diff options
author | Aurelien Jarno <aurelien@aurel32.net> | 2011-04-14 00:49:29 +0200 |
---|---|---|
committer | Aurelien Jarno <aurelien@aurel32.net> | 2011-04-17 20:32:14 +0200 |
commit | 2657d0ff8f71cc5c084ee958d0087a5313099e74 (patch) | |
tree | 675d135d7a9b1ec7fd481a2e8055a2c8014a1150 | |
parent | 211315fb5eb35c055e3134d58f2880d466bd5902 (diff) |
softfloat: rename float*_eq_signaling() into float*_eq()
float*_eq_signaling functions have a different semantics than other
comparison functions. Fix that by renaming float*_quiet_signaling() into
float*_eq().
Note that it is purely mechanical, and the behaviour should be unchanged.
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
-rw-r--r-- | fpu/softfloat-native.h | 6 | ||||
-rw-r--r-- | fpu/softfloat.c | 8 | ||||
-rw-r--r-- | fpu/softfloat.h | 8 |
3 files changed, 11 insertions, 11 deletions
diff --git a/fpu/softfloat-native.h b/fpu/softfloat-native.h index 0c7f48b4fa..ea7a15e1c4 100644 --- a/fpu/softfloat-native.h +++ b/fpu/softfloat-native.h @@ -222,7 +222,7 @@ INLINE int float32_lt( float32 a, float32 b STATUS_PARAM) { return a < b; } -INLINE int float32_eq_signaling( float32 a, float32 b STATUS_PARAM) +INLINE int float32_eq( float32 a, float32 b STATUS_PARAM) { return a <= b && a >= b; } @@ -333,7 +333,7 @@ INLINE int float64_lt( float64 a, float64 b STATUS_PARAM) { return a < b; } -INLINE int float64_eq_signaling( float64 a, float64 b STATUS_PARAM) +INLINE int float64_eq( float64 a, float64 b STATUS_PARAM) { return a <= b && a >= b; } @@ -440,7 +440,7 @@ INLINE int floatx80_lt( floatx80 a, floatx80 b STATUS_PARAM) { return a < b; } -INLINE int floatx80_eq_signaling( floatx80 a, floatx80 b STATUS_PARAM) +INLINE int floatx80_eq( floatx80 a, floatx80 b STATUS_PARAM) { return a <= b && a >= b; } diff --git a/fpu/softfloat.c b/fpu/softfloat.c index 492ef36a3d..2e029405d8 100644 --- a/fpu/softfloat.c +++ b/fpu/softfloat.c @@ -2419,7 +2419,7 @@ int float32_unordered( float32 a, float32 b STATUS_PARAM ) | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. *----------------------------------------------------------------------------*/ -int float32_eq_signaling( float32 a, float32 b STATUS_PARAM ) +int float32_eq( float32 a, float32 b STATUS_PARAM ) { uint32_t av, bv; a = float32_squash_input_denormal(a STATUS_VAR); @@ -3686,7 +3686,7 @@ int float64_unordered( float64 a, float64 b STATUS_PARAM ) | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. *----------------------------------------------------------------------------*/ -int float64_eq_signaling( float64 a, float64 b STATUS_PARAM ) +int float64_eq( float64 a, float64 b STATUS_PARAM ) { uint64_t av, bv; a = float64_squash_input_denormal(a STATUS_VAR); @@ -4706,7 +4706,7 @@ int floatx80_unordered( floatx80 a, floatx80 b STATUS_PARAM ) | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. *----------------------------------------------------------------------------*/ -int floatx80_eq_signaling( floatx80 a, floatx80 b STATUS_PARAM ) +int floatx80_eq( floatx80 a, floatx80 b STATUS_PARAM ) { if ( ( ( extractFloatx80Exp( a ) == 0x7FFF ) @@ -5868,7 +5868,7 @@ int float128_unordered( float128 a, float128 b STATUS_PARAM ) | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. *----------------------------------------------------------------------------*/ -int float128_eq_signaling( float128 a, float128 b STATUS_PARAM ) +int float128_eq( float128 a, float128 b STATUS_PARAM ) { if ( ( ( extractFloat128Exp( a ) == 0x7FFF ) diff --git a/fpu/softfloat.h b/fpu/softfloat.h index 738a50c11f..b9440b2c75 100644 --- a/fpu/softfloat.h +++ b/fpu/softfloat.h @@ -324,7 +324,7 @@ int float32_eq_quiet( float32, float32 STATUS_PARAM ); int float32_le( float32, float32 STATUS_PARAM ); int float32_lt( float32, float32 STATUS_PARAM ); int float32_unordered( float32, float32 STATUS_PARAM ); -int float32_eq_signaling( float32, float32 STATUS_PARAM ); +int float32_eq( float32, float32 STATUS_PARAM ); int float32_le_quiet( float32, float32 STATUS_PARAM ); int float32_lt_quiet( float32, float32 STATUS_PARAM ); int float32_unordered_quiet( float32, float32 STATUS_PARAM ); @@ -440,7 +440,7 @@ int float64_eq_quiet( float64, float64 STATUS_PARAM ); int float64_le( float64, float64 STATUS_PARAM ); int float64_lt( float64, float64 STATUS_PARAM ); int float64_unordered( float64, float64 STATUS_PARAM ); -int float64_eq_signaling( float64, float64 STATUS_PARAM ); +int float64_eq( float64, float64 STATUS_PARAM ); int float64_le_quiet( float64, float64 STATUS_PARAM ); int float64_lt_quiet( float64, float64 STATUS_PARAM ); int float64_unordered_quiet( float64, float64 STATUS_PARAM ); @@ -543,7 +543,7 @@ int floatx80_eq_quiet( floatx80, floatx80 STATUS_PARAM ); int floatx80_le( floatx80, floatx80 STATUS_PARAM ); int floatx80_lt( floatx80, floatx80 STATUS_PARAM ); int floatx80_unordered( floatx80, floatx80 STATUS_PARAM ); -int floatx80_eq_signaling( floatx80, floatx80 STATUS_PARAM ); +int floatx80_eq( floatx80, floatx80 STATUS_PARAM ); int floatx80_le_quiet( floatx80, floatx80 STATUS_PARAM ); int floatx80_lt_quiet( floatx80, floatx80 STATUS_PARAM ); int floatx80_unordered_quiet( floatx80, floatx80 STATUS_PARAM ); @@ -628,7 +628,7 @@ int float128_eq_quiet( float128, float128 STATUS_PARAM ); int float128_le( float128, float128 STATUS_PARAM ); int float128_lt( float128, float128 STATUS_PARAM ); int float128_unordered( float128, float128 STATUS_PARAM ); -int float128_eq_signaling( float128, float128 STATUS_PARAM ); +int float128_eq( float128, float128 STATUS_PARAM ); int float128_le_quiet( float128, float128 STATUS_PARAM ); int float128_lt_quiet( float128, float128 STATUS_PARAM ); int float128_unordered_quiet( float128, float128 STATUS_PARAM ); |