aboutsummaryrefslogtreecommitdiff
path: root/roomserver/api/wrapper.go
blob: 24949fc63a37984b501a0da4f32f4fa17420780f (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
// Copyright 2020 The Matrix.org Foundation C.I.C.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

package api

import (
	"context"
	"fmt"

	"github.com/matrix-org/gomatrixserverlib"
	"github.com/matrix-org/util"
)

// SendEvents to the roomserver The events are written with KindNew.
func SendEvents(
	ctx context.Context, rsAPI RoomserverInternalAPI, events []gomatrixserverlib.HeaderedEvent,
	sendAsServer gomatrixserverlib.ServerName, txnID *TransactionID,
) error {
	ires := make([]InputRoomEvent, len(events))
	for i, event := range events {
		ires[i] = InputRoomEvent{
			Kind:          KindNew,
			Event:         event,
			AuthEventIDs:  event.AuthEventIDs(),
			SendAsServer:  string(sendAsServer),
			TransactionID: txnID,
		}
	}
	return SendInputRoomEvents(ctx, rsAPI, ires)
}

// SendEventWithState writes an event with KindNew to the roomserver
// with the state at the event as KindOutlier before it. Will not send any event that is
// marked as `true` in haveEventIDs
func SendEventWithState(
	ctx context.Context, rsAPI RoomserverInternalAPI, state *gomatrixserverlib.RespState,
	event gomatrixserverlib.HeaderedEvent, haveEventIDs map[string]bool,
) error {
	outliers, err := state.Events()
	if err != nil {
		return err
	}

	var ires []InputRoomEvent
	for _, outlier := range outliers {
		if haveEventIDs[outlier.EventID()] {
			continue
		}
		ires = append(ires, InputRoomEvent{
			Kind:         KindOutlier,
			Event:        outlier.Headered(event.RoomVersion),
			AuthEventIDs: outlier.AuthEventIDs(),
		})
	}

	stateEventIDs := make([]string, len(state.StateEvents))
	for i := range state.StateEvents {
		stateEventIDs[i] = state.StateEvents[i].EventID()
	}

	ires = append(ires, InputRoomEvent{
		Kind:          KindNew,
		Event:         event,
		AuthEventIDs:  event.AuthEventIDs(),
		HasState:      true,
		StateEventIDs: stateEventIDs,
	})

	return SendInputRoomEvents(ctx, rsAPI, ires)
}

// SendEventWithRewrite writes an event with KindNew to the roomserver along
// with a number of rewrite and outlier events for state and auth events
// respectively.
func SendEventWithRewrite(
	ctx context.Context, rsAPI RoomserverInternalAPI, state *gomatrixserverlib.RespState,
	event gomatrixserverlib.HeaderedEvent, haveEventIDs map[string]bool,
) error {
	isCurrentState := map[string]struct{}{}
	for _, se := range state.StateEvents {
		isCurrentState[se.EventID()] = struct{}{}
	}

	authAndStateEvents, err := state.Events()
	if err != nil {
		return err
	}

	var ires []InputRoomEvent
	var stateIDs []string

	// This function generates three things:
	// A - A set of "rewrite" events, which will form the newly rewritten
	//     state before the event, which includes every rewrite event that
	//     came before it in its state
	// B - A set of "outlier" events, which are auth events but not part
	//     of the rewritten state
	// C - A "new" event, which include all of the rewrite events in its
	//     state
	for _, authOrStateEvent := range authAndStateEvents {
		if authOrStateEvent.StateKey() == nil {
			continue
		}
		if haveEventIDs[authOrStateEvent.EventID()] {
			continue
		}
		if event.StateKey() == nil {
			continue
		}

		// We will handle an event as if it's an outlier if one of the
		// following conditions is true:
		storeAsOutlier := false
		if _, ok := isCurrentState[authOrStateEvent.EventID()]; !ok {
			// The event is an auth event and isn't a part of the state set.
			// We'll send it as an outlier because we need it to be stored
			// in case something is referring to it as an auth event.
			storeAsOutlier = true
		}

		if storeAsOutlier {
			ires = append(ires, InputRoomEvent{
				Kind:         KindOutlier,
				Event:        authOrStateEvent.Headered(event.RoomVersion),
				AuthEventIDs: authOrStateEvent.AuthEventIDs(),
			})
			continue
		}

