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authorAurelien Jarno <aurelien@aurel32.net>2012-10-19 20:18:44 +0200
committerAurelien Jarno <aurelien@aurel32.net>2012-10-19 20:18:44 +0200
commit3e50da65255bf4026b15e71299f4a5a40382a057 (patch)
tree0e118c1c6d6621a53a9af579c852dab0f8178dd7
parentd7dce494769e47c9a1eec6f55578d3acdfab888b (diff)
parent11f66978618b542986172a62fcd6acfa36c0d178 (diff)
Merge branch 'trivial-patches' of git://github.com/stefanha/qemu
* 'trivial-patches' of git://github.com/stefanha/qemu: ui/vnc-jobs.c: Fix minor typos in comments net/tap-win32: Fix compiler warning caused by missing include statement configure: Remove unused parameters from main function target-arm/neon_helper: Remove obsolete FIXME comment targphys.h: Don't define target_phys_addr_t for user-mode emulators ui/vnc: Only report/use TIGHT_PNG encoding if enabled.
-rwxr-xr-xconfigure4
-rw-r--r--net/tap-win32.c1
-rw-r--r--target-arm/neon_helper.c1
-rw-r--r--targphys.h4
-rw-r--r--ui/vnc-jobs.c16
-rw-r--r--ui/vnc.c2
6 files changed, 17 insertions, 11 deletions
diff --git a/configure b/configure
index 353d7889f7..499ad811a0 100755
--- a/configure
+++ b/configure
@@ -1323,7 +1323,7 @@ if test -z "$cross_prefix" ; then
# big/little endian test
cat > $TMPC << EOF
#include <inttypes.h>
-int main(int argc, char ** argv){
+int main(void) {
volatile uint32_t i=0x01234567;
return (*((uint8_t*)(&i))) == 0x67;
}
@@ -2896,7 +2896,7 @@ static int sfaa(int *ptr)
return __sync_fetch_and_and(ptr, 0);
}
-int main(int argc, char **argv)
+int main(void)
{
int val = 42;
sfaa(&val);
diff --git a/net/tap-win32.c b/net/tap-win32.c
index f1801e22d2..22dad3f8fb 100644
--- a/net/tap-win32.c
+++ b/net/tap-win32.c
@@ -29,6 +29,7 @@
#include "tap.h"
#include "qemu-common.h"
+#include "clients.h" /* net_init_tap */
#include "net.h"
#include "sysemu.h"
#include "qemu-error.h"
diff --git a/target-arm/neon_helper.c b/target-arm/neon_helper.c
index 8bb5129d6a..9aa920d2ac 100644
--- a/target-arm/neon_helper.c
+++ b/target-arm/neon_helper.c
@@ -788,7 +788,6 @@ uint64_t HELPER(neon_qshlu_s64)(CPUARMState *env, uint64_t valop, uint64_t shift
return helper_neon_qshl_u64(env, valop, shiftop);
}
-/* FIXME: This is wrong. */
#define NEON_FN(dest, src1, src2) do { \
int8_t tmp; \
tmp = (int8_t)src2; \
diff --git a/targphys.h b/targphys.h
index 08cade9096..50911fd12f 100644
--- a/targphys.h
+++ b/targphys.h
@@ -3,6 +3,8 @@
#ifndef TARGPHYS_H
#define TARGPHYS_H
+#ifndef CONFIG_USER_ONLY
+
#define TARGET_PHYS_ADDR_BITS 64
/* target_phys_addr_t is the type of a physical address (its size can
be different from 'target_ulong'). */
@@ -18,3 +20,5 @@ typedef uint64_t target_phys_addr_t;
#define TARGET_PRIXPHYS PRIX64
#endif
+
+#endif
diff --git a/ui/vnc-jobs.c b/ui/vnc-jobs.c
index 087b84d319..3c592b3f3d 100644
--- a/ui/vnc-jobs.c
+++ b/ui/vnc-jobs.c
@@ -33,21 +33,21 @@
/*
* Locking:
*
- * There is three levels of locking:
+ * There are three levels of locking:
* - jobs queue lock: for each operation on the queue (push, pop, isEmpty?)
* - VncDisplay global lock: mainly used for framebuffer updates to avoid
* screen corruption if the framebuffer is updated
- * while the worker is doing something.
+ * while the worker is doing something.
* - VncState::output lock: used to make sure the output buffer is not corrupted
- * if two threads try to write on it at the same time
+ * if two threads try to write on it at the same time
*
- * While the VNC worker thread is working, the VncDisplay global lock is hold
- * to avoid screen corruptions (this does not block vnc_refresh() because it
- * uses trylock()) but the output lock is not hold because the thread work on
+ * While the VNC worker thread is working, the VncDisplay global lock is held
+ * to avoid screen corruption (this does not block vnc_refresh() because it
+ * uses trylock()) but the output lock is not held because the thread works on
* its own output buffer.
* When the encoding job is done, the worker thread will hold the output lock
* and copy its output buffer in vs->output.
-*/
+ */
struct VncJobQueue {
QemuCond cond;
@@ -62,7 +62,7 @@ typedef struct VncJobQueue VncJobQueue;
/*
* We use a single global queue, but most of the functions are
- * already reetrant, so we can easilly add more than one encoding thread
+ * already reentrant, so we can easily add more than one encoding thread
*/
static VncJobQueue *queue;
diff --git a/ui/vnc.c b/ui/vnc.c
index 33e6386a6e..66ae93010f 100644
--- a/ui/vnc.c
+++ b/ui/vnc.c
@@ -1806,10 +1806,12 @@ static void set_encodings(VncState *vs, int32_t *encodings, size_t n_encodings)
vs->features |= VNC_FEATURE_TIGHT_MASK;
vs->vnc_encoding = enc;
break;
+#ifdef CONFIG_VNC_PNG
case VNC_ENCODING_TIGHT_PNG:
vs->features |= VNC_FEATURE_TIGHT_PNG_MASK;
vs->vnc_encoding = enc;
break;
+#endif
case VNC_ENCODING_ZLIB:
vs->features |= VNC_FEATURE_ZLIB_MASK;
vs->vnc_encoding = enc;