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GET /register yields a set of flows
POST /register can create a user
POST /register downcases capitals in usernames
POST /register rejects registration of usernames with '!'
POST /register rejects registration of usernames with '"'
POST /register rejects registration of usernames with ':'
POST /register rejects registration of usernames with '?'
POST /register rejects registration of usernames with '\'
POST /register rejects registration of usernames with '@'
POST /register rejects registration of usernames with '['
POST /register rejects registration of usernames with ']'
POST /register rejects registration of usernames with '{'
POST /register rejects registration of usernames with '|'
POST /register rejects registration of usernames with '}'
POST /register rejects registration of usernames with '£'
POST /register rejects registration of usernames with 'é'
POST /register rejects registration of usernames with '\n'
POST /register rejects registration of usernames with '''
POST /register allows registration of usernames with 'q'
POST /register allows registration of usernames with '3'
POST /register allows registration of usernames with '.'
POST /register allows registration of usernames with '_'
POST /register allows registration of usernames with '='
POST /register allows registration of usernames with '-'
POST /register allows registration of usernames with '/'
GET /login yields a set of flows
POST /login can log in as a user
POST /login returns the same device_id as that in the request
POST /login can log in as a user with just the local part of the id
POST /login as non-existing user is rejected
POST /login wrong password is rejected
GET /events initially
GET /initialSync initially
Version responds 200 OK with valid structure
PUT /profile/:user_id/displayname sets my name
GET /profile/:user_id/displayname publicly accessible
PUT /profile/:user_id/avatar_url sets my avatar
GET /profile/:user_id/avatar_url publicly accessible
GET /device/{deviceId} gives a 404 for unknown devices
PUT /device/{deviceId} gives a 404 for unknown devices
GET /device/{deviceId}
GET /devices
PUT /device/{deviceId} updates device fields
DELETE /device/{deviceId}
DELETE /device/{deviceId} requires UI auth user to match device owner
DELETE /device/{deviceId} with no body gives a 401
POST /createRoom makes a public room
POST /createRoom makes a private room
POST /createRoom makes a private room with invites
POST /createRoom makes a room with a name
POST /createRoom makes a room with a topic
Can /sync newly created room
GET /rooms/:room_id/state/m.room.member/:user_id fetches my membership
GET /rooms/:room_id/state/m.room.power_levels fetches powerlevels
POST /join/:room_alias can join a room
POST /join/:room_id can join a room
POST /join/:room_id can join a room with custom content
POST /join/:room_alias can join a room with custom content
POST /rooms/:room_id/join can join a room
POST /rooms/:room_id/leave can leave a room
POST /rooms/:room_id/invite can send an invite
POST /rooms/:room_id/ban can ban a user
POST /rooms/:room_id/send/:event_type sends a message
PUT /rooms/:room_id/send/:event_type/:txn_id sends a message
PUT /rooms/:room_id/send/:event_type/:txn_id deduplicates the same txn id
GET /rooms/:room_id/state/m.room.power_levels can fetch levels
PUT /rooms/:room_id/state/m.room.power_levels can set levels
PUT power_levels should not explode if the old power levels were empty
GET /rooms/:room_id/state/m.room.member/:user_id?format=event fetches my membership event
GET /rooms/:room_id/joined_members fetches my membership
Both GET and PUT work
POST /rooms/:room_id/read_markers can create read marker
User signups are forbidden from starting with '_'
Request to logout with invalid an access token is rejected
Request to logout without an access token is rejected
Room creation reports m.room.create to myself
Room creation reports m.room.member to myself
Outbound federation rejects send_join responses with no m.room.create event
Outbound federation rejects m.room.create events with an unknown room version
Invited user can see room metadata
# Blacklisted because these tests call /r0/events which we don't implement
# New room members see their own join event
# Existing members see new members' join events
setting 'm.room.power_levels' respects room powerlevel
Unprivileged users can set m.room.topic if it only needs level 0
Users cannot set ban powerlevel higher than their own
Users cannot set kick powerlevel higher than their own
Users cannot set redact powerlevel higher than their own
Can get rooms/{roomId}/members for a departed room (SPEC-216)
3pid invite join with wrong but valid signature are rejected
3pid invite join valid signature but revoked keys are rejected
3pid invite join valid signature but unreachable ID server are rejected
Room members can join a room with an overridden displayname
Real non-joined user cannot call /events on shared room
Real non-joined user cannot call /events on invited room
Real non-joined user cannot call /events on joined room
Real non-joined user cannot call /events on default room
Real non-joined users can get state for world_readable rooms
Real non-joined users can get individual state for world_readable rooms
#Real non-joined users can get individual state for world_readable rooms after leaving
Real non-joined users cannot send messages to guest_access rooms if not joined
Can't forget room you're still in
Can get rooms/{roomId}/members
Can create filter
Can download filter
Lazy loading parameters in the filter are strictly boolean
Can sync
Can sync a joined room
Newly joined room is included in an incremental sync
User is offline if they set_presence=offline in their sync
Changes to state are included in an incremental sync
A change to displayname should appear in incremental /sync
Current state appears in timeline in private history
Current state appears in timeline in private history with many messages before
Rooms a user is invited to appear in an initial sync
Rooms a user is invited to appear in an incremental sync
Sync can be polled for updates
Sync is woken up for leaves
Newly left rooms appear in the leave section of incremental sync
Rooms can be created with an initial invite list (SYN-205)
We should see our own leave event, even if history_visibility is restricted (SYN-662)
We should see our own leave event when rejecting an invite, even if history_visibility is restricted (riot-web/3462)
Newly left rooms appear in the leave section of gapped sync
Previously left rooms don't appear in the leave section of sync
Left rooms appear in the leave section of full state sync
Newly banned rooms appear in the leave section of incremental sync
Newly banned rooms appear in the leave section of incremental sync
local user can join room with version 1
User can invite local user to room with version 1
Can upload device keys
Should reject keys claiming to belong to a different user
Can query device keys using POST
Can query remote device keys using POST
Can query specific device keys using POST
query for user with no keys returns empty key dict
Can claim one time key using POST
Can claim remote one time key using POST
Local device key changes appear in v2 /sync
Local device key changes appear in /keys/changes
New users appear in /keys/changes
Local delete device changes appear in v2 /sync
Local new device changes appear in v2 /sync
Local update device changes appear in v2 /sync
Users receive device_list updates for their own devices
Get left notifs for other users in sync and /keys/changes when user leaves
Local device key changes get to remote servers
Local device key changes get to remote servers with correct prev_id
Server correctly handles incoming m.device_list_update
Device deletion propagates over federation
If remote user leaves room, changes device and rejoins we see update in sync
If remote user leaves room, changes device and rejoins we see update in /keys/changes
If remote user leaves room we no longer receive device updates
If a device list update goes missing, the server resyncs on the next one
Get left notifs in sync and /keys/changes when other user leaves
Can query remote device keys using POST after notification
Server correctly resyncs when client query keys and there is no remote cache
Server correctly resyncs when server leaves and rejoins a room
Device list doesn't change if remote server is down
Can add account data
Can add account data to room
Can get account data without syncing
Can get room account data without syncing
#Latest account data appears in v2 /sync
New account data appears in incremental v2 /sync
Checking local federation server
Inbound federation can query profile data
Outbound federation can send room-join requests
Outbound federation can send events
# SyTest currently only implements the v1 endpoints for /send_join and /send_leave,
# whereas Dendrite only supports the v2 endpoints for those, so let's ignore this
# test for now.
#Inbound federation can backfill events
# SyTest currently only implements the v1 endpoints for /send_join and /send_leave,
# whereas Dendrite only supports the v2 endpoints for those, so let's ignore this
# test for now.
#Backfill checks the events requested belong to the room
Can upload without a file name
Can download without a file name locally
Can upload with ASCII file name
Can send image in room message
AS cannot create users outside its own namespace
Regular users cannot register within the AS namespace
AS can't set displayname for random users
AS user (not ghost) can join room without registering, with user_id query param
Changing the actions of an unknown default rule fails with 404
Changing the actions of an unknown rule fails with 404
Enabling an unknown default rule fails with 404
Trying to get push rules with unknown rule_id fails with 404
Events come down the correct room
# SyTest currently only implements the v1 endpoints for /send_join and /send_leave,
# whereas Dendrite only supports the v2 endpoints for those, so let's ignore this
# test for now.
#Inbound federation can receive v1 room-join requests
Typing events appear in initial sync
Typing events appear in incremental sync
Typing events appear in gapped sync
Inbound federation of state requires event_id as a mandatory paramater
Inbound federation of state_ids requires event_id as a mandatory paramater
POST /register returns the same device_id as that in the request
POST /createRoom with creation content
User can create and send/receive messages in a room with version 1
POST /createRoom ignores attempts to set the room version via creation_content
Inbound federation rejects remote attempts to join local users to rooms
Inbound federation rejects remote attempts to kick local users to rooms
Full state sync includes joined rooms
A message sent after an initial sync appears in the timeline of an incremental sync.
Can add tag
Can remove tag
Can list tags for a room
Tags appear in an initial v2 /sync
Newly updated tags appear in an incremental v2 /sync
Deleted tags appear in an incremental v2 /sync
/event/ on non world readable room does not work
Outbound federation can query profile data
/event/ on joined room works
/event/ does not allow access to events before the user joined
Federation key API allows unsigned requests for keys
GET /publicRooms lists rooms
GET /publicRooms includes avatar URLs
Can paginate public room list
GET /publicRooms lists newly-created room
Name/topic keys are correct
GET /directory/room/:room_alias yields room ID
PUT /directory/room/:room_alias creates alias
Room aliases can contain Unicode
Creators can delete alias
Regular users cannot create room aliases within the AS namespace
Deleting a non-existent alias should return a 404
Users can't delete other's aliases
Outbound federation can query room alias directory
Can deactivate account
Can't deactivate account with wrong password
After deactivating account, can't log in with password
After deactivating account, can't log in with an email
Remote room alias queries can handle Unicode
Newly joined room is included in an incremental sync after invite
Inbound /v1/make_join rejects remote attempts to join local users to rooms
Local room members see posted message events
Fetching eventstream a second time doesn't yield the message again
Local non-members don't see posted message events
Remote room members also see posted message events
Lazy loading parameters in the filter are strictly boolean
remote user can join room with version 1
Inbound federation can query room alias directory
Outbound federation can query v2 /send_join
Inbound federation can receive v2 /send_join
Message history can be paginated
Getting messages going forward is limited for a departed room (SPEC-216)
Backfill works correctly with history visibility set to joined
Guest user cannot call /events globally
Guest users can join guest_access rooms
Guest user can set display names
Guest user cannot upgrade other users
Guest non-joined user cannot call /events on shared room
Guest non-joined user cannot call /events on invited room
Guest non-joined user cannot call /events on joined room
Guest non-joined user cannot call /events on default room
Guest non-joined users can get state for world_readable rooms
Guest non-joined users can get individual state for world_readable rooms
Guest non-joined users cannot room initalSync for non-world_readable rooms
Guest non-joined users can get individual state for world_readable rooms after leaving
