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authoraliguori <aliguori@c046a42c-6fe2-441c-8c8c-71466251a162>2009-02-02 15:58:51 +0000
committeraliguori <aliguori@c046a42c-6fe2-441c-8c8c-71466251a162>2009-02-02 15:58:51 +0000
commitd2a0102a4c653b0cbb357445409c2cc1f6653501 (patch)
tree72c52ecf4c7a32a6210da4f4e12626b42fa11669
parent8906428682bf2e4f60ea7d5fa98f75fde9194106 (diff)
Move the framebuffer update package out (Alexander Graf)
Currently the send_framebuffer_update_raw and send_framebuffer_update_hextile respectively send a send_framebuffer_update packet themselves. We need to reuse send_framebuffer_update_raw for zlib encoding though, so let's move it out. Signed-off-by: Alexander Graf <agraf@suse.de> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com> git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6498 c046a42c-6fe2-441c-8c8c-71466251a162
-rw-r--r--vnc.c6
1 files changed, 2 insertions, 4 deletions
diff --git a/vnc.c b/vnc.c
index b1e08a5f19..f5235ab8f9 100644
--- a/vnc.c
+++ b/vnc.c
@@ -417,8 +417,6 @@ static void send_framebuffer_update_raw(VncState *vs, int x, int y, int w, int h
int i;
uint8_t *row;
- vnc_framebuffer_update(vs, x, y, w, h, VNC_ENCODING_RAW);
-
row = ds_get_data(vs->ds) + y * ds_get_linesize(vs->ds) + x * ds_get_bytes_per_pixel(vs->ds);
for (i = 0; i < h; i++) {
vs->write_pixels(vs, row, w * ds_get_bytes_per_pixel(vs->ds));
@@ -468,8 +466,6 @@ static void send_framebuffer_update_hextile(VncState *vs, int x, int y, int w, i
int has_fg, has_bg;
uint8_t *last_fg, *last_bg;
- vnc_framebuffer_update(vs, x, y, w, h, VNC_ENCODING_HEXTILE);
-
last_fg = (uint8_t *) malloc(vs->serverds.pf.bytes_per_pixel);
last_bg = (uint8_t *) malloc(vs->serverds.pf.bytes_per_pixel);
has_fg = has_bg = 0;
@@ -489,9 +485,11 @@ static void send_framebuffer_update(VncState *vs, int x, int y, int w, int h)
{
switch(vs->vnc_encoding) {
case VNC_ENCODING_HEXTILE:
+ vnc_framebuffer_update(vs, x, y, w, h, VNC_ENCODING_HEXTILE);
send_framebuffer_update_hextile(vs, x, y, w, h);
break;
default:
+ vnc_framebuffer_update(vs, x, y, w, h, VNC_ENCODING_RAW);
send_framebuffer_update_raw(vs, x, y, w, h);
break;
}