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authorPeter Maydell <peter.maydell@linaro.org>2021-02-15 10:32:07 +0000
committerPeter Maydell <peter.maydell@linaro.org>2021-03-05 15:17:35 +0000
commit9aee50eefba8c39d17759c7def3ba5a899c86271 (patch)
tree30746076ce519300c071117dbf5f247457fbea6e
parentdddc200dcddd1a4e44c32e2b0f5a3cb248c506a6 (diff)
hw/arm/musicpal: Remove dead code for non-32-bit-RGB surfaces
For a long time now the UI layer has guaranteed that the console surface is always 32 bits per pixel RGB. Remove the legacy dead code from the milkymist display device which was handling the possibility that the console surface was some other format. Signed-off-by: Peter Maydell <peter.maydell@linaro.org> Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Message-id: 20210215103215.4944-2-peter.maydell@linaro.org
-rw-r--r--hw/arm/musicpal.c64
1 files changed, 24 insertions, 40 deletions
diff --git a/hw/arm/musicpal.c b/hw/arm/musicpal.c
index 6aec84aeed..9cebece2de 100644
--- a/hw/arm/musicpal.c
+++ b/hw/arm/musicpal.c
@@ -512,53 +512,37 @@ static uint8_t scale_lcd_color(musicpal_lcd_state *s, uint8_t col)
}
}
-#define SET_LCD_PIXEL(depth, type) \
-static inline void glue(set_lcd_pixel, depth) \
- (musicpal_lcd_state *s, int x, int y, type col) \
-{ \
- int dx, dy; \
- DisplaySurface *surface = qemu_console_surface(s->con); \
- type *pixel = &((type *) surface_data(surface))[(y * 128 * 3 + x) * 3]; \
-\
- for (dy = 0; dy < 3; dy++, pixel += 127 * 3) \
- for (dx = 0; dx < 3; dx++, pixel++) \
- *pixel = col; \
+static inline void set_lcd_pixel32(musicpal_lcd_state *s,
+ int x, int y, uint32_t col)
+{
+ int dx, dy;
+ DisplaySurface *surface = qemu_console_surface(s->con);
+ uint32_t *pixel =
+ &((uint32_t *) surface_data(surface))[(y * 128 * 3 + x) * 3];
+
+ for (dy = 0; dy < 3; dy++, pixel += 127 * 3) {
+ for (dx = 0; dx < 3; dx++, pixel++) {
+ *pixel = col;
+ }
+ }
}
-SET_LCD_PIXEL(8, uint8_t)
-SET_LCD_PIXEL(16, uint16_t)
-SET_LCD_PIXEL(32, uint32_t)
static void lcd_refresh(void *opaque)
{
musicpal_lcd_state *s = opaque;
- DisplaySurface *surface = qemu_console_surface(s->con);
int x, y, col;
- switch (surface_bits_per_pixel(surface)) {
- case 0:
- return;
-#define LCD_REFRESH(depth, func) \
- case depth: \
- col = func(scale_lcd_color(s, (MP_LCD_TEXTCOLOR >> 16) & 0xff), \
- scale_lcd_color(s, (MP_LCD_TEXTCOLOR >> 8) & 0xff), \
- scale_lcd_color(s, MP_LCD_TEXTCOLOR & 0xff)); \
- for (x = 0; x < 128; x++) { \
- for (y = 0; y < 64; y++) { \
- if (s->video_ram[x + (y/8)*128] & (1 << (y % 8))) { \
- glue(set_lcd_pixel, depth)(s, x, y, col); \
- } else { \
- glue(set_lcd_pixel, depth)(s, x, y, 0); \
- } \
- } \
- } \
- break;
- LCD_REFRESH(8, rgb_to_pixel8)
- LCD_REFRESH(16, rgb_to_pixel16)
- LCD_REFRESH(32, (is_surface_bgr(surface) ?
- rgb_to_pixel32bgr : rgb_to_pixel32))
- default:
- hw_error("unsupported colour depth %i\n",
- surface_bits_per_pixel(surface));
+ col = rgb_to_pixel32(scale_lcd_color(s, (MP_LCD_TEXTCOLOR >> 16) & 0xff),
+ scale_lcd_color(s, (MP_LCD_TEXTCOLOR >> 8) & 0xff),
+ scale_lcd_color(s, MP_LCD_TEXTCOLOR & 0xff));
+ for (x = 0; x < 128; x++) {
+ for (y = 0; y < 64; y++) {
+ if (s->video_ram[x + (y / 8) * 128] & (1 << (y % 8))) {
+ set_lcd_pixel32(s, x, y, col);
+ } else {
+ set_lcd_pixel32(s, x, y, 0);
+ }
+ }
}
dpy_gfx_update(s->con, 0, 0, 128*3, 64*3);