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authorAurelien Jarno <aurelien@aurel32.net>2012-10-09 21:53:11 +0200
committerAurelien Jarno <aurelien@aurel32.net>2012-11-24 13:19:53 +0100
commitd17bd1d8cc27f8c1a24c65f555a77a661c332b7f (patch)
treee0c6555b1cf94b4ff3fe521c86c746b66aeea325
parent1ccbc2851282564308f790753d7158487b6af8e2 (diff)
tcg/arm: fix TLB access in qemu-ld/st ops
The TCG arm backend considers likely that the offset to the TLB entries does not exceed 12 bits for mem_index = 0. In practice this is not true for at least the MIPS target. The current patch fixes that by loading the bits 23-12 with a separate instruction, and using loads with address writeback, independently of the value of mem_idx. In total this allow a 24-bit offset, which is a lot more than needed. Cc: Andrzej Zaborowski <balrogg@gmail.com> Cc: Peter Maydell <peter.maydell@linaro.org> Cc: qemu-stable@nongnu.org Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
-rw-r--r--tcg/arm/tcg-target.c78
1 files changed, 42 insertions, 36 deletions
diff --git a/tcg/arm/tcg-target.c b/tcg/arm/tcg-target.c
index e790bf04b4..9550102714 100644
--- a/tcg/arm/tcg-target.c
+++ b/tcg/arm/tcg-target.c
@@ -639,6 +639,22 @@ static inline void tcg_out_ld32_12(TCGContext *s, int cond,
(rn << 16) | (rd << 12) | ((-im) & 0xfff));
}
+/* Offset pre-increment with base writeback. */
+static inline void tcg_out_ld32_12wb(TCGContext *s, int cond,
+ int rd, int rn, tcg_target_long im)
+{
+ /* ldr with writeback and both register equals is UNPREDICTABLE */
+ assert(rd != rn);
+
+ if (im >= 0) {
+ tcg_out32(s, (cond << 28) | 0x05b00000 |
+ (rn << 16) | (rd << 12) | (im & 0xfff));
+ } else {
+ tcg_out32(s, (cond << 28) | 0x05300000 |
+ (rn << 16) | (rd << 12) | ((-im) & 0xfff));
+ }
+}
+
static inline void tcg_out_st32_12(TCGContext *s, int cond,
int rd, int rn, tcg_target_long im)
{
@@ -1071,7 +1087,7 @@ static inline void tcg_out_qemu_ld(TCGContext *s, const TCGArg *args, int opc)
{
int addr_reg, data_reg, data_reg2, bswap;
#ifdef CONFIG_SOFTMMU
- int mem_index, s_bits;
+ int mem_index, s_bits, tlb_offset;
TCGReg argreg;
# if TARGET_LONG_BITS == 64
int addr_reg2;
@@ -1111,19 +1127,15 @@ static inline void tcg_out_qemu_ld(TCGContext *s, const TCGArg *args, int opc)
TCG_REG_R0, TCG_REG_R8, CPU_TLB_SIZE - 1);
tcg_out_dat_reg(s, COND_AL, ARITH_ADD, TCG_REG_R0, TCG_AREG0,
TCG_REG_R0, SHIFT_IMM_LSL(CPU_TLB_ENTRY_BITS));
- /* In the
- * ldr r1 [r0, #(offsetof(CPUArchState, tlb_table[mem_index][0].addr_read))]
- * below, the offset is likely to exceed 12 bits if mem_index != 0 and
- * not exceed otherwise, so use an
- * add r0, r0, #(mem_index * sizeof *CPUArchState.tlb_table)
- * before.
