diff options
author | Anton Blanchard <anton@samba.org> | 2013-06-02 22:28:27 +1000 |
---|---|---|
committer | Richard Henderson <rth@twiddle.net> | 2013-06-17 10:42:16 -0700 |
commit | 82e0f9170ac9307de4fc15bfb4d12d5534550322 (patch) | |
tree | c4061f7bf62d91518779aed336f76edda8f9ec90 | |
parent | 8a94cfb05ea9a8991c832236b4174d354025a7b7 (diff) |
tcg-ppc64: bswap64 rotates output 32 bits
If our input and output is in the same register, bswap64 tries to
undo a rotate of the input. This just ends up rotating the output.
Cc: qemu-stable@nongnu.org
Signed-off-by: Anton Blanchard <anton@samba.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
-rw-r--r-- | tcg/ppc64/tcg-target.c | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/tcg/ppc64/tcg-target.c b/tcg/ppc64/tcg-target.c index c7c0b8f94d..1d065300f8 100644 --- a/tcg/ppc64/tcg-target.c +++ b/tcg/ppc64/tcg-target.c @@ -1923,8 +1923,6 @@ static void tcg_out_op (TCGContext *s, TCGOpcode opc, const TCGArg *args, if (a0 == 0) { tcg_out_mov(s, TCG_TYPE_I64, args[0], a0); - /* Revert the source rotate that we performed above. */ - tcg_out_rld(s, RLDICL, a1, a1, 32, 0); } break; |