_transfer_host_3d tf3d;
+
+ VIRTIO_GPU_FILL_CMD(tf3d);
+ trace_virtio_gpu_cmd_res_xfer_fromh_3d(tf3d.resource_id);
+
+ virgl_renderer_transfer_read_iov(tf3d.resource_id,
+ tf3d.hdr.ctx_id,
+ tf3d.level,
+ tf3d.stride,
+ tf3d.layer_stride,
+ (struct virgl_box *)&tf3d.box,
+ tf3d.offset, NULL, 0);
+}
+
+
+static void virgl_resource_attach_backing(VirtIOGPU *g,
+ struct virtio_gpu_ctrl_command *cmd)
+{
+ struct virtio_gpu_resource_attach_backing att_rb;
+ struct iovec *res_iovs;
+ int ret;
+
+ VIRTIO_GPU_FILL_CMD(att_rb);
+ trace_virtio_gpu_cmd_res_back_attach(att_rb.resource_id);
+
+ ret = virtio_gpu_create_mapping_iov(&att_rb, cmd, &res_iovs);
+ if (ret != 0) {
+ cmd->error = VIRTIO_GPU_RESP_ERR_UNSPEC;
+ return;
+ }
+
+ virgl_renderer_resource_attach_iov(att_rb.resource_id,
+ res_iovs, att_rb.nr_entries);
+}
+
+static void virgl_resource_detach_backing(VirtIOGPU *g,
+ struct virtio_gpu_ctrl_command *cmd)
+{
+ struct virtio_gpu_resource_detach_backing detach_rb;
+ struct iovec *res_iovs = NULL;
+ int num_iovs = 0;
+
+ VIRTIO_GPU_FILL_CMD(detach_rb);
+ trace_virtio_gpu_cmd_res_back_detach(detach_rb.resource_id);
+
+ virgl_renderer_resource_detach_iov(detach_rb.resource_id,
+ &res_iovs,
+ &num_iovs);
+ if (res_iovs == NULL || num_iovs == 0) {
+ return;
+ }
+ virtio_gpu_cleanup_mapping_iov(res_iovs, num_iovs);
+}
+
+
+static void virgl_cmd_ctx_attach_resource(VirtIOGPU *g,
+ struct virtio_gpu_ctrl_command *cmd)
+{
+ struct virtio_gpu_ctx_resource att_res;
+
+ VIRTIO_GPU_FILL_CMD(att_res);
+ trace_virtio_gpu_cmd_ctx_res_attach(att_res.hdr.ctx_id,
+ att_res.resource_id);
+
+ virgl_renderer_ctx_attach_resource(att_res.hdr.ctx_id, att_res.resource_id);
+}
+
+static void virgl_cmd_ctx_detach_resource(VirtIOGPU *g,
+ struct virtio_gpu_ctrl_command *cmd)
+{
+ struct virtio_gpu_ctx_resource det_res;
+
+ VIRTIO_GPU_FILL_CMD(det_res);
+ trace_virtio_gpu_cmd_ctx_res_detach(det_res.hdr.ctx_id,
+ det_res.resource_id);
+
+ virgl_renderer_ctx_detach_resource(det_res.hdr.ctx_id, det_res.resource_id);
+}
+
+static void virgl_cmd_get_capset_info(VirtIOGPU *g,
+ struct virtio_gpu_ctrl_command *cmd)
+{
+ struct virtio_gpu_get_capset_info info;
+ struct virtio_gpu_resp_capset_info resp;
+
+ VIRTIO_GPU_FILL_CMD(info);
+
+ if (info.capset_index == 0) {
+ resp.capset_id = VIRTIO_GPU_CAPSET_VIRGL;
+ virgl_renderer_get_cap_set(resp.capset_id,
+ &resp.capset_max_version,
+ &resp.capset_max_size);
+ } else {
+ resp.capset_max_version = 0;
+ resp.capset_max_size = 0;
+ }
+ resp.hdr.type = VIRTIO_GPU_RESP_OK_CAPSET_INFO;
+ virtio_gpu_ctrl_response(g, cmd, &resp.hdr, sizeof(resp));
+}
+
+static void virgl_cmd_get_capset(VirtIOGPU *g,
+ struct virtio_gpu_ctrl_command *cmd)
+{
+ struct virtio_gpu_get_capset gc;
+ struct virtio_gpu_resp_capset *resp;
+ uint32_t max_ver, max_size;
+ VIRTIO_GPU_FILL_CMD(gc);
+
+ virgl_renderer_get_cap_set(gc.capset_id, &max_ver,
+ &max_size);
+ resp = g_malloc(sizeof(*resp) + max_size);
+
+ resp->hdr.type = VIRTIO_GPU_RESP_OK_CAPSET;
+ virgl_renderer_fill_caps(gc.capset_id,
+ gc.capset_version,
+ (void *)resp->capset_data);
+ virtio_gpu_ctrl_response(g, cmd, &resp->hdr, sizeof(*resp) + max_size);
+ g_free(resp);
+}
+
+void virtio_gpu_virgl_process_cmd(VirtIOGPU *g,
+ struct virtio_gpu_ctrl_command *cmd)
+{
+ VIRTIO_GPU_FILL_CMD(cmd->cmd_hdr);
+
+ virgl_renderer_force_ctx_0();
+ switch (cmd->cmd_hdr.type) {
+ case VIRTIO_GPU_CMD_CTX_CREATE:
+ virgl_cmd_context_create(g, cmd);
+ break;
+ case VIRTIO_GPU_CMD_CTX_DESTROY:
+ virgl_cmd_context_destroy(g, cmd);
+ break;
+ case VIRTIO_GPU_CMD_RESOURCE_CREATE_2D:
+ virgl_cmd_create_resource_2d(g, cmd);
+ break;
+ case VIRTIO_GPU_CMD_RESOURCE_CREATE_3D:
+ virgl_cmd_create_resource_3d(g, cmd);
+ break;
+ case VIRTIO_GPU_CMD_SUBMIT_3D:
+ virgl_cmd_submit_3d(g, cmd);
+ break;
+ case VIRTIO_GPU_CMD_TRANSFER_TO_HOST_2D:
+ virgl_cmd_transfer_to_host_2d(g, cmd);
+ break;
+ case VIRTIO_GPU_CMD_TRANSFER_TO_HOST_3D:
+ virgl_cmd_transfer_to_host_3d(g, cmd);
+ break;
+ case VIRTIO_GPU_CMD_TRANSFER_FROM_HOST_3D:
+ virgl_cmd_transfer_from_host_3d(g, cmd);
+ break;
+ case VIRTIO_GPU_CMD_RESOURCE_ATTACH_BACKING:
+ virgl_resource_attach_backing(g, cmd);
+ break;
+ case VIRTIO_GPU_CMD_RESOURCE_DETACH_BACKING:
+ virgl_resource_detach_backing(g, cmd);
+ break;
+ case VIRTIO_GPU_CMD_SET_SCANOUT:
+ virgl_cmd_set_scanout(g, cmd);
+ break;
+ case VIRTIO_GPU_CMD_RESOURCE_FLUSH:
+ virgl_cmd_resource_flush(g, cmd);
+ break;
+ case VIRTIO_GPU_CMD_RESOURCE_UNREF:
+ virgl_cmd_resource_unref(g, cmd);
+ break;
+ case VIRTIO_GPU_CMD_CTX_ATTACH_RESOURCE:
+ /* TODO add security */
+ virgl_cmd_ctx_attach_resource(g, cmd);
+ break;
+ case VIRTIO_GPU_CMD_CTX_DETACH_RESOURCE:
+ /* TODO add security */
+ virgl_cmd_ctx_detach_resource(g, cmd);
+ break;
+ case VIRTIO_GPU_CMD_GET_CAPSET_INFO:
+ virgl_cmd_get_capset_info(g, cmd);
+ break;
+ case VIRTIO_GPU_CMD_GET_CAPSET:
+ virgl_cmd_get_capset(g, cmd);
+ break;
+
+ case VIRTIO_GPU_CMD_GET_DISPLAY_INFO:
+ virtio_gpu_get_display_info(g, cmd);
+ break;
+ default:
+ cmd->error = VIRTIO_GPU_RESP_ERR_UNSPEC;
+ break;
+ }
+
+ if (cmd->finished) {
+ return;
+ }
+ if (cmd->error) {
+ fprintf(stderr, "%s: ctrl 0x%x, error 0x%x\n", __func__,
+ cmd->cmd_hdr.type, cmd->error);
+ virtio_gpu_ctrl_response_nodata(g, cmd, cmd->error);
+ return;
+ }
+ if (!(cmd->cmd_hdr.flags & VIRTIO_GPU_FLAG_FENCE)) {
+ virtio_gpu_ctrl_response_nodata(g, cmd, VIRTIO_GPU_RESP_OK_NODATA);
+ return;
+ }
+
+ trace_virtio_gpu_fence_ctrl(cmd->cmd_hdr.fence_id, cmd->cmd_hdr.type);
+ virgl_renderer_create_fence(cmd->cmd_hdr.fence_id, cmd->cmd_hdr.type);
+}
+
+static void virgl_write_fence(void *opaque, uint32_t fence)
+{
+ VirtIOGPU *g = opaque;
+ struct virtio_gpu_ctrl_command *cmd, *tmp;
+
+ QTAILQ_FOREACH_SAFE(cmd, &g->fenceq, next, tmp) {
+ /*
+ * the guest can end up emitting fences out of order
+ * so we should check all fenced cmds not just the first one.
