diff options
author | Peter Maydell <peter.maydell@linaro.org> | 2015-10-09 17:30:03 +0100 |
---|---|---|
committer | Peter Maydell <peter.maydell@linaro.org> | 2015-10-09 17:30:03 +0100 |
commit | c9003eb4662f44c61be9c8d7d5c9d4a02d58b560 (patch) | |
tree | f39c06343359cc2d53dee717166329e43e6481e1 | |
parent | b37686f7e84b22cfaf7fd01ac5133f2617cc3027 (diff) | |
parent | 925a04000231ad865770ba227876ba518ac3e479 (diff) |
Merge remote-tracking branch 'remotes/kraxel/tags/pull-virgl-20151008-1' into staging
virtio-gpu: add 3d rendering support using virgl, misc fixes.
ui/gtk: add opengl context and scanout support (for virtio-gpu).
# gpg: Signature made Thu 08 Oct 2015 10:35:39 BST using RSA key ID D3E87138
# gpg: Good signature from "Gerd Hoffmann (work) <kraxel@redhat.com>"
# gpg: aka "Gerd Hoffmann <gerd@kraxel.org>"
# gpg: aka "Gerd Hoffmann (private) <kraxel@gmail.com>"
* remotes/kraxel/tags/pull-virgl-20151008-1:
gtk/opengl: add opengl context and scanout support (GtkGLArea)
gtk/opengl: add opengl context and scanout support (egl)
opengl: add egl-context.[ch] helpers
virtio-gpu: add cursor update tracepoint
virtio-gpu: add 3d mode and virgl rendering support.
virtio-gpu: update headers for virgl/3d
virtio-gpu: change licence from GPLv2 to GPLv2+
virtio-gpu: move iov free to virtio_gpu_cleanup_mapping_iov
ui/console: add opengl context and scanout support interfaces.
sdl2: stop flickering
shaders: initialize vertexes once
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
-rwxr-xr-x | configure | 40 | ||||
-rw-r--r-- | hw/display/Makefile.objs | 6 | ||||
-rw-r--r-- | hw/display/virtio-gpu-3d.c | 598 | ||||
-rw-r--r-- | hw/display/virtio-gpu-pci.c | 4 | ||||
-rw-r--r-- | hw/display/virtio-gpu.c | 151 | ||||
-rw-r--r-- | include/hw/virtio/virtio-gpu.h | 22 | ||||
-rw-r--r-- | include/standard-headers/linux/virtio_gpu.h | 112 | ||||
-rw-r--r-- | include/ui/console.h | 37 | ||||
-rw-r--r-- | include/ui/egl-context.h | 14 | ||||
-rw-r--r-- | include/ui/gtk.h | 39 | ||||
-rw-r--r-- | include/ui/shader.h | 4 | ||||
-rw-r--r-- | trace-events | 9 | ||||
-rw-r--r-- | ui/Makefile.objs | 6 | ||||
-rw-r--r-- | ui/console-gl.c | 7 | ||||
-rw-r--r-- | ui/console.c | 67 | ||||
-rw-r--r-- | ui/egl-context.c | 34 | ||||
-rw-r--r-- | ui/gtk-egl.c | 131 | ||||
-rw-r--r-- | ui/gtk-gl-area.c | 223 | ||||
-rw-r--r-- | ui/gtk.c | 137 | ||||
-rw-r--r-- | ui/sdl2-2d.c | 13 | ||||
-rw-r--r-- | ui/shader.c | 31 |
21 files changed, 1626 insertions, 59 deletions
@@ -328,9 +328,11 @@ glusterfs_zerofill="no" archipelago="no" gtk="" gtkabi="" +gtk_gl="no" gnutls="" gnutls_hash="" vte="" +virglrenderer="" tpm="yes" libssh2="" vhdx="" @@ -1122,6 +1124,10 @@ for opt do ;; --enable-vte) vte="yes" ;; + --disable-virglrenderer) virglrenderer="no" + ;; + --enable-virglrenderer) virglrenderer="yes" + ;; --disable-tpm) tpm="no" ;; --enable-tpm) tpm="yes" @@ -3231,6 +3237,9 @@ if test "$opengl" != "no" ; then opengl_cflags="$($pkg_config --cflags $opengl_pkgs) $x11_cflags" opengl_libs="$($pkg_config --libs $opengl_pkgs) $x11_libs" opengl=yes + if test "$gtk" = "yes" && $pkg_config --exists "$gtkpackage >= 3.16"; then + gtk_gl="yes" + fi else if test "$opengl" = "yes" ; then feature_not_found "opengl" "Please install opengl (mesa) devel pkgs: $opengl_pkgs" @@ -3967,6 +3976,27 @@ EOF fi ########################################## +# virgl renderer probe + +if test "$virglrenderer" != "no" ; then + cat > $TMPC << EOF +#include <virglrenderer.h> +int main(void) { virgl_renderer_poll(); return 0; } +EOF + virgl_cflags=$($pkg_config --cflags virglrenderer 2>/dev/null) + virgl_libs=$($pkg_config --libs virglrenderer 2>/dev/null) + if $pkg_config virglrenderer >/dev/null 2>&1 && \ + compile_prog "$virgl_cflags" "$virgl_libs" ; then + virglrenderer="yes" + else + if test "$virglrenderer" = "yes" ; then + feature_not_found "virglrenderer" + fi + virglrenderer="no" + fi +fi + +########################################## # check if we have fdatasync fdatasync=no @@ -4576,6 +4606,7 @@ fi echo "pixman $pixman" echo "SDL support $sdl" echo "GTK support $gtk" +echo "GTK GL support $gtk_gl" echo "GNUTLS support $gnutls" echo "GNUTLS hash $gnutls_hash" echo "GNUTLS gcrypt $gnutls_gcrypt" @@ -4583,6 +4614,7 @@ echo "GNUTLS nettle $gnutls_nettle ${gnutls_nettle+($nettle_version)}" echo "libtasn1 $tasn1" echo "VTE support $vte" echo "curses support $curses" +echo "virgl support $virglrenderer" echo "curl support $curl" echo "mingw32 support $mingw32" echo "Audio drivers $audio_drv_list" @@ -4934,6 +4966,9 @@ if test "$gtk" = "yes" ; then echo "CONFIG_GTK=y" >> $config_host_mak echo "CONFIG_GTKABI=$gtkabi" >> $config_host_mak echo "GTK_CFLAGS=$gtk_cflags" >> $config_host_mak + if test "$gtk_gl" = "yes" ; then + echo "CONFIG_GTK_GL=y" >> $config_host_mak + fi fi if test "$gnutls" = "yes" ; then echo "CONFIG_GNUTLS=y" >> $config_host_mak @@ -4955,6 +4990,11 @@ if test "$vte" = "yes" ; then echo "CONFIG_VTE=y" >> $config_host_mak echo "VTE_CFLAGS=$vte_cflags" >> $config_host_mak fi +if test "$virglrenderer" = "yes" ; then + echo "CONFIG_VIRGL=y" >> $config_host_mak + echo "VIRGL_CFLAGS=$virgl_cflags" >> $config_host_mak + echo "VIRGL_LIBS=$virgl_libs" >> $config_host_mak +fi if test "$xen" = "yes" ; then echo "CONFIG_XEN_BACKEND=y" >> $config_host_mak echo "CONFIG_XEN_CTRL_INTERFACE_VERSION=$xen_ctrl_version" >> $config_host_mak diff --git a/hw/display/Makefile.objs b/hw/display/Makefile.objs index dd8ea76d17..f0cf431a0f 100644 --- a/hw/display/Makefile.objs +++ b/hw/display/Makefile.objs @@ -35,6 +35,10 @@ obj-$(CONFIG_VGA) += vga.o common-obj-$(CONFIG_QXL) += qxl.o qxl-logger.o qxl-render.o -obj-$(CONFIG_VIRTIO) += virtio-gpu.o +obj-$(CONFIG_VIRTIO) += virtio-gpu.o virtio-gpu-3d.o obj-$(CONFIG_VIRTIO_PCI) += virtio-gpu-pci.o obj-$(CONFIG_VIRTIO_VGA) += virtio-vga.o +virtio-gpu.o-cflags := $(VIRGL_CFLAGS) +virtio-gpu.o-libs += $(VIRGL_LIBS) +virtio-gpu-3d.o-cflags := $(VIRGL_CFLAGS) +virtio-gpu-3d.o-libs += $(VIRGL_LIBS) diff --git a/hw/display/virtio-gpu-3d.c b/hw/display/virtio-gpu-3d.c new file mode 100644 index 0000000000..28dccfdeca --- /dev/null +++ b/hw/display/virtio-gpu-3d.c @@ -0,0 +1,598 @@ +/* + * Virtio GPU Device + * + * Copyright Red Hat, Inc. 2013-2014 + * + * Authors: + * Dave Airlie <airlied@redhat.com> + * Gerd Hoffmann <kraxel@redhat.com> + * + * This work is licensed under the terms of the GNU GPL, version 2 or later. + * See the COPYING file in the top-level directory. + */ + +#include "qemu-common.h" +#include "qemu/iov.h" +#include "trace.h" +#include "hw/virtio/virtio.h" +#include "hw/virtio/virtio-gpu.h" + +#ifdef CONFIG_VIRGL + +#include "virglrenderer.h" + +static struct virgl_renderer_callbacks virtio_gpu_3d_cbs; + +static void virgl_cmd_create_resource_2d(VirtIOGPU *g, + struct virtio_gpu_ctrl_command *cmd) +{ + struct virtio_gpu_resource_create_2d c2d; + struct virgl_renderer_resource_create_args args; + + VIRTIO_GPU_FILL_CMD(c2d); + trace_virtio_gpu_cmd_res_create_2d(c2d.resource_id, c2d.format, + c2d.width, c2d.height); + + args.handle = c2d.resource_id; + args.target = 2; + args.format = c2d.format; + args.bind = (1 << 1); + args.width = c2d.width; + args.height = c2d.height; + args.depth = 1; + args.array_size = 1; + args.last_level = 0; + args.nr_samples = 0; + args.flags = VIRTIO_GPU_RESOURCE_FLAG_Y_0_TOP; + virgl_renderer_resource_create(&args, NULL, 0); +} + +static void virgl_cmd_create_resource_3d(VirtIOGPU *g, + struct virtio_gpu_ctrl_command *cmd) +{ + struct virtio_gpu_resource_create_3d c3d; + struct virgl_renderer_resource_create_args args; + + VIRTIO_GPU_FILL_CMD(c3d); + trace_virtio_gpu_cmd_res_create_3d(c3d.resource_id, c3d.format, + c3d.width, c3d.height, c3d.depth); + + args.handle = c3d.resource_id; + args.target = c3d.target; + args.format = c3d.format; + args.bind = c3d.bind; + args.width = c3d.width; + args.height = c3d.height; + args.depth = c3d.depth; + args.array_size = c3d.array_size; + args.last_level = c3d.last_level; + args.nr_samples = c3d.nr_samples; + args.flags = c3d.flags; + virgl_renderer_resource_create(&args, NULL, 0); +} + +static void virgl_cmd_resource_unref(VirtIOGPU *g, + struct virtio_gpu_ctrl_command *cmd) +{ + struct virtio_gpu_resource_unref unref; + + VIRTIO_GPU_FILL_CMD(unref); + trace_virtio_gpu_cmd_res_unref(unref.resource_id); + + virgl_renderer_resource_unref(unref.resource_id); +} + +static