diff options
author | Thomas Huth <thuth@redhat.com> | 2017-01-31 09:46:38 +0100 |
---|---|---|
committer | Gerd Hoffmann <kraxel@redhat.com> | 2017-03-01 15:12:03 +0100 |
commit | bcf19777df78193f7cdb108a55db44fd4f20d5b5 (patch) | |
tree | e71dcb56e7f543ba35c1240929c35480a898d551 | |
parent | 1ffc266539d443f83d5eb487593be50ef496f09e (diff) |
audio/sdlaudio: Allow audio playback with SDL2
When compiling with SDL2, the semaphore trick used in sdlaudio.c
does not work - QEMU locks up completely in this case. To avoid
the hang and get at least some audio playback up and running (it's
a little bit crackling, but better than nothing), we can use the
SDL locking functions SDL_LockAudio() and SDL_UnlockAudio() to sync
with the sound playback thread instead.
Signed-off-by: Thomas Huth <thuth@redhat.com>
Message-id: 1485852398-2327-1-git-send-email-thuth@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
-rw-r--r-- | audio/sdlaudio.c | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/audio/sdlaudio.c b/audio/sdlaudio.c index db69fe1416..e8d91d22af 100644 --- a/audio/sdlaudio.c +++ b/audio/sdlaudio.c @@ -38,10 +38,14 @@ #define AUDIO_CAP "sdl" #include "audio_int.h" +#define USE_SEMAPHORE (SDL_MAJOR_VERSION < 2) + typedef struct SDLVoiceOut { HWVoiceOut hw; int live; +#if USE_SEMAPHORE int rpos; +#endif int decr; } SDLVoiceOut; @@ -53,8 +57,10 @@ static struct { static struct SDLAudioState { int exit; +#if USE_SEMAPHORE SDL_mutex *mutex; SDL_sem *sem; +#endif int initialized; bool driver_created; } glob_sdl; @@ -73,31 +79,45 @@ static void GCC_FMT_ATTR (1, 2) sdl_logerr (const char *fmt, ...) static int sdl_lock (SDLAudioState *s, const char *forfn) { +#if USE_SEMAPHORE if (SDL_LockMutex (s->mutex)) { sdl_logerr ("SDL_LockMutex for %s failed\n", forfn); return -1; } +#else + SDL_LockAudio(); +#endif + return 0; } static int sdl_unlock (SDLAudioState *s, const char *forfn) { +#if USE_SEMAPHORE if (SDL_UnlockMutex (s->mutex)) { sdl_logerr ("SDL_UnlockMutex for %s failed\n", forfn); return -1; } +#else + SDL_UnlockAudio(); +#endif + return 0; } static int sdl_post (SDLAudioState *s, const char *forfn) { +#if USE_SEMAPHORE if (SDL_SemPost (s->sem)) { sdl_logerr ("SDL_SemPost for %s failed\n", forfn); return -1; } +#endif + return 0; } +#if USE_SEMAPHORE static int sdl_wait (SDLAudioState *s, const char *forfn) { if (SDL_SemWait (s->sem)) { @@ -106,6 +126,7 @@ static int sdl_wait (SDLAudioState *s, const char *forfn) } return 0; } +#endif static int sdl_unlock_and_post (SDLAudioState *s, const char *forfn) { @@ -246,6 +267,7 @@ static void sdl_callback (void *opaque, Uint8 *buf, int len) int to_mix, decr; /* dolog ("in callback samples=%d\n", samples); */ +#if USE_SEMAPHORE sdl_wait (s, "sdl_callback"); if (s->exit) { return; @@ -264,6 +286,11 @@ static void sdl_callback (void *opaque, Uint8 *buf, int len) if (!sdl->live) { goto again; } +#else + if (s->exit || !sdl->live) { + break; + } +#endif /* dolog ("in callback live=%d\n", live); */ to_mix = audio_MIN (samples, sdl->live); @@ -274,7 +301,11 @@ static void sdl_callback (void *opaque, Uint8 *buf, int len) /* dolog ("in callback to_mix %d, chunk %d\n", to_mix, chunk); */ hw->clip (buf, src, chunk); +#if USE_SEMAPHORE sdl->rpos = (sdl->rpos + chunk) % hw->samples; +#else + hw->rpos = (hw->rpos + chunk) % hw->samples; +#endif to_mix -= chunk; buf += chunk << hw->info.shift; } @@ -282,12 +313,21 @@ static void sdl_callback (void *opaque, Uint8 *buf, int len) sdl->live -= decr; sdl->decr += decr; +#if USE_SEMAPHORE again: if (sdl_unlock (s, "sdl_callback")) { return; } +#endif } /* dolog ("done len=%d\n", len); */ + +#if (SDL_MAJOR_VERSION >= 2) + /* SDL2 does not clear the remaining buffer for us, so do it on our own */ + if (samples) { + memset(buf, 0, samples << hw->info.shift); + } +#endif } static int sdl_write_out (SWVoiceOut *sw, void *buf, int len) @@ -315,8 +355,12 @@ static int sdl_run_out (HWVoiceOut *hw, int live) decr = audio_MIN (sdl->decr, live); sdl->decr -= decr; +#if USE_SEMAPHORE sdl->live = live - decr; hw->rpos = sdl->rpos; +#else + sdl->live = live; +#endif if (sdl->live > 0) { sdl_unlock_and_post (s, "sdl_run_out"); @@ -405,6 +449,7 @@ static void *sdl_audio_init (void) return NULL; } +#if USE_SEMAPHORE s->mutex = SDL_CreateMutex (); if (!s->mutex) { sdl_logerr ("Failed to create SDL mutex\n"); @@ -419,6 +464,7 @@ static void *sdl_audio_init (void) SDL_QuitSubSystem (SDL_INIT_AUDIO); return NULL; } +#endif s->driver_created = true; return s; @@ -428,8 +474,10 @@ static void sdl_audio_fini (void *opaque) { SDLAudioState *s = opaque; sdl_close (s); +#if USE_SEMAPHORE SDL_DestroySemaphore (s->sem); SDL_DestroyMutex (s->mutex); +#endif SDL_QuitSubSystem (SDL_INIT_AUDIO); s->driver_created = false; } |