+ */
+ if (cmd->cmd_hdr.fence_id > fence) {
+ continue;
+ }
+ trace_virtio_gpu_fence_resp(cmd->cmd_hdr.fence_id);
+ virtio_gpu_ctrl_response_nodata(g, cmd, VIRTIO_GPU_RESP_OK_NODATA);
+ QTAILQ_REMOVE(&g->fenceq, cmd, next);
+ g_free(cmd);
+ g->inflight--;
+ if (virtio_gpu_stats_enabled(g->conf)) {
+ fprintf(stderr, "inflight: %3d (-)\r", g->inflight);
+ }
+ }
+}
+
+static virgl_renderer_gl_context
+virgl_create_context(void *opaque, int scanout_idx,
+ struct virgl_renderer_gl_ctx_param *params)
+{
+ VirtIOGPU *g = opaque;
+ QEMUGLContext ctx;
+ QEMUGLParams qparams;
+
+ qparams.major_ver = params->major_ver;
+ qparams.minor_ver = params->minor_ver;
+
+ ctx = dpy_gl_ctx_create(g->scanout[scanout_idx].con, &qparams);
+ return (virgl_renderer_gl_context)ctx;
+}
+
+static void virgl_destroy_context(void *opaque, virgl_renderer_gl_context ctx)
+{
+ VirtIOGPU *g = opaque;
+ QEMUGLContext qctx = (QEMUGLContext)ctx;
+
+ dpy_gl_ctx_destroy(g->scanout[0].con, qctx);
+}
+
+static int virgl_make_context_current(void *opaque, int scanout_idx,
+ virgl_renderer_gl_context ctx)
+{
+ VirtIOGPU *g = opaque;
+ QEMUGLContext qctx = (QEMUGLContext)ctx;
+
+ return dpy_gl_ctx_make_current(g->scanout[scanout_idx].con, qctx);
+}
+
+static struct virgl_renderer_callbacks virtio_gpu_3d_cbs = {
+ .version = 1,
+ .write_fence = virgl_write_fence,
+ .create_gl_context = virgl_create_context,
+ .destroy_gl_context = virgl_destroy_context,
+ .make_current = virgl_make_context_current,
+};
+
+static void virtio_gpu_print_stats(void *opaque)
+{
+ VirtIOGPU *g = opaque;
+
+ if (g->stats.requests) {
+ fprintf(stderr, "stats: vq req %4d, %3d -- 3D %4d (%5d)\n",
+ g->stats.requests,
+ g->stats.max_inflight,
+ g->stats.req_3d,
+ g->stats.bytes_3d);
+ g->stats.requests = 0;
+ g->stats.max_inflight = 0;
+ g->stats.req_3d = 0;
+ g->stats.bytes_3d = 0;
+ } else {
+ fprintf(stderr, "stats: idle\r");
+ }
+ timer_mod(g->print_stats, qemu_clock_get_ms(QEMU_CLOCK_VIRTUAL) + 1000);
+}
+
+static void virtio_gpu_fence_poll(void *opaque)
+{
+ VirtIOGPU *g = opaque;
+
+ virgl_renderer_poll();
+ if (g->inflight) {
+ timer_mod(g->fence_poll, qemu_clock_get_ms(QEMU_CLOCK_VIRTUAL) + 10);
+ }
+}
+
+void virtio_gpu_virgl_fence_poll(VirtIOGPU *g)
+{
+ virtio_gpu_fence_poll(g);
+}
+
+void virtio_gpu_virgl_reset(VirtIOGPU *g)
+{
+ int i;
+
+ /* virgl_renderer_reset() ??? */
+ for (i = 0; i < g->conf.max_outputs; i++) {
+ if (i != 0) {
+ dpy_gfx_replace_surface(g->scanout[i].con, NULL);
+ }
+ dpy_gl_scanout(g->scanout[i].con, 0, false, 0, 0, 0, 0);
+ }
+}
+
+int virtio_gpu_virgl_init(VirtIOGPU *g)
+{
+ int ret;
+
+ ret = virgl_renderer_init(g, 0, &virtio_gpu_3d_cbs);
+ if (ret != 0) {
+ return ret;
+ }
+
+ g->fence_poll = timer_new_ms(QEMU_CLOCK_VIRTUAL,
+ virtio_gpu_fence_poll, g);
+
+ if (virtio_gpu_stats_enabled(g->conf)) {
+ g->print_stats = timer_new_ms(QEMU_CLOCK_VIRTUAL,
+ virtio_gpu_print_stats, g);
+ timer_mod(g->print_stats, qemu_clock_get_ms(QEMU_CLOCK_VIRTUAL) + 1000);
+ }
+ return 0;
+}
+
+#endif /* CONFIG_VIRGL */
diff --git a/hw/display/virtio-gpu-pci.c b/hw/display/virtio-gpu-pci.c
index 5bc62cf344..eef137f813 100644
--- a/hw/display/virtio-gpu-pci.c
+++ b/hw/display/virtio-gpu-pci.c
@@ -6,8 +6,8 @@
* Authors:
* Dave Airlie
*
- * This work is licensed under the terms of the GNU GPL, version 2. See
- * the COPYING file in the top-level directory.
+ * This work is licensed under the terms of the GNU GPL, version 2 or later.
+ * See the COPYING file in the top-level directory.
*
*/
#include "hw/pci/pci.h"
diff --git a/hw/display/virtio-gpu.c b/hw/display/virtio-gpu.c
index a67d927f56..a836ce3859 100644
--- a/hw/display/virtio-gpu.c
+++ b/hw/display/virtio-gpu.c
@@ -7,7 +7,7 @@
* Dave Airlie <airlied@redhat.com>
* Gerd Hoffmann <kraxel@redhat.com>
*
- * This work is licensed under the terms of the GNU GPL, version 2.
+ * This work is licensed under the terms of the GNU GPL, version 2 or later.
* See the COPYING file in the top-level directory.
*/
@@ -22,6 +22,23 @@
static struct virtio_gpu_simple_resource*
virtio_gpu_find_resource(VirtIOGPU *g, uint32_t resource_id);
+#ifdef CONFIG_VIRGL
+#include "virglrenderer.h"
+#define VIRGL(_g, _virgl, _simple, ...) \
+ do { \
+ if (_g->use_virgl_renderer) { \
+ _virgl(__VA_ARGS__); \
+ } else { \
+ _simple(__VA_ARGS__); \
+ } \
+ } while (0)
+#else
+#define VIRGL(_g, _virgl, _simple, ...) \
+ do { \
+ _simple(__VA_ARGS__); \
+ } while (0)
+#endif
+
static void update_cursor_data_simple(VirtIOGPU *g,
struct virtio_gpu_scanout *s,
uint32_t resource_id)
@@ -45,16 +62,49 @@ static void update_cursor_data_simple(VirtIOGPU *g,
pixels * sizeof(uint32_t));
}
+#ifdef CONFIG_VIRGL
+
+static void update_cursor_data_virgl(VirtIOGPU *g,
+ struct virtio_gpu_scanout *s,
+ uint32_t resource_id)
+{
+ uint32_t width, height;
+ uint32_t pixels, *data;
+
+ data = virgl_renderer_get_cursor_data(resource_id, &width, &height);
+ if (!data) {
+ return;
+ }
+
+ if (width != s->current_cursor->width ||
+ height != s->current_cursor->height) {
+ return;
+ }
+
+ pixels = s->current_cursor->width * s->current_cursor->height;
+ memcpy(s->current_cursor->data, data, pixels * sizeof(uint32_t));
+ free(data);
+}
+
+#endif
+
static void update_cursor(VirtIOGPU *g, struct virtio_gpu_update_cursor *cursor)
{
struct virtio_gpu_scanout *s;
+ bool move = cursor->hdr.type != VIRTIO_GPU_CMD_MOVE_CURSOR;
if (cursor->pos.scanout_id >= g->conf.max_outputs) {
return;
}
s = &g->scanout[cursor->pos.scanout_id];
- if (cursor->hdr.type != VIRTIO_GPU_CMD_MOVE_CURSOR) {
+ trace_virtio_gpu_update_cursor(cursor->pos.scanout_id,
+ cursor->pos.x,
+ cursor->pos.y,
+ move ? "move" : "update",
+ cursor->resource_id);
+
+ if (move) {
if (!s->current_cursor) {
s->current_cursor = cursor_alloc(64, 64);
}
@@ -63,7 +113,8 @@ static void update_cursor(VirtIOGPU *g, struct virtio_gpu_update_cursor *cursor)
s->current_cursor->hot_y = cursor->hot_y;
if (cursor->resource_id > 0) {
- update_cursor_data_simple(g, s, cursor->resource_id);
+ VIRGL(g, update_cursor_data_virgl, update_cursor_data_simple,
+ g, s, cursor->resource_id);
}
dpy_cursor_define(s->con, s->current_cursor);
}
@@ -92,9 +143,23 @@ static void virtio_gpu_set_config(VirtIODevice *vdev, const uint8_t *config)
static uint64_t virtio_gpu_get_features(VirtIODevice *vdev, uint64_t features,
Error **errp)
{
+ VirtIOGPU *g = VIRTIO_GPU(vdev);
+
+ if (virtio_gpu_virgl_enabled(g->conf)) {
+ features |= (1 << VIRTIO_GPU_FEATURE_VIRGL);
+ }
return features;
}
+static void virtio_gpu_set_features(VirtIODevice *vdev, uint64_t features)
+{
+ static const uint32_t virgl = (1 << VIRTIO_GPU_FEATURE_VIRGL);
+ VirtIOGPU *g = VIRTIO_GPU(vdev);
+
+ g->use_virgl_renderer = ((features & virgl) == virgl);
+ trace_virtio_gpu_features(g->use_virgl_renderer);
+}
+
static void virtio_gpu_notify_event(VirtIOGPU *g, uint32_t event_type)
{