		// If the event isn't an outlier then we'll instead send it as a
		// rewrite event, so that it'll form part of the rewritten state.
		// These events will go through the membership and latest event
		// updaters and we will generate output events, but they will be
		// flagged as non-current (i.e. didn't just happen) events.
		// Each of these rewrite events includes all of the rewrite events
		// that came before in their StateEventIDs.
		ires = append(ires, InputRoomEvent{
			Kind:          KindRewrite,
			Event:         authOrStateEvent.Headered(event.RoomVersion),
			AuthEventIDs:  authOrStateEvent.AuthEventIDs(),
			HasState:      true,
			StateEventIDs: stateIDs,
		})

		// Add the event ID into the StateEventIDs of all subsequent
		// rewrite events, and the new event.
		stateIDs = append(stateIDs, authOrStateEvent.EventID())
	}

	// Send the final event as a new event, which will generate
	// a timeline output event for it. All of the rewrite events
	// that came before will be sent as StateEventIDs, forming a
	// new clean state before the event.
	ires = append(ires, InputRoomEvent{
		Kind:          KindNew,
		Event:         event,
		AuthEventIDs:  event.AuthEventIDs(),
		HasState:      true,
		StateEventIDs: stateIDs,
	})

	return SendInputRoomEvents(ctx, rsAPI, ires)
}

// SendInputRoomEvents to the roomserver.
func SendInputRoomEvents(
	ctx context.Context, rsAPI RoomserverInternalAPI, ires []InputRoomEvent,
) error {
	request := InputRoomEventsRequest{InputRoomEvents: ires}
	var response InputRoomEventsResponse
	rsAPI.InputRoomEvents(ctx, &request, &response)
	return response.Err()
}

// SendInvite event to the roomserver.
// This should only be needed for invite events that occur outside of a known room.
// If we are in the room then the event should be sent using the SendEvents method.
func SendInvite(
	ctx context.Context,
	rsAPI RoomserverInternalAPI, inviteEvent gomatrixserverlib.HeaderedEvent,
	inviteRoomState []gomatrixserverlib.InviteV2StrippedState,
	sendAsServer gomatrixserverlib.ServerName, txnID *TransactionID,
) error {
	// Start by sending the invite request into the roomserver. This will
	// trigger the federation request amongst other things if needed.
	request := &PerformInviteRequest{
		Event:           inviteEvent,
		InviteRoomState: inviteRoomState,
		RoomVersion:     inviteEvent.RoomVersion,
		SendAsServer:    string(sendAsServer),
		TransactionID:   txnID,
	}
	response := &PerformInviteResponse{}
	if err := rsAPI.PerformInvite(ctx, request, response); err != nil {
		return fmt.Errorf("rsAPI.PerformInvite: %w", err)
	}
	if response.Error != nil {
		return response.Error
	}

	return nil
}

// GetEvent returns the event or nil, even on errors.
func GetEvent(ctx context.Context, rsAPI RoomserverInternalAPI, eventID string) *gomatrixserverlib.HeaderedEvent {
	var res QueryEventsByIDResponse
	err := rsAPI.QueryEventsByID(ctx, &QueryEventsByIDRequest{
		EventIDs: []string{eventID},
	}, &res)
	if err != nil {
		util.GetLogger(ctx).WithError(err).Error("Failed to QueryEventsByID")
		return nil
	}
	if len(res.Events) != 1 {
		return nil
	}
	return &res.Events[0]
}

// GetStateEvent returns the current state event in the room or nil.
func GetStateEvent(ctx context.Context, rsAPI RoomserverInternalAPI, roomID string, tuple gomatrixserverlib.StateKeyTuple) *gomatrixserverlib.HeaderedEvent {
	var res QueryCurrentStateResponse
	err := rsAPI.QueryCurrentState(ctx, &QueryCurrentStateRequest{
		RoomID:      roomID,
		StateTuples: []gomatrixserverlib.StateKeyTuple{tuple},
	}, &res)
	if err != nil {
		util.GetLogger(ctx).WithError(err).Error("Failed to QueryCurrentState")
		return nil
	}
	ev, ok := res.StateEvents[tuple]
	if ok {
		return ev
	}
	return nil
}