Guest non-joined users cannot send messages to guest_access rooms if not joined
Real non-joined users cannot room initalSync for non-world_readable rooms
Push rules come down in an initial /sync
Regular users can add and delete aliases in the default room configuration
GET /r0/capabilities is not public
GET /joined_rooms lists newly-created room
/joined_rooms returns only joined rooms
Message history can be paginated over federation
GET /rooms/:room_id/messages returns a message
Remote user can backfill in a room with version 1
POST /createRoom creates a room with the given version
POST /createRoom rejects attempts to create rooms with numeric versions
POST /createRoom rejects attempts to create rooms with unknown versions
Regular users can add and delete aliases when m.room.aliases is restricted
User can create and send/receive messages in a room with version 2
local user can join room with version 2
remote user can join room with version 2
User can invite local user to room with version 2
Remote user can backfill in a room with version 2
Inbound federation accepts attempts to join v2 rooms from servers with support
Outbound federation can send invites via v2 API
Outbound federation can send invites via v1 API
Inbound federation can receive invites via v1 API
Inbound federation can receive invites via v2 API
User can create and send/receive messages in a room with version 3
local user can join room with version 3
Remote user can backfill in a room with version 3
User can create and send/receive messages in a room with version 4
local user can join room with version 4
remote user can join room with version 3
remote user can join room with version 4
Remote user can backfill in a room with version 4
# We don't support ignores yet, so ignore this for now - ha ha.
# Ignore invite in incremental sync
Outbound federation can send invites via v2 API
User can invite local user to room with version 3
User can invite local user to room with version 4
A pair of servers can establish a join in a v2 room
Can logout all devices
State from remote users is included in the timeline in an incremental sync
User can invite remote user to room with version 1
User can invite remote user to room with version 2
User can invite remote user to room with version 3
User can invite remote user to room with version 4
User can create and send/receive messages in a room with version 5
local user can join room with version 5
User can invite local user to room with version 5
remote user can join room with version 5
User can invite remote user to room with version 5
Remote user can backfill in a room with version 5
Inbound federation can receive v1 /send_join
Inbound federation can get state for a room
Inbound federation of state requires event_id as a mandatory paramater
Inbound federation can get state_ids for a room
Inbound federation of state_ids requires event_id as a mandatory paramater
Federation rejects inbound events where the prev_events cannot be found
Alternative server names do not cause a routing loop
Events whose auth_events are in the wrong room do not mess up the room state
Inbound federation can return events
Inbound federation can return missing events for world_readable visibility
Inbound federation can return missing events for invite visibility
Inbound federation can get public room list
POST /rooms/:room_id/redact/:event_id as power user redacts message
POST /rooms/:room_id/redact/:event_id as original message sender redacts message
POST /rooms/:room_id/redact/:event_id as random user does not redact message
POST /redact disallows redaction of event in different room
An event which redacts itself should be ignored
A pair of events which redact each other should be ignored
Redaction of a redaction redacts the redaction reason
An event which redacts an event in a different room should be ignored
Can receive redactions from regular users over federation in room version 1
Can receive redactions from regular users over federation in room version 2
Can receive redactions from regular users over federation in room version 3
Can receive redactions from regular users over federation in room version 4
Can receive redactions from regular users over federation in room version 5
Can receive redactions from regular users over federation in room version 6
Outbound federation can backfill events
Inbound federation can backfill events
Backfill checks the events requested belong to the room
Backfilled events whose prev_events are in a different room do not allow cross-room back-pagination
Outbound federation can request missing events
New room members see their own join event
Existing members see new members' join events
Inbound federation can receive events
Inbound federation can receive redacted events
Can logout current device
Can send a message directly to a device using PUT /sendToDevice 
Can recv a device message using /sync 
Can recv device messages until they are acknowledged 
Device messages with the same txn_id are deduplicated 
Device messages wake up /sync 
Can recv device messages over federation 
Device messages over federation wake up /sync 
Can send messages with a wildcard device id 
Can send messages with a wildcard device id to two devices 
Wildcard device messages wake up /sync 
Wildcard device messages over federation wake up /sync 
Can send a to-device message to two users which both receive it using /sync
User can create and send/receive messages in a room with version 6
local user can join room with version 6
User can invite local user to room with version 6
remote user can join room with version 6
User can invite remote user to room with version 6
Remote user can backfill in a room with version 6
Inbound: send_join rejects invalid JSON for room version 6
Outbound federation rejects backfill containing invalid JSON for events in room version 6
Invalid JSON integers
Invalid JSON special values
Invalid JSON floats
Outbound federation will ignore a missing event with bad JSON for room version 6
Server correctly handles transactions that break edu limits
Server rejects invalid JSON in a version 6 room
Can download without a file name over federation
POST /media/r0/upload can create an upload
GET /media/r0/download can fetch the value again
Remote users can join room by alias
Alias creators can delete alias with no ops
Alias creators can delete canonical alias with no ops
Room members can override their displayname on a room-specific basis
displayname updates affect room member events