g->virtio_config.events_read |= event_type;
@@ -563,7 +628,6 @@ int virtio_gpu_create_mapping_iov(struct virtio_gpu_resource_attach_backing *ab,
__func__, ab->resource_id, i);
virtio_gpu_cleanup_mapping_iov(*iov, i);
g_free(ents);
- g_free(*iov);
*iov = NULL;
return -1;
}
@@ -580,12 +644,12 @@ void virtio_gpu_cleanup_mapping_iov(struct iovec *iov, uint32_t count)
cpu_physical_memory_unmap(iov[i].iov_base, iov[i].iov_len, 1,
iov[i].iov_len);
}
+ g_free(iov);
}
static void virtio_gpu_cleanup_mapping(struct virtio_gpu_simple_resource *res)
{
virtio_gpu_cleanup_mapping_iov(res->iov, res->iov_cnt);
- g_free(res->iov);
res->iov = NULL;
res->iov_cnt = 0;
}
@@ -699,25 +763,43 @@ static void virtio_gpu_handle_ctrl(VirtIODevice *vdev, VirtQueue *vq)
return;
}
+#ifdef CONFIG_VIRGL
+ if (!g->renderer_inited && g->use_virgl_renderer) {
+ virtio_gpu_virgl_init(g);
+ g->renderer_inited = true;
+ }
+#endif
+
cmd = g_new(struct virtio_gpu_ctrl_command, 1);
while (virtqueue_pop(vq, &cmd->elem)) {
cmd->vq = vq;
cmd->error = 0;
cmd->finished = false;
- g->stats.requests++;
+ if (virtio_gpu_stats_enabled(g->conf)) {
+ g->stats.requests++;
+ }
- virtio_gpu_simple_process_cmd(g, cmd);
+ VIRGL(g, virtio_gpu_virgl_process_cmd, virtio_gpu_simple_process_cmd,
+ g, cmd);
if (!cmd->finished) {
QTAILQ_INSERT_TAIL(&g->fenceq, cmd, next);
- g->stats.inflight++;
- if (g->stats.max_inflight < g->stats.inflight) {
- g->stats.max_inflight = g->stats.inflight;
+ g->inflight++;
+ if (virtio_gpu_stats_enabled(g->conf)) {
+ if (g->stats.max_inflight < g->inflight) {
+ g->stats.max_inflight = g->inflight;
+ }
+ fprintf(stderr, "inflight: %3d (+)\r", g->inflight);
}
- fprintf(stderr, "inflight: %3d (+)\r", g->stats.inflight);
cmd = g_new(struct virtio_gpu_ctrl_command, 1);
}
}
g_free(cmd);
+
+#ifdef CONFIG_VIRGL
+ if (g->use_virgl_renderer) {
+ virtio_gpu_virgl_fence_poll(g);
+ }
+#endif
}
static void virtio_gpu_ctrl_bh(void *opaque)
@@ -804,6 +886,7 @@ static void virtio_gpu_device_realize(DeviceState *qdev, Error **errp)
{
VirtIODevice *vdev = VIRTIO_DEVICE(qdev);
VirtIOGPU *g = VIRTIO_GPU(qdev);
+ bool have_virgl;
int i;
g->config_size = sizeof(struct virtio_gpu_config);
@@ -814,8 +897,25 @@ static void virtio_gpu_device_realize(DeviceState *qdev, Error **errp)
g->req_state[0].width = 1024;
g->req_state[0].height = 768;
- g->ctrl_vq = virtio_add_queue(vdev, 64, virtio_gpu_handle_ctrl_cb);
- g->cursor_vq = virtio_add_queue(vdev, 16, virtio_gpu_handle_cursor_cb);
+ g->use_virgl_renderer = false;
+#if !defined(CONFIG_VIRGL) || defined(HOST_WORDS_BIGENDIAN)
+ have_virgl = false;
+#else
+ have_virgl = display_opengl;
+#endif
+ if (!have_virgl) {
+ g->conf.flags &= ~(1 << VIRTIO_GPU_FLAG_VIRGL_ENABLED);
+ }
+
+ if (virtio_gpu_virgl_enabled(g->conf)) {
+ /* use larger control queue in 3d mode */
+ g->ctrl_vq = virtio_add_queue(vdev, 256, virtio_gpu_handle_ctrl_cb);
+ g->cursor_vq = virtio_add_queue(vdev, 16, virtio_gpu_handle_cursor_cb);
+ g->virtio_config.num_capsets = 1;
+ } else {
+ g->ctrl_vq = virtio_add_queue(vdev, 64, virtio_gpu_handle_ctrl_cb);
+ g->cursor_vq = virtio_add_queue(vdev, 16, virtio_gpu_handle_cursor_cb);
+ }
g->ctrl_bh = qemu_bh_new(virtio_gpu_ctrl_bh, g);
g->cursor_bh = qemu_bh_new(virtio_gpu_cursor_bh, g);
@@ -869,10 +969,23 @@ static void virtio_gpu_reset(VirtIODevice *vdev)
g->scanout[i].ds = NULL;
}
g->enabled_output_bitmask = 1;
+
+#ifdef CONFIG_VIRGL
+ if (g->use_virgl_renderer) {
+ virtio_gpu_virgl_reset(g);
+ g->use_virgl_renderer = 0;
+ }
+#endif
}
static Property virtio_gpu_properties[] = {
DEFINE_PROP_UINT32("max_outputs", VirtIOGPU, conf.max_outputs, 1),
+#ifdef CONFIG_VIRGL
+ DEFINE_PROP_BIT("virgl", VirtIOGPU, conf.flags,
+ VIRTIO_GPU_FLAG_VIRGL_ENABLED, true),
+ DEFINE_PROP_BIT("stats", VirtIOGPU, conf.flags,
+ VIRTIO_GPU_FLAG_STATS_ENABLED, false),
+#endif
DEFINE_PROP_END_OF_LIST(),
};
@@ -885,6 +998,7 @@ static void virtio_gpu_class_init(ObjectClass *klass, void *data)
vdc->get_config = virtio_gpu_get_config;
vdc->set_config = virtio_gpu_set_config;
vdc->get_features = virtio_gpu_get_features;
+ vdc->set_features = virtio_gpu_set_features;
vdc->reset = virtio_gpu_reset;
@@ -917,3 +1031,14 @@ QEMU_BUILD_BUG_ON(sizeof(struct virtio_gpu_mem_entry) != 16);
QEMU_BUILD_BUG_ON(sizeof(struct virtio_gpu_resource_attach_backing) != 32);
QEMU_BUILD_BUG_ON(sizeof(struct virtio_gpu_resource_detach_backing) != 32);
QEMU_BUILD_BUG_ON(sizeof(struct virtio_gpu_resp_display_info) != 408);
+
+QEMU_BUILD_BUG_ON(sizeof(struct virtio_gpu_transfer_host_3d) != 72);
+QEMU_BUILD_BUG_ON(sizeof(struct virtio_gpu_resource_create_3d) != 72);
+QEMU_BUILD_BUG_ON(sizeof(struct virtio_gpu_ctx_create) != 96);
+QEMU_BUILD_BUG_ON(sizeof(struct virtio_gpu_ctx_destroy) != 24);
+QEMU_BUILD_BUG_ON(sizeof(struct virtio_gpu_ctx_resource) != 32);
+QEMU_BUILD_BUG_ON(sizeof(struct virtio_gpu_cmd_submit) != 32);
+QEMU_BUILD_BUG_ON(sizeof(struct virtio_gpu_get_capset_info) != 32);
+QEMU_BUILD_BUG_ON(sizeof(struct virtio_gpu_resp_capset_info) != 40);
+QEMU_BUILD_BUG_ON(sizeof(struct virtio_gpu_get_capset) != 32);
+QEMU_BUILD_BUG_ON(sizeof(struct virtio_gpu_resp_capset) != 24);
diff --git a/include/hw/virtio/virtio-gpu.h b/include/hw/virtio/virtio-gpu.h
index 889676147a..9b279d7023 100644
--- a/include/hw/virtio/virtio-gpu.h
+++ b/include/hw/virtio/virtio-gpu.h
@@ -56,8 +56,19 @@ struct virtio_gpu_requested_state {
int x, y;
};
+enum virtio_gpu_conf_flags {
+ VIRTIO_GPU_FLAG_VIRGL_ENABLED = 1,
+ VIRTIO_GPU_FLAG_STATS_ENABLED,
+};
+
+#define virtio_gpu_virgl_enabled(_cfg) \
+ (_cfg.flags & (1 << VIRTIO_GPU_FLAG_VIRGL_ENABLED))
+#define virtio_gpu_stats_enabled(_cfg) \
+ (_cfg.flags & (1 << VIRTIO_GPU_FLAG_STATS_ENABLED))
+
struct virtio_gpu_conf {
uint32_t max_outputs;
+ uint32_t flags;
};
struct virtio_gpu_ctrl_command {
@@ -92,11 +103,13 @@ typedef struct VirtIOGPU {
int enabled_output_bitmask;
struct virtio_gpu_config virtio_config;
+ bool use_virgl_renderer;
+ bool renderer_inited;
QEMUTimer *fence_poll;
QEMUTimer *print_stats;
+ uint32_t inflight;
struct {
- uint32_t inflight;
uint32_t max_inflight;
uint32_t requests;
uint32_t req_3d;
@@ -139,4 +152,11 @@ int virtio_gpu_create_mapping_iov(struct virtio_gpu_resource_attach_backing *ab,
struct iovec **iov);
void virtio_gpu_cleanup_mapping_iov(struct iovec *iov, uint32_t count);
+/* virtio-gpu-3d.c */
+void virtio_gpu_virgl_process_cmd(VirtIOGPU *g,
+ struct virtio_gpu_ctrl_command *cmd);
+void virtio_gpu_virgl_fence_poll(VirtIOGPU *g);
+void virtio_gpu_virgl_reset(VirtIOGPU *g);
+int virtio_gpu_virgl_init(VirtIOGPU *g);
+
#endif
diff --git a/include/standard-headers/linux/virtio_gpu.h b/include/standard-headers/linux/virtio_gpu.h
index 72ef815f51..76e5e52929 100644
--- a/include/standard-headers/linux/virtio_gpu.h
+++ b/include/standard-headers/linux/virtio_gpu.h
@@ -40,6 +40,8 @@
#include "standard-headers/linux/types.h"
+#define VIRTIO_GPU_FEATURE_VIRGL 0
+
enum virtio_gpu_ctrl_type {
VIRTIO_GPU_UNDEFINED = 0,
@@ -52,6 +54,18 @@ enum virtio_gpu_ctrl_type {
VIRTIO_GPU_CMD_TRANSFER_TO_HOST_2D,
VIRTIO_GPU_CMD_RESOURCE_ATTACH_BACKING,
VIRTIO_GPU_CMD_RESOURCE_DETACH_BACKING,
+ VIRTIO_GPU_CMD_GET_CAPSET_INFO,
+ VIRTIO_GPU_CMD_GET_CAPSET,
+
+ /* 3d commands */
+ VIRTIO_GPU_CMD_CTX_CREATE = 0x0200,
+ VIRTIO_GPU_CMD_CTX_DESTROY,
+ VIRTIO_GPU_CMD_CTX_ATTACH_RESOURCE,
+ VIRTIO_GPU_CMD_CTX_DETACH_RESOURCE,
+ VIRTIO_GPU_CMD_RESOURCE_CREATE_3D,
+ VIRTIO_GPU_CMD_TRANSFER_TO_HOST_3D,
+ VIRTIO_GPU_CMD_TRANSFER_FROM_HOST_3D,
+ VIRTIO_GPU_CMD_SUBMIT_3D,
/* cursor commands */
VIRTIO_GPU_CMD_UPDATE_CURSOR = 0x0300,
@@ -60,6 +74,8 @@ enum virtio_gpu_ctrl_type {
/* success responses */
VIRTIO_GPU_RESP_OK_NODATA = 0x1100,
VIRTIO_GPU_RESP_OK_DISPLAY_INFO,
+ VIRTIO_GPU_RESP_OK_CAPSET_INFO,
+ VIRTIO_GPU_RESP_OK_CAPSET,
/* error responses */
VIRTIO_GPU_RESP_ERR_UNSPEC = 0x1200,
@@ -180,13 +196,107 @@ struct virtio_gpu_resp_display_info {
} pmodes[VIRTIO_GPU_MAX_SCANOUTS];
};
+/* data passed in the control vq, 3d related */
+
+struct virtio_gpu_box {
+ uint32_t x, y, z;
+ uint32_t w, h, d;
+};
+
+/* VIRTIO_GPU_CMD_TRANSFER_TO_HOST_3D, VIRTIO_GPU_CMD_TRANSFER_FROM_HOST_3D */
+struct virtio_gpu_transfer_host_3d {
+ struct virtio_gpu_ctrl_hdr hdr;
+ struct virtio_gpu_box box;
+ uint64_t offset;
+ uint32_t resource_id;
+ uint32_t level;
+ uint32_t stride;
+ uint32_t layer_stride;
+};
+
+/* VIRTIO_GPU_CMD_RESOURCE_CREATE_3D */
+#define VIRTIO_GPU_RESOURCE_FLAG_Y_0_TOP (1 << 0)
+struct virtio_gpu_resource_create_3d {
+ struct virtio_gpu_ctrl_hdr hdr;
+ uint32_t resource_id;
+ uint32_t target;
+ uint32_t format;
+ uint32_t bind;
+ uint32_t width;
+ uint32_t height;
+ uint32_t depth;
+ uint32_t array_size;
+ uint32_t last_level;
+ uint32_t nr_samples;
+ uint32_t flags;
+ uint32_t padding;
+};
+
+/* VIRTIO_GPU_CMD_CTX_CREATE */
+struct virtio_gpu_ctx_create {
+ struct virtio_gpu_ctrl_hdr hdr;
+ uint32_t nlen;
+ uint32_t padding;
+ char debug_name[64];
+};
+
+/* VIRTIO_GPU_CMD_CTX_DESTROY */
+struct virtio_gpu_ctx_destroy {
+ struct virtio_gpu_ctrl_hdr hdr;
+};
+
+/* VIRTIO_GPU_CMD_CTX_ATTACH_RESOURCE, VIRTIO_GPU_CMD_CTX_DETACH_RESOURCE */
+struct virtio_gpu_ctx_resource {
+ struct virtio_gpu_ctrl_hdr hdr;
+ uint32_t resource_id;
+ uint32_t padding;
+};
+
+/* VIRTIO_GPU_CMD_SUBMIT_3D */
+struct virtio_gpu_cmd_submit {
+ struct virtio_gpu_ctrl_hdr hdr;
+ uint32_t size;
+ uint32_t padding;
+};
+
+#define VIRTIO_GPU_CAPSET_VIRGL 1
+
+/* VIRTIO_GPU_CMD_GET_CAPSET_INFO */
+struct virtio_gpu_get_capset_info {
+ struct virtio_gpu_ctrl_hdr hdr;
+ uint32_t capset_index;
+ uint32_t padding;
+};
+
+/* VIRTIO_GPU_RESP_OK_CAPSET_INFO */
+struct virtio_gpu_resp_capset_info {
+ struct virtio_gpu_ctrl_hdr hdr;
+ uint32_t capset_id;
+ uint32_t capset_max_version;
+ uint32_t capset_max_size;
+ uint32_t padding;
+};
+
+/* VIRTIO_GPU_CMD_GET_CAPSET */
+struct virtio_gpu_get_capset {
+ struct virtio_gpu_ctrl_hdr hdr;
+ uint32_t capset_id;
+ uint32_t capset_version;
+};
+
+/* VIRTIO_GPU_RESP_OK_CAPSET */
+struct virtio_gpu_resp_capset {
+ struct virtio_gpu_ctrl_hdr hdr;
+ uint8_t capset_data[];
+};
+
#define VIRTIO_GPU_EVENT_DISPLAY (1 << 0)
struct virtio_gpu_config {
uint32_t events_read;
uint32_t events_clear;
uint32_t num_scanouts;
- uint32_t reserved;
+ uint32_t num_capsets;
};
/* simple formats for fbcon/X use */
diff --git a/include/ui/console.h b/include/ui/console.h
index 047a2b4640..d887f911f3 100644
--- a/include/ui/console.h
+++ b/include/ui/console.h
@@ -157,6 +157,14 @@ void cursor_set_mono(QEMUCursor *c,
void cursor_get_mono_image(QEMUCursor *c, int foreground, uint8_t *mask);
void cursor_get_mono_mask(QEMUCursor *c, int transparent, uint8_t *mask);
+typedef void *QEMUGLContext;
+typedef struct QEMUGLParams QEMUGLParams;
+
+struct QEMUGLParams {
+ int major_ver;
+ int minor_ver;
+};
+
typedef struct DisplayChangeListenerOps {
const char *dpy_name;
@@ -183,6 +191,21 @@ typedef struct DisplayChangeListenerOps {
int x, int y, int on);
void (*dpy_cursor_define)(DisplayChangeListener *dcl,
QEMUCursor *cursor);
+
+ QEMUGLContext (*dpy_gl_ctx_create)(DisplayChangeListener *dcl,
+ QEMUGLParams *params);
+ void (*dpy_gl_ctx_destroy)(DisplayChangeListener *dcl,
+ QEMUGLContext ctx);
+ int (*dpy_gl_ctx_make_current)(DisplayChangeListener *dcl,
+ QEMUGLContext ctx);
+ QEMUGLContext (*dpy_gl_ctx_get_current)(DisplayChangeListener *dcl);
+
+ void (*dpy_gl_scanout)(DisplayChangeListener *dcl,
+ uint32_t backing_id, bool backing_y_0_top,
+ uint32_t x, uint32_t y, uint32_t w, uint32_t h);
+ void (*dpy_gl_update)(DisplayChangeListener *dcl,
+ uint32_t x, uint32_t y, uint32_t w, uint32_t h);
+
} DisplayChangeListenerOps;
struct DisplayChangeListener {
@@ -244,6 +267,20 @@ bool dpy_cursor_define_supported(QemuConsole *con);
bool dpy_gfx_check_format(QemuConsole *con,
pixman_format_code_t format);
+void dpy_gl_scanout(QemuConsole *con,
+ uint32_t backing_id, bool backing_y_0_top,
+ uint32_t x, uint32_t y, uint32_t w, uint32_t h);
+void dpy_gl_update(QemuConsole *con,
+ uint32_t x, uint32_t y, uint32_t w, uint32_t h);
+
+QEMUGLContext dpy_gl_ctx_create(QemuConsole *con,
+ QEMUGLParams *params);
+void dpy_gl_ctx_destroy(QemuConsole *con, QEMUGLContext ctx);
+int dpy_gl_ctx_make_current(QemuConsole *con, QEMUGLContext ctx);
+QEMUGLContext dpy_gl_ctx_get_current(QemuConsole *con);
+
+bool console_has_gl(QemuConsole *con);
+
static inline int surface_stride(DisplaySurface *s)
{
return pixman_image_get_stride(s->image);
diff --git a/include/ui/egl-context.h b/include/ui/egl-context.h
new file mode 100644
index 0000000000..f004ce11a7
--- /dev/null
+++ b/include/ui/egl-context.h
@@ -0,0 +1,14 @@
+#ifndef EGL_CONTEXT_H
+#define EGL_CONTEXT_H
+
+#include "ui/console.h"
+#include "ui/egl-helpers.h"
+
+QEMUGLContext qemu_egl_create_context(DisplayChangeListener *dcl,
+ QEMUGLParams *params);
+void qemu_egl_destroy_context(DisplayChangeListener *dcl, QEMUGLContext ctx);
+int qemu_egl_make_context_current(DisplayChangeListener *dcl,
+ QEMUGLContext ctx);
+QEMUGLContext qemu_egl_get_current_context(DisplayChangeListener *dcl);
+
+#endif /* EGL_CONTEXT_H */
diff --git a/include/ui/gtk.h b/include/ui/gtk.h
index 0359333fce..bf289cff4c 100644
--- a/include/ui/gtk.h
+++ b/include/ui/gtk.h
@@ -20,6 +20,7 @@
#if defined(CONFIG_OPENGL)
#include "ui/egl-helpers.h"
+#include "ui/egl-context.h"
#endif
/* Compatibility define to let us build on both Gtk2 and Gtk3 */
@@ -46,6 +47,11 @@ typedef struct VirtualGfxConsole {
EGLContext ectx;
EGLSurface esurface;
int glupdates;
+ int x, y, w, h;
+ GLuint tex_id;
+ GLuint fbo_id;
+ bool y0_top;
+ bool scanout_mode;
#endif
} VirtualGfxConsole;
@@ -90,6 +96,39 @@ void gd_egl_update(DisplayChangeListener *dcl,
void gd_egl_refresh(DisplayChangeListener *dcl);
void gd_egl_switch(DisplayChangeListener *dcl,
