diff options
author | Richard Henderson <rth@twiddle.net> | 2016-11-02 11:21:44 -0600 |
---|---|---|
committer | Richard Henderson <richard.henderson@linaro.org> | 2017-10-24 21:44:34 +0200 |
commit | ac3b88911ebc6fc841f28898ee8aed40839debe2 (patch) | |
tree | 432da6cf764a5fa8dbfb7d70bb21e54e81024170 | |
parent | b83eabeac06e38706738bd5e92b1ba117a1b554d (diff) |
tcg: Avoid loops against variable bounds
Copy s->nb_globals or s->nb_temps to a local variable for the purposes
of iteration. This should allow the compiler to use low-overhead
looping constructs on some hosts.
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Reviewed-by: Emilio G. Cota <cota@braap.org>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
-rw-r--r-- | tcg/tcg.c | 27 |
1 files changed, 10 insertions, 17 deletions
@@ -1159,23 +1159,16 @@ void tcg_gen_callN(TCGContext *s, void *func, TCGArg ret, static void tcg_reg_alloc_start(TCGContext *s) { - int i; + int i, n; TCGTemp *ts; - for(i = 0; i < s->nb_globals; i++) { + + for (i = 0, n = s->nb_globals; i < n; i++) { ts = &s->temps[i]; - if (ts->fixed_reg) { - ts->val_type = TEMP_VAL_REG; - } else { - ts->val_type = TEMP_VAL_MEM; - } + ts->val_type = (ts->fixed_reg ? TEMP_VAL_REG : TEMP_VAL_MEM); } - for(i = s->nb_globals; i < s->nb_temps; i++) { + for (n = s->nb_temps; i < n; i++) { ts = &s->temps[i]; - if (ts->temp_local) { - ts->val_type = TEMP_VAL_MEM; - } else { - ts->val_type = TEMP_VAL_DEAD; - } + ts->val_type = (ts->temp_local ? TEMP_VAL_MEM : TEMP_VAL_DEAD); ts->mem_allocated = 0; ts->fixed_reg = 0; } @@ -2277,9 +2270,9 @@ static void temp_save(TCGContext *s, TCGTemp *ts, TCGRegSet allocated_regs) temporary registers needs to be allocated to store a constant. */ static void save_globals(TCGContext *s, TCGRegSet allocated_regs) { - int i; + int i, n; - for (i = 0; i < s->nb_globals; i++) { + for (i = 0, n = s->nb_globals; i < n; i++) { temp_save(s, &s->temps[i], allocated_regs); } } @@ -2289,9 +2282,9 @@ static void save_globals(TCGContext *s, TCGRegSet allocated_regs) temporary registers needs to be allocated to store a constant. */ static void sync_globals(TCGContext *s, TCGRegSet allocated_regs) { - int i; + int i, n; - for (i = 0; i < s->nb_globals; i++) { + for (i = 0, n = s->nb_globals; i < n; i++) { TCGTemp *ts = &s->temps[i]; tcg_debug_assert(ts->val_type != TEMP_VAL_REG || ts->fixed_reg |