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authorDaniel P. Berrangé <berrange@redhat.com>2019-01-10 12:00:47 +0000
committerGerd Hoffmann <kraxel@redhat.com>2019-01-21 09:43:13 +0100
commita442fe2f2b2f20e7be0934277e9400b844b11999 (patch)
treeb0104c4e31de4df8e5e6428b57957c4c52019177
parent67ea95468230fd1619235bf54b63c384cb3a9c51 (diff)
sdl: add support for high resolution window icon
Modern desktop environments can render icons at very large sizes, especially with high DPI screens. Providing a 32x32 pixel bitmap is nowhere near sufficient anymore. When displayed in GNOME shell the QEMU icon looks awful, having been scaled up to at least x4 its base size. This is compounded by the fact that the BMP file doesn't do transparency, so while we've removed white pixels, we still have anti-aliased nearly-white pixels which make the logo look appalling on black backgrounds. Loading a high resolution PNG icon addresses both problems, but requires use of the extra SDL2_image library. Signed-off-by: Daniel P. Berrangé <berrange@redhat.com> Message-id: 20190110120047.25369-4-berrange@redhat.com Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
-rwxr-xr-xconfigure43
-rw-r--r--include/ui/sdl2.h3
-rw-r--r--ui/sdl2.c18
3 files changed, 58 insertions, 6 deletions
diff --git a/configure b/configure
index 7f1426ed0c..9bdcedc87a 100755
--- a/configure
+++ b/configure
@@ -346,6 +346,7 @@ fdt=""
netmap="no"
sdl=""
sdlabi=""
+sdl_image=""
virtfs=""
mpath=""
vnc="yes"
@@ -1042,6 +1043,10 @@ for opt do
;;
--with-sdlabi=*) sdlabi="$optarg"
;;
+ --disable-sdl-image) sdl_image="no"
+ ;;
+ --enable-sdl-image) sdl_image="yes"
+ ;;
--disable-qom-cast-debug) qom_cast_debug="no"
;;
--enable-qom-cast-debug) qom_cast_debug="yes"
@@ -1704,6 +1709,7 @@ disabled with --disable-FEATURE, default is enabled if available:
gcrypt libgcrypt cryptography support
sdl SDL UI
--with-sdlabi select preferred SDL ABI 1.2 or 2.0
+ sdl_image SDL Image support for icons
gtk gtk UI
vte vte support for the gtk UI
curses curses UI
@@ -3002,11 +3008,44 @@ EOF
fi # sdl compile test
}
+sdl_image_probe ()
+{
+ if test "$sdl_image" != "no" ; then
+ if $pkg_config SDL2_image --exists; then
+ if test "$static" = "yes"; then
+ sdl_image_libs=$($pkg_config SDL2_image --libs --static 2>/dev/null)
+ else
+ sdl_image_libs=$($pkg_config SDL2_image --libs 2>/dev/null)
+ fi
+ sdl_image_cflags=$($pkg_config SDL2_image --cflags 2>/dev/null)
+ sdl_image=yes
+
+ sdl_cflags="$sdl_cflags $sdl_image_cflags"
+ sdl_libs="$sdl_libs $sdl_image_libs"
+ else
+ if test "$sdl_image" = "yes" ; then
+ feature_not_found "sdl_image" "Install SDL Image devel"
+ else
+ sdl_image=no
+ fi
+ fi
+ fi
+}
+
if test "$sdl" != "no" ; then
sdl_probe
fi
if test "$sdl" = "yes" ; then
+ sdl_image_probe
+else
+ if test "$sdl_image" = "yes"; then
+ echo "warning: SDL Image requested, but SDL is not available, disabling"
+ fi
+ sdl_image=no
+fi
+
+if test "$sdl" = "yes" ; then
cat > $TMPC <<EOF
#include <SDL.h>
#if defined(SDL_VIDEO_DRIVER_X11)
@@ -6029,6 +6068,7 @@ if test "$darwin" = "yes" ; then
echo "Cocoa support $cocoa"
fi
echo "SDL support $sdl $(echo_version $sdl $sdlversion)"
+echo "SDL image support $sdl_image"
echo "GTK support $gtk $(echo_version $gtk $gtk_version)"
echo "GTK GL support $gtk_gl"
echo "VTE support $vte $(echo_version $vte $vteversion)"
@@ -6368,6 +6408,9 @@ if test "$sdl" = "yes" ; then
echo "CONFIG_SDLABI=$sdlabi" >> $config_host_mak
echo "SDL_CFLAGS=$sdl_cflags" >> $config_host_mak
echo "SDL_LIBS=$sdl_libs" >> $config_host_mak
+ if test "$sdl_image" = "yes" ; then
+ echo "CONFIG_SDL_IMAGE=y" >> $config_host_mak
+ fi
fi
if test "$cocoa" = "yes" ; then
echo "CONFIG_COCOA=y" >> $config_host_mak
diff --git a/include/ui/sdl2.h b/include/ui/sdl2.h
index f43eecdbd6..f6db642b65 100644
--- a/include/ui/sdl2.h
+++ b/include/ui/sdl2.h
@@ -6,6 +6,9 @@
#include <SDL.h>
#include <SDL_syswm.h>
+#ifdef CONFIG_SDL_IMAGE
+# include <SDL_image.h>
+#endif
#ifdef CONFIG_OPENGL
# include "ui/egl-helpers.h"
diff --git a/ui/sdl2.c b/ui/sdl2.c
index 4c0d5db473..cde7feba91 100644
--- a/ui/sdl2.c
+++ b/ui/sdl2.c
@@ -764,6 +764,7 @@ static void sdl2_display_init(DisplayState *ds, DisplayOptions *o)
uint8_t data = 0;
int i;
SDL_SysWMinfo info;
+ SDL_Surface *icon = NULL;
assert(o->type == DISPLAY_TYPE_SDL);
@@ -835,13 +836,18 @@ static void sdl2_display_init(DisplayState *ds, DisplayOptions *o)
#endif
}
+#ifdef CONFIG_SDL_IMAGE
+ icon = IMG_Load(CONFIG_QEMU_ICONDIR "/hicolor/128x128/apps/qemu.png");
+#else
/* Load a 32x32x4 image. White pixels are transparent. */
- SDL_Surface *image = SDL_LoadBMP(CONFIG_QEMU_ICONDIR
- "/hicolor/32x32/apps/qemu.bmp");
- if (image) {
- uint32_t colorkey = SDL_MapRGB(image->format, 255, 255, 255);
- SDL_SetColorKey(image, SDL_TRUE, colorkey);
- SDL_SetWindowIcon(sdl2_console[0].real_window, image);
+ icon = SDL_LoadBMP(CONFIG_QEMU_ICONDIR "/hicolor/32x32/apps/qemu.bmp");
+ if (icon) {
+ uint32_t colorkey = SDL_MapRGB(icon->format, 255, 255, 255);
+ SDL_SetColorKey(icon, SDL_TRUE, colorkey);
+ }
+#endif
+ if (icon) {
+ SDL_SetWindowIcon(sdl2_console[0].real_window, icon);
}
gui_grab = 0;