DisplaySurface *surface);
+QEMUGLContext gd_egl_create_context(DisplayChangeListener *dcl,
+ QEMUGLParams *params);
+void gd_egl_scanout(DisplayChangeListener *dcl,
+ uint32_t backing_id, bool backing_y_0_top,
+ uint32_t x, uint32_t y,
+ uint32_t w, uint32_t h);
+void gd_egl_scanout_flush(DisplayChangeListener *dcl,
+ uint32_t x, uint32_t y, uint32_t w, uint32_t h);
void gtk_egl_init(void);
+int gd_egl_make_current(DisplayChangeListener *dcl,
+ QEMUGLContext ctx);
+
+/* ui/gtk-gl-area.c */
+void gd_gl_area_init(VirtualConsole *vc);
+void gd_gl_area_draw(VirtualConsole *vc);
+void gd_gl_area_update(DisplayChangeListener *dcl,
+ int x, int y, int w, int h);
+void gd_gl_area_refresh(DisplayChangeListener *dcl);
+void gd_gl_area_switch(DisplayChangeListener *dcl,
+ DisplaySurface *surface);
+QEMUGLContext gd_gl_area_create_context(DisplayChangeListener *dcl,
+ QEMUGLParams *params);
+void gd_gl_area_destroy_context(DisplayChangeListener *dcl,
+ QEMUGLContext ctx);
+void gd_gl_area_scanout(DisplayChangeListener *dcl,
+ uint32_t backing_id, bool backing_y_0_top,
+ uint32_t x, uint32_t y,
+ uint32_t w, uint32_t h);
+void gd_gl_area_scanout_flush(DisplayChangeListener *dcl,
+ uint32_t x, uint32_t y, uint32_t w, uint32_t h);
+void gtk_gl_area_init(void);
+QEMUGLContext gd_gl_area_get_current_context(DisplayChangeListener *dcl);
+int gd_gl_area_make_current(DisplayChangeListener *dcl,
+ QEMUGLContext ctx);
#endif /* UI_GTK_H */
diff --git a/include/ui/shader.h b/include/ui/shader.h
index 8509596ac0..f7d86188bf 100644
--- a/include/ui/shader.h
+++ b/include/ui/shader.h
@@ -3,7 +3,9 @@
#include <epoxy/gl.h>
-void qemu_gl_run_texture_blit(GLint texture_blit_prog);
+GLuint qemu_gl_init_texture_blit(GLint texture_blit_prog);
+void qemu_gl_run_texture_blit(GLint texture_blit_prog,
+ GLint texture_blit_vao);
GLuint qemu_gl_create_compile_shader(GLenum type, const GLchar *src);
GLuint qemu_gl_create_link_program(GLuint vert, GLuint frag);
diff --git a/trace-events b/trace-events
index b813ae4c77..a0ddc6b14d 100644
--- a/trace-events
+++ b/trace-events
@@ -1178,6 +1178,7 @@ vmware_scratch_write(uint32_t index, uint32_t value) "index %d, value 0x%x"
vmware_setmode(uint32_t w, uint32_t h, uint32_t bpp) "%dx%d @ %d bpp"
# hw/display/virtio-gpu.c
+virtio_gpu_features(bool virgl) "virgl %d"
virtio_gpu_cmd_get_display_info(void) ""
virtio_gpu_cmd_get_caps(void) ""
virtio_gpu_cmd_set_scanout(uint32_t id, uint32_t res, uint32_t w, uint32_t h, uint32_t x, uint32_t y) "id %d, res 0x%x, w %d, h %d, x %d, y %d"
@@ -1187,7 +1188,15 @@ virtio_gpu_cmd_res_unref(uint32_t res) "res 0x%x"
virtio_gpu_cmd_res_back_attach(uint32_t res) "res 0x%x"
virtio_gpu_cmd_res_back_detach(uint32_t res) "res 0x%x"
virtio_gpu_cmd_res_xfer_toh_2d(uint32_t res) "res 0x%x"
+virtio_gpu_cmd_res_xfer_toh_3d(uint32_t res) "res 0x%x"
+virtio_gpu_cmd_res_xfer_fromh_3d(uint32_t res) "res 0x%x"
virtio_gpu_cmd_res_flush(uint32_t res, uint32_t w, uint32_t h, uint32_t x, uint32_t y) "res 0x%x, w %d, h %d, x %d, y %d"
+virtio_gpu_cmd_ctx_create(uint32_t ctx, const char *name) "ctx 0x%x, name %s"
+virtio_gpu_cmd_ctx_destroy(uint32_t ctx) "ctx 0x%x"
+virtio_gpu_cmd_ctx_res_attach(uint32_t ctx, uint32_t res) "ctx 0x%x, res 0x%x"
+virtio_gpu_cmd_ctx_res_detach(uint32_t ctx, uint32_t res) "ctx 0x%x, res 0x%x"
+virtio_gpu_cmd_ctx_submit(uint32_t ctx, uint32_t size) "ctx 0x%x, size %d"
+virtio_gpu_update_cursor(uint32_t scanout, uint32_t x, uint32_t y, const char *type, uint32_t res) "scanout %d, x %d, y %d, %s, res 0x%x"
virtio_gpu_fence_ctrl(uint64_t fence, uint32_t type) "fence 0x%" PRIx64 ", type 0x%x"
virtio_gpu_fence_resp(uint64_t fence) "fence 0x%" PRIx64
diff --git a/ui/Makefile.objs b/ui/Makefile.objs
index 0034fbb49f..728393c5ea 100644
--- a/ui/Makefile.objs
+++ b/ui/Makefile.objs
@@ -31,11 +31,17 @@ ifeq ($(CONFIG_OPENGL),y)
common-obj-y += shader.o
common-obj-y += console-gl.o
common-obj-y += egl-helpers.o
+common-obj-y += egl-context.o
+ifeq ($(CONFIG_GTK_GL),y)
+common-obj-$(CONFIG_GTK) += gtk-gl-area.o
+else
common-obj-$(CONFIG_GTK) += gtk-egl.o
endif
+endif
gtk.o-cflags := $(GTK_CFLAGS) $(VTE_CFLAGS)
gtk-egl.o-cflags := $(GTK_CFLAGS) $(VTE_CFLAGS) $(OPENGL_CFLAGS)
+gtk-gl-area.o-cflags := $(GTK_CFLAGS) $(VTE_CFLAGS) $(OPENGL_CFLAGS)
shader.o-cflags += $(OPENGL_CFLAGS)
console-gl.o-cflags += $(OPENGL_CFLAGS)
egl-helpers.o-cflags += $(OPENGL_CFLAGS)
diff --git a/ui/console-gl.c b/ui/console-gl.c
index cb45cf8a29..baf397b300 100644
--- a/ui/console-gl.c
+++ b/ui/console-gl.c
@@ -33,6 +33,7 @@
struct ConsoleGLState {
GLint texture_blit_prog;
+ GLint texture_blit_vao;
};
/* ---------------------------------------------------------------------- */
@@ -47,6 +48,9 @@ ConsoleGLState *console_gl_init_context(void)
exit(1);
}
+ gls->texture_blit_vao =
+ qemu_gl_init_texture_blit(gls->texture_blit_prog);
+
return gls;
}
@@ -131,7 +135,8 @@ void surface_gl_render_texture(ConsoleGLState *gls,
glClearColor(0.1f, 0.1f, 0.1f, 0.0f);
glClear(GL_COLOR_BUFFER_BIT);
- qemu_gl_run_texture_blit(gls->texture_blit_prog);
+ qemu_gl_run_texture_blit(gls->texture_blit_prog,
+ gls->texture_blit_vao);
}
void surface_gl_destroy_texture(ConsoleGLState *gls,
diff --git a/ui/console.c b/ui/console.c
index 75fc492f73..31f0d35987 100644
--- a/ui/console.c
+++ b/ui/console.c
@@ -121,6 +121,7 @@ struct QemuConsole {
DisplayState *ds;
DisplaySurface *surface;
int dcls;
+ DisplayChangeListener *gl;
/* Graphic console state. */
Object *device;
@@ -1332,6 +1333,11 @@ void qemu_free_displaysurface(DisplaySurface *surface)
g_free(surface);
}
+bool console_has_gl(QemuConsole *con)
+{
+ return con->gl != NULL;
+}
+
void register_displaychangelistener(DisplayChangeListener *dcl)
{
static const char nodev[] =
@@ -1339,6 +1345,17 @@ void register_displaychangelistener(DisplayChangeListener *dcl)
static DisplaySurface *dummy;
QemuConsole *con;
+ if (dcl->ops->dpy_gl_ctx_create) {
+ /* display has opengl support */
+ assert(dcl->con);
+ if (dcl->con->gl) {
+ fprintf(stderr, "can't register two opengl displays (%s, %s)\n",
+ dcl->ops->dpy_name, dcl->con->gl->ops->dpy_name);
+ exit(1);
+ }
+ dcl->con->gl = dcl;
+ }
+
trace_displaychangelistener_register(dcl, dcl->ops->dpy_name);
dcl->ds = get_alloc_displaystate();
QLIST_INSERT_HEAD(&dcl->ds->listeners, dcl, next);
@@ -1417,9 +1434,13 @@ void dpy_gfx_update(QemuConsole *con, int x, int y, int w, int h)
{
DisplayState *s = con->ds;
DisplayChangeListener *dcl;
- int width = surface_width(con->surface);
- int height = surface_height(con->surface);
+ int width = w;
+ int height = h;
+ if (con->surface) {
+ width = surface_width(con->surface);
+ height = surface_height(con->surface);
+ }
x = MAX(x, 0);
y = MAX(y, 0);
x = MIN(x, width);
@@ -1619,6 +1640,48 @@ bool dpy_cursor_define_supported(QemuConsole *con)
return false;
}
+QEMUGLContext dpy_gl_ctx_create(QemuConsole *con,
