diff options
author | Richard Henderson <richard.henderson@linaro.org> | 2020-05-05 10:33:18 -0700 |
---|---|---|
committer | Richard Henderson <richard.henderson@linaro.org> | 2020-05-19 08:42:26 -0700 |
commit | 5da2d2d8e53d80e92a61720ea995c86b33cbf25d (patch) | |
tree | 2695825d03b36956cdf193f0ffb65116eb2fa51b | |
parent | 71bfd65c5fcd72f8af2735905415c7ce4220f6dc (diff) |
softfloat: Inline float32 compare specializations
Replace the float32 compare specializations with inline functions
that call the standard float32_compare{,_quiet} functions.
Use bool as the return type.
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
-rw-r--r-- | fpu/softfloat.c | 216 | ||||
-rw-r--r-- | include/fpu/softfloat.h | 49 |
2 files changed, 41 insertions, 224 deletions
diff --git a/fpu/softfloat.c b/fpu/softfloat.c index 60b9ae5f05..f6bfc40c97 100644 --- a/fpu/softfloat.c +++ b/fpu/softfloat.c @@ -4734,222 +4734,6 @@ float32 float32_log2(float32 a, float_status *status) } /*---------------------------------------------------------------------------- -| Returns 1 if the single-precision floating-point value `a' is equal to -| the corresponding value `b', and 0 otherwise. The invalid exception is -| raised if either operand is a NaN. Otherwise, the comparison is performed -| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. -*----------------------------------------------------------------------------*/ - -int float32_eq(float32 a, float32 b, float_status *status) -{ - uint32_t av, bv; - a = float32_squash_input_denormal(a, status); - b = float32_squash_input_denormal(b, status); - - if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) ) - || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) ) - ) { - float_raise(float_flag_invalid, status); - return 0; - } - av = float32_val(a); - bv = float32_val(b); - return ( av == bv ) || ( (uint32_t) ( ( av | bv )<<1 ) == 0 ); -} - -/*---------------------------------------------------------------------------- -| Returns 1 if the single-precision floating-point value `a' is less than -| or equal to the corresponding value `b', and 0 otherwise. The invalid -| exception is raised if either operand is a NaN. The comparison is performed -| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. -*----------------------------------------------------------------------------*/ - -int float32_le(float32 a, float32 b, float_status *status) -{ - bool aSign, bSign; - uint32_t av, bv; - a = float32_squash_input_denormal(a, status); - b = float32_squash_input_denormal(b, status); - - if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) ) - || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) ) - ) { - float_raise(float_flag_invalid, status); - return 0; - } - aSign = extractFloat32Sign( a ); - bSign = extractFloat32Sign( b ); - av = float32_val(a); - bv = float32_val(b); - if ( aSign != bSign ) return aSign || ( (uint32_t) ( ( av | bv )<<1 ) == 0 ); - return ( av == bv ) || ( aSign ^ ( av < bv ) ); - -} - -/*---------------------------------------------------------------------------- -| Returns 1 if the single-precision floating-point value `a' is less than -| the corresponding value `b', and 0 otherwise. The invalid exception is -| raised if either operand is a NaN. The comparison is performed according -| to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. -*----------------------------------------------------------------------------*/ - -int float32_lt(float32 a, float32 b, float_status *status) -{ - bool aSign, bSign; - uint32_t av, bv; - a = float32_squash_input_denormal(a, status); - b = float32_squash_input_denormal(b, status); - - if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) ) - || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) ) - ) { - float_raise(float_flag_invalid, status); - return 0; - } - aSign = extractFloat32Sign( a ); - bSign = extractFloat32Sign( b ); - av = float32_val(a); - bv = float32_val(b); - if ( aSign != bSign ) return aSign && ( (uint32_t) ( ( av | bv )<<1 ) != 0 ); - return ( av != bv ) && ( aSign ^ ( av < bv ) ); - -} - -/*---------------------------------------------------------------------------- -| Returns 1 if the single-precision floating-point values `a' and `b' cannot -| be compared, and 0 otherwise. The invalid exception is raised if either -| operand is a NaN. The comparison is performed according to the IEC/IEEE -| Standard for Binary Floating-Point Arithmetic. -*----------------------------------------------------------------------------*/ - -int float32_unordered(float32 a, float32 b, float_status *status) -{ - a = float32_squash_input_denormal(a, status); - b = float32_squash_input_denormal(b, status); - - if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) ) - || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) ) - ) { - float_raise(float_flag_invalid, status); - return 1; - } - return 0; -} - -/*---------------------------------------------------------------------------- -| Returns 1 if the single-precision floating-point value `a' is equal to -| the corresponding value `b', and 0 otherwise. Quiet NaNs do not cause an -| exception. The comparison is performed according to the IEC/IEEE Standard -| for Binary Floating-Point Arithmetic. -*----------------------------------------------------------------------------*/ - -int float32_eq_quiet(float32 a, float32 b, float_status *status) -{ - a = float32_squash_input_denormal(a, status); - b = float32_squash_input_denormal(b, status); - - if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) ) - || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) ) - ) { - if (float32_is_signaling_nan(a, status) - || float32_is_signaling_nan(b, status)) { - float_raise(float_flag_invalid, status); - } - return 0; - } - return ( float32_val(a) == float32_val(b) ) || - ( (uint32_t) ( ( float32_val(a) | float32_val(b) )<<1 ) == 0 ); -} - -/*---------------------------------------------------------------------------- -| Returns 1 if the single-precision