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AgeCommit message (Collapse)Author
2021-09-26fastcgi completely asynchronousOmar Polo
This changes the fastcgi implementation from a blocking I/O to an async implementation on top of libevent' bufferevents. Should improve the responsiveness of gmid especially when using remote fastcgi applications.
2021-07-06fmtOmar Polo
2021-07-06gracefully shut down fastcgi backendsOmar Polo
we need to delete the events associated with the backends, otherwise the server process won't ever quit. Here, we add a pending counter to every backend and shut down immediately if they aren't handling any client; otherwise we try to close them as soon as possible (i.e. when they close the connection to the last connected client.)
2021-06-12indentationOmar Polo
2021-06-11more params from and send a custom listOmar Polo
2021-05-15define and use GMID_VERSIONOmar Polo
2021-05-15define some more fcgi paramOmar Polo
2021-05-09fastcgi: a first implementationOmar Polo
Not production-ready yet, but it's a start. This adds a third ``backend'' for gmid: until now there it served local files or CGI scripts, now FastCGI applications too. FastCGI is meant to be an improvement over CGI: instead of exec'ing a script for every request, it allows to open a single connection to an ``application'' and send the requests/receive the responses over that socket using a simple binary protocol. At the moment gmid supports three different methods of opening a fastcgi connection: - local unix sockets, with: fastcgi "/path/to/sock" - network sockets, with: fastcgi tcp "host" [port] port defaults to 9000 and can be either a string or a number - subprocess, with: fastcgi spawn "/path/to/program" the fastcgi protocol is done over the executed program stdin of these, the last is only for testing and may be removed in the future. P.S.: the fastcgi rule is per-location of course :)