+ struct QEMUGLParams *qparams)
+{
+ assert(con->gl);
+ return con->gl->ops->dpy_gl_ctx_create(con->gl, qparams);
+}
+
+void dpy_gl_ctx_destroy(QemuConsole *con, QEMUGLContext ctx)
+{
+ assert(con->gl);
+ con->gl->ops->dpy_gl_ctx_destroy(con->gl, ctx);
+}
+
+int dpy_gl_ctx_make_current(QemuConsole *con, QEMUGLContext ctx)
+{
+ assert(con->gl);
+ return con->gl->ops->dpy_gl_ctx_make_current(con->gl, ctx);
+}
+
+QEMUGLContext dpy_gl_ctx_get_current(QemuConsole *con)
+{
+ assert(con->gl);
+ return con->gl->ops->dpy_gl_ctx_get_current(con->gl);
+}
+
+void dpy_gl_scanout(QemuConsole *con,
+ uint32_t backing_id, bool backing_y_0_top,
+ uint32_t x, uint32_t y, uint32_t width, uint32_t height)
+{
+ assert(con->gl);
+ con->gl->ops->dpy_gl_scanout(con->gl, backing_id,
+ backing_y_0_top,
+ x, y, width, height);
+}
+
+void dpy_gl_update(QemuConsole *con,
+ uint32_t x, uint32_t y, uint32_t w, uint32_t h)
+{
+ assert(con->gl);
+ con->gl->ops->dpy_gl_update(con->gl, x, y, w, h);
+}
+
/***********************************************************/
/* register display */
diff --git a/ui/egl-context.c b/ui/egl-context.c
new file mode 100644
index 0000000000..40102e392e
--- /dev/null
+++ b/ui/egl-context.c
@@ -0,0 +1,34 @@
+#include "qemu-common.h"
+#include "ui/egl-context.h"
+
+QEMUGLContext qemu_egl_create_context(DisplayChangeListener *dcl,
+ QEMUGLParams *params)
+{
+ EGLContext ctx;
+ EGLint ctx_att[] = {
+ EGL_CONTEXT_CLIENT_VERSION, params->major_ver,
+ EGL_CONTEXT_MINOR_VERSION_KHR, params->minor_ver,
+ EGL_NONE
+ };
+
+ ctx = eglCreateContext(qemu_egl_display, qemu_egl_config,
+ eglGetCurrentContext(), ctx_att);
+ return ctx;
+}
+
+void qemu_egl_destroy_context(DisplayChangeListener *dcl, QEMUGLContext ctx)
+{
+ eglDestroyContext(qemu_egl_display, ctx);
+}
+
+int qemu_egl_make_context_current(DisplayChangeListener *dcl,
+ QEMUGLContext ctx)
+{
+ return eglMakeCurrent(qemu_egl_display,
+ EGL_NO_SURFACE, EGL_NO_SURFACE, ctx);
+}
+
+QEMUGLContext qemu_egl_get_current_context(DisplayChangeListener *dcl)
+{
+ return eglGetCurrentContext();
+}
diff --git a/ui/gtk-egl.c b/ui/gtk-egl.c
index 15b41f2bab..500c42c9fa 100644
--- a/ui/gtk-egl.c
+++ b/ui/gtk-egl.c
@@ -21,6 +21,29 @@
#include "sysemu/sysemu.h"
+static void gtk_egl_set_scanout_mode(VirtualConsole *vc, bool scanout)
+{
+ if (vc->gfx.scanout_mode == scanout) {
+ return;
+ }
+
+ vc->gfx.scanout_mode = scanout;
+ if (!vc->gfx.scanout_mode) {
+ if (vc->gfx.fbo_id) {
+ glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT,
+ GL_COLOR_ATTACHMENT0_EXT,
+ GL_TEXTURE_2D, 0, 0);
+ glBindFramebuffer(GL_FRAMEBUFFER_EXT, 0);
+ glDeleteFramebuffers(1, &vc->gfx.fbo_id);
+ vc->gfx.fbo_id = 0;
+ }
+ if (vc->gfx.surface) {
+ surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
+ surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
+ }
+ }
+}
+
/** DisplayState Callbacks (opengl version) **/
void gd_egl_init(VirtualConsole *vc)
@@ -50,19 +73,26 @@ void gd_egl_draw(VirtualConsole *vc)
GdkWindow *window;
int ww, wh;
- if (!vc->gfx.gls || !vc->gfx.ds) {
+ if (!vc->gfx.gls) {
return;
}
- eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
- vc->gfx.esurface, vc->gfx.ectx);
+ if (vc->gfx.scanout_mode) {
+ gd_egl_scanout_flush(&vc->gfx.dcl, 0, 0, vc->gfx.w, vc->gfx.h);
+ } else {
+ if (!vc->gfx.ds) {
+ return;
+ }
+ eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
+ vc->gfx.esurface, vc->gfx.ectx);
- window = gtk_widget_get_window(vc->gfx.drawing_area);
- gdk_drawable_get_size(window, &ww, &wh);
- surface_gl_setup_viewport(vc->gfx.gls, vc->gfx.ds, ww, wh);
- surface_gl_render_texture(vc->gfx.gls, vc->gfx.ds);
+ window = gtk_widget_get_window(vc->gfx.drawing_area);
+ gdk_drawable_get_size(window, &ww, &wh);
+ surface_gl_setup_viewport(vc->gfx.gls, vc->gfx.ds, ww, wh);
+ surface_gl_render_texture(vc->gfx.gls, vc->gfx.ds);
- eglSwapBuffers(qemu_egl_display, vc->gfx.esurface);
+ eglSwapBuffers(qemu_egl_display, vc->gfx.esurface);
+ }
}
void gd_egl_update(DisplayChangeListener *dcl,
@@ -99,6 +129,7 @@ void gd_egl_refresh(DisplayChangeListener *dcl)
if (vc->gfx.glupdates) {
vc->gfx.glupdates = 0;
+ gtk_egl_set_scanout_mode(vc, false);
gd_egl_draw(vc);
}
}
@@ -128,6 +159,81 @@ void gd_egl_switch(DisplayChangeListener *dcl,
}
}
+QEMUGLContext gd_egl_create_context(DisplayChangeListener *dcl,
+ QEMUGLParams *params)
+{
+ VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
+
+ eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
+ vc->gfx.esurface, vc->gfx.ectx);
+ return qemu_egl_create_context(dcl, params);
+}
+
+void gd_egl_scanout(DisplayChangeListener *dcl,
+ uint32_t backing_id, bool backing_y_0_top,
+ uint32_t x, uint32_t y,
+ uint32_t w, uint32_t h)
+{
+ VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
+
+ vc->gfx.x = x;
+ vc->gfx.y = y;
+ vc->gfx.w = w;
+ vc->gfx.h = h;
+ vc->gfx.tex_id = backing_id;
+ vc->gfx.y0_top = backing_y_0_top;
+
+ eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
+ vc->gfx.esurface, vc->gfx.ectx);
+
+ if (vc->gfx.tex_id == 0 || vc->gfx.w == 0 || vc->gfx.h == 0) {
+ gtk_egl_set_scanout_mode(vc, false);
+ return;
+ }
+
+ gtk_egl_set_scanout_mode(vc, true);
+ if (!vc->gfx.fbo_id) {
+ glGenFramebuffers(1, &vc->gfx.fbo_id);
+ }
+
+ glBindFramebuffer(GL_FRAMEBUFFER_EXT, vc->gfx.fbo_id);
+ glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
+ GL_TEXTURE_2D, vc->gfx.tex_id, 0);
+}
+
+void gd_egl_scanout_flush(DisplayChangeListener *dcl,
+ uint32_t x, uint32_t y, uint32_t w, uint32_t h)
+{
+ VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
+ GdkWindow *window;
+ int ww, wh, y1, y2;
+
+ if (!vc->gfx.scanout_mode) {
+ return;
+ }
+ if (!vc->gfx.fbo_id) {
+ return;
+ }
+
+ eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
+ vc->gfx.esurface, vc->gfx.ectx);
+
+ glBindFramebuffer(GL_READ_FRAMEBUFFER, vc->gfx.fbo_id);
+ glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
+
+ window = gtk_widget_get_window(vc->gfx.drawing_area);
+ gdk_drawable_get_size(window, &ww, &wh);
+ glViewport(0, 0, ww, wh);
+ y1 = vc->gfx.y0_top ? 0 : vc->gfx.h;
+ y2 = vc->gfx.y0_top ? vc->gfx.h : 0;
+ glBlitFramebuffer(0, y1, vc->gfx.w, y2,
+ 0, 0, ww, wh,
+ GL_COLOR_BUFFER_BIT, GL_NEAREST);
+ glBindFramebuffer(GL_FRAMEBUFFER_EXT, vc->gfx.fbo_id);
+
+ eglSwapBuffers(qemu_egl_display, vc->gfx.esurface);
+}
+
void gtk_egl_init(void)
{
GdkDisplay *gdk_display = gdk_display_get_default();
@@ -139,3 +245,12 @@ void gtk_egl_init(void)
display_opengl = 1;
}
+
+int gd_egl_make_current(DisplayChangeListener *dcl,
+ QEMUGLContext ctx)
+{
+ VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
+
+ return eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
+ vc->gfx.esurface, ctx);
+}
diff --git a/ui/gtk-gl-area.c b/ui/gtk-gl-area.c
new file mode 100644
index 0000000000..dec3edb296
--- /dev/null
+++ b/ui/gtk-gl-area.c
@@ -0,0 +1,223 @@
+/*
+ * GTK UI -- glarea opengl code.