- */
- if (mem_index)
+ /* We assume that the offset is contained within 20 bits. */
+ tlb_offset = offsetof(CPUArchState, tlb_table[mem_index][0].addr_read);
+ assert(tlb_offset & ~0xfffff == 0);
+ if (tlb_offset > 0xfff) {
tcg_out_dat_imm(s, COND_AL, ARITH_ADD, TCG_REG_R0, TCG_REG_R0,
- (mem_index << (TLB_SHIFT & 1)) |
- ((16 - (TLB_SHIFT >> 1)) << 8));
- tcg_out_ld32_12(s, COND_AL, TCG_REG_R1, TCG_REG_R0,
- offsetof(CPUArchState, tlb_table[0][0].addr_read));
+ 0xa00 | (tlb_offset >> 12));
+ tlb_offset &= 0xfff;
+ }
+ tcg_out_ld32_12wb(s, COND_AL, TCG_REG_R1, TCG_REG_R0, tlb_offset);
tcg_out_dat_reg(s, COND_AL, ARITH_CMP, 0, TCG_REG_R1,
TCG_REG_R8, SHIFT_IMM_LSL(TARGET_PAGE_BITS));
/* Check alignment. */
@@ -1131,15 +1143,14 @@ static inline void tcg_out_qemu_ld(TCGContext *s, const TCGArg *args, int opc)
tcg_out_dat_imm(s, COND_EQ, ARITH_TST,
0, addr_reg, (1 << s_bits) - 1);
# if TARGET_LONG_BITS == 64
- /* XXX: possibly we could use a block data load or writeback in
- * the first access. */
- tcg_out_ld32_12(s, COND_EQ, TCG_REG_R1, TCG_REG_R0,
- offsetof(CPUArchState, tlb_table[0][0].addr_read) + 4);
+ /* XXX: possibly we could use a block data load in the first access. */
+ tcg_out_ld32_12(s, COND_EQ, TCG_REG_R1, TCG_REG_R0, 4);
tcg_out_dat_reg(s, COND_EQ, ARITH_CMP, 0,
TCG_REG_R1, addr_reg2, SHIFT_IMM_LSL(0));
# endif
tcg_out_ld32_12(s, COND_EQ, TCG_REG_R1, TCG_REG_R0,
- offsetof(CPUArchState, tlb_table[0][0].addend));
+ offsetof(CPUTLBEntry, addend)
+ - offsetof(CPUTLBEntry, addr_read));
switch (opc) {
case 0:
@@ -1288,7 +1299,7 @@ static inline void tcg_out_qemu_st(TCGContext *s, const TCGArg *args, int opc)
{
int addr_reg, data_reg, data_reg2, bswap;
#ifdef CONFIG_SOFTMMU
- int mem_index, s_bits;
+ int mem_index, s_bits, tlb_offset;
TCGReg argreg;
# if TARGET_LONG_BITS == 64
int addr_reg2;
@@ -1325,19 +1336,15 @@ static inline void tcg_out_qemu_st(TCGContext *s, const TCGArg *args, int opc)
TCG_REG_R0, TCG_REG_R8, CPU_TLB_SIZE - 1);
tcg_out_dat_reg(s, COND_AL, ARITH_ADD, TCG_REG_R0,
TCG_AREG0, TCG_REG_R0, SHIFT_IMM_LSL(CPU_TLB_ENTRY_BITS));
- /* In the
- * ldr r1 [r0, #(offsetof(CPUArchState, tlb_table[mem_index][0].addr_write))]
- * below, the offset is likely to exceed 12 bits if mem_index != 0 and
- * not exceed otherwise, so use an
- * add r0, r0, #(mem_index * sizeof *CPUArchState.tlb_table)
- * before.
- */
- if (mem_index)
+ /* We assume that the offset is contained within 20 bits. */
+ tlb_offset = offsetof(CPUArchState, tlb_table[mem_index][0].addr_write);
+ assert(tlb_offset & ~0xfffff == 0);
+ if (tlb_offset > 0xfff) {
tcg_out_dat_imm(s, COND_AL, ARITH_ADD, TCG_REG_R0, TCG_REG_R0,
- (mem_index << (TLB_SHIFT & 1)) |
- ((16 - (TLB_SHIFT >> 1)) << 8));
- tcg_out_ld32_12(s, COND_AL, TCG_REG_R1, TCG_REG_R0,
- offsetof(CPUArchState, tlb_table[0][0].addr_write));
+ 0xa00 | (tlb_offset >> 12));
+ tlb_offset &= 0xfff;
+ }
+ tcg_out_ld32_12wb(s, COND_AL, TCG_REG_R1, TCG_REG_R0, tlb_offset);
tcg_out_dat_reg(s, COND_AL, ARITH_CMP, 0, TCG_REG_R1,
TCG_REG_R8, SHIFT_IMM_LSL(TARGET_PAGE_BITS));
/* Check alignment. */
@@ -1345,15 +1352,14 @@ static inline void tcg_out_qemu_st(TCGContext *s, const TCGArg *args, int opc)
tcg_out_dat_imm(s, COND_EQ, ARITH_TST,
0, addr_reg, (1 << s_bits) - 1);
# if TARGET_LONG_BITS == 64
- /* XXX: possibly we could use a block data load or writeback in
- * the first access. */
- tcg_out_ld32_12(s, COND_EQ, TCG_REG_R1, TCG_REG_R0,
- offsetof(CPUArchState, tlb_table[0][0].addr_write) + 4);
+ /* XXX: possibly we could use a block data load in the first access. */
+ tcg_out_ld32_12(s, COND_EQ, TCG_REG_R1, TCG_REG_R0, 4);
tcg_out_dat_reg(s, COND_EQ, ARITH_CMP, 0,
TCG_REG_R1, addr_reg2, SHIFT_IMM_LSL(0));
# endif
tcg_out_ld32_12(s, COND_EQ, TCG_REG_R1, TCG_REG_R0,
- offsetof(CPUArchState, tlb_table[0][0].addend));
+ offsetof(CPUTLBEntry, addend)
+ - offsetof(CPUTLBEntry, addr_write));
switch (opc) {
case 0: