diff options
author | Eduardo Habkost <ehabkost@redhat.com> | 2020-09-10 18:15:24 -0400 |
---|---|---|
committer | Paolo Bonzini <pbonzini@redhat.com> | 2020-09-30 19:11:36 +0200 |
commit | 6cf164c00fb3e93fa8b76372691563ec37a176ad (patch) | |
tree | bab92f7394a129b01411c6d0770b956f02b50696 | |
parent | 9bbfd245c3db021eff9f17b446404a283c302f11 (diff) |
qom: Add code block markup to all code blocks
Convert all example/codelisting markup to Sphinx code-block.
There are a few sections where backslashes at the end of lines
break code formatting. A comment was added noting that this is
an issue.
Signed-off-by: Eduardo Habkost <ehabkost@redhat.com>
Message-Id: <20200910221526.10041-8-ehabkost@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
-rw-r--r-- | include/qom/object.h | 135 |
1 files changed, 56 insertions, 79 deletions
diff --git a/include/qom/object.h b/include/qom/object.h index 099a356be7..fec78cbb67 100644 --- a/include/qom/object.h +++ b/include/qom/object.h @@ -31,6 +31,8 @@ typedef struct InterfaceInfo InterfaceInfo; /** * DOC: * + * .. highlight:: c + * * The QEMU Object Model provides a framework for registering user creatable * types and instantiating objects from those types. QOM provides the following * features: @@ -39,9 +41,9 @@ typedef struct InterfaceInfo InterfaceInfo; * - Support for single-inheritance of types * - Multiple inheritance of stateless interfaces * - * <example> - * <title>Creating a minimal type</title> - * <programlisting> + * .. code-block:: c + * :caption: Creating a minimal type + * * #include "qdev.h" * * #define TYPE_MY_DEVICE "my-device" @@ -68,8 +70,6 @@ typedef struct InterfaceInfo InterfaceInfo; * } * * type_init(my_device_register_types) - * </programlisting> - * </example> * * In the above example, we create a simple type that is described by #TypeInfo. * #TypeInfo describes information about the type including what it inherits @@ -78,8 +78,8 @@ typedef struct InterfaceInfo InterfaceInfo; * Alternatively several static types could be registered using helper macro * DEFINE_TYPES() * - * <example> - * <programlisting> + * .. code-block:: c + * * static const TypeInfo device_types_info[] = { * { * .name = TYPE_MY_DEVICE_A, @@ -94,8 +94,6 @@ typedef struct InterfaceInfo InterfaceInfo; * }; * * DEFINE_TYPES(device_types_info) - * </programlisting> - * </example> * * Every type has an #ObjectClass associated with it. #ObjectClass derivatives * are instantiated dynamically but there is only ever one instance for any @@ -108,17 +106,19 @@ typedef struct InterfaceInfo InterfaceInfo; * OBJECT_CHECK() and OBJECT_CLASS_CHECK() to make it easier to convert to a * specific type: * - * <example> - * <title>Typecasting macros</title> - * <programlisting> + * .. kernel-doc messes up with the code block below because of the + * backslash at the end of lines. This will be fixes if we move this + * content to qom.rst. + * + * .. code-block:: c + * :caption: Typecasting macros + * * #define MY_DEVICE_GET_CLASS(obj) \ * OBJECT_GET_CLASS(MyDeviceClass, obj, TYPE_MY_DEVICE) * #define MY_DEVICE_CLASS(klass) \ * OBJECT_CLASS_CHECK(MyDeviceClass, klass, TYPE_MY_DEVICE) * #define MY_DEVICE(obj) \ * OBJECT_CHECK(MyDevice, obj, TYPE_MY_DEVICE) - * </programlisting> - * </example> * * Class Initialization * ==================== @@ -141,9 +141,9 @@ typedef struct InterfaceInfo InterfaceInfo; * its virtual functions. Here is how the above example might be modified * to introduce an overridden virtual function: * - * <example> - * <title>Overriding a virtual function</title> - * <programlisting> + * .. code-block:: c + * :caption: Overriding a virtual function + * * #include "qdev.h" * * void my_device_class_init(ObjectClass *klass, void *class_data) @@ -158,16 +158,14 @@ typedef struct InterfaceInfo InterfaceInfo; * .instance_size = sizeof(MyDevice), * .class_init = my_device_class_init, * }; - * </programlisting> - * </example> * * Introducing new virtual methods requires a class to define its own * struct and to add a .class_size member to the #TypeInfo. Each method * will also have a wrapper function to call it easily: * - * <example> - * <title>Defining an abstract class</title> - * <programlisting> + * .. code-block:: c + * :caption: Defining an abstract class + * * #include "qdev.h" * * typedef struct MyDeviceClass @@ -191,8 +189,6 @@ typedef struct InterfaceInfo InterfaceInfo; * * klass->frobnicate(obj); * } - * </programlisting> - * </example> * * Interfaces * ========== @@ -230,13 +226,13 @@ typedef struct InterfaceInfo InterfaceInfo; * * To invoke the method being overridden, the preferred solution is to store * the original value in the overriding class before overriding the method. - * This corresponds to |[ {super,base}.method(...) ]| in Java and C# + * This corresponds to ``{super,base}.method(...)