+ *
+ * Requires 3.16+ (GtkGLArea widget).
+ *
+ * This work is licensed under the terms of the GNU GPL, version 2 or later.
+ * See the COPYING file in the top-level directory.
+ */
+
+#include "qemu-common.h"
+
+#include "trace.h"
+
+#include "ui/console.h"
+#include "ui/gtk.h"
+#include "ui/egl-helpers.h"
+
+#include "sysemu/sysemu.h"
+
+static void gtk_gl_area_set_scanout_mode(VirtualConsole *vc, bool scanout)
+{
+ if (vc->gfx.scanout_mode == scanout) {
+ return;
+ }
+
+ vc->gfx.scanout_mode = scanout;
+ if (!vc->gfx.scanout_mode) {
+ if (vc->gfx.fbo_id) {
+ glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT,
+ GL_COLOR_ATTACHMENT0_EXT,
+ GL_TEXTURE_2D, 0, 0);
+ glBindFramebuffer(GL_FRAMEBUFFER_EXT, 0);
+ glDeleteFramebuffers(1, &vc->gfx.fbo_id);
+ vc->gfx.fbo_id = 0;
+ }
+ if (vc->gfx.surface) {
+ surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
+ surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
+ }
+ }
+}
+
+/** DisplayState Callbacks (opengl version) **/
+
+void gd_gl_area_draw(VirtualConsole *vc)
+{
+ int ww, wh, y1, y2;
+
+ if (!vc->gfx.gls) {
+ return;
+ }
+
+ gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
+ ww = gtk_widget_get_allocated_width(vc->gfx.drawing_area);
+ wh = gtk_widget_get_allocated_height(vc->gfx.drawing_area);
+
+ if (vc->gfx.scanout_mode) {
+ if (!vc->gfx.fbo_id) {
+ return;
+ }
+
+ glBindFramebuffer(GL_READ_FRAMEBUFFER, vc->gfx.fbo_id);
+ /* GtkGLArea sets GL_DRAW_FRAMEBUFFER for us */
+
+ glViewport(0, 0, ww, wh);
+ y1 = vc->gfx.y0_top ? 0 : vc->gfx.h;
+ y2 = vc->gfx.y0_top ? vc->gfx.h : 0;
+ glBlitFramebuffer(0, y1, vc->gfx.w, y2,
+ 0, 0, ww, wh,
+ GL_COLOR_BUFFER_BIT, GL_NEAREST);
+ } else {
+ if (!vc->gfx.ds) {
+ return;
+ }
+ gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
+
+ surface_gl_setup_viewport(vc->gfx.gls, vc->gfx.ds, ww, wh);
+ surface_gl_render_texture(vc->gfx.gls, vc->gfx.ds);
+ }
+}
+
+void gd_gl_area_update(DisplayChangeListener *dcl,
+ int x, int y, int w, int h)
+{
+ VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
+
+ if (!vc->gfx.gls || !vc->gfx.ds) {
+ return;
+ }
+
+ gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
+ surface_gl_update_texture(vc->gfx.gls, vc->gfx.ds, x, y, w, h);
+ vc->gfx.glupdates++;
+}
+
+void gd_gl_area_refresh(DisplayChangeListener *dcl)
+{
+ VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
+
+ if (!vc->gfx.gls) {
+ if (!gtk_widget_get_realized(vc->gfx.drawing_area)) {
+ return;
+ }
+ gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
+ vc->gfx.gls = console_gl_init_context();
+ if (vc->gfx.ds) {
+ surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
+ }
+ }
+
+ graphic_hw_update(dcl->con);
+
+ if (vc->gfx.glupdates) {
+ vc->gfx.glupdates = 0;
+ gtk_gl_area_set_scanout_mode(vc, false);
+ gtk_gl_area_queue_render(GTK_GL_AREA(vc->gfx.drawing_area));
+ }
+}
+
+void gd_gl_area_switch(DisplayChangeListener *dcl,
+ DisplaySurface *surface)
+{
+ VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
+ bool resized = true;
+
+ trace_gd_switch(vc->label, surface_width(surface), surface_height(surface));
+
+ if (vc->gfx.ds &&
+ surface_width(vc->gfx.ds) == surface_width(surface) &&
+ surface_height(vc->gfx.ds) == surface_height(surface)) {
+ resized = false;
+ }
+
+ if (vc->gfx.gls) {
+ gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
+ surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
+ surface_gl_create_texture(vc->gfx.gls, surface);
+ }
+ vc->gfx.ds = surface;
+
+ if (resized) {
+ gd_update_windowsize(vc);
+ }
+}
+
+QEMUGLContext gd_gl_area_create_context(DisplayChangeListener *dcl,
+ QEMUGLParams *params)
+{
+ VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
+ GdkWindow *window;
+ GdkGLContext *ctx;
+ GError *err = NULL;
+
+ gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
+ window = gtk_widget_get_window(vc->gfx.drawing_area);
+ ctx = gdk_window_create_gl_context(window, &err);
+ gdk_gl_context_set_required_version(ctx,
+ params->major_ver,
+ params->minor_ver);
+ gdk_gl_context_realize(ctx, &err);
+ return ctx;
+}
+
+void gd_gl_area_destroy_context(DisplayChangeListener *dcl, QEMUGLContext ctx)
+{
+ /* FIXME */
+}
+
+void gd_gl_area_scanout(DisplayChangeListener *dcl,
+ uint32_t backing_id, bool backing_y_0_top,
+ uint32_t x, uint32_t y,
+ uint32_t w, uint32_t h)
+{
+ VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
+
+ vc->gfx.x = x;
+ vc->gfx.y = y;
+ vc->gfx.w = w;
+ vc->gfx.h = h;
+ vc->gfx.tex_id = backing_id;
+ vc->gfx.y0_top = backing_y_0_top;
+
+ gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
+
+ if (vc->gfx.tex_id == 0 || vc->gfx.w == 0 || vc->gfx.h == 0) {
+ gtk_gl_area_set_scanout_mode(vc, false);
+ return;
+ }
+
+ gtk_gl_area_set_scanout_mode(vc, true);
+ if (!vc->gfx.fbo_id) {
+ glGenFramebuffers(1, &vc->gfx.fbo_id);
+ }
+
+ glBindFramebuffer(GL_FRAMEBUFFER_EXT, vc->gfx.fbo_id);
+ glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
+ GL_TEXTURE_2D, vc->gfx.tex_id, 0);
+}
+
+void gd_gl_area_scanout_flush(DisplayChangeListener *dcl,
+ uint32_t x, uint32_t y, uint32_t w, uint32_t h)
+{
+ VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
+
+ gtk_gl_area_queue_render(GTK_GL_AREA(vc->gfx.drawing_area));
+}
+
+void gtk_gl_area_init(void)
+{
+ display_opengl = 1;
+}
+
+QEMUGLContext gd_gl_area_get_current_context(DisplayChangeListener *dcl)
+{
+ return gdk_gl_context_get_current();
+}
+
+int gd_gl_area_make_current(DisplayChangeListener *dcl,
+ QEMUGLContext ctx)
+{
+ gdk_gl_context_make_current(ctx);
+ return 0;
+}
diff --git a/ui/gtk.c b/ui/gtk.c
index 3057cdc3f7..294783885f 100644
--- a/ui/gtk.c
+++ b/ui/gtk.c
@@ -367,6 +367,12 @@ static void gd_update_full_redraw(VirtualConsole *vc)
GtkWidget *area = vc->gfx.drawing_area;
int ww, wh;
gdk_drawable_get_size(gtk_widget_get_window(area), &ww, &wh);
+#if defined(CONFIG_GTK_GL)
+ if (vc->gfx.gls) {
+ gtk_gl_area_queue_render(GTK_GL_AREA(vc->gfx.drawing_area));
+ return;
+ }
+#endif
gtk_widget_queue_draw_area(area, 0, 0, ww, wh);
}
@@ -607,6 +613,27 @@ static const DisplayChangeListenerOps dcl_ops = {
/** DisplayState Callbacks (opengl version) **/
+#if defined(CONFIG_GTK_GL)
+
+static const DisplayChangeListenerOps dcl_gl_area_ops = {
+ .dpy_name = "gtk-egl",
+ .dpy_gfx_update = gd_gl_area_update,
+ .dpy_gfx_switch = gd_gl_area_switch,
+ .dpy_gfx_check_format = console_gl_check_format,
+ .dpy_refresh = gd_gl_area_refresh,
+ .dpy_mouse_set = gd_mouse_set,
+ .dpy_cursor_define = gd_cursor_define,
+
+ .dpy_gl_ctx_create = gd_gl_area_create_context,
+ .dpy_gl_ctx_destroy = gd_gl_area_destroy_context,
+ .dpy_gl_ctx_make_current = gd_gl_area_make_current,
+ .dpy_gl_ctx_get_current = gd_gl_area_get_current_context,
+ .dpy_gl_scanout = gd_gl_area_scanout,
+ .dpy_gl_update = gd_gl_area_scanout_flush,
+};
+
+#else
+
static const DisplayChangeListenerOps dcl_egl_ops = {
.dpy_name = "gtk-egl",
