diff options
author | Aurelien Jarno <aurelien@aurel32.net> | 2012-10-09 21:53:11 +0200 |
---|---|---|
committer | Aurelien Jarno <aurelien@aurel32.net> | 2012-11-24 13:19:53 +0100 |
commit | d17bd1d8cc27f8c1a24c65f555a77a661c332b7f (patch) | |
tree | e0c6555b1cf94b4ff3fe521c86c746b66aeea325 | |
parent | 1ccbc2851282564308f790753d7158487b6af8e2 (diff) |
tcg/arm: fix TLB access in qemu-ld/st ops
The TCG arm backend considers likely that the offset to the TLB
entries does not exceed 12 bits for mem_index = 0. In practice this is
not true for at least the MIPS target.
The current patch fixes that by loading the bits 23-12 with a separate
instruction, and using loads with address writeback, independently of
the value of mem_idx. In total this allow a 24-bit offset, which is a
lot more than needed.
Cc: Andrzej Zaborowski <balrogg@gmail.com>
Cc: Peter Maydell <peter.maydell@linaro.org>
Cc: qemu-stable@nongnu.org
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
-rw-r--r-- | tcg/arm/tcg-target.c | 78 |
1 files changed, 42 insertions, 36 deletions
diff --git a/tcg/arm/tcg-target.c b/tcg/arm/tcg-target.c index e790bf04b4..9550102714 100644 --- a/tcg/arm/tcg-target.c +++ b/tcg/arm/tcg-target.c @@ -639,6 +639,22 @@ static inline void tcg_out_ld32_12(TCGContext *s, int cond, (rn << 16) | (rd << 12) | ((-im) & 0xfff)); } +/* Offset pre-increment with base writeback. */ +static inline void tcg_out_ld32_12wb(TCGContext *s, int cond, + int rd, int rn, tcg_target_long im) +{ + /* ldr with writeback and both register equals is UNPREDICTABLE */ + assert(rd != rn); + + if (im >= 0) { + tcg_out32(s, (cond << 28) | 0x05b00000 | + (rn << 16) | (rd << 12) | (im & 0xfff)); + } else { + tcg_out32(s, (cond << 28) | 0x05300000 | + (rn << 16) | (rd << 12) | ((-im) & 0xfff)); + } +} + static inline void tcg_out_st32_12(TCGContext *s, int cond, int rd, int rn, tcg_target_long im) { @@ -1071,7 +1087,7 @@ static inline void tcg_out_qemu_ld(TCGContext *s, const TCGArg *args, int opc) { int addr_reg, data_reg, data_reg2, bswap; #ifdef CONFIG_SOFTMMU - int mem_index, s_bits; + int mem_index, s_bits, tlb_offset; TCGReg argreg; # if TARGET_LONG_BITS == 64 int addr_reg2; @@ -1111,19 +1127,15 @@ static inline void tcg_out_qemu_ld(TCGContext *s, const TCGArg *args, int opc) TCG_REG_R0, TCG_REG_R8, CPU_TLB_SIZE - 1); tcg_out_dat_reg(s, COND_AL, ARITH_ADD, TCG_REG_R0, TCG_AREG0, TCG_REG_R0, SHIFT_IMM_LSL(CPU_TLB_ENTRY_BITS)); - /* In the - * ldr r1 [r0, #(offsetof(CPUArchState, tlb_table[mem_index][0].addr_read))] - * below, the offset is likely to exceed 12 bits if mem_index != 0 and - * not exceed otherwise, so use an - * add r0, r0, #(mem_index * sizeof *CPUArchState.tlb_table) - * before. - */ - if (mem_index) + /* We assume that the offset is contained within 20 bits. */ + tlb_offset = offsetof(CPUArchState, tlb_table[mem_index][0].addr_read); + assert(tlb_offset & ~0xfffff == 0); + if (tlb_offset > 0xfff) { tcg_out_dat_imm(s, COND_AL, ARITH_ADD, TCG_REG_R0, TCG_REG_R0, - (mem_index << (TLB_SHIFT & 1)) | - ((16 - (TLB_SHIFT >> 1)) << 8)); - tcg_out_ld32_12(s, COND_AL, TCG_REG_R1, TCG_REG_R0, - offsetof(CPUArchState, tlb_table[0][0].addr_read)); + 0xa00 | (tlb_offset >> 12)); + tlb_offset &= 0xfff; + } + tcg_out_ld32_12wb(s, COND_AL, TCG_REG_R1, TCG_REG_R0, tlb_offset); tcg_out_dat_reg(s, COND_AL, ARITH_CMP, 