aboutsummaryrefslogtreecommitdiff
path: root/syncapi/streams/stream_pdu.go
blob: 6af25c02888b4f4ef50bd8147c5f78e5c5ad01a1 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
package streams

import (
	"context"
	"database/sql"
	"fmt"
	"time"

	"github.com/matrix-org/dendrite/internal/caching"
	roomserverAPI "github.com/matrix-org/dendrite/roomserver/api"
	"github.com/matrix-org/dendrite/syncapi/internal"
	"github.com/matrix-org/dendrite/syncapi/storage"
	"github.com/matrix-org/dendrite/syncapi/types"
	userapi "github.com/matrix-org/dendrite/userapi/api"

	"github.com/matrix-org/dendrite/syncapi/notifier"
	"github.com/matrix-org/gomatrixserverlib"
	"github.com/sirupsen/logrus"
)

// The max number of per-room goroutines to have running.
// Too high and this will consume lots of CPU, too low and complete
// sync responses will take longer to process.
const PDU_STREAM_WORKERS = 256

// The maximum number of tasks that can be queued in total before
// backpressure will build up and the rests will start to block.
const PDU_STREAM_QUEUESIZE = PDU_STREAM_WORKERS * 8

type PDUStreamProvider struct {
	DefaultStreamProvider

	// userID+deviceID -> lazy loading cache
	lazyLoadCache caching.LazyLoadCache
	rsAPI         roomserverAPI.SyncRoomserverAPI
	notifier      *notifier.Notifier
}

func (p *PDUStreamProvider) Setup(
	ctx context.Context, snapshot storage.DatabaseTransaction,
) {
	p.DefaultStreamProvider.Setup(ctx, snapshot)

	p.latestMutex.Lock()
	defer p.latestMutex.Unlock()

	id, err := snapshot.MaxStreamPositionForPDUs(ctx)
	if err != nil {
		panic(err)
	}
	p.latest = id
}

func (p *PDUStreamProvider) CompleteSync(
	ctx context.Context,
	snapshot storage.DatabaseTransaction,
	req *types.SyncRequest,
) types.StreamPosition {
	from := types.StreamPosition(0)
	to := p.LatestPosition(ctx)

	// Get the current sync position which we will base the sync response on.
	// For complete syncs, we want to start at the most recent events and work
	// backwards, so that we show the most recent events in the room.
	r := types.Range{
		From:      to,
		To:        0,
		Backwards: true,
	}

	// Extract room state and recent events for all rooms the user is joined to.
	joinedRoomIDs, err := snapshot.RoomIDsWithMembership(ctx, req.Device.UserID, gomatrixserverlib.Join)
	if err != nil {
		req.Log.WithError(err).Error("p.DB.RoomIDsWithMembership failed")
		return from
	}

	stateFilter := req.Filter.Room.State
	eventFilter := req.Filter.Room.Timeline

	if err = p.addIgnoredUsersToFilter(ctx, snapshot, req, &eventFilter); err != nil {
		req.Log.WithError(err).Error("unable to update event filter with ignored users")
	}

	recentEvents, err := snapshot.RecentEvents(ctx, joinedRoomIDs, r, &eventFilter, true, true)
	if err != nil {
		return from
	}
	// Build up a /sync response. Add joined rooms.
	for _, roomID := range joinedRoomIDs {
		events := recentEvents[roomID]
		// Invalidate the lazyLoadCache, otherwise we end up with missing displaynames/avatars
		// TODO: This might be inefficient, when joined to many and/or large rooms.
		joinedUsers := p.notifier.JoinedUsers(roomID)
		for _, sharedUser := range joinedUsers {
			p.lazyLoadCache.InvalidateLazyLoadedUser(req.Device, roomID, sharedUser)
		}

		// get the join response for each room
		jr, jerr := p.getJoinResponseForCompleteSync(
			ctx, snapshot, roomID, &stateFilter, req.WantFullState, req.Device, false,
			events.Events, events.Limited,
		)
		if jerr != nil {
			req.Log.WithError(jerr).Error("p.getJoinResponseForCompleteSync failed")
			if ctxErr := req.Context.Err(); ctxErr != nil || jerr == sql.ErrTxDone {
				return from
			}
			continue
		}
		req.Response.Rooms.Join[roomID] = jr
		req.Rooms[roomID] = gomatrixserverlib.Join
	}

