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authorRichard Henderson <richard.henderson@linaro.org>2020-09-05 11:58:47 -0700
committerRichard Henderson <richard.henderson@linaro.org>2021-06-04 11:50:11 -0700
commit7df44cf6e9e5726c5f9c56a398fc606566673007 (patch)
tree0963ec8803e60b4e4150365fe8044fdc52418fd8
parentd74b86ed4ad452eb5069ca0c168c731a5c429127 (diff)
tcg/arm: Implement andc, orc, abs, neg, not vector operations
These logical and arithmetic operations are optional, but are trivial to accomplish with the existing infrastructure. Reviewed-by: Peter Maydell <peter.maydell@linaro.org> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
-rw-r--r--tcg/arm/tcg-target-con-set.h1
-rw-r--r--tcg/arm/tcg-target.c.inc38
-rw-r--r--tcg/arm/tcg-target.h10
3 files changed, 44 insertions, 5 deletions
diff --git a/tcg/arm/tcg-target-con-set.h b/tcg/arm/tcg-target-con-set.h
index f30b3900e0..cc006f99cd 100644
--- a/tcg/arm/tcg-target-con-set.h
+++ b/tcg/arm/tcg-target-con-set.h
@@ -20,6 +20,7 @@ C_O0_I4(s, s, s, s)
C_O1_I1(r, l)
C_O1_I1(r, r)
C_O1_I1(w, r)
+C_O1_I1(w, w)
C_O1_I1(w, wr)
C_O1_I2(r, 0, rZ)
C_O1_I2(r, l, l)
diff --git a/tcg/arm/tcg-target.c.inc b/tcg/arm/tcg-target.c.inc
index ab98fa1381..2286e0aa09 100644
--- a/tcg/arm/tcg-target.c.inc
+++ b/tcg/arm/tcg-target.c.inc
@@ -178,11 +178,15 @@ typedef enum {
INSN_VADD = 0xf2000800,
INSN_VAND = 0xf2000110,
+ INSN_VBIC = 0xf2100110,
INSN_VEOR = 0xf3000110,
+ INSN_VORN = 0xf2300110,
INSN_VORR = 0xf2200110,
INSN_VSUB = 0xf3000800,
+ INSN_VABS = 0xf3b10300,
INSN_VMVN = 0xf3b00580,
+ INSN_VNEG = 0xf3b10380,
INSN_VCEQ0 = 0xf3b10100,
INSN_VCGT0 = 0xf3b10000,
@@ -2369,14 +2373,20 @@ static TCGConstraintSetIndex tcg_target_op_def(TCGOpcode op)
return C_O1_I1(w, r);
case INDEX_op_dup_vec:
return C_O1_I1(w, wr);
+ case INDEX_op_abs_vec:
+ case INDEX_op_neg_vec:
+ case INDEX_op_not_vec:
+ return C_O1_I1(w, w);
case INDEX_op_dup2_vec:
case INDEX_op_add_vec:
case INDEX_op_sub_vec:
case INDEX_op_xor_vec:
return C_O1_I2(w, w, w);
case INDEX_op_or_vec:
+ case INDEX_op_andc_vec:
return C_O1_I2(w, w, wO);
case INDEX_op_and_vec:
+ case INDEX_op_orc_vec:
return C_O1_I2(w, w, wV);
case INDEX_op_cmp_vec:
return C_O1_I2(w, w, wZ);
@@ -2718,6 +2728,15 @@ static void tcg_out_vec_op(TCGContext *s, TCGOpcode opc,
case INDEX_op_dup2_vec:
tcg_out_dup2_vec(s, a0, a1, a2);
return;
+ case INDEX_op_abs_vec:
+ tcg_out_vreg2(s, INSN_VABS, q, vece, a0, a1);
+ return;
+ case INDEX_op_neg_vec:
+ tcg_out_vreg2(s, INSN_VNEG, q, vece, a0, a1);
+ return;
+ case INDEX_op_not_vec:
+ tcg_out_vreg2(s, INSN_VMVN, q, 0, a0, a1);
+ return;
case INDEX_op_add_vec:
tcg_out_vreg3(s, INSN_VADD, q, vece, a0, a1, a2);
return;
@@ -2728,6 +2747,13 @@ static void tcg_out_vec_op(TCGContext *s, TCGOpcode opc,
tcg_out_vreg3(s, INSN_VEOR, q, 0, a0, a1, a2);
return;
+ case INDEX_op_andc_vec:
+ if (!const_args[2]) {
+ tcg_out_vreg3(s, INSN_VBIC, q, 0, a0, a1, a2);
+ return;
+ }
+ a2 = ~a2;
+ /* fall through */
case INDEX_op_and_vec:
if (const_args[2]) {
is_shimm1632(~a2, &cmode, &imm8);
@@ -2741,6 +2767,13 @@ static void tcg_out_vec_op(TCGContext *s, TCGOpcode opc,
tcg_out_vreg3(s, INSN_VAND, q, 0, a0, a1, a2);
return;
+ case INDEX_op_orc_vec:
+ if (!const_args[2]) {
+ tcg_out_vreg3(s, INSN_VORN, q, 0, a0, a1, a2);
+ return;
+ }
+ a2 = ~a2;
+ /* fall through */
case INDEX_op_or_vec:
if (const_args[2]) {
is_shimm1632(a2, &cmode, &imm8);
@@ -2803,10 +2836,15 @@ int tcg_can_emit_vec_op(TCGOpcode opc, TCGType type, unsigned vece)
case INDEX_op_add_vec:
case INDEX_op_sub_vec:
case INDEX_op_and_vec:
+ case INDEX_op_andc_vec:
case INDEX_op_or_vec:
+ case INDEX_op_orc_vec:
case INDEX_op_xor_vec:
+ case INDEX_op_not_vec:
return 1;
+ case INDEX_op_abs_vec:
case INDEX_op_cmp_vec:
+ case INDEX_op_neg_vec:
return vece < MO_64;
default:
return 0;
diff --git a/tcg/arm/tcg-target.h b/tcg/arm/tcg-target.h
index 48993636ea..6ac9fc6b9b 100644
--- a/tcg/arm/tcg-target.h
+++ b/tcg/arm/tcg-target.h
@@ -155,11 +155,11 @@ extern bool use_neon_instructions;
#define TCG_TARGET_HAS_v128 use_neon_instructions
#define TCG_TARGET_HAS_v256 0
-#define TCG_TARGET_HAS_andc_vec 0
-#define TCG_TARGET_HAS_orc_vec 0
-#define TCG_TARGET_HAS_not_vec 0
-#define TCG_TARGET_HAS_neg_vec 0
-#define TCG_TARGET_HAS_abs_vec 0
+#define TCG_TARGET_HAS_andc_vec 1
+#define TCG_TARGET_HAS_orc_vec 1
+#define TCG_TARGET_HAS_not_vec 1
+#define TCG_TARGET_HAS_neg_vec 1
+#define TCG_TARGET_HAS_abs_vec 1
#define TCG_TARGET_HAS_roti_vec 0
#define TCG_TARGET_HAS_rots_vec 0
#define TCG_TARGET_HAS_rotv_vec 0