0, TCG_REG_R1, TCG_REG_R8, SHIFT_IMM_LSL(TARGET_PAGE_BITS)); /* Check alignment. */ @@ -1131,15 +1143,14 @@ static inline void tcg_out_qemu_ld(TCGContext *s, const TCGArg *args, int opc) tcg_out_dat_imm(s, COND_EQ, ARITH_TST, 0, addr_reg, (1 << s_bits) - 1); # if TARGET_LONG_BITS == 64 - /* XXX: possibly we could use a block data load or writeback in - * the first access. */ - tcg_out_ld32_12(s, COND_EQ, TCG_REG_R1, TCG_REG_R0, - offsetof(CPUArchState, tlb_table[0][0].addr_read) + 4); + /* XXX: possibly we could use a block data load in the first access. */ + tcg_out_ld32_12(s, COND_EQ, TCG_REG_R1, TCG_REG_R0, 4); tcg_out_dat_reg(s, COND_EQ, ARITH_CMP, 0, TCG_REG_R1, addr_reg2, SHIFT_IMM_LSL(0)); # endif tcg_out_ld32_12(s, COND_EQ, TCG_REG_R1, TCG_REG_R0, - offsetof(CPUArchState, tlb_table[0][0].addend)); + offsetof(CPUTLBEntry, addend) + - offsetof(CPUTLBEntry, addr_read)); switch (opc) { case 0: @@ -1288,7 +1299,7 @@ static inline void tcg_out_qemu_st(TCGContext *s, const TCGArg *args, int opc) { int addr_reg, data_reg, data_reg2, bswap; #ifdef CONFIG_SOFTMMU - int mem_index, s_bits; + int mem_index, s_bits, tlb_offset; TCGReg argreg; # if TARGET_LONG_BITS == 64 int addr_reg2; @@ -1325,19 +1336,15 @@ static inline void tcg_out_qemu_st(TCGContext *s, const TCGArg *args, int opc) TCG_REG_R0, TCG_REG_R8, CPU_TLB_SIZE - 1); tcg_out_dat_reg(s, COND_AL, ARITH_ADD, TCG_REG_R0, TCG_AREG0, TCG_REG_R0, SHIFT_IMM_LSL(CPU_TLB_ENTRY_BITS)); - /* In the - * ldr r1 [r0, #(offsetof(CPUArchState, tlb_table[mem_index][0].addr_write))] - * below, the offset is likely to exceed 12 bits if mem_index != 0 and - * not exceed otherwise, so use an - * add r0, r0, #(mem_index * sizeof *CPUArchState.tlb_table) - * before. - */ - if (mem_index) + /* We assume that the offset is contained within 20 bits. */ + tlb_offset = offsetof(CPUArchState, tlb_table[mem_index][0].addr_write); + assert(tlb_offset & ~0xfffff == 0); + if (tlb_offset > 0xfff) { tcg_out_dat_imm(s, COND_AL, ARITH_ADD, TCG_REG_R0, TCG_REG_R0, - (mem_index << (TLB_SHIFT & 1)) | - ((16 - (TLB_SHIFT >> 1)) << 8)); - tcg_out_ld32_12(s, COND_AL, TCG_REG_R1, TCG_REG_R0, - offsetof(CPUArchState, tlb_table[0][0].addr_write)); + 0xa00 | (tlb_offset >> 12)); + tlb_offset &= 0xfff; + } + tcg_out_ld32_12wb(s, COND_AL, TCG_REG_R1, TCG_REG_R0, tlb_offset); tcg_out_dat_reg(s, COND_AL, ARITH_CMP, 0, TCG_REG_R1, TCG_REG_R8, SHIFT_IMM_LSL(TARGET_PAGE_BITS)); /* Check alignment. */ @@ -1345,15 +1352,14 @@ static inline void tcg_out_qemu_st(TCGContext *s, const TCGArg *args, int opc) tcg_out_dat_imm(s, COND_EQ, ARITH_TST, 0, addr_reg, (1 << s_bits) - 1); # if TARGET_LONG_BITS == 64 - /* XXX: possibly we could use a block data load or writeback in - * the first access. */ - tcg_out_ld32_12(s, COND_EQ, TCG_REG_R1, TCG_REG_R0, - offsetof(CPUArchState, tlb_table[0][0].addr_write) + 4); + /* XXX: possibly we could use a block data load in the first access. */ + tcg_out_ld32_12(s, COND_EQ, TCG_REG_R1, TCG_REG_R0, 4); tcg_out_dat_reg(s, COND_EQ, ARITH_CMP, 0, TCG_REG_R1, addr_reg2, SHIFT_IMM_LSL(0)); # endif tcg_out_ld32_12(s, COND_EQ, TCG_REG_R1, TCG_REG_R0, - offsetof(CPUArchState, tlb_table[0][0].addend)); + offsetof(CPUTLBEntry, addend) + - offsetof(CPUTLBEntry, addr_write)); switch (opc) { case 0: |