	// Add peeked rooms.
	peeks, err := snapshot.PeeksInRange(ctx, req.Device.UserID, req.Device.ID, r)
	if err != nil {
		req.Log.WithError(err).Error("p.DB.PeeksInRange failed")
		return from
	}
	if len(peeks) > 0 {
		peekRooms := make([]string, 0, len(peeks))
		for _, peek := range peeks {
			if !peek.Deleted {
				peekRooms = append(peekRooms, peek.RoomID)
			}
		}

		recentEvents, err = snapshot.RecentEvents(ctx, peekRooms, r, &eventFilter, true, true)
		if err != nil {
			return from
		}

		for _, roomID := range peekRooms {
			var jr *types.JoinResponse
			events := recentEvents[roomID]
			jr, err = p.getJoinResponseForCompleteSync(
				ctx, snapshot, roomID, &stateFilter, req.WantFullState, req.Device, true,
				events.Events, events.Limited,
			)
			if err != nil {
				req.Log.WithError(err).Error("p.getJoinResponseForCompleteSync failed")
				if err == context.DeadlineExceeded || err == context.Canceled || err == sql.ErrTxDone {
					return from
				}
				continue
			}
			req.Response.Rooms.Peek[roomID] = jr
		}
	}

	return to
}

func (p *PDUStreamProvider) IncrementalSync(
	ctx context.Context,
	snapshot storage.DatabaseTransaction,
	req *types.SyncRequest,
	from, to types.StreamPosition,
) (newPos types.StreamPosition) {
	r := types.Range{
		From:      from,
		To:        to,
		Backwards: from > to,
	}

	var err error
	var stateDeltas []types.StateDelta
	var syncJoinedRooms []string

	stateFilter := req.Filter.Room.State
	eventFilter := req.Filter.Room.Timeline

	if req.WantFullState {
		if stateDeltas, syncJoinedRooms, err = snapshot.GetStateDeltasForFullStateSync(ctx, req.Device, r, req.Device.UserID, &stateFilter); err != nil {
			req.Log.WithError(err).Error("p.DB.GetStateDeltasForFullStateSync failed")
			return from
		}
	} else {
		if stateDeltas, syncJoinedRooms, err = snapshot.GetStateDeltas(ctx, req.Device, r, req.Device.UserID, &stateFilter); err != nil {
			req.Log.WithError(err).Error("p.DB.GetStateDeltas failed")
			return from
		}
	}

	for _, roomID := range syncJoinedRooms {
		req.Rooms[roomID] = gomatrixserverlib.Join
	}

	if len(stateDeltas) == 0 {
		return to
	}

	if err = p.addIgnoredUsersToFilter(ctx, snapshot, req, &eventFilter); err != nil {
		req.Log.WithError(err).Error("unable to update event filter with ignored users")
	}

	newPos = from
	for _, delta := range stateDeltas {
		newRange := r
		// If this room was joined in this sync, try to fetch
		// as much timeline events as allowed by the filter.
		if delta.NewlyJoined {
			// Reverse the range, so we get the most recent first.
			// This will be limited by the eventFilter.
			newRange = types.Range{
				From:      r.To,
				To:        0,
				Backwards: true,
			}
		}
		var pos types.StreamPosition
		if pos, err = p.addRoomDeltaToResponse(ctx, snapshot, req.Device, newRange, delta, &eventFilter, &stateFilter, req); err != nil {
			req.Log.WithError(err).Error("d.addRoomDeltaToResponse failed")
			if err == context.DeadlineExceeded || err == context.Canceled || err == sql.ErrTxDone {
				return newPos
			}
			continue
		}
		// Reset the position, as it is only for the special case of newly joined rooms
		if delta.NewlyJoined {
			pos = newRange.From
		}
		switch {
		case r.Backwards && pos < newPos:
			fallthrough
		case !r.Backwards && pos > newPos:
			newPos = pos
		}
	}

	return newPos
}

// Limit the recent events to X when going backwards
const recentEventBackwardsLimit = 100

// nolint:gocyclo
func (p *PDUStreamProvider) addRoomDeltaToResponse(
	ctx context.Context,
	snapshot storage.DatabaseTransaction,
	device *userapi.Device,
	r types.Range,
	delta types.StateDelta,
	eventFilter *gomatrixserverlib.RoomEventFilter,
	stateFilter *gomatrixserverlib.StateFilter,
	req *types.SyncRequest,
) (types.StreamPosition, error) {
	var err error
	originalLimit := eventFilter.Limit
	// If we're going backwards, grep at least X events, this is mostly to satisfy Sytest
	if r.Backwards && originalLimit < recentEventBackwardsLimit {
		eventFilter.Limit = recentEventBackwardsLimit // TODO: Figure out a better way
		diff := r.From - r.To
		if diff > 0 && diff < recentEventBackwardsLimit {
			eventFilter.Limit = int(diff)
		}
	}

	dbEvents, err := snapshot.RecentEvents(
		ctx, []string{delta.RoomID}, r,
		eventFilter, true, true,
	)
	if err != nil {
		if err == sql.ErrNoRows {
			return r.To, nil
		}
		return r.From, fmt.Errorf("p.DB.RecentEvents: %w", err)
	}

	recentStreamEvents := dbEvents[delta.RoomID].Events
	limited := dbEvents[delta.RoomID].Limited

	recentEvents := gomatrixserverlib.HeaderedReverseTopologicalOrdering(
		snapshot.StreamEventsToEvents(device, recentStreamEvents),
		gomatrixserverlib.TopologicalOrderByPrevEvents,
	)

	// If we didn't return any events at all then don't bother doing anything else.
	if len(recentEvents) == 0 && len(delta.StateEvents) == 0 {
		return r.To, nil
	}

	// Work out what the highest stream position is for all of the events in this
	// room that were returned.
	latestPosition := r.To
	if r.Backwards {
		latestPosition = r.From
	}
	updateLatestPosition := func(mostRecentEventID string) {
		var pos types.StreamPosition
		if _, pos, err = snapshot.PositionInTopology(ctx, mostRecentEventID); err == nil {
			switch {
			case r.Backwards && pos < latestPosition:
				fallthrough
			case !r.Backwards && pos > latestPosition:
				latestPosition = pos
			}
		}
	}

	if stateFilter.LazyLoadMembers {
		delta.StateEvents, err = p.lazyLoadMembers(
			ctx, snapshot, delta.RoomID, true, limited, stateFilter,
			device, recentEvents, delta.StateEvents,
		)
		if err != nil && err != sql.ErrNoRows {
			return r.From, fmt.Errorf("p.lazyLoadMembers: %w", err)
		}
	}

	hasMembershipChange := false
	for _, recentEvent := range recentStreamEvents {
		if recentEvent.Type() == gomatrixserverlib.MRoomMember && recentEvent.StateKey() != nil {
			if membership, _ := recentEvent.Membership(); membership == gomatrixserverlib.Join {
				req.MembershipChanges[*recentEvent.StateKey()] = struct{}{}
			}
			hasMembershipChange = true
		}
	}

	// Applies the history visibility rules
	events, err := applyHistoryVisibilityFilter(ctx, snapshot, p.rsAPI, delta.RoomID, device.UserID, recentEvents)
	if err != nil {
		logrus.WithError(err).Error("unable to apply history visibility filter")
	}

	if r.Backwards && len(events) > originalLimit {
		// We're going backwards and the events are ordered chronologically, so take the last `limit` events
		events = events[len(events)-originalLimit:]
		limited = true
	}

	prevBatch, err := snapshot.GetBackwardTopologyPos(ctx, events)
	if err != nil {
		return r.From, fmt.Errorf("p.DB.GetBackwardTopologyPos: %w", err)
	}

	// Now that we've filtered the timeline, work out which state events are still
	// left. Anything that appears in the filtered timeline will be removed from the
	// "state" section and kept in "timeline".
	delta.StateEvents = gomatrixserverlib.HeaderedReverseTopologicalOrdering(
		removeDuplicates(delta.StateEvents, events),
		gomatrixserverlib.TopologicalOrderByAuthEvents,
	)

	if len(delta.StateEvents) > 0 {
		if last := delta.StateEvents[len(delta.StateEvents)-1]; last != nil {
			updateLatestPosition(last.EventID())
		}
	}
	if len(events) > 0 {
		if last := events[len(events)-1]; last != nil {
			updateLatestPosition(last.EventID())
		}
	}

