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authorbellard <bellard@c046a42c-6fe2-441c-8c8c-71466251a162>2003-03-23 21:28:45 +0000
committerbellard <bellard@c046a42c-6fe2-441c-8c8c-71466251a162>2003-03-23 21:28:45 +0000
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+\input texinfo @c -*- texinfo -*-
+
+@settitle QEMU x86 Emulator Reference Documentation
+@titlepage
+@sp 7
+@center @titlefont{QEMU x86 Emulator Reference Documentation}
+@sp 3
+@end titlepage
+
+@chapter Introduction
+
+QEMU is an x86 processor emulator. Its purpose is to run x86 Linux
+processes on non-x86 Linux architectures such as PowerPC or ARM. By
+using dynamic translation it achieves a reasonnable speed while being
+easy to port on new host CPUs. An obviously interesting x86 only process
+is 'wine' (Windows emulation).
+
+QEMU features:
+
+@itemize
+
+@item User space only x86 emulator.
+
+@item Currently ported on i386 and PowerPC.
+
+@item Using dynamic translation for reasonnable speed.
+
+@item The virtual x86 CPU supports 16 bit and 32 bit addressing with segmentation.
+User space LDT and GDT are emulated.
+
+@item Generic Linux system call converter, including most ioctls.
+
+@item clone() emulation using native CPU clone() to use Linux scheduler for threads.
+
+@item Accurate signal handling by remapping host signals to virtual x86 signals.
+
+@item The virtual x86 CPU is a library (@code{libqemu}) which can be used
+in other projects.
+
+@item An extensive Linux x86 CPU test program is included @file{tests/test-i386}.
+It can be used to test other x86 virtual CPUs.
+
+@end itemize
+
+Current QEMU Limitations:
+
+@itemize
+
+@item Not all x86 exceptions are precise (yet). [Very few programs need that].
+
+@item Not self virtualizable (yet). [You cannot launch qemu with qemu on the same CPU].
+
+@item No support for self modifying code (yet). [Very few programs need that, a notable exception is QEMU itself !].
+
+@item No VM86 mode (yet), althought the virtual
+CPU has support for most of it. [VM86 support is useful to launch old 16
+bit DOS programs with dosemu or wine].
+
+@item No SSE/MMX support (yet).
+
+@item No x86-64 support.
+
+@item Some Linux syscalls are missing.
+
+@item The x86 segment limits and access rights are not tested at every
+memory access (and will never be to have good performances).
+
+@item On non x86 host CPUs, @code{double}s are used instead of the non standard
+10 byte @code{long double}s of x86 for floating point emulation to get
+maximum performances.
+
+@end itemize
+
+@chapter Invocation
+
+In order to launch a Linux process, QEMU needs the process executable
+itself and all the target (x86) dynamic libraries used by it. Currently,
+QEMU is not distributed with the necessary packages so that you can test
+it easily on non x86 CPUs.
+
+However, the statically x86 binary 'tests/hello' can be used to do a
+first test:
+
+@example
+qemu tests/hello
+@end example
+
+@code{Hello world} should be printed on the terminal.
+
+If you are testing it on a x86 CPU, then you can test it on any process:
+
+@example
+qemu /bin/ls -l
+@end example
+
+@chapter QEMU Internals
+
+@section QEMU compared to other emulators
+
+Unlike bochs [3], QEMU emulates only a user space x86 CPU. It means that
+you cannot launch an operating system with it. The benefit is that it is
+simpler and faster due to the fact that some of the low level CPU state
+can be ignored (in particular, no virtual memory needs to be emulated).
+
+Like Valgrind [2], QEMU does user space emulation and dynamic
+translation. Valgrind is mainly a memory debugger while QEMU has no
+support for it (QEMU could be used to detect out of bound memory accesses
+as Valgrind, but it has no support to track uninitialised data as
+Valgrind does). Valgrind dynamic translator generates better code than
+QEMU (in particular it does register allocation) but it is closely tied
+to an x86 host.
+
+EM86 [4] is the closest project to QEMU (and QEMU still uses some of its
+code, in particular the ELF file loader). EM86 was limited to an alpha
+host and used a proprietary and slow interpreter (the interpreter part
+of the FX!32 Digital Win32 code translator [5]).
+
+@section Portable dynamic translation
+
+QEMU is a dynamic translator. When it first encounters a piece of code,
+it converts it to the host instruction set. Usually dynamic translators
+are very complicated and highly CPU dependant. QEMU uses some tricks
+which make it relatively easily portable and simple while achieving good
+performances.
+
+The basic idea is to split every x86 instruction into fewer simpler
+instructions. Each simple instruction is implemented by a piece of C
+code (see @file{op-i386.c}). Then a compile time tool (@file{dyngen})
+takes the corresponding object file (@file{op-i386.o}) to generate a
+dynamic code generator which concatenates the simple instructions to
+build a function (see @file{op-i386.h:dyngen_code()}).
+
+In essence, the process is similar to [1], but more work is done at
+compile time.
+
+A key idea to get optimal performances is that constant parameters can
+be passed to the simple operations. For that purpose, dummy ELF
+relocations are generated with gcc for each constant parameter. Then,
+the tool (@file{dyngen}) can locate the relocations and generate the
+appriopriate C code to resolve them when building the dynamic code.
+
+That way, QEMU is no more difficult to port than a dynamic linker.
+
+To go even faster, GCC static register variables are used to keep the
+state of the virtual CPU.
+
+@section Register allocation
+
+Since QEMU uses fixed simple instructions, no efficient register
+allocation can be done. However, because RISC CPUs have a lot of
+register, most of the virtual CPU state can be put in registers without
+doing complicated register allocation.
