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authorPaolo Bonzini <pbonzini@redhat.com>2015-01-09 10:59:49 +0100
committerMichael Tokarev <mjt@tls.msk.ru>2015-01-15 10:44:13 +0300
commit31fc97c3145d428751f8bc4d5666a525d5c3dc2f (patch)
tree61ad39ca2a3993fccae30b105df5a3324c1ccb0f
parentae21935924365efecf5c5ba998cb6cb8c85a499b (diff)
blizzard: do not depend on VGA internals
There is nothing that is used by this ARM-specific device. Signed-off-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Michael Tokarev <mjt@tls.msk.ru>
-rw-r--r--hw/display/blizzard.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/hw/display/blizzard.c b/hw/display/blizzard.c
index 92b1fac563..5019bbbef1 100644
--- a/hw/display/blizzard.c
+++ b/hw/display/blizzard.c
@@ -21,7 +21,6 @@
#include "qemu-common.h"
#include "ui/console.h"
#include "hw/devices.h"
-#include "vga_int.h"
#include "ui/pixel_ops.h"
typedef void (*blizzard_fn_t)(uint8_t *, const uint8_t *, unsigned int);