	switch delta.Membership {
	case gomatrixserverlib.Join:
		jr := types.NewJoinResponse()
		if hasMembershipChange {
			jr.Summary, err = snapshot.GetRoomSummary(ctx, delta.RoomID, device.UserID)
			if err != nil {
				logrus.WithError(err).Warn("failed to get room summary")
			}
		}
		jr.Timeline.PrevBatch = &prevBatch
		jr.Timeline.Events = gomatrixserverlib.HeaderedToClientEvents(events, gomatrixserverlib.FormatSync)
		// If we are limited by the filter AND the history visibility filter
		// didn't "remove" events, return that the response is limited.
		jr.Timeline.Limited = (limited && len(events) == len(recentEvents)) || delta.NewlyJoined
		jr.State.Events = gomatrixserverlib.HeaderedToClientEvents(delta.StateEvents, gomatrixserverlib.FormatSync)
		req.Response.Rooms.Join[delta.RoomID] = jr

	case gomatrixserverlib.Peek:
		jr := types.NewJoinResponse()
		jr.Timeline.PrevBatch = &prevBatch
		// TODO: Apply history visibility on peeked rooms
		jr.Timeline.Events = gomatrixserverlib.HeaderedToClientEvents(recentEvents, gomatrixserverlib.FormatSync)
		jr.Timeline.Limited = limited
		jr.State.Events = gomatrixserverlib.HeaderedToClientEvents(delta.StateEvents, gomatrixserverlib.FormatSync)
		req.Response.Rooms.Peek[delta.RoomID] = jr

	case gomatrixserverlib.Leave:
		fallthrough // transitions to leave are the same as ban

	case gomatrixserverlib.Ban:
		lr := types.NewLeaveResponse()
		lr.Timeline.PrevBatch = &prevBatch
		lr.Timeline.Events = gomatrixserverlib.HeaderedToClientEvents(events, gomatrixserverlib.FormatSync)
		// If we are limited by the filter AND the history visibility filter
		// didn't "remove" events, return that the response is limited.
		lr.Timeline.Limited = limited && len(events) == len(recentEvents)
		lr.State.Events = gomatrixserverlib.HeaderedToClientEvents(delta.StateEvents, gomatrixserverlib.FormatSync)
		req.Response.Rooms.Leave[delta.RoomID] = lr
	}

	return latestPosition, nil
}

// applyHistoryVisibilityFilter gets the current room state and supplies it to ApplyHistoryVisibilityFilter, to make
// sure we always return the required events in the timeline.
func applyHistoryVisibilityFilter(
	ctx context.Context,
	snapshot storage.DatabaseTransaction,
	rsAPI roomserverAPI.SyncRoomserverAPI,
	roomID, userID string,
	recentEvents []*gomatrixserverlib.HeaderedEvent,
) ([]*gomatrixserverlib.HeaderedEvent, error) {
	// We need to make sure we always include the latest state events, if they are in the timeline.
	alwaysIncludeIDs := make(map[string]struct{})
	var stateTypes []string
	var senders []string
	for _, ev := range recentEvents {
		if ev.StateKey() != nil {
			stateTypes = append(stateTypes, ev.Type())
			senders = append(senders, ev.Sender())
		}
	}

	// Only get the state again if there are state events in the timeline
	if len(stateTypes) > 0 {
		filter := gomatrixserverlib.DefaultStateFilter()
		filter.Types = &stateTypes
		filter.Senders = &senders
		stateEvents, err := snapshot.CurrentState(ctx, roomID, &filter, nil)
		if err != nil {
			return nil, fmt.Errorf("failed to get current room state for history visibility calculation: %w", err)
		}

		for _, ev := range stateEvents {
			alwaysIncludeIDs[ev.EventID()] = struct{}{}
		}
	}

	startTime := time.Now()
	events, err := internal.ApplyHistoryVisibilityFilter(ctx, snapshot, rsAPI, recentEvents, alwaysIncludeIDs, userID, "sync")
	if err != nil {
		return nil, err
	}
	logrus.WithFields(logrus.Fields{
		"duration": time.Since(startTime),
		"room_id":  roomID,
		"before":   len(recentEvents),
		"after":    len(events),
	}).Debugf("Applied history visibility (sync)")
	return events, nil
}

func (p *PDUStreamProvider) getJoinResponseForCompleteSync(
	ctx context.Context,
	snapshot storage.DatabaseTransaction,
	roomID string,
	stateFilter *gomatrixserverlib.StateFilter,
	wantFullState bool,
	device *userapi.Device,
	isPeek bool,
	recentStreamEvents []types.StreamEvent,
	limited bool,
) (jr *types.JoinResponse, err error) {
	jr = types.NewJoinResponse()
	// TODO: When filters are added, we may need to call this multiple times to get enough events.
	//       See: https://github.com/matrix-org/synapse/blob/v0.19.3/synapse/handlers/sync.py#L316

