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authorXiangyu Hu <libhu.so@gmail.com>2015-02-05 13:37:22 +0000
committerPeter Maydell <peter.maydell@linaro.org>2015-02-05 13:37:22 +0000
commitdabf005808f0830313f313c76a492294ef3bce6a (patch)
tree639ae9ac42542b3983ca1b5e4a78f1598f82eba1
parent375421ccaeebae8212eb8f9a36835ad4d9dc60a8 (diff)
Fix FMULX not squashing denormalized inputs when FZ is set.
While FMULX returns a 2.0f float when two operators are infinity and zero, those operators should be unpacked from raw inputs first. Inconsistent cases would occur when operators are denormalized floats in flush-to-zero mode. A wrong codepath will be entered and 2.0f will not be returned without this patch. Fix by checking whether inputs need to be flushed before running into different codepaths. Signed-off-by: Xiangyu Hu <libhu.so@gmail.com> Message-id: 1422459650-12490-1-git-send-email-libhu.so@gmail.com Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
-rw-r--r--target-arm/helper-a64.c6
1 files changed, 6 insertions, 0 deletions
diff --git a/target-arm/helper-a64.c b/target-arm/helper-a64.c
index 81066ca936..ebd9247f6c 100644
--- a/target-arm/helper-a64.c
+++ b/target-arm/helper-a64.c
@@ -135,6 +135,9 @@ float32 HELPER(vfp_mulxs)(float32 a, float32 b, void *fpstp)
{
float_status *fpst = fpstp;
+ a = float32_squash_input_denormal(a, fpst);
+ b = float32_squash_input_denormal(b, fpst);
+
if ((float32_is_zero(a) && float32_is_infinity(b)) ||
(float32_is_infinity(a) && float32_is_zero(b))) {
/* 2.0 with the sign bit set to sign(A) XOR sign(B) */
@@ -148,6 +151,9 @@ float64 HELPER(vfp_mulxd)(float64 a, float64 b, void *fpstp)
{
float_status *fpst = fpstp;
+ a = float64_squash_input_denormal(a, fpst);
+ b = float64_squash_input_denormal(b, fpst);
+
if ((float64_is_zero(a) && float64_is_infinity(b)) ||
(float64_is_infinity(a) && float64_is_zero(b))) {
/* 2.0 with the sign bit set to sign(A) XOR sign(B) */