1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
|
// Copyright 2017 Vector Creations Ltd
// Copyright 2018 New Vector Ltd
// Copyright 2019-2020 The Matrix.org Foundation C.I.C.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package database
import (
"context"
"github.com/matrix-org/dendrite/roomserver/types"
)
// A RoomStateDatabase has the storage APIs needed to load state from the database
type RoomStateDatabase interface {
// Store the room state at an event in the database
AddState(
ctx context.Context,
roomNID types.RoomNID,
stateBlockNIDs []types.StateBlockNID,
state []types.StateEntry,
) (types.StateSnapshotNID, error)
// Look up the state of a room at each event for a list of string event IDs.
// Returns an error if there is an error talking to the database
// Returns a types.MissingEventError if the room state for the event IDs aren't in the database
StateAtEventIDs(ctx context.Context, eventIDs []string) ([]types.StateAtEvent, error)
// Look up the numeric IDs for a list of string event types.
// Returns a map from string event type to numeric ID for the event type.
EventTypeNIDs(ctx context.Context, eventTypes []string) (map[string]types.EventTypeNID, error)
// Look up the numeric IDs for a list of string event state keys.
// Returns a map from string state key to numeric ID for the state key.
EventStateKeyNIDs(ctx context.Context, eventStateKeys []string) (map[string]types.EventStateKeyNID, error)
// Look up the numeric state data IDs for each numeric state snapshot ID
// The returned slice is sorted by numeric state snapshot ID.
StateBlockNIDs(ctx context.Context, stateNIDs []types.StateSnapshotNID) ([]types.StateBlockNIDList, error)
// Look up the state data for each numeric state data ID
// The returned slice is sorted by numeric state data ID.
StateEntries(ctx context.Context, stateBlockNIDs []types.StateBlockNID) ([]types.StateEntryList, error)
// Look up the state data for the state key tuples for each numeric state block ID
// This is used to fetch a subset of the room state at a snapshot.
// If a block doesn't contain any of the requested tuples then it can be discarded from the result.
// The returned slice is sorted by numeric state block ID.
StateEntriesForTuples(
ctx context.Context,
stateBlockNIDs []types.StateBlockNID,
stateKeyTuples []types.StateKeyTuple,
) ([]types.StateEntryList, error)
// Look up the Events for a list of numeric event IDs.
// Returns a sorted list of events.
Events(ctx context.Context, eventNIDs []types.EventNID) ([]types.Event, error)
// Look up snapshot NID for an event ID string
SnapshotNIDFromEventID(ctx context.Context, eventID string) (types.StateSnapshotNID, error)
}
|