	// Work our way through the timeline events and pick out the event IDs
	// of any state events that appear in the timeline. We'll specifically
	// exclude them at the next step, so that we don't get duplicate state
	// events in both `recentStreamEvents` and `stateEvents`.
	var excludingEventIDs []string
	if !wantFullState {
		excludingEventIDs = make([]string, 0, len(recentStreamEvents))
		for _, event := range recentStreamEvents {
			if event.StateKey() != nil {
				excludingEventIDs = append(excludingEventIDs, event.EventID())
			}
		}
	}

	stateEvents, err := snapshot.CurrentState(ctx, roomID, stateFilter, excludingEventIDs)
	if err != nil {
		return
	}

	jr.Summary, err = snapshot.GetRoomSummary(ctx, roomID, device.UserID)
	if err != nil {
		logrus.WithError(err).Warn("failed to get room summary")
	}

	// We don't include a device here as we don't need to send down
	// transaction IDs for complete syncs, but we do it anyway because Sytest demands it for:
	// "Can sync a room with a message with a transaction id" - which does a complete sync to check.
	recentEvents := snapshot.StreamEventsToEvents(device, recentStreamEvents)

	events := recentEvents
	// Only apply history visibility checks if the response is for joined rooms
	if !isPeek {
		events, err = applyHistoryVisibilityFilter(ctx, snapshot, p.rsAPI, roomID, device.UserID, recentEvents)
		if err != nil {
			logrus.WithError(err).Error("unable to apply history visibility filter")
		}
	}

	// If we are limited by the filter AND the history visibility filter
	// didn't "remove" events, return that the response is limited.
	limited = limited && len(events) == len(recentEvents)
	stateEvents = removeDuplicates(stateEvents, events)
	if stateFilter.LazyLoadMembers {
		if err != nil {
			return nil, err
		}
		stateEvents, err = p.lazyLoadMembers(
			ctx, snapshot, roomID,
			false, limited, stateFilter,
			device, recentEvents, stateEvents,
		)
		if err != nil && err != sql.ErrNoRows {
			return nil, err
		}
	}

	// Retrieve the backward topology position, i.e. the position of the
	// oldest event in the room's topology.
	var prevBatch *types.TopologyToken
	if len(events) > 0 {
		var backwardTopologyPos, backwardStreamPos types.StreamPosition
		event := events[0]
		// If this is the beginning of the room, we can't go back further. We're going to return
		// the TopologyToken from the last event instead. (Synapse returns the /sync next_Batch)
		if event.Type() == gomatrixserverlib.MRoomCreate && event.StateKeyEquals("") {
			event = events[len(events)-1]
		}
		backwardTopologyPos, backwardStreamPos, err = snapshot.PositionInTopology(ctx, event.EventID())
		if err != nil {
			return
		}
		prevBatch = &types.TopologyToken{
			Depth:       backwardTopologyPos,
			PDUPosition: backwardStreamPos,
		}
		prevBatch.Decrement()
	}

	jr.Timeline.PrevBatch = prevBatch
	jr.Timeline.Events = gomatrixserverlib.HeaderedToClientEvents(events, gomatrixserverlib.FormatSync)
	// If we are limited by the filter AND the history visibility filter
	// didn't "remove" events, return that the response is limited.
	jr.Timeline.Limited = limited && len(events) == len(recentEvents)
	jr.State.Events = gomatrixserverlib.HeaderedToClientEvents(stateEvents, gomatrixserverlib.FormatSync)
	return jr, nil
}

