aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorRichard Henderson <rth@twiddle.net>2013-08-15 13:34:47 -0700
committerRichard Henderson <rth@redhat.com>2014-04-16 12:12:59 -0400
commit95f72aa90a95af1df27b1864c587e49d9d747786 (patch)
tree7a492ba74f67f585b16193f50a3f70f7f1021f40
parentd82b78e48b3583af5cd62c7e096664782c23d04a (diff)
tcg-aarch64: Introduce tcg_out_insn_3314
Combines 4 other inline functions and tidies the prologue. Reviewed-by: Claudio Fontana <claudio.fontana@huawei.com> Signed-off-by: Richard Henderson <rth@twiddle.net>
-rw-r--r--tcg/aarch64/tcg-target.c100
1 files changed, 33 insertions, 67 deletions
diff --git a/tcg/aarch64/tcg-target.c b/tcg/aarch64/tcg-target.c
index e36909e11c..5cffe50665 100644
--- a/tcg/aarch64/tcg-target.c
+++ b/tcg/aarch64/tcg-target.c
@@ -284,6 +284,10 @@ typedef enum {
I3207_BLR = 0xd63f0000,
I3207_RET = 0xd65f0000,
+ /* Load/store register pair instructions. */
+ I3314_LDP = 0x28400000,
+ I3314_STP = 0x28000000,
+
/* Add/subtract immediate instructions. */
I3401_ADDI = 0x11000000,
I3401_ADDSI = 0x31000000,
@@ -457,6 +461,20 @@ static void tcg_out_insn_3207(TCGContext *s, AArch64Insn insn, TCGReg rn)
tcg_out32(s, insn | rn << 5);
}
+static void tcg_out_insn_3314(TCGContext *s, AArch64Insn insn,
+ TCGReg r1, TCGReg r2, TCGReg rn,
+ tcg_target_long ofs, bool pre, bool w)
+{
+ insn |= 1u << 31; /* ext */
+ insn |= pre << 24;
+ insn |= w << 23;
+
+ assert(ofs >= -0x200 && ofs < 0x200 && (ofs & 7) == 0);
+ insn |= (ofs & (0x7f << 3)) << (15 - 3);
+
+ tcg_out32(s, insn | r2 << 10 | rn << 5 | r1);
+}
+
static void tcg_out_insn_3401(TCGContext *s, AArch64Insn insn, TCGType ext,
TCGReg rd, TCGReg rn, uint64_t aimm)
{
@@ -1292,56 +1310,6 @@ static void tcg_out_qemu_st(TCGContext *s, const TCGArg *args, int opc)
static uint8_t *tb_ret_addr;
-/* callee stack use example:
- stp x29, x30, [sp,#-32]!
- mov x29, sp
- stp x1, x2, [sp,#16]
- ...
- ldp x1, x2, [sp,#16]
- ldp x29, x30, [sp],#32
- ret
-*/
-
-/* push r1 and r2, and alloc stack space for a total of
- alloc_n elements (1 element=16 bytes, must be between 1 and 31. */
-static inline void tcg_out_push_pair(TCGContext *s, TCGReg addr,
- TCGReg r1, TCGReg r2, int alloc_n)
-{
- /* using indexed scaled simm7 STP 0x28800000 | (ext) | 0x01000000 (pre-idx)
- | alloc_n * (-1) << 16 | r2 << 10 | addr << 5 | r1 */
- assert(alloc_n > 0 && alloc_n < 0x20);
- alloc_n = (-alloc_n) & 0x3f;
- tcg_out32(s, 0xa9800000 | alloc_n << 16 | r2 << 10 | addr << 5 | r1);
-}
-
-/* dealloc stack space for a total of alloc_n elements and pop r1, r2. */
-static inline void tcg_out_pop_pair(TCGContext *s, TCGReg addr,
- TCGReg r1, TCGReg r2, int alloc_n)
-{
- /* using indexed scaled simm7 LDP 0x28c00000 | (ext) | nothing (post-idx)
- | alloc_n << 16 | r2 << 10 | addr << 5 | r1 */
- assert(alloc_n > 0 && alloc_n < 0x20);
- tcg_out32(s, 0xa8c00000 | alloc_n << 16 | r2 << 10 | addr << 5 | r1);
-}
-
-static inline void tcg_out_store_pair(TCGContext *s, TCGReg addr,
- TCGReg r1, TCGReg r2, int idx)
-{
- /* using register pair offset simm7 STP 0x29000000 | (ext)
- | idx << 16 | r2 << 10 | addr << 5 | r1 */
- assert(idx > 0 && idx < 0x20);