+
+@section Condition code optimisations
+
+Good CPU condition codes emulation (@code{EFLAGS} register on x86) is a
+critical point to get good performances. QEMU uses lazy condition code
+evaluation: instead of computing the condition codes after each x86
+instruction, it store justs one operand (called @code{CC_CRC}), the
+result (called @code{CC_DST}) and the type of operation (called
+@code{CC_OP}).
+
+@code{CC_OP} is almost never explicitely set in the generated code
+because it is known at translation time.
+
+In order to increase performances, a backward pass is performed on the
+generated simple instructions (see
+@code{translate-i386.c:optimize_flags()}). When it can be proved that
+the condition codes are not needed by the next instructions, no
+condition codes are computed at all.
+
+@section Translation CPU state optimisations
+
+The x86 CPU has many internal states which change the way it evaluates
+instructions. In order to achieve a good speed, the translation phase
+considers that some state information of the virtual x86 CPU cannot
+change in it. For example, if the SS, DS and ES segments have a zero
+base, then the translator does not even generate an addition for the
+segment base.
+
+[The FPU stack pointer register is not handled that way yet].
+
+@section Translation cache
+
+A 2MByte cache holds the most recently used translations. For
+simplicity, it is completely flushed when it is full. A translation unit
+contains just a single basic block (a block of x86 instructions
+terminated by a jump or by a virtual CPU state change which the
+translator cannot deduce statically).
+
+[Currently, the translated code is not patched if it jumps to another
+translated code].
+
+@section Exception support
+
+longjmp() is used when an exception such as division by zero is
+encountered. The host SIGSEGV and SIGBUS signal handlers are used to get
+invalid memory accesses.
+
+[Currently, the virtual CPU cannot retrieve the exact CPU state in some
+exceptions, although it could except for the @code{EFLAGS} register].
+
+@section Linux system call translation
+
+QEMU includes a generic system call translator for Linux. It means that
+the parameters of the system calls can be converted to fix the
+endianness and 32/64 bit issues. The IOCTLs are converted with a generic
+type description system (see @file{ioctls.h} and @file{thunk.c}).
+
+@section Linux signals
+
+Normal and real-time signals are queued along with their information
+(@code{siginfo_t}) as it is done in the Linux kernel. Then an interrupt
+request is done to the virtual CPU. When it is interrupted, one queued
+signal is handled by generating a stack frame in the virtual CPU as the
+Linux kernel does. The @code{sigreturn()} system call is emulated to return
+from the virtual signal handler.
+
+Some signals (such as SIGALRM) directly come from the host. Other
+signals are synthetized from the virtual CPU exceptions such as SIGFPE
+when a division by zero is done (see @code{main.c:cpu_loop()}).
+
+The blocked signal mask is still handled by the host Linux kernel so
+that most signal system calls can be redirected directly to the host
+Linux kernel. Only the @code{sigaction()} and @code{sigreturn()} system
+calls need to be fully emulated (see @file{signal.c}).
+
+@section clone() system call and threads
+
+The Linux clone() system call is usually used to create a thread. QEMU
+uses the host clone() system call so that real host threads are created
+for each emulated thread. One virtual CPU instance is created for each
+thread.
+
+The virtual x86 CPU atomic operations are emulated with a global lock so
+that their semantic is preserved.
+
+@section Bibliography
+
+@table @asis
+
+@item [1]
+@url{http://citeseer.nj.nec.com/piumarta98optimizing.html}, Optimizing
+direct threaded code by selective inlining (1998) by Ian Piumarta, Fabio
+Riccardi.
+
+@item [2]
+@url{http://developer.kde.org/~sewardj/}, Valgrind, an open-source
+memory debugger for x86-GNU/Linux, by Julian Seward.
+
+@item [3]
+@url{http://bochs.sourceforge.net/}, the Bochs IA-32 Emulator Project,
+by Kevin Lawton et al.
+
+@item [4]
+@url{http://www.cs.rose-hulman.edu/~donaldlf/em86/index.html}, the EM86
+x86 emulator on Alpha-Linux.
+
+@item [5]
+@url{http://www.usenix.org/publications/library/proceedings/usenix-nt97/full_papers/chernoff/chernoff.pdf},
+DIGITAL FX!32: Running 32-Bit x86 Applications on Alpha NT, by Anton
+Chernoff and Ray Hookway.
+
+@end table
+
+@chapter Regression Tests
+
+In the directory @file{tests/}, various interesting x86 testing programs
+are available. There are used for regression testing.
+
+@section @file{hello}
+
+Very simple statically linked x86 program, just to test QEMU during a
+port to a new host CPU.
+
+@section @file{test-i386}
+
+This program executes most of the 16 bit and 32 bit x86 instructions and
+generates a text output. It can be compared with the output obtained with
+a real CPU or another emulator. The target @code{make test} runs this
+program and a @code{diff} on the generated output.
+
+The Linux system call @code{modify_ldt()} is used to create x86 selectors
+to test some 16 bit addressing and 32 bit with segmentation cases.
+
+@section @file{testsig}
+
+This program tests various signal cases, including SIGFPE, SIGSEGV and
+SIGILL.
+
+@section @file{testclone}
+
+Tests the @code{clone()} system call (basic test).
+
+@section @file{testthread}
+
+Tests the glibc threads (more complicated than @code{clone()} because signals
+are also used).
+
+@section @file{sha1}
+
+It is a simple benchmark. Care must be taken to interpret the results
+because it mostly tests the ability of the virtual CPU to optimize the
+@code{rol} x86 instruction and the condition code computations.
+