func (p *PDUStreamProvider) lazyLoadMembers(
	ctx context.Context, snapshot storage.DatabaseTransaction, roomID string,
	incremental, limited bool, stateFilter *gomatrixserverlib.StateFilter,
	device *userapi.Device,
	timelineEvents, stateEvents []*gomatrixserverlib.HeaderedEvent,
) ([]*gomatrixserverlib.HeaderedEvent, error) {
	if len(timelineEvents) == 0 {
		return stateEvents, nil
	}
	// Work out which memberships to include
	timelineUsers := make(map[string]struct{})
	if !incremental {
		timelineUsers[device.UserID] = struct{}{}
	}
	// Add all users the client doesn't know about yet to a list
	for _, event := range timelineEvents {
		// Membership is not yet cached, add it to the list
		if _, ok := p.lazyLoadCache.IsLazyLoadedUserCached(device, roomID, event.Sender()); !ok {
			timelineUsers[event.Sender()] = struct{}{}
		}
	}
	// Preallocate with the same amount, even if it will end up with fewer values
	newStateEvents := make([]*gomatrixserverlib.HeaderedEvent, 0, len(stateEvents))
	// Remove existing membership events we don't care about, e.g. users not in the timeline.events
	for _, event := range stateEvents {
		if event.Type() == gomatrixserverlib.MRoomMember && event.StateKey() != nil {
			// If this is a gapped incremental sync, we still want this membership
			isGappedIncremental := limited && incremental
			// We want this users membership event, keep it in the list
			stateKey := *event.StateKey()
			if _, ok := timelineUsers[stateKey]; ok || isGappedIncremental || stateKey == device.UserID {
				newStateEvents = append(newStateEvents, event)
				if !stateFilter.IncludeRedundantMembers {
					p.lazyLoadCache.StoreLazyLoadedUser(device, roomID, stateKey, event.EventID())
				}
				delete(timelineUsers, stateKey)
			}
		} else {
			newStateEvents = append(newStateEvents, event)
		}
	}
	wantUsers := make([]string, 0, len(timelineUsers))
	for userID := range timelineUsers {
		wantUsers = append(wantUsers, userID)
	}
	// Query missing membership events
	filter := gomatrixserverlib.DefaultStateFilter()
	filter.Senders = &wantUsers
	filter.Types = &[]string{gomatrixserverlib.MRoomMember}
	memberships, err := snapshot.GetStateEventsForRoom(ctx, roomID, &filter)
	if err != nil {
		return stateEvents, err
	}
	// cache the membership events
	for _, membership := range memberships {
		p.lazyLoadCache.StoreLazyLoadedUser(device, roomID, *membership.StateKey(), membership.EventID())
	}
	stateEvents = append(newStateEvents, memberships...)
	return stateEvents, nil
}

// addIgnoredUsersToFilter adds ignored users to the eventfilter and
// the syncreq itself for further use in streams.
func (p *PDUStreamProvider) addIgnoredUsersToFilter(ctx context.Context, snapshot storage.DatabaseTransaction, req *types.SyncRequest, eventFilter *gomatrixserverlib.RoomEventFilter) error {
	ignores, err := snapshot.IgnoresForUser(ctx, req.Device.UserID)
	if err != nil {
		if err == sql.ErrNoRows {
			return nil
		}
		return err
	}
	req.IgnoredUsers = *ignores
	userList := make([]string, 0, len(ignores.List))
	for userID := range ignores.List {
		userList = append(userList, userID)
	}
	if len(userList) > 0 {
		eventFilter.NotSenders = &userList
	}
	return nil
}

func removeDuplicates(stateEvents, recentEvents []*gomatrixserverlib.HeaderedEvent) []*gomatrixserverlib.HeaderedEvent {
	for _, recentEv := range recentEvents {
		if recentEv.StateKey() == nil {
			continue // not a state event
		}
		// TODO: This is a linear scan over all the current state events in this room. This will
		//       be slow for big rooms. We should instead sort the state events by event ID  (ORDER BY)
		//       then do a binary search to find matching events, similar to what roomserver does.
		for j := 0; j < len(stateEvents); j++ {
			if stateEvents[j].EventID() == recentEv.EventID() {
				// overwrite the element to remove with the last element then pop the last element.
				// This is orders of magnitude faster than re-slicing, but doesn't preserve ordering
				// (we don't care about the order of stateEvents)
				stateEvents[j] = stateEvents[len(stateEvents)-1]
				stateEvents = stateEvents[:len(stateEvents)-1]
				break // there shouldn't be multiple events with the same event ID
			}
		}
	}
	return stateEvents
}