avatar_url updates affect room member events
Real non-joined users can get individual state for world_readable rooms after leaving
Can upload with Unicode file name
POSTed media can be thumbnailed
Remote media can be thumbnailed
Can download with Unicode file name locally
Can download file 'ascii'
Can download file 'name with spaces'
Can download file 'name;with;semicolons'
Can download specifying a different ASCII file name
Can download with Unicode file name over federation
Can download specifying a different Unicode file name
Inbound /v1/send_join rejects joins from other servers
Outbound federation can query v1 /send_join
Inbound /v1/send_join rejects incorrectly-signed joins
POST /rooms/:room_id/state/m.room.name sets name
GET /rooms/:room_id/state/m.room.name gets name
POST /rooms/:room_id/state/m.room.topic sets topic
GET /rooms/:room_id/state/m.room.topic gets topic
GET /rooms/:room_id/state fetches entire room state
Setting room topic reports m.room.topic to myself
setting 'm.room.name' respects room powerlevel
Syncing a new room with a large timeline limit isn't limited
Getting state checks the events requested belong to the room
Getting state IDs checks the events requested belong to the room
Can invite users to invite-only rooms
Uninvited users cannot join the room
Users cannot invite themselves to a room
Users cannot invite a user that is already in the room
Invited user can reject invite
PUT /rooms/:room_id/typing/:user_id sets typing notification
Typing notification sent to local room members
Typing notifications also sent to remote room members
Typing can be explicitly stopped
Banned user is kicked and may not rejoin until unbanned
Inbound federation rejects attempts to join v1 rooms from servers without v1 support
Inbound federation rejects attempts to join v2 rooms from servers lacking version support
Inbound federation rejects attempts to join v2 rooms from servers only supporting v1
Outbound federation passes make_join failures through to the client
Outbound federation correctly handles unsupported room versions
Remote users may not join unfederated rooms
Non-numeric ports in server names are rejected
Invited user can reject invite over federation
Invited user can reject invite over federation for empty room
Invited user can reject invite over federation several times
Can reject invites over federation for rooms with version 1
Can reject invites over federation for rooms with version 2
Can reject invites over federation for rooms with version 3
Can reject invites over federation for rooms with version 4
Can reject invites over federation for rooms with version 5
Can reject invites over federation for rooms with version 6
Event size limits
Can sync a room with a single message
Can sync a room with a message with a transaction id
A full_state incremental update returns only recent timeline
A prev_batch token can be used in the v1 messages API
We don't send redundant membership state across incremental syncs by default
Typing notifications don't leak
Users cannot kick users from a room they are not in
User appears in user directory
User directory correctly update on display name change
User in shared private room does appear in user directory
User in dir while user still shares private rooms
Can get 'm.room.name' state for a departed room (SPEC-216)
Banned servers cannot send events
Banned servers cannot /make_join
Banned servers cannot /send_join
Banned servers cannot /make_leave
Banned servers cannot /send_leave
Banned servers cannot /invite
Banned servers cannot get room state
Banned servers cannot /event_auth
Banned servers cannot get missing events
Banned servers cannot get room state ids
Banned servers cannot backfill
Inbound /v1/send_leave rejects leaves from other servers
Guest users can accept invites to private rooms over federation
AS user (not ghost) can join room without registering
Can search public room list
Can get remote public room list
Asking for a remote rooms list, but supplying the local server's name, returns the local rooms list
After changing password, can't log in with old password
After changing password, can log in with new password
After changing password, existing session still works
After changing password, different sessions can optionally be kept
After changing password, a different session no longer works by default
Read markers appear in incremental v2 /sync
Read markers appear in initial v2 /sync
Read markers can be updated
Local users can peek into world_readable rooms by room ID
We can't peek into rooms with shared history_visibility
We can't peek into rooms with invited history_visibility
We can't peek into rooms with joined history_visibility
Local users can peek by room alias
Peeked rooms only turn up in the sync for the device who peeked them
Room state at a rejected message event is the same as its predecessor
Room state at a rejected state event is the same as its predecessor
Inbound federation correctly soft fails events
Inbound federation accepts a second soft-failed event
Federation key API can act as a notary server via a POST request
Federation key API can act as a notary server via a GET request
Inbound /make_join rejects attempts to join rooms where all users have left
Inbound federation rejects invites which include invalid JSON for room version 6
Inbound federation rejects invite rejections which include invalid JSON for room version 6
GET /capabilities is present and well formed for registered user 
m.room.history_visibility == "joined" allows/forbids appropriately for Guest users
m.room.history_visibility == "joined" allows/forbids appropriately for Real users
POST rejects invalid utf-8 in JSON
Users cannot kick users who have already left a room
Event with an invalid signature in the send_join response should not cause room join to fail
Inbound federation rejects typing notifications from wrong remote
POST /rooms/:room_id/receipt can create receipts
Receipts must be m.read
Read receipts appear in initial v2 /sync
New read receipts appear in incremental v2 /sync
Outbound federation sends receipts
Inbound federation rejects receipts from wrong remote
Should not be able to take over the room by pretending there is no PL event
Can get rooms/{roomId}/state for a departed room (SPEC-216)
Users cannot set notifications powerlevel higher than their own
Forgetting room does not show up in v2 /sync
Can forget room you've been kicked from
/whois
/joined_members return joined members