- tcg_out32(s, 0xa9000000 | idx << 16 | r2 << 10 | addr << 5 | r1);
-}
-
-static inline void tcg_out_load_pair(TCGContext *s, TCGReg addr,
- TCGReg r1, TCGReg r2, int idx)
-{
- /* using register pair offset simm7 LDP 0x29400000 | (ext)
- | idx << 16 | r2 << 10 | addr << 5 | r1 */
- assert(idx > 0 && idx < 0x20);
- tcg_out32(s, 0xa9400000 | idx << 16 | r2 << 10 | addr << 5 | r1);
-}
-
static void tcg_out_op(TCGContext *s, TCGOpcode opc,
const TCGArg args[TCG_MAX_OP_ARGS],
const int const_args[TCG_MAX_OP_ARGS])
@@ -1887,33 +1855,32 @@ static void tcg_target_qemu_prologue(TCGContext *s)
TCGReg r;
/* save pairs (FP, LR) and (X19, X20) .. (X27, X28) */
- frame_size_callee_saved = (1) + (TCG_REG_X28 - TCG_REG_X19) / 2 + 1;
+ frame_size_callee_saved = 16 + (TCG_REG_X28 - TCG_REG_X19 + 1) * 8;
/* frame size requirement for TCG local variables */
frame_size_tcg_locals = TCG_STATIC_CALL_ARGS_SIZE
+ CPU_TEMP_BUF_NLONGS * sizeof(long)
+ (TCG_TARGET_STACK_ALIGN - 1);
frame_size_tcg_locals &= ~(TCG_TARGET_STACK_ALIGN - 1);
- frame_size_tcg_locals /= TCG_TARGET_STACK_ALIGN;
- /* push (FP, LR) and update sp */
- tcg_out_push_pair(s, TCG_REG_SP,
- TCG_REG_FP, TCG_REG_LR, frame_size_callee_saved);
+ /* Push (FP, LR) and allocate space for all saved registers. */
+ tcg_out_insn(s, 3314, STP, TCG_REG_FP, TCG_REG_LR,
+ TCG_REG_SP, -frame_size_callee_saved, 1, 1);
/* Set up frame pointer for canonical unwinding. */
tcg_out_movr_sp(s, TCG_TYPE_I64, TCG_REG_FP, TCG_REG_SP);
/* Store callee-preserved regs x19..x28. */
for (r = TCG_REG_X19; r <= TCG_REG_X27; r += 2) {
- int idx = (r - TCG_REG_X19) / 2 + 1;
- tcg_out_store_pair(s, TCG_REG_SP, r, r + 1, idx);
+ int ofs = (r - TCG_REG_X19 + 2) * 8;
+ tcg_out_insn(s, 3314, STP, r, r + 1, TCG_REG_SP, ofs, 1, 0);
}
/* Make stack space for TCG locals. */
tcg_out_insn(s, 3401, SUBI, TCG_TYPE_I64, TCG_REG_SP, TCG_REG_SP,
- frame_size_tcg_locals * TCG_TARGET_STACK_ALIGN);
+ frame_size_tcg_locals);
- /* inform TCG about how to find TCG locals with register, offset, size */
+ /* Inform TCG about how to find TCG locals with register, offset, size. */
tcg_set_frame(s, TCG_REG_SP, TCG_STATIC_CALL_ARGS_SIZE,
CPU_TEMP_BUF_NLONGS * sizeof(long));
@@ -1931,17 +1898,16 @@ static void tcg_target_qemu_prologue(TCGContext *s)
/* Remove TCG locals stack space. */
tcg_out_insn(s, 3401, ADDI, TCG_TYPE_I64, TCG_REG_SP, TCG_REG_SP,
- frame_size_tcg_locals * TCG_TARGET_STACK_ALIGN);
+ frame_size_tcg_locals);
- /* restore registers x19..x28.
- FP must be preserved, so it still points to callee_saved area */
+ /* Restore registers x19..x28. */
for (r = TCG_REG_X19; r <= TCG_REG_X27; r += 2) {
- int idx = (r - TCG_REG_X19) / 2 + 1;
- tcg_out_load_pair(s, TCG_REG_SP, r, r + 1, idx);
+ int ofs = (r - TCG_REG_X19 + 2) * 8;
+ tcg_out_insn(s, 3314, LDP, r, r + 1, TCG_REG_SP, ofs, 1, 0);
}
- /* pop (FP, LR), restore SP to previous frame, return */
- tcg_out_pop_pair(s, TCG_REG_SP,
- TCG_REG_FP, TCG_REG_LR, frame_size_callee_saved);
+ /* Pop (FP, LR), restore SP to previous frame. */
+ tcg_out_insn(s, 3314, LDP, TCG_REG_FP, TCG_REG_LR,
+ TCG_REG_SP, frame_size_callee_saved, 0, 1);
tcg_out_insn(s, 3207, RET, TCG_REG_LR);
}