`` in Java and C# * respectively; this frees the overriding class from hardcoding its parent * class, which someone might choose to change at some point. * - * <example> - * <title>Overriding a virtual method</title> - * <programlisting> + * .. code-block:: c + * :caption: Overriding a virtual method + * * typedef struct MyState MyState; * * typedef void (*MyDoSomething)(MyState *obj); @@ -297,8 +293,6 @@ typedef struct InterfaceInfo InterfaceInfo; * .class_size = sizeof(DerivedClass), * .class_init = derived_class_init, * }; - * </programlisting> - * </example> * * Alternatively, object_class_by_name() can be used to obtain the class and * its non-overridden methods for a specific type. This would correspond to @@ -320,18 +314,16 @@ typedef struct InterfaceInfo InterfaceInfo; * OBJECT_DECLARE_SIMPLE_TYPE macro is suitable, and is commonly placed * in the header file: * - * <example> - * <title>Declaring a simple type</title> - * <programlisting> + * .. code-block:: c + * :caption: Declaring a simple type + * * OBJECT_DECLARE_SIMPLE_TYPE(MyDevice, my_device, MY_DEVICE, DEVICE) - * </programlisting> - * </example> * * This is equivalent to the following: * - * <example> - * <title>Expansion from declaring a simple type</title> - * <programlisting> + * .. code-block:: c + * :caption: Expansion from declaring a simple type + * * typedef struct MyDevice MyDevice; * typedef struct MyDeviceClass MyDeviceClass; * @@ -347,8 +339,6 @@ typedef struct InterfaceInfo InterfaceInfo; * struct MyDeviceClass { * DeviceClass parent_class; * }; - * </programlisting> - * </example> * * The 'struct MyDevice' needs to be declared separately. * If the type requires virtual functions to be declared in the class @@ -359,18 +349,16 @@ typedef struct InterfaceInfo InterfaceInfo; * To implement the type, the OBJECT_DEFINE macro family is available. * In the simple case the OBJECT_DEFINE_TYPE macro is suitable: * - * <example> - * <title>Defining a simple type</title> - * <programlisting> + * .. code-block:: c + * :caption: Defining a simple type + * * OBJECT_DEFINE_TYPE(MyDevice, my_device, MY_DEVICE, DEVICE) - * </programlisting> - * </example> * * This is equivalent to the following: * - * <example> - * <title>Expansion from defining a simple type</title> - * <programlisting> + * .. code-block:: c + * :caption: Expansion from defining a simple type + * * static void my_device_finalize(Object *obj); * static void my_device_class_init(ObjectClass *oc, void *data); * static void my_device_init(Object *obj); @@ -391,8 +379,6 @@ typedef struct InterfaceInfo InterfaceInfo; * type_register_static(&my_device_info); * } * type_init(my_device_register_types); - * </programlisting> - * </example> * * This is sufficient to get the type registered with the type * system, and the three standard methods now need to be implemented @@ -402,24 +388,20 @@ typedef struct InterfaceInfo InterfaceInfo; * OBJECT_DEFINE_TYPE_WITH_INTERFACES() macro can be used instead. * This accepts an array of interface type names. * - * <example> - * <title>Defining a simple type implementing interfaces</title> - * <programlisting> + * .. code-block:: c + * :caption: Defining a simple type implementing interfaces + * * OBJECT_DEFINE_TYPE_WITH_INTERFACES(MyDevice, my_device, * MY_DEVICE, DEVICE, * { TYPE_USER_CREATABLE }, { NULL }) - * </programlisting> - * </example> * * If the type is not intended to be instantiated, then then * the OBJECT_DEFINE_ABSTRACT_TYPE() macro can be used instead: * - * <example> - * <title>Defining a simple type</title> - * <programlisting> + * .. code-block:: c + * :caption: Defining a simple abstract type + * * OBJECT_DEFINE_ABSTRACT_TYPE(MyDevice, my_device, MY_DEVICE, DEVICE) - * </programlisting> - * </example> */ @@ -982,9 +964,9 @@ Object *object_new(const char *typename); * object will be marked complete once all the properties have been * processed. * - * <example> - * <title>Creating an object with properties</title> - * <programlisting> + * .. code-block:: c + * :caption: Creating an object with properties + * * Error *err = NULL; * Object *obj; * @@ -1001,8 +983,6 @@ Object *object_new(const char *typename); * if (!obj) { * error_reportf_err(err, "Cannot create memory backend: "); * } - * </programlisting> - * </example> * * The returned object will have one stable reference maintained * for as long as it is present in the object hierarchy. @@ -1051,9 +1031,9 @@ void object_apply_compat_props(Object *obj); * strings. The propname of %NULL indicates the end of the property * list. * - * <example> - * <title>Update an object's properties</title> - * <programlisting> + * .. code-block:: c + * :caption: Update an object's properties + * * Error *err = NULL; * Object *obj = ...get / create object...; * @@ -1066,8 +1046,6 @@ void object_apply_compat_props(Object *obj); * NULL)) { * error_reportf_err(err, "Cannot set properties: "); * } - * </programlisting> - * </example> * * The returned object will have one stable reference maintained * for as long as it is present in the object hierarchy. @@ -1155,10 +1133,11 @@ bool object_initialize_child_with_propsv(Object *parentobj, * object. * @type: The name of the type of the object to instantiate. * - * This is like - * object_initialize_child_with_props(parent, propname, - * child, sizeof(*child), type, - * &error_abort, NULL) + * This is like:: + * + * object_initialize_child_with_props(parent, propname, + * child, sizeof(*child), type, + * &error_abort, NULL) */ #define object_initialize_child(parent, propname, child, type) \ object_initialize_child_internal((parent), (propname), \ @@ -1555,9 +1534,9 @@ typedef struct ObjectPropertyIterator { * * Typical usage pattern would be * - * <example> - * <title>Using object property iterators</title> - * <programlisting> + * .. code-block:: c + * :caption: Using object property iterators + * * ObjectProperty *prop; * ObjectPropertyIterator iter; * @@ -1565,8 +1544,6 @@ typedef struct ObjectPropertyIterator { * while ((prop = object_property_iter_next(&iter))) { * ... do something with prop ... * } - * </programlisting> - * </example> */ void object_property_iter_init(ObjectPropertyIterator *iter, Object *obj); |