.dpy_gfx_update = gd_egl_update,
@@ -615,9 +642,17 @@ static const DisplayChangeListenerOps dcl_egl_ops = {
.dpy_refresh = gd_egl_refresh,
.dpy_mouse_set = gd_mouse_set,
.dpy_cursor_define = gd_cursor_define,
+
+ .dpy_gl_ctx_create = gd_egl_create_context,
+ .dpy_gl_ctx_destroy = qemu_egl_destroy_context,
+ .dpy_gl_ctx_make_current = gd_egl_make_current,
+ .dpy_gl_ctx_get_current = qemu_egl_get_current_context,
+ .dpy_gl_scanout = gd_egl_scanout,
+ .dpy_gl_update = gd_egl_scanout_flush,
};
-#endif
+#endif /* CONFIG_GTK_GL */
+#endif /* CONFIG_OPENGL */
/** QEMU Events **/
@@ -667,6 +702,39 @@ static gboolean gd_window_close(GtkWidget *widget, GdkEvent *event,
return TRUE;
}
+static void gd_set_ui_info(VirtualConsole *vc, gint width, gint height)
+{
+ QemuUIInfo info;
+
+ memset(&info, 0, sizeof(info));
+ info.width = width;
+ info.height = height;
+ dpy_set_ui_info(vc->gfx.dcl.con, &info);
+}
+
+#if defined(CONFIG_GTK_GL)
+
+static gboolean gd_render_event(GtkGLArea *area, GdkGLContext *context,
+ void *opaque)
+{
+ VirtualConsole *vc = opaque;
+
+ if (vc->gfx.gls) {
+ gd_gl_area_draw(vc);
+ }
+ return TRUE;
+}
+
+static void gd_resize_event(GtkGLArea *area,
+ gint width, gint height, gpointer *opaque)
+{
+ VirtualConsole *vc = (void *)opaque;
+
+ gd_set_ui_info(vc, width, height);
+}
+
+#endif
+
static gboolean gd_draw_event(GtkWidget *widget, cairo_t *cr, void *opaque)
{
VirtualConsole *vc = opaque;
@@ -677,8 +745,13 @@ static gboolean gd_draw_event(GtkWidget *widget, cairo_t *cr, void *opaque)
#if defined(CONFIG_OPENGL)
if (vc->gfx.gls) {
+#if defined(CONFIG_GTK_GL)
+ /* invoke render callback please */
+ return FALSE;
+#else
gd_egl_draw(vc);
return TRUE;
+#endif
}
#endif
@@ -1466,12 +1539,8 @@ static gboolean gd_configure(GtkWidget *widget,
GdkEventConfigure *cfg, gpointer opaque)
{
VirtualConsole *vc = opaque;
- QemuUIInfo info;
- memset(&info, 0, sizeof(info));
- info.width = cfg->width;
- info.height = cfg->height;
- dpy_set_ui_info(vc->gfx.dcl.con, &info);
+ gd_set_ui_info(vc, cfg->width, cfg->height);
return FALSE;
}
@@ -1628,6 +1697,15 @@ static void gd_connect_vc_gfx_signals(VirtualConsole *vc)
#if GTK_CHECK_VERSION(3, 0, 0)
g_signal_connect(vc->gfx.drawing_area, "draw",
G_CALLBACK(gd_draw_event), vc);
+#if defined(CONFIG_GTK_GL)
+ if (display_opengl) {
+ /* wire up GtkGlArea events */
+ g_signal_connect(vc->gfx.drawing_area, "render",
+ G_CALLBACK(gd_render_event), vc);
+ g_signal_connect(vc->gfx.drawing_area, "resize",
+ G_CALLBACK(gd_resize_event), vc);
+ }
+#endif
#else
g_signal_connect(vc->gfx.drawing_area, "expose-event",
G_CALLBACK(gd_expose_event), vc);
@@ -1736,26 +1814,13 @@ static GSList *gd_vc_gfx_init(GtkDisplayState *s, VirtualConsole *vc,
vc->gfx.scale_x = 1.0;
vc->gfx.scale_y = 1.0;
- vc->gfx.drawing_area = gtk_drawing_area_new();
- gtk_widget_add_events(vc->gfx.drawing_area,
- GDK_POINTER_MOTION_MASK |
- GDK_BUTTON_PRESS_MASK |
- GDK_BUTTON_RELEASE_MASK |
- GDK_BUTTON_MOTION_MASK |
- GDK_ENTER_NOTIFY_MASK |
- GDK_LEAVE_NOTIFY_MASK |
- GDK_SCROLL_MASK |
- GDK_KEY_PRESS_MASK);
- gtk_widget_set_can_focus(vc->gfx.drawing_area, TRUE);
-
- vc->type = GD_VC_GFX;
- vc->tab_item = vc->gfx.drawing_area;
- vc->focus = vc->gfx.drawing_area;
- gtk_notebook_append_page(GTK_NOTEBOOK(s->notebook),
- vc->tab_item, gtk_label_new(vc->label));
-
#if defined(CONFIG_OPENGL)
if (display_opengl) {
+#if defined(CONFIG_GTK_GL)
+ vc->gfx.drawing_area = gtk_gl_area_new();
+ vc->gfx.dcl.ops = &dcl_gl_area_ops;
+#else
+ vc->gfx.drawing_area = gtk_drawing_area_new();
/*
* gtk_widget_set_double_buffered() was deprecated in 3.14.
* It is required for opengl rendering on X11 though. A
@@ -1771,12 +1836,32 @@ static GSList *gd_vc_gfx_init(GtkDisplayState *s, VirtualConsole *vc,
#pragma GCC diagnostic pop
#endif
vc->gfx.dcl.ops = &dcl_egl_ops;
+#endif /* CONFIG_GTK_GL */
} else
#endif
{
+ vc->gfx.drawing_area = gtk_drawing_area_new();
vc->gfx.dcl.ops = &dcl_ops;
}
+
+ gtk_widget_add_events(vc->gfx.drawing_area,
+ GDK_POINTER_MOTION_MASK |
+ GDK_BUTTON_PRESS_MASK |
+ GDK_BUTTON_RELEASE_MASK |
+ GDK_BUTTON_MOTION_MASK |
+ GDK_ENTER_NOTIFY_MASK |
+ GDK_LEAVE_NOTIFY_MASK |
+ GDK_SCROLL_MASK |
+ GDK_KEY_PRESS_MASK);
+ gtk_widget_set_can_focus(vc->gfx.drawing_area, TRUE);
+
+ vc->type = GD_VC_GFX;
+ vc->tab_item = vc->gfx.drawing_area;
+ vc->focus = vc->gfx.drawing_area;
+ gtk_notebook_append_page(GTK_NOTEBOOK(s->notebook),
+ vc->tab_item, gtk_label_new(vc->label));
+
vc->gfx.dcl.con = con;
register_displaychangelistener(&vc->gfx.dcl);
@@ -2059,8 +2144,12 @@ void early_gtk_display_init(int opengl)
break;
case 1: /* on */
#if defined(CONFIG_OPENGL)
+#if defined(CONFIG_GTK_GL)
+ gtk_gl_area_init();
+#else
gtk_egl_init();
#endif
+#endif
break;
default:
g_assert_not_reached();
diff --git a/ui/sdl2-2d.c b/ui/sdl2-2d.c
index d0b340f956..191ee3b52d 100644
--- a/ui/sdl2-2d.c
+++ b/ui/sdl2-2d.c
@@ -45,10 +45,23 @@ void sdl2_2d_update(DisplayChangeListener *dcl,
return;
}
+ /*
+ * SDL2 seems to do some double-buffering, and trying to only
+ * update the changed areas results in only one of the two buffers
+ * being updated. Which flickers alot. So lets not try to be
+ * clever do a full update every time ...
+ */
+#if 0
rect.x = x;
rect.y = y;
rect.w = w;
rect.h = h;
+#else
+ rect.x = 0;
+ rect.y = 0;
+ rect.w = surface_width(surf);
+ rect.h = surface_height(surf);
+#endif
SDL_UpdateTexture(scon->texture, NULL, surface_data(surf),
surface_stride(surf));
diff --git a/ui/shader.c b/ui/shader.c
index 52a4632930..0588655cfe 100644
--- a/ui/shader.c
+++ b/ui/shader.c
@@ -29,21 +29,42 @@
/* ---------------------------------------------------------------------- */
-void qemu_gl_run_texture_blit(GLint texture_blit_prog)
+GLuint qemu_gl_init_texture_blit(GLint texture_blit_prog)
{
- GLfloat in_position[] = {
+ static const GLfloat in_position[] = {
-1, -1,
1, -1,
-1, 1,
1, 1,
};
GLint l_position;
+ GLuint vao, buffer;
+
+ glGenVertexArrays(1, &vao);
+ glBindVertexArray(vao);
+
+ /* this is the VBO that holds the vertex data */
+ glGenBuffers(1, &buffer);
+ glBindBuffer(GL_ARRAY_BUFFER, buffer);
+ glBufferData(GL_ARRAY_BUFFER, sizeof(in_position), in_position,
+ GL_STATIC_DRAW);
- glUseProgram(texture_blit_prog);
l_position = glGetAttribLocation(texture_blit_prog, "in_position");
- glVertexAttribPointer(l_position, 2, GL_FLOAT, GL_FALSE, 0, in_position);
+ glVertexAttribPointer(l_position, 2, GL_FLOAT, GL_FALSE, 0, 0);
glEnableVertexAttribArray(l_position);
- glDrawArrays(GL_TRIANGLE_STRIP, l_position, 4);
+
+ glBindBuffer(GL_ARRAY_BUFFER, 0);
+ glBindVertexArray(0);
+
+ return vao;
+}
+
+void qemu_gl_run_texture_blit(GLint texture_blit_prog,
+ GLint texture_blit_vao)
+{
+ glUseProgram(texture_blit_prog);
+ glBindVertexArray(texture_blit_vao);
+ glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
}
/* ---------------------------------------------------------------------- */