void virgl_cmd_context_create(VirtIOGPU *g, + struct virtio_gpu_ctrl_command *cmd) +{ + struct virtio_gpu_ctx_create cc; + + VIRTIO_GPU_FILL_CMD(cc); + trace_virtio_gpu_cmd_ctx_create(cc.hdr.ctx_id, + cc.debug_name); + + virgl_renderer_context_create(cc.hdr.ctx_id, cc.nlen, + cc.debug_name); +} + +static void virgl_cmd_context_destroy(VirtIOGPU *g, + struct virtio_gpu_ctrl_command *cmd) +{ + struct virtio_gpu_ctx_destroy cd; + + VIRTIO_GPU_FILL_CMD(cd); + trace_virtio_gpu_cmd_ctx_destroy(cd.hdr.ctx_id); + + virgl_renderer_context_destroy(cd.hdr.ctx_id); +} + +static void virtio_gpu_rect_update(VirtIOGPU *g, int idx, int x, int y, + int width, int height) +{ + if (!g->scanout[idx].con) { + return; + } + + dpy_gl_update(g->scanout[idx].con, x, y, width, height); +} + +static void virgl_cmd_resource_flush(VirtIOGPU *g, + struct virtio_gpu_ctrl_command *cmd) +{ + struct virtio_gpu_resource_flush rf; + int i; + + VIRTIO_GPU_FILL_CMD(rf); + trace_virtio_gpu_cmd_res_flush(rf.resource_id, + rf.r.width, rf.r.height, rf.r.x, rf.r.y); + + for (i = 0; i < VIRTIO_GPU_MAX_SCANOUT; i++) { + if (g->scanout[i].resource_id != rf.resource_id) { + continue; + } + virtio_gpu_rect_update(g, i, rf.r.x, rf.r.y, rf.r.width, rf.r.height); + } +} + +static void virgl_cmd_set_scanout(VirtIOGPU *g, + struct virtio_gpu_ctrl_command *cmd) +{ + struct virtio_gpu_set_scanout ss; + struct virgl_renderer_resource_info info; + int ret; + + VIRTIO_GPU_FILL_CMD(ss); + trace_virtio_gpu_cmd_set_scanout(ss.scanout_id, ss.resource_id, + ss.r.width, ss.r.height, ss.r.x, ss.r.y); + + if (ss.scanout_id >= VIRTIO_GPU_MAX_SCANOUT) { + qemu_log_mask(LOG_GUEST_ERROR, "%s: illegal scanout id specified %d", + __func__, ss.scanout_id); + cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_SCANOUT_ID; + return; + } + g->enable = 1; + + memset(&info, 0, sizeof(info)); + + if (ss.resource_id && ss.r.width && ss.r.height) { + ret = virgl_renderer_resource_get_info(ss.resource_id, &info); + if (ret == -1) { + qemu_log_mask(LOG_GUEST_ERROR, + "%s: illegal resource specified %d\n", + __func__, ss.resource_id); + cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_RESOURCE_ID; + return; + } + qemu_console_resize(g->scanout[ss.scanout_id].con, + ss.r.width, ss.r.height); + virgl_renderer_force_ctx_0(); + dpy_gl_scanout(g->scanout[ss.scanout_id].con, info.tex_id, + info.flags & 1 /* FIXME: Y_0_TOP */, + ss.r.x, ss.r.y, ss.r.width, ss.r.height); + } else { + if (ss.scanout_id != 0) { + dpy_gfx_replace_surface(g->scanout[ss.scanout_id].con, NULL); + } + dpy_gl_scanout(g->scanout[ss.scanout_id].con, 0, false, + 0, 0, 0, 0); + } + g->scanout[ss.scanout_id].resource_id = ss.resource_id; +} + +static void virgl_cmd_submit_3d(VirtIOGPU *g, + struct virtio_gpu_ctrl_command *cmd) +{ + struct virtio_gpu_cmd_submit cs; + void *buf; + size_t s; + + VIRTIO_GPU_FILL_CMD(cs); + trace_virtio_gpu_cmd_ctx_submit(cs.hdr.ctx_id, cs.size); + + buf = g_malloc(cs.size); + s = iov_to_buf(cmd->elem.out_sg, cmd->elem.out_num, + sizeof(cs), buf, cs.size); + if (s != cs.size) { + qemu_log_mask(LOG_GUEST_ERROR, "%s: size mismatch (%zd/%d)", + __func__, s, cs.size); + cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_PARAMETER; + return; + } + + if (virtio_gpu_stats_enabled(g->conf)) { + g->stats.req_3d++; + g->stats.bytes_3d += cs.size; + } + + virgl_renderer_submit_cmd(buf, cs.hdr.ctx_id, cs.size / 4); + + g_free(buf); +} + +static void virgl_cmd_transfer_to_host_2d(VirtIOGPU *g, + struct virtio_gpu_ctrl_command *cmd) +{ + struct virtio_gpu_transfer_to_host_2d t2d; + struct virtio_gpu_box box; + + VIRTIO_GPU_FILL_CMD(t2d); + trace_virtio_gpu_cmd_res_xfer_toh_2d(t2d.resource_id); + + box.x = t2d.r.x; + box.y = t2d.r.y; + box.z = 0; + box.w = t2d.r.width; + box.h = t2d.r.height; + box.d = 1; + + virgl_renderer_transfer_write_iov(t2d.resource_id, + 0, + 0, + 0, + 0, + (struct virgl_box *)&box, + t2d.offset, NULL, 0); +} + +static void virgl_cmd_transfer_to_host_3d(VirtIOGPU *g, + struct virtio_gpu_ctrl_command *cmd) +{ + struct virtio_gpu_transfer_host_3d t3d; + + VIRTIO_GPU_FILL_CMD(t3d); + trace_virtio_gpu_cmd_res_xfer_toh_3d(t3d.resource_id); + + virgl_renderer_transfer_write_iov(t3d.resource_id, + t3d.hdr.ctx_id, + t3d.level, + t3d.stride, + t3d.layer_stride, + (struct virgl_box *)&t3d.box, + t3d.offset, NULL, 0); +} + +static void +virgl_cmd_transfer_from_host_3d(VirtIOGPU *g, + struct virtio_gpu_ctrl_command *cmd) +{ + struct virtio_gpu_transfer_host_3d tf3d; + + VIRTIO_GPU_FILL_CMD(tf3d); + trace_virtio_gpu_cmd_res_xfer_fromh_3d(tf3d.resource_id); + + virgl_renderer_transfer_read_iov(tf3d.resource_id, + tf3d.hdr.ctx_id, + tf3d.level, + tf3d.stride, + tf3d.layer_stride, + (struct virgl_box *)&tf3d.box, + tf3d.offset, NULL, 0); +} + + +static void virgl_resource_attach_backing(VirtIOGPU *g, + struct virtio_gpu_ctrl_command *cmd) +{ + struct virtio_gpu_resource_attach_backing att_rb; + struct iovec *res_iovs; + int ret; + + VIRTIO_GPU_FILL_CMD(att_rb); + trace_virtio_gpu_cmd_res_back_attach(att_rb.resource_id); + + ret = virtio_gpu_create_mapping_iov(&att_rb, cmd, &res_iovs); + if (ret != 0) { + cmd->error = VIRTIO_GPU_RESP_ERR_UNSPEC; + return; + } + + virgl_renderer_resource_attach_iov(att_rb.resource_id, + res_iovs, att_rb.nr_entries); +} + +static void virgl_resource_detach_backing(VirtIOGPU *g, + struct virtio_gpu_ctrl_command *cmd) +{ + struct virtio_gpu_resource_detach_backing detach_rb; + struct iovec *res_iovs = NULL; + int num_iovs = 0; + + VIRTIO_GPU_FILL_CMD(detach_rb); + trace_virtio_gpu_cmd_res_back_detach(detach_rb.resource_id); + + virgl_renderer_resource_detach_iov(detach_rb.resource_id, + &res_iovs, + &num_iovs); + if (res_iovs == NULL || num_iovs == 0) { + return; + } + virtio_gpu_cleanup_mapping_iov(res_iovs, num_iovs); +} + + +static void virgl_cmd_ctx_attach_resource(VirtIOGPU *g, + struct virtio_gpu_ctrl_command *cmd) +{ + struct virtio_gpu_ctx_resource att_res; + + VIRTIO_GPU_FILL_CMD(att_res); + trace_virtio_gpu_cmd_ctx_res_attach(att_res.hdr.ctx_id, + att_res.resource_id); + + virgl_renderer_ctx_attach_resource(att_res.hdr.ctx_id, att_res.resource_id); +} + +static void virgl_cmd_ctx_detach_resource(VirtIOGPU *g, + struct virtio_gpu_ctrl_command *cmd) +{ + struct virtio_gpu_ctx_resource det_res; + + VIRTIO_GPU_FILL_CMD(det_res); + trace_virtio_gpu_cmd_ctx_res_detach(det_res.hdr.ctx_id, + det_res.resource_id); + + virgl_renderer_ctx_detach_resource(det_res.hdr.ctx_id, det_res.resource_id); +} + +static void virgl_cmd_get_capset_info(VirtIOGPU *g, + struct virtio_gpu_ctrl_command *cmd) +{ + struct virtio_gpu_get_capset_info info; + struct virtio_gpu_resp_capset_info resp; + + VIRTIO_GPU_FILL_CMD(info); + + if (info.capset_index == 0) { + resp.capset_id = VIRTIO_GPU_CAPSET_VIRGL; + virgl_renderer_get_cap_set(resp.capset_id, + &resp.capset_max_version, + &resp.capset_max_size); + } else { + resp.capset_max_version = 0; + resp.capset_max_size = 0; + } + resp.hdr.type = VIRTIO_GPU_RESP_OK_CAPSET_INFO; + virtio_gpu_ctrl_response(g, cmd, &resp.hdr, sizeof(resp)); +} + +static void virgl_cmd_get_capset(VirtIOGPU *g, + struct virtio_gpu_ctrl_command *cmd) +{ + struct virtio_gpu_get_capset gc; + struct virtio_gpu_resp_capset *resp; + uint32_t max_ver, max_size; + VIRTIO_GPU_FILL_CMD(gc); + + virgl_renderer_get_cap_set(gc.capset_id, &max_ver, + &max_size); + resp = g_malloc(sizeof(*resp) + max_size); + + resp->hdr.type = VIRTIO_GPU_RESP_OK_CAPSET; + virgl_renderer_fill_caps(gc.capset_id, + gc.capset_version, + (void *)resp->capset_data); + virtio_gpu_ctrl_response(g, cmd, &resp->hdr, sizeof(*resp) + max_size); + g_free(resp); +} + +void virtio_gpu_virgl_process_cmd(VirtIOGPU *g, + struct virtio_gpu_ctrl_command *cmd) +{ + VIRTIO_GPU_FILL_CMD(cmd->cmd_hdr); + + virgl_renderer_force_ctx_0(); + switch (cmd->cmd_hdr.type) { + case VIRTIO_GPU_CMD_CTX_CREATE: + virgl_cmd_context_create(g, cmd); + break; + case VIRTIO_GPU_CMD_CTX_DESTROY: + virgl_cmd_context_destroy(g, cmd); + break; + case VIRTIO_GPU_CMD_RESOURCE_CREATE_2D: + virgl_cmd_create_resource_2d(g, cmd); + break; + case VIRTIO_GPU_CMD_RESOURCE_CREATE_3D: + virgl_cmd_create_resource_3d(g, cmd); + break; + case VIRTIO_GPU_CMD_SUBMIT_3D: + virgl_cmd_submit_3d(g, cmd); + break; + case VIRTIO_GPU_CMD_TRANSFER_TO_HOST_2D: + virgl_cmd_transfer_to_host_2d(g, cmd); + break; + case VIRTIO_GPU_CMD_TRANSFER_TO_HOST_3D: + virgl_cmd_transfer_to_host_3d(g, cmd); + break; + case VIRTIO_GPU_CMD_TRANSFER_FROM_HOST_3D: + virgl_cmd_transfer_from_host_3d(g, cmd); + break; + case VIRTIO_GPU_CMD_RESOURCE_ATTACH_BACKING: + virgl_resource_attach_backing(g, cmd); + break; + case VIRTIO_GPU_CMD_RESOURCE_DETACH_BACKING: + virgl_resource_detach_backing(g, cmd); + break; + case VIRTIO_GPU_CMD_SET_SCANOUT: + virgl_cmd_set_scanout(g, cmd); + break; + case VIRTIO_GPU_CMD_RESOURCE_FLUSH: + virgl_cmd_resource_flush(g, cmd); + break; + case VIRTIO_GPU_CMD_RESOURCE_UNREF: + virgl_cmd_resource_unref(g, cmd); + break; + case VIRTIO_GPU_CMD_CTX_ATTACH_RESOURCE: + /* TODO add security */ + virgl_cmd_ctx_attach_resource(g, cmd); + break; + case VIRTIO_GPU_CMD_CTX_DETACH_RESOURCE: + /* TODO add security */ + virgl_cmd_ctx_detach_resource(g, cmd); + break; + case VIRTIO_GPU_CMD_GET_CAPSET_INFO: + virgl_cmd_get_capset_info(g, cmd); + break; + case VIRTIO_GPU_CMD_GET_CAPSET: + virgl_cmd_get_capset(g, cmd); + break; + + case VIRTIO_GPU_CMD_GET_DISPLAY_INFO: + virtio_gpu_get_display_info(g, cmd); + break; + default: + cmd->error = VIRTIO_GPU_RESP_ERR_UNSPEC; + break; + } + + if (cmd->finished) { + return; + } + if (cmd->error) { + fprintf(stderr, "%s: ctrl 0x%x, error 0x%x\n", __func__, + cmd->cmd_hdr.type, cmd->error); + virtio_gpu_ctrl_response_nodata(g, cmd, cmd->error); + return; + } + if (!(cmd->cmd_hdr.flags & VIRTIO_GPU_FLAG_FENCE)) { + virtio_gpu_ctrl_response_nodata(g, cmd, VIRTIO_GPU_RESP_OK_NODATA); + return; + } + + trace_virtio_gpu_fence_ctrl(cmd->cmd_hdr.fence_id, cmd->cmd_hdr.type); + virgl_renderer_create_fence(cmd->cmd_hdr.fence_id, cmd->cmd_hdr.type); +} + +static void virgl_write_fence(void *opaque, uint32_t fence) +{ + VirtIOGPU *g = opaque; + struct virtio_gpu_ctrl_command *cmd, *tmp; + + QTAILQ_FOREACH_SAFE(cmd, &g->fenceq, next, tmp) { + /* + * the guest can end up emitting fences out of order + * so we should check all fenced cmds not just the first one. + */ + if (cmd->cmd_hdr.fence_id > fence) { + continue; + } + trace_virtio_gpu_fence_resp(cmd->cmd_hdr.fence_id); + virtio_gpu_ctrl_response_nodata(g, cmd, VIRTIO_GPU_RESP_OK_NODATA); + QTAILQ_REMOVE(&g->fenceq, cmd, next); + g_free(cmd); + g->inflight--; + if (virtio_gpu_stats_enabled(g->conf)) { + fprintf(stderr, "inflight: %3d (-)\r", g->inflight); + } + } +} + +static virgl_renderer_gl_context +virgl_create_context(void *opaque, int scanout_idx, + struct virgl_renderer_gl_ctx_param *params) +{ + VirtIOGPU *g = opaque; + QEMUGLContext ctx; + QEMUGLParams qparams; + + qparams.major_ver = params->major_ver; + qparams.minor_ver = params->minor_ver; + + ctx = dpy_gl_ctx_create(g->scanout[scanout_idx].con, &qparams); + return (virgl_renderer_gl_context)ctx; +} + +static void virgl_destroy_context(void *opaque, virgl_renderer_gl_context ctx) +{ + VirtIOGPU *g = opaque; + QEMUGLContext qctx = (QEMUGLContext)ctx; + + dpy_gl_ctx_destroy(g->scanout[0].con, qctx); +} + +static int virgl_make_context_current(void *opaque, int scanout_idx, + virgl_renderer_gl_context ctx) +{ + VirtIOGPU *g = opaque; + QEMUGLContext qctx = (QEMUGLContext)ctx; + + return dpy_gl_ctx_make_current(g->scanout[scanout_idx].con, qctx); +} + +static struct virgl_renderer_callbacks virtio_gpu_3d_cbs = { + .version = 1, + .write_fence = virgl_write_fence, + .create_gl_context = virgl_create_context, + .destroy_gl_context = virgl_destroy_context, + .make_current = virgl_make_context_current, +}; + +static void virtio_gpu_print_stats(void *opaque) +{ + VirtIOGPU *g = opaque; + + if (g->stats.requests) { + fprintf(stderr, "stats: vq req %4d, %3d -- 3D %4d (%5d)\n", + g->stats.requests, + g->stats.max_inflight, + g->stats.req_3d, + g->stats.bytes_3d); + g->stats.requests = 0; + g->stats.max_inflight = 0; + g->stats.req_3d = 0; + g->stats.bytes_3d = 0; + } else { + fprintf(stderr, "stats: idle\r"); + } + timer_mod(g->print_stats, qemu_clock_get_ms(QEMU_CLOCK_VIRTUAL) + 1000); +} + +static void virtio_gpu_fence_poll(void *opaque) +{ + VirtIOGPU *g = opaque; + + virgl_renderer_poll(); + if (g->inflight) { + timer_mod(g->fence_poll, qemu_clock_get_ms(QEMU_CLOCK_VIRTUAL) + 10); + } +} + +void virtio_gpu_virgl_fence_poll(VirtIOGPU *g) +{ + virtio_gpu_fence_poll(g); +} + +void virtio_gpu_virgl_reset(VirtIOGPU *g) +{ + int i; + + /* virgl_renderer_reset() ??? */ + for (i = 0; i < g->conf.max_outputs; i++) { + if (i != 0) { + dpy_gfx_replace_surface(g->scanout[i].con, NULL); + } + dpy_gl_scanout(g->scanout[i].con, 0, false, 0, 0, 0, 0); + } +} + +int virtio_gpu_virgl_init(VirtIOGPU *g) +{ + int ret; + + ret = virgl_renderer_init(g, 0, &virtio_gpu_3d_cbs); + if (ret != 0) { + return ret; + } + + g->fence_poll = timer_new_ms(QEMU_CLOCK_VIRTUAL, + virtio_gpu_fence_poll, g); + + if (virtio_gpu_stats_enabled(g->conf)) { + g->print_stats = timer_new_ms(QEMU_CLOCK_VIRTUAL, + virtio_gpu_print_stats, g); + timer_mod(g->print_stats, qemu_clock_get_ms(QEMU_CLOCK_VIRTUAL) + 1000); + } + return 0; +} + +#endif /* CONFIG_VIRGL */ diff --git a/hw/display/virtio-gpu-pci.c b/hw/display/virtio-gpu-pci.c index 5bc62cf344..eef137f813 100644 --- a/hw/display/virtio-gpu-pci.c +++ b/hw/display/virtio-gpu-pci.c @@ -6,8 +6,8 @@ * Authors: * Dave Airlie * - * This work is licensed under the terms of the GNU GPL, version 2. See - * the COPYING file in the top-level directory. + * This work is licensed under the terms of the GNU GPL, version 2 or later. + * See the COPYING file in the top-level directory. * */ #include "hw/pci/pci.h" diff --git a/hw/display/virtio-gpu.c b/hw/display/virtio-gpu.c index a67d927f56..a836ce3859 100644 --- a/hw/display/virtio-gpu.c +++ b/hw/display/virtio-gpu.c @@ -7,7 +7,7 @@ * Dave Airlie <airlied@redhat.com> * Gerd Hoffmann <kraxel@redhat.com> * - * This work is licensed under the terms of the GNU GPL, version 2. + * This work is licensed under the terms of the GNU GPL, version 2 or later. * See the COPYING file in the top-level directory. */ @@ -22,6 +22,23 @@ static struct virtio_gpu_simple_resource* virtio_gpu_find_resource(VirtIOGPU *g, uint32_t resource_id); +#ifdef CONFIG_VIRGL +#include "virglrenderer.h" +#define VIRGL(_g, _virgl, _simple, ...) \ + do { \ + if (_g->use_virgl_renderer) { \ + _virgl(__VA_ARGS__); \ + } else { \ + _simple(__VA_ARGS__); \ + } \ + } while (0) +#else +#define VIRGL(_g, _virgl, _simple, ...) \ + do { \ + _simple(__VA_ARGS__); \ + } while (0) +#endif + static void update_cursor_data_simple(VirtIOGPU *g, struct virtio_gpu_scanout *s, uint32_t resource_id) @@ -45,16 +62,49 @@ static void update_cursor_data_simple(VirtIOGPU *g, pixels * sizeof(uint32_t)); } +#ifdef CONFIG_VIRGL + +static void update_cursor_data_virgl(VirtIOGPU *g, + struct virtio_gpu_scanout *s, + uint32_t resource_id) +{ + uint32_t width, height; + uint32_t pixels, *data; + + data = virgl_renderer_get_cursor_data(resource_id, &width, &height); + if (!data) { + return; + } + + if (width != s->current_cursor->width || + height != s->current_cursor->height) { + return; + } + + pixels = s->current_cursor->width * s->current_cursor->height; + memcpy(s->current_cursor->data, data, pixels * sizeof(uint32_t)); + free(data); +} + +#endif + static void update_cursor(VirtIOGPU *g, struct virtio_gpu_update_cursor *cursor) { struct virtio_gpu_scanout *s; + bool move = cursor->hdr.type != VIRTIO_GPU_CMD_MOVE_CURSOR; if (cursor->pos.scanout_id >= g->conf.max_outputs) { return; } s = &g->scanout[cursor->pos.scanout_id]; - if (cursor->hdr.type != VIRTIO_GPU_CMD_MOVE_CURSOR) { + trace_virtio_gpu_update_cursor(cursor->pos.scanout_id, + cursor->pos.x, + cursor->pos.y, + move ? "move" : "update", + cursor->resource_id); + + if (move) { if (!s->current_cursor) { s->current_cursor = cursor_alloc(64, 64); } @@ -63,7 +113,8 @@ static void update_cursor(VirtIOGPU *g, struct virtio_gpu_update_cursor *cursor) s->current_cursor->hot_y = cursor->hot_y; if (cursor->resource_id > 0) { - update_cursor_data_simple(g, s, cursor->resource_id); + VIRGL(g, update_cursor_data_virgl, update_cursor_data_simple, + g, s, cursor->resource_id); } dpy_cursor_define(s->con, s->current_cursor); } @@ -92,9 +143,23 @@ static void virtio_gpu_set_config(VirtIODevice *vdev, const uint8_t *config) static uint64_t virtio_gpu_get_features(VirtIODevice *vdev, uint64_t features, Error **errp) { + VirtIOGPU *g = VIRTIO_GPU(vdev); + + if (virtio_gpu_virgl_enabled(g->conf)) { + features |= (1 << VIRTIO_GPU_FEATURE_VIRGL); + } return features; } +static void virtio_gpu_set_features(VirtIODevice *vdev, uint64_t features) +{ + static const uint32_t virgl = (1 << VIRTIO_GPU_FEATURE_VIRGL); + VirtIOGPU *g = VIRTIO_GPU(vdev); + + g->use_virgl_renderer = ((features & virgl) == virgl); + trace_virtio_gpu_features(g->use_virgl_renderer); +} + static void virtio_gpu_notify_event(VirtIOGPU *g, uint32_t event_type) { g->virtio_config.events_read |= event_type; @@ -563,7 +628,6 @@ int virtio_gpu_create_mapping_iov(struct virtio_gpu_resource_attach_backing *ab, __func__, ab->resource_id, i); virtio_gpu_cleanup_mapping_iov(*iov, i); g_free(ents); - g_free(*iov); *iov = NULL; return -1; } @@ -580,12 +644,12 @@ void virtio_gpu_cleanup_mapping_iov(struct iovec *iov, uint32_t count) cpu_physical_memory_unmap(iov[i].iov_base, iov[i].iov_len, 1, iov[i].iov_len); } + g_free(iov); } static void virtio_gpu_cleanup_mapping(struct virtio_gpu_simple_resource *res) { virtio_gpu_cleanup_mapping_iov(res->iov, res->iov_cnt); - g_free(res->iov); res->iov = NULL; res->iov_cnt = 0; } @@ -699,25 +763,43 @@ static void virtio_gpu_handle_ctrl(VirtIODevice *vdev, VirtQueue *vq) return; } +#ifdef CONFIG_VIRGL + if (!g->renderer_inited && g->use_virgl_renderer) { + virtio_gpu_virgl_init(g); + g->renderer_inited = true; + } +#endif + cmd = g_new(struct virtio_gpu_ctrl_command, 1); while (virtqueue_pop(vq, &cmd->elem)) { cmd->vq = vq; cmd->error = 0; cmd->finished = false; - g->stats.requests++; + if (virtio_gpu_stats_enabled(g->conf)) { + g->stats.requests++; + } - virtio_gpu_simple_process_cmd(g, cmd); + VIRGL(g, virtio_gpu_virgl_process_cmd, virtio_gpu_simple_process_cmd, + g, cmd); if (!cmd->finished) { QTAILQ_INSERT_TAIL(&g->fenceq, cmd, next); - g->stats.inflight++; - if (g->stats.max_inflight < g->stats.inflight) { - g->stats.max_inflight = g->stats.inflight; + g->inflight++; + if (virtio_gpu_stats_enabled(g->conf)) { + if (g->stats.max_inflight < g->inflight) { + g->stats.max_inflight = g->inflight; + } + fprintf(stderr, "inflight: %3d (+)\r", g->inflight); } - fprintf(stderr, "inflight: %3d (+)\r", g->stats.inflight); cmd = g_new(struct virtio_gpu_ctrl_command, 1); } } g_free(cmd); + +#ifdef CONFIG_VIRGL + if (g->use_virgl_renderer) { + virtio_gpu_virgl_fence_poll(g); + } +#endif } static void virtio_gpu_ctrl_bh(void *opaque) @@ -804,6 +886,7 @@ static void virtio_gpu_device_realize(DeviceState *qdev, Error **errp) { VirtIODevice *vdev = VIRTIO_DEVICE(qdev); VirtIOGPU *g = VIRTIO_GPU(qdev); + bool have_virgl; int i; g->config_size = sizeof(struct virtio_gpu_config); @@ -814,8 +897,25 @@ static void virtio_gpu_device_realize(DeviceState *qdev, Error **errp) g->req_state[0].width = 1024; g->req_state[0].height = 768; - g->ctrl_vq = virtio_add_queue(vdev, 64, virtio_gpu_handle_ctrl_cb); - g->cursor_vq = virtio_add_queue(vdev, 16, virtio_gpu_handle_cursor_cb); + g->use_virgl_renderer = false; +#if !defined(CONFIG_VIRGL) || defined(HOST_WORDS_BIGENDIAN) + have_virgl = false; +#else + have_virgl = display_opengl; +#endif + if (!have_virgl) { + g->conf.flags &= ~(1 << VIRTIO_GPU_FLAG_VIRGL_ENABLED); + } + + if (virtio_gpu_virgl_enabled(g->conf)) { + /* use larger control queue in 3d mode */ + g->ctrl_vq = virtio_add_queue(vdev, 256, virtio_gpu_handle_ctrl_cb); + g->cursor_vq = virtio_add_queue(vdev, 16, virtio_gpu_handle_cursor_cb); + g->virtio_config.num_capsets = 1; + } else { + g->ctrl_vq = virtio_add_queue(vdev, 64, virtio_gpu_handle_ctrl_cb); + g->cursor_vq = virtio_add_queue(vdev, 16, virtio_gpu_handle_cursor_cb); + } g->ctrl_bh = qemu_bh_new(virtio_gpu_ctrl_bh, g); g->cursor_bh = qemu_bh_new(virtio_gpu_cursor_bh, g); @@ -869,10 +969,23 @@ static void virtio_gpu_reset(VirtIODevice *vdev) g->scanout[i].ds = NULL; } g->enabled_output_bitmask = 1; + +#ifdef CONFIG_VIRGL + if (g->use_virgl_renderer) { + virtio_gpu_virgl_reset(g); + g->use_virgl_renderer = 0; + } +#endif } static Property virtio_gpu_properties[] = { DEFINE_PROP_UINT32("max_outputs", VirtIOGPU, conf.max_outputs, 1), +#ifdef CONFIG_VIRGL + DEFINE_PROP_BIT("virgl", VirtIOGPU, conf.flags, + VIRTIO_GPU_FLAG_VIRGL_ENABLED, true), + DEFINE_PROP_BIT("stats", VirtIOGPU, conf.flags, + VIRTIO_GPU_FLAG_STATS_ENABLED, false), +#endif DEFINE_PROP_END_OF_LIST(), }; @@ -885,6 +998,7 @@ static void virtio_gpu_class_init(ObjectClass *klass, void *data) vdc->get_config = virtio_gpu_get_config; vdc->set_config = virtio_gpu_set_config; vdc->get_features = virtio_gpu_get_features; + vdc->set_features = virtio_gpu_set_features; vdc->reset = virtio_gpu_reset; @@ -917,3 +1031,14 @@ QEMU_BUILD_BUG_ON(sizeof(struct virtio_gpu_mem_entry) != 16); QEMU_BUILD_BUG_ON(sizeof(struct virtio_gpu_resource_attach_backing) != 32); QEMU_BUILD_BUG_ON(sizeof(struct virtio_gpu_resource_detach_backing) != 32); QEMU_BUILD_BUG_ON(sizeof(struct virtio_gpu_resp_display_info) != 408); + +QEMU_BUILD_BUG_ON(sizeof(struct virtio_gpu_transfer_host_3d) != 72); +QEMU_BUILD_BUG_ON(sizeof(struct virtio_gpu_resource_create_3d) != 72); +QEMU_BUILD_BUG_ON(sizeof(struct virtio_gpu_ctx_create) != 96); +QEMU_BUILD_BUG_ON(sizeof(struct virtio_gpu_ctx_destroy) != 24); +QEMU_BUILD_BUG_ON(sizeof(struct virtio_gpu_ctx_resource) != 32); +QEMU_BUILD_BUG_ON(sizeof(struct virtio_gpu_cmd_submit) != 32); +QEMU_BUILD_BUG_ON(sizeof(struct virtio_gpu_get_capset_info) != 32); +QEMU_BUILD_BUG_ON(sizeof(struct virtio_gpu_resp_capset_info) != 40); +QEMU_BUILD_BUG_ON(sizeof(struct virtio_gpu_get_capset) != 32); +QEMU_BUILD_BUG_ON(sizeof(struct virtio_gpu_resp_capset) != 24); diff --git a/include/hw/virtio/virtio-gpu.h b/include/hw/virtio/virtio-gpu.h index 889676147a..9b279d7023 100644 --- a/include/hw/virtio/virtio-gpu.h +++ b/include/hw/virtio/virtio-gpu.h @@ -56,8 +56,19 @@ struct virtio_gpu_requested_state { int x, y; }; +enum virtio_gpu_conf_flags { + VIRTIO_GPU_FLAG_VIRGL_ENABLED = 1, + VIRTIO_GPU_FLAG_STATS_ENABLED, +}; + +#define virtio_gpu_virgl_enabled(_cfg) \ + (_cfg.flags & (1 << VIRTIO_GPU_FLAG_VIRGL_ENABLED)) +#define virtio_gpu_stats_enabled(_cfg) \ + (_cfg.flags & (1 << VIRTIO_GPU_FLAG_STATS_ENABLED)) + struct virtio_gpu_conf { uint32_t max_outputs; + uint32_t flags; }; struct virtio_gpu_ctrl_command { @@ -92,11 +103,13 @@ typedef struct VirtIOGPU { int enabled_output_bitmask; struct virtio_gpu_config virtio_config; + bool use_virgl_renderer; + bool renderer_inited; QEMUTimer *fence_poll; QEMUTimer *print_stats; + uint32_t inflight; struct { - uint32_t inflight; uint32_t max_inflight; uint32_t requests; uint32_t req_3d; @@ -139,4 +152,11 @@ int virtio_gpu_create_mapping_iov(struct virtio_gpu_resource_attach_backing *ab, struct iovec **iov); void virtio_gpu_cleanup_mapping_iov(struct iovec *iov, uint32_t count); +/* virtio-gpu-3d.c */ +void virtio_gpu_virgl_process_cmd(VirtIOGPU *g, + struct virtio_gpu_ctrl_command *cmd); +void virtio_gpu_virgl_fence_poll(VirtIOGPU *g); +void virtio_gpu_virgl_reset(VirtIOGPU *g); +int virtio_gpu_virgl_init(VirtIOGPU *g); + #endif diff --git a/include/standard-headers/linux/virtio_gpu.h b/include/standard-headers/linux/virtio_gpu.h index 72ef815f51..76e5e52929 100644 --- a/include/standard-headers/linux/virtio_gpu.h +++ b/include/standard-headers/linux/virtio_gpu.h @@ -40,6 +40,8 @@ #include "standard-headers/linux/types.h" +#define VIRTIO_GPU_FEATURE_VIRGL 0 + enum virtio_gpu_ctrl_type { VIRTIO_GPU_UNDEFINED = 0, @@ -52,6 +54,18 @@ enum virtio_gpu_ctrl_type { VIRTIO_GPU_CMD_TRANSFER_TO_HOST_2D, VIRTIO_GPU_CMD_RESOURCE_ATTACH_BACKING, VIRTIO_GPU_CMD_RESOURCE_DETACH_BACKING, + VIRTIO_GPU_CMD_GET_CAPSET_INFO, + VIRTIO_GPU_CMD_GET_CAPSET, + + /* 3d commands */ + VIRTIO_GPU_CMD_CTX_CREATE = 0x0200, + VIRTIO_GPU_CMD_CTX_DESTROY, + VIRTIO_GPU_CMD_CTX_ATTACH_RESOURCE, + VIRTIO_GPU_CMD_CTX_DETACH_RESOURCE, + VIRTIO_GPU_CMD_RESOURCE_CREATE_3D, + VIRTIO_GPU_CMD_TRANSFER_TO_HOST_3D, + VIRTIO_GPU_CMD_TRANSFER_FROM_HOST_3D, + VIRTIO_GPU_CMD_SUBMIT_3D, /* cursor commands */ VIRTIO_GPU_CMD_UPDATE_CURSOR = 0x0300, @@ -60,6 +74,8 @@ enum virtio_gpu_ctrl_type { /* success responses */ VIRTIO_GPU_RESP_OK_NODATA = 0x1100, VIRTIO_GPU_RESP_OK_DISPLAY_INFO, + VIRTIO_GPU_RESP_OK_CAPSET_INFO, + VIRTIO_GPU_RESP_OK_CAPSET, /* error responses */ VIRTIO_GPU_RESP_ERR_UNSPEC = 0x1200, @@ -180,13 +196,107 @@ struct virtio_gpu_resp_display_info { } pmodes[VIRTIO_GPU_MAX_SCANOUTS]; }; +/* data passed in the control vq, 3d related */ + +struct virtio_gpu_box { + uint32_t x, y, z; + uint32_t w, h, d; +}; + +/* VIRTIO_GPU_CMD_TRANSFER_TO_HOST_3D, VIRTIO_GPU_CMD_TRANSFER_FROM_HOST_3D */ +struct virtio_gpu_transfer_host_3d { + struct virtio_gpu_ctrl_hdr hdr; + struct virtio_gpu_box box; + uint64_t offset; + uint32_t resource_id; + uint32_t level; + uint32_t stride; + uint32_t layer_stride; +}; + +/* VIRTIO_GPU_CMD_RESOURCE_CREATE_3D */ +#define VIRTIO_GPU_RESOURCE_FLAG_Y_0_TOP (1 << 0) +struct virtio_gpu_resource_create_3d { + struct virtio_gpu_ctrl_hdr hdr; + uint32_t resource_id; + uint32_t target; + uint32_t format; + uint32_t bind; + uint32_t width; + uint32_t height; + uint32_t depth; + uint32_t array_size; + uint32_t last_level; + uint32_t nr_samples; + uint32_t flags; + uint32_t padding; +}; + +/* VIRTIO_GPU_CMD_CTX_CREATE */ +struct virtio_gpu_ctx_create { + struct virtio_gpu_ctrl_hdr hdr; + uint32_t nlen; + uint32_t padding; + char debug_name[64]; +}; + +/* VIRTIO_GPU_CMD_CTX_DESTROY */ +struct virtio_gpu_ctx_destroy { + struct virtio_gpu_ctrl_hdr hdr; +}; + +/* VIRTIO_GPU_CMD_CTX_ATTACH_RESOURCE, VIRTIO_GPU_CMD_CTX_DETACH_RESOURCE */ +struct virtio_gpu_ctx_resource { + struct virtio_gpu_ctrl_hdr hdr; + uint32_t resource_id; + uint32_t padding; +}; + +/* VIRTIO_GPU_CMD_SUBMIT_3D */ +struct virtio_gpu_cmd_submit { + struct virtio_gpu_ctrl_hdr hdr; + uint32_t size; + uint32_t padding; +}; + +#define VIRTIO_GPU_CAPSET_VIRGL 1 + +/* VIRTIO_GPU_CMD_GET_CAPSET_INFO */ +struct virtio_gpu_get_capset_info { + struct virtio_gpu_ctrl_hdr hdr; + uint32_t capset_index; + uint32_t padding; +}; + +/* VIRTIO_GPU_RESP_OK_CAPSET_INFO */ +struct virtio_gpu_resp_capset_info { + struct virtio_gpu_ctrl_hdr hdr; + uint32_t capset_id; + uint32_t capset_max_version; + uint32_t capset_max_size; + uint32_t padding; +}; + +/* VIRTIO_GPU_CMD_GET_CAPSET */ +struct virtio_gpu_get_capset { + struct virtio_gpu_ctrl_hdr hdr; + uint32_t capset_id; + uint32_t capset_version; +}; + +/* VIRTIO_GPU_RESP_OK_CAPSET */ +struct virtio_gpu_resp_capset { + struct virtio_gpu_ctrl_hdr hdr; + uint8_t capset_data[]; +}; + #define VIRTIO_GPU_EVENT_DISPLAY (1 << 0) struct virtio_gpu_config { uint32_t events_read; uint32_t events_clear; uint32_t num_scanouts; - uint32_t reserved; + uint32_t num_capsets; }; /* simple formats for fbcon/X use */ diff --git a/include/ui/console.h b/include/ui/console.h index 047a2b4640..d887f911f3 100644 --- a/include/ui/console.h +++ b/include/ui/console.h @@ -157,6 +157,14 @@ void cursor_set_mono(QEMUCursor *c, void cursor_get_mono_image(QEMUCursor *c, int foreground, uint8_t *mask); void cursor_get_mono_mask(QEMUCursor *c, int transparent, uint8_t *mask); +typedef void *QEMUGLContext; +typedef struct QEMUGLParams QEMUGLParams; + +struct QEMUGLParams { + int major_ver; + int minor_ver; +}; + typedef struct DisplayChangeListenerOps { const char *dpy_name; @@ -183,6 +191,21 @@ typedef struct DisplayChangeListenerOps { int x, int y, int on); void (*dpy_cursor_define)(DisplayChangeListener *dcl, QEMUCursor *cursor); + + QEMUGLContext (*dpy_gl_ctx_create)(DisplayChangeListener *dcl, + QEMUGLParams *params); + void (*dpy_gl_ctx_destroy)(DisplayChangeListener *dcl, + QEMUGLContext ctx); + int (*dpy_gl_ctx_make_current)(DisplayChangeListener *dcl, + QEMUGLContext ctx); + QEMUGLContext (*dpy_gl_ctx_get_current)(DisplayChangeListener *dcl); + + void (*dpy_gl_scanout)(DisplayChangeListener *dcl, + uint32_t backing_id, bool backing_y_0_top, + uint32_t x, uint32_t y, uint32_t w, uint32_t h); + void (*dpy_gl_update)(DisplayChangeListener *dcl, + uint32_t x, uint32_t y, uint32_t w, uint32_t h); + } DisplayChangeListenerOps; struct DisplayChangeListener { @@ -244,6 +267,20 @@ bool dpy_cursor_define_supported(QemuConsole *con); bool dpy_gfx_check_format(QemuConsole *con, pixman_format_code_t format); +void dpy_gl_scanout(QemuConsole *con, + uint32_t backing_id, bool backing_y_0_top, + uint32_t x, uint32_t y, uint32_t w, uint32_t h); +void dpy_gl_update(QemuConsole *con, + uint32_t x, uint32_t y, uint32_t w, uint32_t h); + +QEMUGLContext dpy_gl_ctx_create(QemuConsole *con, + QEMUGLParams *params); +void dpy_gl_ctx_destroy(QemuConsole *con, QEMUGLContext ctx); +int dpy_gl_ctx_make_current(QemuConsole *con, QEMUGLContext ctx); +QEMUGLContext dpy_gl_ctx_get_current(QemuConsole *con); + +bool console_has_gl(QemuConsole *con); + static inline int surface_stride(DisplaySurface *s) { return pixman_image_get_stride(s->image); diff --git a/include/ui/egl-context.h b/include/ui/egl-context.h new file mode 100644 index 0000000000..f004ce11a7 --- /dev/null +++ b/include/ui/egl-context.h @@ -0,0 +1,14 @@ +#ifndef EGL_CONTEXT_H +#define EGL_CONTEXT_H + +#include "ui/console.h" +#include "ui/egl-helpers.h" + +QEMUGLContext qemu_egl_create_context(DisplayChangeListener *dcl, + QEMUGLParams *params); +void qemu_egl_destroy_context(DisplayChangeListener *dcl, QEMUGLContext ctx); +int qemu_egl_make_context_current(DisplayChangeListener *dcl, + QEMUGLContext ctx); +QEMUGLContext qemu_egl_get_current_context(DisplayChangeListener *dcl); + +#endif /* EGL_CONTEXT_H */ diff --git a/include/ui/gtk.h b/include/ui/gtk.h index 0359333fce..bf289cff4c 100644 --- a/include/ui/gtk.h +++ b/include/ui/gtk.h @@ -20,6 +20,7 @@ #if defined(CONFIG_OPENGL) #include "ui/egl-helpers.h" +#include "ui/egl-context.h" #endif /* Compatibility define to let us build on both Gtk2 and Gtk3 */ @@ -46,6 +47,11 @@ typedef struct VirtualGfxConsole { EGLContext ectx; EGLSurface esurface; int glupdates; + int x, y, w, h; + GLuint tex_id; + GLuint fbo_id; + bool y0_top; + bool scanout_mode; #endif } VirtualGfxConsole; @@ -90,6 +96,39 @@ void gd_egl_update(DisplayChangeListener *dcl, void gd_egl_refresh(DisplayChangeListener *dcl); void gd_egl_switch(DisplayChangeListener *dcl, DisplaySurface *surface); +QEMUGLContext gd_egl_create_context(DisplayChangeListener *dcl, + QEMUGLParams *params); +void gd_egl_scanout(DisplayChangeListener *dcl, + uint32_t backing_id, bool backing_y_0_top, + uint32_t x, uint32_t y, + uint32_t w, uint32_t h); +void gd_egl_scanout_flush(DisplayChangeListener *dcl, + uint32_t x, uint32_t y, uint32_t w, uint32_t h); void gtk_egl_init(void); +int gd_egl_make_current(DisplayChangeListener *dcl, + QEMUGLContext ctx); + +/* ui/gtk-gl-area.c */ +void gd_gl_area_init(VirtualConsole *vc); +void gd_gl_area_draw(VirtualConsole *vc); +void gd_gl_area_update(DisplayChangeListener *dcl, + int x, int y, int w, int h); +void gd_gl_area_refresh(DisplayChangeListener *dcl); +void gd_gl_area_switch(DisplayChangeListener *dcl, + DisplaySurface *surface); +QEMUGLContext gd_gl_area_create_context(DisplayChangeListener *dcl, + QEMUGLParams *params); +void gd_gl_area_destroy_context(DisplayChangeListener *dcl, + QEMUGLContext ctx); +void gd_gl_area_scanout(DisplayChangeListener *dcl, + uint32_t backing_id, bool backing_y_0_top, + uint32_t x, uint32_t y, + uint32_t w, uint32_t h); +void gd_gl_area_scanout_flush(DisplayChangeListener *dcl, + uint32_t x, uint32_t y, uint32_t w, uint32_t h); +void gtk_gl_area_init(void); +QEMUGLContext gd_gl_area_get_current_context(DisplayChangeListener *dcl); +int gd_gl_area_make_current(DisplayChangeListener *dcl, + QEMUGLContext ctx); #endif /* UI_GTK_H */ diff --git a/include/ui/shader.h b/include/ui/shader.h index 8509596ac0..f7d86188bf 100644 --- a/include/ui/shader.h +++ b/include/ui/shader.h @@ -3,7 +3,9 @@ #include <epoxy/gl.h> -void qemu_gl_run_texture_blit(GLint texture_blit_prog); +GLuint qemu_gl_init_texture_blit(GLint texture_blit_prog); +void qemu_gl_run_texture_blit(GLint texture_blit_prog, + GLint texture_blit_vao); GLuint qemu_gl_create_compile_shader(GLenum type, const GLchar *src); GLuint qemu_gl_create_link_program(GLuint vert, GLuint frag); diff --git a/trace-events b/trace-events index b813ae4c77..a0ddc6b14d 100644 --- a/trace-events +++ b/trace-events @@ -1178,6 +1178,7 @@ vmware_scratch_write(uint32_t index, uint32_t value) "index %d, value 0x%x" vmware_setmode(uint32_t w, uint32_t h, uint32_t bpp) "%dx%d @ %d bpp" # hw/display/virtio-gpu.c +virtio_gpu_features(bool virgl) "virgl %d" virtio_gpu_cmd_get_display_info(void) "" virtio_gpu_cmd_get_caps(void) "" virtio_gpu_cmd_set_scanout(uint32_t id, uint32_t res, uint32_t w, uint32_t h, uint32_t x, uint32_t y) "id %d, res 0x%x, w %d, h %d, x %d, y %d" @@ -1187,7 +1188,15 @@ virtio_gpu_cmd_res_unref(uint32_t res) "res 0x%x" virtio_gpu_cmd_res_back_attach(uint32_t res) "res 0x%x" virtio_gpu_cmd_res_back_detach(uint32_t res) "res 0x%x" virtio_gpu_cmd_res_xfer_toh_2d(uint32_t res) "res 0x%x" +virtio_gpu_cmd_res_xfer_toh_3d(uint32_t res) "res 0x%x" +virtio_gpu_cmd_res_xfer_fromh_3d(uint32_t res) "res 0x%x" virtio_gpu_cmd_res_flush(uint32_t res, uint32_t w, uint32_t h, uint32_t x, uint32_t y) "res 0x%x, w %d, h %d, x %d, y %d" +virtio_gpu_cmd_ctx_create(uint32_t ctx, const char *name) "ctx 0x%x, name %s" +virtio_gpu_cmd_ctx_destroy(uint32_t ctx) "ctx 0x%x" +virtio_gpu_cmd_ctx_res_attach(uint32_t ctx, uint32_t res) "ctx 0x%x, res 0x%x" +virtio_gpu_cmd_ctx_res_detach(uint32_t ctx, uint32_t res) "ctx 0x%x, res 0x%x" +virtio_gpu_cmd_ctx_submit(uint32_t ctx, uint32_t size) "ctx 0x%x, size %d" +virtio_gpu_update_cursor(uint32_t scanout, uint32_t x, uint32_t y, const char *type, uint32_t res) "scanout %d, x %d, y %d, %s, res 0x%x" virtio_gpu_fence_ctrl(uint64_t fence, uint32_t type) "fence 0x%" PRIx64 ", type 0x%x" virtio_gpu_fence_resp(uint64_t fence) "fence 0x%" PRIx64 diff --git a/ui/Makefile.objs b/ui/Makefile.objs index 0034fbb49f..728393c5ea 100644 --- a/ui/Makefile.objs +++ b/ui/Makefile.objs @@ -31,11 +31,17 @@ ifeq ($(CONFIG_OPENGL),y) common-obj-y += shader.o common-obj-y += console-gl.o common-obj-y += egl-helpers.o +common-obj-y += egl-context.o +ifeq ($(CONFIG_GTK_GL),y) +common-obj-$(CONFIG_GTK) += gtk-gl-area.o +else common-obj-$(CONFIG_GTK) += gtk-egl.o endif +endif gtk.o-cflags := $(GTK_CFLAGS) $(VTE_CFLAGS) gtk-egl.o-cflags := $(GTK_CFLAGS) $(VTE_CFLAGS) $(OPENGL_CFLAGS) +gtk-gl-area.o-cflags := $(GTK_CFLAGS) $(VTE_CFLAGS) $(OPENGL_CFLAGS) shader.o-cflags += $(OPENGL_CFLAGS) console-gl.o-cflags += $(OPENGL_CFLAGS) egl-helpers.o-cflags += $(OPENGL_CFLAGS) diff --git a/ui/console-gl.c b/ui/console-gl.c index cb45cf8a29..baf397b300 100644 --- a/ui/console-gl.c +++ b/ui/console-gl.c @@ -33,6 +33,7 @@ struct ConsoleGLState { GLint texture_blit_prog; + GLint texture_blit_vao; }; /* ---------------------------------------------------------------------- */ @@ -47,6 +48,9 @@ ConsoleGLState *console_gl_init_context(void) exit(1); } + gls->texture_blit_vao = + qemu_gl_init_texture_blit(gls->texture_blit_prog); + return gls; } @@ -131,7 +135,8 @@ void surface_gl_render_texture(ConsoleGLState *gls, glClearColor(0.1f, 0.1f, 0.1f, 0.0f); glClear(GL_COLOR_BUFFER_BIT); - qemu_gl_run_texture_blit(gls->texture_blit_prog); + qemu_gl_run_texture_blit(gls->texture_blit_prog, + gls->texture_blit_vao); } void surface_gl_destroy_texture(ConsoleGLState *gls, diff --git a/ui/console.c b/ui/console.c index 75fc492f73..31f0d35987 100644 --- a/ui/console.c +++ b/ui/console.c @@ -121,6 +121,7 @@ struct QemuConsole { DisplayState *ds; DisplaySurface *surface; int dcls; + DisplayChangeListener *gl; /* Graphic console state. */ Object *device; @@ -1332,6 +1333,11 @@ void qemu_free_displaysurface(DisplaySurface *surface) g_free(surface); } +bool console_has_gl(QemuConsole *con) +{ + return con->gl != NULL; +} + void register_displaychangelistener(DisplayChangeListener *dcl) { static const char nodev[] = @@ -1339,6 +1345,17 @@ void register_displaychangelistener(DisplayChangeListener *dcl) static DisplaySurface *dummy; QemuConsole *con; + if (dcl->ops->dpy_gl_ctx_create) { + /* display has opengl support */ + assert(dcl->con); + if (dcl->con->gl) { + fprintf(stderr, "can't register two opengl displays (%s, %s)\n", + dcl->ops->dpy_name, dcl->con->gl->ops->dpy_name); + exit(1); + } + dcl->con->gl = dcl; + } + trace_displaychangelistener_register(dcl, dcl->ops->dpy_name); dcl->ds = get_alloc_displaystate(); QLIST_INSERT_HEAD(&dcl->ds->listeners, dcl, next); @@ -1417,9 +1434,13 @@ void dpy_gfx_update(QemuConsole *con, int x, int y, int w, int h) { DisplayState *s = con->ds; DisplayChangeListener *dcl; - int width = surface_width(con->surface); - int height = surface_height(con->surface); + int width = w; + int height = h; + if (con->surface) { + width = surface_width(con->surface); + height = surface_height(con->surface); + } x = MAX(x, 0); y = MAX(y, 0); x = MIN(x, width); @@ -1619,6 +1640,48 @@ bool dpy_cursor_define_supported(QemuConsole *con) return false; } +QEMUGLContext dpy_gl_ctx_create(QemuConsole *con, + struct QEMUGLParams *qparams) +{ + assert(con->gl); + return con->gl->ops->dpy_gl_ctx_create(con->gl, qparams); +} + +void dpy_gl_ctx_destroy(QemuConsole *con, QEMUGLContext ctx) +{ + assert(con->gl); + con->gl->ops->dpy_gl_ctx_destroy(con->gl, ctx); +} + +int dpy_gl_ctx_make_current(QemuConsole *con, QEMUGLContext ctx) +{ + assert(con->gl); + return con->gl->ops->dpy_gl_ctx_make_current(con->gl, ctx); +} + +QEMUGLContext dpy_gl_ctx_get_current(QemuConsole *con) +{ + assert(con->gl); + return con->gl->ops->dpy_gl_ctx_get_current(con->gl); +} + +void dpy_gl_scanout(QemuConsole *con, + uint32_t backing_id, bool backing_y_0_top, + uint32_t x, uint32_t y, uint32_t width, uint32_t height) +{ + assert(con->gl); + con->gl->ops->dpy_gl_scanout(con->gl, backing_id, + backing_y_0_top, + x, y, width, height); +} + +void dpy_gl_update(QemuConsole *con, + uint32_t x, uint32_t y, uint32_t w, uint32_t h) +{ + assert(con->gl); + con->gl->ops->dpy_gl_update(con->gl, x, y, w, h); +} + /***********************************************************/ /* register display */ diff --git a/ui/egl-context.c b/ui/egl-context.c new file mode 100644 index 0000000000..40102e392e --- /dev/null +++ b/ui/egl-context.c @@ -0,0 +1,34 @@ +#include "qemu-common.h" +#include "ui/egl-context.h" + +QEMUGLContext qemu_egl_create_context(DisplayChangeListener *dcl, + QEMUGLParams *params) +{ + EGLContext ctx; + EGLint ctx_att[] = { + EGL_CONTEXT_CLIENT_VERSION, params->major_ver, + EGL_CONTEXT_MINOR_VERSION_KHR, params->minor_ver, + EGL_NONE + }; + + ctx = eglCreateContext(qemu_egl_display, qemu_egl_config, + eglGetCurrentContext(), ctx_att); + return ctx; +} + +void qemu_egl_destroy_context(DisplayChangeListener *dcl, QEMUGLContext ctx) +{ + eglDestroyContext(qemu_egl_display, ctx); +} + +int qemu_egl_make_context_current(DisplayChangeListener *dcl, + QEMUGLContext ctx) +{ + return eglMakeCurrent(qemu_egl_display, + EGL_NO_SURFACE, EGL_NO_SURFACE, ctx); +} + +QEMUGLContext qemu_egl_get_current_context(DisplayChangeListener *dcl) +{ + return eglGetCurrentContext(); +} diff --git a/ui/gtk-egl.c b/ui/gtk-egl.c index 15b41f2bab..500c42c9fa 100644 --- a/ui/gtk-egl.c +++ b/ui/gtk-egl.c @@ -21,6 +21,29 @@ #include "sysemu/sysemu.h" +static void gtk_egl_set_scanout_mode(VirtualConsole *vc, bool scanout) +{ + if (vc->gfx.scanout_mode == scanout) { + return; + } + + vc->gfx.scanout_mode = scanout; + if (!vc->gfx.scanout_mode) { + if (vc->gfx.fbo_id) { + glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, + GL_COLOR_ATTACHMENT0_EXT, + GL_TEXTURE_2D, 0, 0); + glBindFramebuffer(GL_FRAMEBUFFER_EXT, 0); + glDeleteFramebuffers(1, &vc->gfx.fbo_id); + vc->gfx.fbo_id = 0; + } + if (vc->gfx.surface) { + surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds); + surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds); + } + } +} + /** DisplayState Callbacks (opengl version) **/ void gd_egl_init(VirtualConsole *vc) @@ -50,19 +73,26 @@ void gd_egl_draw(VirtualConsole *vc) GdkWindow *window; int ww, wh; - if (!vc->gfx.gls || !vc->gfx.ds) { + if (!vc->gfx.gls) { return; } - eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, - vc->gfx.esurface, vc->gfx.ectx); + if (vc->gfx.scanout_mode) { + gd_egl_scanout_flush(&vc->gfx.dcl, 0, 0, vc->gfx.w, vc->gfx.h); + } else { + if (!vc->gfx.ds) { + return; + } + eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, + vc->gfx.esurface, vc->gfx.ectx); - window = gtk_widget_get_window(vc->gfx.drawing_area); - gdk_drawable_get_size(window, &ww, &wh); - surface_gl_setup_viewport(vc->gfx.gls, vc->gfx.ds, ww, wh); - surface_gl_render_texture(vc->gfx.gls, vc->gfx.ds); + window = gtk_widget_get_window(vc->gfx.drawing_area); + gdk_drawable_get_size(window, &ww, &wh); + surface_gl_setup_viewport(vc->gfx.gls, vc->gfx.ds, ww, wh); + surface_gl_render_texture(vc->gfx.gls, vc->gfx.ds); - eglSwapBuffers(qemu_egl_display, vc->gfx.esurface); + eglSwapBuffers(qemu_egl_display, vc->gfx.esurface); + } } void gd_egl_update(DisplayChangeListener *dcl, @@ -99,6 +129,7 @@ void gd_egl_refresh(DisplayChangeListener *dcl) if (vc->gfx.glupdates) { vc->gfx.glupdates = 0; + gtk_egl_set_scanout_mode(vc, false); gd_egl_draw(vc); } } @@ -128,6 +159,81 @@ void gd_egl_switch(DisplayChangeListener *dcl, } } +QEMUGLContext gd_egl_create_context(DisplayChangeListener *dcl, + QEMUGLParams *params) +{ + VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); + + eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, + vc->gfx.esurface, vc->gfx.ectx); + return qemu_egl_create_context(dcl, params); +} + +void gd_egl_scanout(DisplayChangeListener *dcl, + uint32_t backing_id, bool backing_y_0_top, + uint32_t x, uint32_t y, + uint32_t w, uint32_t h) +{ + VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); + + vc->gfx.x = x; + vc->gfx.y = y; + vc->gfx.w = w; + vc->gfx.h = h; + vc->gfx.tex_id = backing_id; + vc->gfx.y0_top = backing_y_0_top; + + eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, + vc->gfx.esurface, vc->gfx.ectx); + + if (vc->gfx.tex_id == 0 || vc->gfx.w == 0 || vc->gfx.h == 0) { + gtk_egl_set_scanout_mode(vc, false); + return; + } + + gtk_egl_set_scanout_mode(vc, true); + if (!vc->gfx.fbo_id) { + glGenFramebuffers(1, &vc->gfx.fbo_id); + } + + glBindFramebuffer(GL_FRAMEBUFFER_EXT, vc->gfx.fbo_id); + glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, + GL_TEXTURE_2D, vc->gfx.tex_id, 0); +} + +void gd_egl_scanout_flush(DisplayChangeListener *dcl, + uint32_t x, uint32_t y, uint32_t w, uint32_t h) +{ + VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); + GdkWindow *window; + int ww, wh, y1, y2; + + if (!vc->gfx.scanout_mode) { + return; + } + if (!vc->gfx.fbo_id) { + return; + } + + eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, + vc->gfx.esurface, vc->gfx.ectx); + + glBindFramebuffer(GL_READ_FRAMEBUFFER, vc->gfx.fbo_id); + glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); + + window = gtk_widget_get_window(vc->gfx.drawing_area); + gdk_drawable_get_size(window, &ww, &wh); + glViewport(0, 0, ww, wh); + y1 = vc->gfx.y0_top ? 0 : vc->gfx.h; + y2 = vc->gfx.y0_top ? vc->gfx.h : 0; + glBlitFramebuffer(0, y1, vc->gfx.w, y2, + 0, 0, ww, wh, + GL_COLOR_BUFFER_BIT, GL_NEAREST); + glBindFramebuffer(GL_FRAMEBUFFER_EXT, vc->gfx.fbo_id); + + eglSwapBuffers(qemu_egl_display, vc->gfx.esurface); +} + void gtk_egl_init(void) { GdkDisplay *gdk_display = gdk_display_get_default(); @@ -139,3 +245,12 @@ void gtk_egl_init(void) display_opengl = 1; } + +int gd_egl_make_current(DisplayChangeListener *dcl, + QEMUGLContext ctx) +{ + VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); + + return eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, + vc->gfx.esurface, ctx); +} diff --git a/ui/gtk-gl-area.c b/ui/gtk-gl-area.c new file mode 100644 index 0000000000..dec3edb296 --- /dev/null +++ b/ui/gtk-gl-area.c @@ -0,0 +1,223 @@ +/* + * GTK UI -- glarea opengl code. + * + * Requires 3.16+ (GtkGLArea widget). + * + * This work is licensed under the terms of the GNU GPL, version 2 or later. + * See the COPYING file in the top-level directory. + */ + +#include "qemu-common.h" + +#include "trace.h" + +#include "ui/console.h" +#include "ui/gtk.h" +#include "ui/egl-helpers.h" + +#include "sysemu/sysemu.h" + +static void gtk_gl_area_set_scanout_mode(VirtualConsole *vc, bool scanout) +{ + if (vc->gfx.scanout_mode == scanout) { + return; + } + + vc->gfx.scanout_mode = scanout; + if (!vc->gfx.scanout_mode) { + if (vc->gfx.fbo_id) { + glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, + GL_COLOR_ATTACHMENT0_EXT, + GL_TEXTURE_2D, 0, 0); + glBindFramebuffer(GL_FRAMEBUFFER_EXT, 0); + glDeleteFramebuffers(1, &vc->gfx.fbo_id); + vc->gfx.fbo_id = 0; + } + if (vc->gfx.surface) { + surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds); + surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds); + } + } +} + +/** DisplayState Callbacks (opengl version) **/ + +void gd_gl_area_draw(VirtualConsole *vc) +{ + int ww, wh, y1, y2; + + if (!vc->gfx.gls) { + return; + } + + gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area)); + ww = gtk_widget_get_allocated_width(vc->gfx.drawing_area); + wh = gtk_widget_get_allocated_height(vc->gfx.drawing_area); + + if (vc->gfx.scanout_mode) { + if (!vc->gfx.fbo_id) { + return; + } + + glBindFramebuffer(GL_READ_FRAMEBUFFER, vc->gfx.fbo_id); + /* GtkGLArea sets GL_DRAW_FRAMEBUFFER for us */ + + glViewport(0, 0, ww, wh); + y1 = vc->gfx.y0_top ? 0 : vc->gfx.h; + y2 = vc->gfx.y0_top ? vc->gfx.h : 0; + glBlitFramebuffer(0, y1, vc->gfx.w, y2, + 0, 0, ww, wh, + GL_COLOR_BUFFER_BIT, GL_NEAREST); + } else { + if (!vc->gfx.ds) { + return; + } + gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area)); + + surface_gl_setup_viewport(vc->gfx.gls, vc->gfx.ds, ww, wh); + surface_gl_render_texture(vc->gfx.gls, vc->gfx.ds); + } +} + +void gd_gl_area_update(DisplayChangeListener *dcl, + int x, int y, int w, int h) +{ + VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); + + if (!vc->gfx.gls || !vc->gfx.ds) { + return; + } + + gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area)); + surface_gl_update_texture(vc->gfx.gls, vc->gfx.ds, x, y, w, h); + vc->gfx.glupdates++; +} + +void gd_gl_area_refresh(DisplayChangeListener *dcl) +{ + VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); + + if (!vc->gfx.gls) { + if (!gtk_widget_get_realized(vc->gfx.drawing_area)) { + return; + } + gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area)); + vc->gfx.gls = console_gl_init_context(); + if (vc->gfx.ds) { + surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds); + } + } + + graphic_hw_update(dcl->con); + + if (vc->gfx.glupdates) { + vc->gfx.glupdates = 0; + gtk_gl_area_set_scanout_mode(vc, false); + gtk_gl_area_queue_render(GTK_GL_AREA(vc->gfx.drawing_area)); + } +} + +void gd_gl_area_switch(DisplayChangeListener *dcl, + DisplaySurface *surface) +{ + VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); + bool resized = true; + + trace_gd_switch(vc->label, surface_width(surface), surface_height(surface)); + + if (vc->gfx.ds && + surface_width(vc->gfx.ds) == surface_width(surface) && + surface_height(vc->gfx.ds) == surface_height(surface)) { + resized = false; + } + + if (vc->gfx.gls) { + gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area)); + surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds); + surface_gl_create_texture(vc->gfx.gls, surface); + } + vc->gfx.ds = surface; + + if (resized) { + gd_update_windowsize(vc); + } +} + +QEMUGLContext gd_gl_area_create_context(DisplayChangeListener *dcl, + QEMUGLParams *params) +{ + VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); + GdkWindow *window; + GdkGLContext *ctx; + GError *err = NULL; + + gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area)); + window = gtk_widget_get_window(vc->gfx.drawing_area); + ctx = gdk_window_create_gl_context(window, &err); + gdk_gl_context_set_required_version(ctx, + params->major_ver, + params->minor_ver); + gdk_gl_context_realize(ctx, &err); + return ctx; +} + +void gd_gl_area_destroy_context(DisplayChangeListener *dcl, QEMUGLContext ctx) +{ + /* FIXME */ +} + +void gd_gl_area_scanout(DisplayChangeListener *dcl, + uint32_t backing_id, bool backing_y_0_top, + uint32_t x, uint32_t y, + uint32_t w, uint32_t h) +{ + VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); + + vc->gfx.x = x; + vc->gfx.y = y; + vc->gfx.w = w; + vc->gfx.h = h; + vc->gfx.tex_id = backing_id; + vc->gfx.y0_top = backing_y_0_top; + + gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area)); + + if (vc->gfx.tex_id == 0 || vc->gfx.w == 0 || vc->gfx.h == 0) { + gtk_gl_area_set_scanout_mode(vc, false); + return; + } + + gtk_gl_area_set_scanout_mode(vc, true); + if (!vc->gfx.fbo_id) { + glGenFramebuffers(1, &vc->gfx.fbo_id); + } + + glBindFramebuffer(GL_FRAMEBUFFER_EXT, vc->gfx.fbo_id); + glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, + GL_TEXTURE_2D, vc->gfx.tex_id, 0); +} + +void gd_gl_area_scanout_flush(DisplayChangeListener *dcl, + uint32_t x, uint32_t y, uint32_t w, uint32_t h) +{ + VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); + + gtk_gl_area_queue_render(GTK_GL_AREA(vc->gfx.drawing_area)); +} + +void gtk_gl_area_init(void) +{ + display_opengl = 1; +} + +QEMUGLContext gd_gl_area_get_current_context(DisplayChangeListener *dcl) +{ + return gdk_gl_context_get_current(); +} + +int gd_gl_area_make_current(DisplayChangeListener *dcl, + QEMUGLContext ctx) +{ + gdk_gl_context_make_current(ctx); + return 0; +} @@ -367,6 +367,12 @@ static void gd_update_full_redraw(VirtualConsole *vc) GtkWidget *area = vc->gfx.drawing_area; int ww, wh; gdk_drawable_get_size(gtk_widget_get_window(area), &ww, &wh); +#if defined(CONFIG_GTK_GL) + if (vc->gfx.gls) { + gtk_gl_area_queue_render(GTK_GL_AREA(vc->gfx.drawing_area)); + return; + } +#endif gtk_widget_queue_draw_area(area, 0, 0, ww, wh); } @@ -607,6 +613,27 @@ static const DisplayChangeListenerOps dcl_ops = { /** DisplayState Callbacks (opengl version) **/ +#if defined(CONFIG_GTK_GL) + +static const DisplayChangeListenerOps dcl_gl_area_ops = { + .dpy_name = "gtk-egl", + .dpy_gfx_update = gd_gl_area_update, + .dpy_gfx_switch = gd_gl_area_switch, + .dpy_gfx_check_format = console_gl_check_format, + .dpy_refresh = gd_gl_area_refresh, + .dpy_mouse_set = gd_mouse_set, + .dpy_cursor_define = gd_cursor_define, + + .dpy_gl_ctx_create = gd_gl_area_create_context, + .dpy_gl_ctx_destroy = gd_gl_area_destroy_context, + .dpy_gl_ctx_make_current = gd_gl_area_make_current, + .dpy_gl_ctx_get_current = gd_gl_area_get_current_context, + .dpy_gl_scanout = gd_gl_area_scanout, + .dpy_gl_update = gd_gl_area_scanout_flush, +}; + +#else + static const DisplayChangeListenerOps dcl_egl_ops = { .dpy_name = "gtk-egl", .dpy_gfx_update = gd_egl_update, @@ -615,9 +642,17 @@ static const DisplayChangeListenerOps dcl_egl_ops = { .dpy_refresh = gd_egl_refresh, .dpy_mouse_set = gd_mouse_set, .dpy_cursor_define = gd_cursor_define, + + .dpy_gl_ctx_create = gd_egl_create_context, + .dpy_gl_ctx_destroy = qemu_egl_destroy_context, + .dpy_gl_ctx_make_current = gd_egl_make_current, + .dpy_gl_ctx_get_current = qemu_egl_get_current_context, + .dpy_gl_scanout = gd_egl_scanout, + .dpy_gl_update = gd_egl_scanout_flush, }; -#endif +#endif /* CONFIG_GTK_GL */ +#endif /* CONFIG_OPENGL */ /** QEMU Events **/ @@ -667,6 +702,39 @@ static gboolean gd_window_close(GtkWidget *widget, GdkEvent *event, return TRUE; } +static void gd_set_ui_info(VirtualConsole *vc, gint width, gint height) +{ + QemuUIInfo info; + + memset(&info, 0, sizeof(info)); + info.width = width; + info.height = height; + dpy_set_ui_info(vc->gfx.dcl.con, &info); +} + +#if defined(CONFIG_GTK_GL) + +static gboolean gd_render_event(GtkGLArea *area, GdkGLContext *context, + void *opaque) +{ + VirtualConsole *vc = opaque; + + if (vc->gfx.gls) { + gd_gl_area_draw(vc); + } + return TRUE; +} + +static void gd_resize_event(GtkGLArea *area, + gint width, gint height, gpointer *opaque) +{ + VirtualConsole *vc = (void *)opaque; + + gd_set_ui_info(vc, width, height); +} + +#endif + static gboolean gd_draw_event(GtkWidget *widget, cairo_t *cr, void *opaque) { VirtualConsole *vc = opaque; @@ -677,8 +745,13 @@ static gboolean gd_draw_event(GtkWidget *widget, cairo_t *cr, void *opaque) #if defined(CONFIG_OPENGL) if (vc->gfx.gls) { +#if defined(CONFIG_GTK_GL) + /* invoke render callback please */ + return FALSE; +#else gd_egl_draw(vc); return TRUE; +#endif } #endif @@ -1466,12 +1539,8 @@ static gboolean gd_configure(GtkWidget *widget, GdkEventConfigure *cfg, gpointer opaque) { VirtualConsole *vc = opaque; - QemuUIInfo info; - memset(&info, 0, sizeof(info)); - info.width = cfg->width; - info.height = cfg->height; - dpy_set_ui_info(vc->gfx.dcl.con, &info); + gd_set_ui_info(vc, cfg->width, cfg->height); return FALSE; } @@ -1628,6 +1697,15 @@ static void gd_connect_vc_gfx_signals(VirtualConsole *vc) #if GTK_CHECK_VERSION(3, 0, 0) g_signal_connect(vc->gfx.drawing_area, "draw", G_CALLBACK(gd_draw_event), vc); +#if defined(CONFIG_GTK_GL) + if (display_opengl) { + /* wire up GtkGlArea events */ + g_signal_connect(vc->gfx.drawing_area, "render", + G_CALLBACK(gd_render_event), vc); + g_signal_connect(vc->gfx.drawing_area, "resize", + G_CALLBACK(gd_resize_event), vc); + } +#endif #else g_signal_connect(vc->gfx.drawing_area, "expose-event", G_CALLBACK(gd_expose_event), vc); @@ -1736,26 +1814,13 @@ static GSList *gd_vc_gfx_init(GtkDisplayState *s, VirtualConsole *vc, vc->gfx.scale_x = 1.0; vc->gfx.scale_y = 1.0; - vc->gfx.drawing_area = gtk_drawing_area_new(); - gtk_widget_add_events(vc->gfx.drawing_area, - GDK_POINTER_MOTION_MASK | - GDK_BUTTON_PRESS_MASK | - GDK_BUTTON_RELEASE_MASK | - GDK_BUTTON_MOTION_MASK | - GDK_ENTER_NOTIFY_MASK | - GDK_LEAVE_NOTIFY_MASK | - GDK_SCROLL_MASK | - GDK_KEY_PRESS_MASK); - gtk_widget_set_can_focus(vc->gfx.drawing_area, TRUE); - - vc->type = GD_VC_GFX; - vc->tab_item = vc->gfx.drawing_area; - vc->focus = vc->gfx.drawing_area; - gtk_notebook_append_page(GTK_NOTEBOOK(s->notebook), - vc->tab_item, gtk_label_new(vc->label)); - #if defined(CONFIG_OPENGL) if (display_opengl) { +#if defined(CONFIG_GTK_GL) + vc->gfx.drawing_area = gtk_gl_area_new(); + vc->gfx.dcl.ops = &dcl_gl_area_ops; +#else + vc->gfx.drawing_area = gtk_drawing_area_new(); /* * gtk_widget_set_double_buffered() was deprecated in 3.14. * It is required for opengl rendering on X11 though. A @@ -1771,12 +1836,32 @@ static GSList *gd_vc_gfx_init(GtkDisplayState *s, VirtualConsole *vc, #pragma GCC diagnostic pop #endif vc->gfx.dcl.ops = &dcl_egl_ops; +#endif /* CONFIG_GTK_GL */ } else #endif { + vc->gfx.drawing_area = gtk_drawing_area_new(); vc->gfx.dcl.ops = &dcl_ops; } + + gtk_widget_add_events(vc->gfx.drawing_area, + GDK_POINTER_MOTION_MASK | + GDK_BUTTON_PRESS_MASK | + GDK_BUTTON_RELEASE_MASK | + GDK_BUTTON_MOTION_MASK | + GDK_ENTER_NOTIFY_MASK | + GDK_LEAVE_NOTIFY_MASK | + GDK_SCROLL_MASK | + GDK_KEY_PRESS_MASK); + gtk_widget_set_can_focus(vc->gfx.drawing_area, TRUE); + + vc->type = GD_VC_GFX; + vc->tab_item = vc->gfx.drawing_area; + vc->focus = vc->gfx.drawing_area; + gtk_notebook_append_page(GTK_NOTEBOOK(s->notebook), + vc->tab_item, gtk_label_new(vc->label)); + vc->gfx.dcl.con = con; register_displaychangelistener(&vc->gfx.dcl); @@ -2059,8 +2144,12 @@ void early_gtk_display_init(int opengl) break; case 1: /* on */ #if defined(CONFIG_OPENGL) +#if defined(CONFIG_GTK_GL) + gtk_gl_area_init(); +#else gtk_egl_init(); #endif +#endif break; default: g_assert_not_reached(); diff --git a/ui/sdl2-2d.c b/ui/sdl2-2d.c index d0b340f956..191ee3b52d 100644 --- a/ui/sdl2-2d.c +++ b/ui/sdl2-2d.c @@ -45,10 +45,23 @@ void sdl2_2d_update(DisplayChangeListener *dcl, return; } + /* + * SDL2 seems to do some double-buffering, and trying to only + * update the changed areas results in only one of the two buffers + * being updated. Which flickers alot. So lets not try to be + * clever do a full update every time ... + */ +#if 0 rect.x = x; rect.y = y; rect.w = w; rect.h = h; +#else + rect.x = 0; + rect.y = 0; + rect.w = surface_width(surf); + rect.h = surface_height(surf); +#endif SDL_UpdateTexture(scon->texture, NULL, surface_data(surf), surface_stride(surf)); diff --git a/ui/shader.c b/ui/shader.c index 52a4632930..0588655cfe 100644 --- a/ui/shader.c +++ b/ui/shader.c @@ -29,21 +29,42 @@ /* ---------------------------------------------------------------------- */ -void qemu_gl_run_texture_blit(GLint texture_blit_prog) +GLuint qemu_gl_init_texture_blit(GLint texture_blit_prog) { - GLfloat in_position[] = { + static const GLfloat in_position[] = { -1, -1, 1, -1, -1, 1, 1, 1, }; GLint l_position; + GLuint vao, buffer; + + glGenVertexArrays(1, &vao); + glBindVertexArray(vao); + + /* this is the VBO that holds the vertex data */ + glGenBuffers(1, &buffer); + glBindBuffer(GL_ARRAY_BUFFER, buffer); + glBufferData(GL_ARRAY_BUFFER, sizeof(in_position), in_position, + GL_STATIC_DRAW); - glUseProgram(texture_blit_prog); l_position = glGetAttribLocation(texture_blit_prog, "in_position"); - glVertexAttribPointer(l_position, 2, GL_FLOAT, GL_FALSE, 0, in_position); + glVertexAttribPointer(l_position, 2, GL_FLOAT, GL_FALSE, 0, 0); glEnableVertexAttribArray(l_position); - glDrawArrays(GL_TRIANGLE_STRIP, l_position, 4); + + glBindBuffer(GL_ARRAY_BUFFER, 0); + glBindVertexArray(0); + + return vao; +} + +void qemu_gl_run_texture_blit(GLint texture_blit_prog, + GLint texture_blit_vao) +{ + glUseProgram(texture_blit_prog); + glBindVertexArray(texture_blit_vao); + glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); } /* ---------------------------------------------------------------------- */ |