floating-point value `a' is less than or -| equal to the corresponding value `b', and 0 otherwise. Quiet NaNs do not -| cause an exception. Otherwise, the comparison is performed according to the -| IEC/IEEE Standard for Binary Floating-Point Arithmetic. -*----------------------------------------------------------------------------*/ - -int float32_le_quiet(float32 a, float32 b, float_status *status) -{ - bool aSign, bSign; - uint32_t av, bv; - a = float32_squash_input_denormal(a, status); - b = float32_squash_input_denormal(b, status); - - if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) ) - || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) ) - ) { - if (float32_is_signaling_nan(a, status) - || float32_is_signaling_nan(b, status)) { - float_raise(float_flag_invalid, status); - } - return 0; - } - aSign = extractFloat32Sign( a ); - bSign = extractFloat32Sign( b ); - av = float32_val(a); - bv = float32_val(b); - if ( aSign != bSign ) return aSign || ( (uint32_t) ( ( av | bv )<<1 ) == 0 ); - return ( av == bv ) || ( aSign ^ ( av < bv ) ); - -} - -/*---------------------------------------------------------------------------- -| Returns 1 if the single-precision floating-point value `a' is less than -| the corresponding value `b', and 0 otherwise. Quiet NaNs do not cause an -| exception. Otherwise, the comparison is performed according to the IEC/IEEE -| Standard for Binary Floating-Point Arithmetic. -*----------------------------------------------------------------------------*/ - -int float32_lt_quiet(float32 a, float32 b, float_status *status) -{ - bool aSign, bSign; - uint32_t av, bv; - a = float32_squash_input_denormal(a, status); - b = float32_squash_input_denormal(b, status); - - if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) ) - || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) ) - ) { - if (float32_is_signaling_nan(a, status) - || float32_is_signaling_nan(b, status)) { - float_raise(float_flag_invalid, status); - } - return 0; - } - aSign = extractFloat32Sign( a ); - bSign = extractFloat32Sign( b ); - av = float32_val(a); - bv = float32_val(b); - if ( aSign != bSign ) return aSign && ( (uint32_t) ( ( av | bv )<<1 ) != 0 ); - return ( av != bv ) && ( aSign ^ ( av < bv ) ); - -} - -/*---------------------------------------------------------------------------- -| Returns 1 if the single-precision floating-point values `a' and `b' cannot -| be compared, and 0 otherwise. Quiet NaNs do not cause an exception. The -| comparison is performed according to the IEC/IEEE Standard for Binary -| Floating-Point Arithmetic. -*----------------------------------------------------------------------------*/ - -int float32_unordered_quiet(float32 a, float32 b, float_status *status) -{ - a = float32_squash_input_denormal(a, status); - b = float32_squash_input_denormal(b, status); - - if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) ) - || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) ) - ) { - if (float32_is_signaling_nan(a, status) - || float32_is_signaling_nan(b, status)) { - float_raise(float_flag_invalid, status); - } - return 1; - } - return 0; -} - -/*---------------------------------------------------------------------------- | Returns the result of converting the double-precision floating-point value | `a' to the extended double-precision floating-point format. The conversion | is performed according to the IEC/IEEE Standard for Binary Floating-Point diff --git a/include/fpu/softfloat.h b/include/fpu/softfloat.h index 7f84235122..4d1af6ab45 100644 --- a/include/fpu/softfloat.h +++ b/include/fpu/softfloat.h @@ -343,14 +343,6 @@ float32 float32_muladd(float32, float32, float32, int, float_status *status); float32 float32_sqrt(float32, float_status *status); float32 float32_exp2(float32, float_status *status); float32 float32_log2(float32, float_status *status); -int float32_eq(float32, float32, float_status *status); -int float32_le(float32, float32, float_status *status); -int float32_lt(float32, float32, float_status *status); -int float32_unordered(float32, float32, float_status *status); -int float32_eq_quiet(float32, float32, float_status *status); -int float32_le_quiet(float32, float32, float_status *status); -int float32_lt_quiet(float32, float32, float_status *status); -int float32_unordered_quiet(float32, float32, float_status *status); FloatRelation float32_compare(float32, float32, float_status *status); FloatRelation float32_compare_quiet(float32, float32, float_status *status); float32 float32_min(float32, float32, float_status *status); @@ -425,6 +417,47 @@ static inline float32 float32_set_sign(float32 a, int sign) return make_float32((float32_val(a) & 0x7fffffff) | (sign << 31)); } +static inline bool float32_eq(float32 a, float32 b, float_status *s) +{ + return float32_compare(a, b, s) == float_relation_equal; +} + +static inline bool float32_le(float32 a, float32 b, float_status *s) +{ + return float32_compare(a, b, s) <= float_relation_equal; +} + +static inline bool float32_lt(float32 a, float32 b, float_status *s) +{ + return float32_compare(a, b, s) < float_relation_equal; +} + +static inline bool float32_unordered(float32 a, float32 b, float_status *s) +{ + return float32_compare(a, b, s) == float_relation_unordered; +} + +static inline bool float32_eq_quiet(float32 a, float32 b, float_status *s) +{ + return float32_compare_quiet(a, b, s) == float_relation_equal; +} + +static inline bool float32_le_quiet(float32 a, float32 b, float_status *s) +{ + return float32_compare_quiet(a, b, s) <= float_relation_equal; +} + +static inline bool float32_lt_quiet(float32 a, float32 b, float_status *s) +{ + return float32_compare_quiet(a, b, s) < float_relation_equal; +} + +static inline bool float32_unordered_quiet(float32 a, float32 b, + float_status *s) +{ + return float32_compare_quiet(a, b, s) == float_relation_unordered; +} + #define float32_zero make_float32(0) #define float32_half make_float32(0x3f000000) #define float32_one make_float32(0x3f800000) |