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authorRichard Henderson <rth@twiddle.net>2016-11-02 11:21:44 -0600
committerRichard Henderson <richard.henderson@linaro.org>2017-10-24 21:44:34 +0200
commitac3b88911ebc6fc841f28898ee8aed40839debe2 (patch)
tree432da6cf764a5fa8dbfb7d70bb21e54e81024170
parentb83eabeac06e38706738bd5e92b1ba117a1b554d (diff)
tcg: Avoid loops against variable bounds
Copy s->nb_globals or s->nb_temps to a local variable for the purposes of iteration. This should allow the compiler to use low-overhead looping constructs on some hosts. Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org> Reviewed-by: Emilio G. Cota <cota@braap.org> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> Signed-off-by: Richard Henderson <rth@twiddle.net>
-rw-r--r--tcg/tcg.c27
1 files changed, 10 insertions, 17 deletions
diff --git a/tcg/tcg.c b/tcg/tcg.c
index d08e34a9d8..840e65c0d4 100644
--- a/tcg/tcg.c
+++ b/tcg/tcg.c
@@ -1159,23 +1159,16 @@ void tcg_gen_callN(TCGContext *s, void *func, TCGArg ret,
static void tcg_reg_alloc_start(TCGContext *s)
{
- int i;
+ int i, n;
TCGTemp *ts;
- for(i = 0; i < s->nb_globals; i++) {
+
+ for (i = 0, n = s->nb_globals; i < n; i++) {
ts = &s->temps[i];
- if (ts->fixed_reg) {
- ts->val_type = TEMP_VAL_REG;
- } else {
- ts->val_type = TEMP_VAL_MEM;
- }
+ ts->val_type = (ts->fixed_reg ? TEMP_VAL_REG : TEMP_VAL_MEM);
}
- for(i = s->nb_globals; i < s->nb_temps; i++) {
+ for (n = s->nb_temps; i < n; i++) {
ts = &s->temps[i];
- if (ts->temp_local) {
- ts->val_type = TEMP_VAL_MEM;
- } else {
- ts->val_type = TEMP_VAL_DEAD;
- }
+ ts->val_type = (ts->temp_local ? TEMP_VAL_MEM : TEMP_VAL_DEAD);
ts->mem_allocated = 0;
ts->fixed_reg = 0;
}
@@ -2277,9 +2270,9 @@ static void temp_save(TCGContext *s, TCGTemp *ts, TCGRegSet allocated_regs)
temporary registers needs to be allocated to store a constant. */
static void save_globals(TCGContext *s, TCGRegSet allocated_regs)
{
- int i;
+ int i, n;
- for (i = 0; i < s->nb_globals; i++) {
+ for (i = 0, n = s->nb_globals; i < n; i++) {
temp_save(s, &s->temps[i], allocated_regs);
}
}
@@ -2289,9 +2282,9 @@ static void save_globals(TCGContext *s, TCGRegSet allocated_regs)
temporary registers needs to be allocated to store a constant. */
static void sync_globals(TCGContext *s, TCGRegSet allocated_regs)
{
- int i;
+ int i, n;
- for (i = 0; i < s->nb_globals; i++) {
+ for (i = 0, n = s->nb_globals; i < n; i++) {
TCGTemp *ts = &s->temps[i];
tcg_debug_assert(ts->val_type != TEMP_VAL_REG
|| ts->fixed_reg