// IsServerBannedFromRoom returns whether the server is banned from a room by server ACLs.
func IsServerBannedFromRoom(ctx context.Context, rsAPI RoomserverInternalAPI, roomID string, serverName gomatrixserverlib.ServerName) bool {
	req := &QueryServerBannedFromRoomRequest{
		ServerName: serverName,
		RoomID:     roomID,
	}
	res := &QueryServerBannedFromRoomResponse{}
	if err := rsAPI.QueryServerBannedFromRoom(ctx, req, res); err != nil {
		util.GetLogger(ctx).WithError(err).Error("Failed to QueryServerBannedFromRoom")
		return true
	}
	return res.Banned
}

// PopulatePublicRooms extracts PublicRoom information for all the provided room IDs. The IDs are not checked to see if they are visible in the
// published room directory.
// due to lots of switches
// nolint:gocyclo
func PopulatePublicRooms(ctx context.Context, roomIDs []string, rsAPI RoomserverInternalAPI) ([]gomatrixserverlib.PublicRoom, error) {
	avatarTuple := gomatrixserverlib.StateKeyTuple{EventType: "m.room.avatar", StateKey: ""}
	nameTuple := gomatrixserverlib.StateKeyTuple{EventType: "m.room.name", StateKey: ""}
	canonicalTuple := gomatrixserverlib.StateKeyTuple{EventType: gomatrixserverlib.MRoomCanonicalAlias, StateKey: ""}
	topicTuple := gomatrixserverlib.StateKeyTuple{EventType: "m.room.topic", StateKey: ""}
	guestTuple := gomatrixserverlib.StateKeyTuple{EventType: "m.room.guest_access", StateKey: ""}
	visibilityTuple := gomatrixserverlib.StateKeyTuple{EventType: gomatrixserverlib.MRoomHistoryVisibility, StateKey: ""}
	joinRuleTuple := gomatrixserverlib.StateKeyTuple{EventType: gomatrixserverlib.MRoomJoinRules, StateKey: ""}

	var stateRes QueryBulkStateContentResponse
	err := rsAPI.QueryBulkStateContent(ctx, &QueryBulkStateContentRequest{
		RoomIDs:        roomIDs,
		AllowWildcards: true,
		StateTuples: []gomatrixserverlib.StateKeyTuple{
			nameTuple, canonicalTuple, topicTuple, guestTuple, visibilityTuple, joinRuleTuple, avatarTuple,
			{EventType: gomatrixserverlib.MRoomMember, StateKey: "*"},
		},
	}, &stateRes)
	if err != nil {
		util.GetLogger(ctx).WithError(err).Error("QueryBulkStateContent failed")
		return nil, err
	}
	chunk := make([]gomatrixserverlib.PublicRoom, len(roomIDs))
	i := 0
	for roomID, data := range stateRes.Rooms {
		pub := gomatrixserverlib.PublicRoom{
			RoomID: roomID,
		}
		joinCount := 0
		var joinRule, guestAccess string
		for tuple, contentVal := range data {
			if tuple.EventType == gomatrixserverlib.MRoomMember && contentVal == "join" {
				joinCount++
				continue
			}
			switch tuple {
			case avatarTuple:
				pub.AvatarURL = contentVal
			case nameTuple:
				pub.Name = contentVal
			case topicTuple:
				pub.Topic = contentVal
			case canonicalTuple:
				pub.CanonicalAlias = contentVal
			case visibilityTuple:
				pub.WorldReadable = contentVal == "world_readable"
			// need both of these to determine whether guests can join
			case joinRuleTuple:
				joinRule = contentVal
			case guestTuple:
				guestAccess = contentVal
			}
		}
		if joinRule == gomatrixserverlib.Public && guestAccess == "can_join" {
			pub.GuestCanJoin = true
		}
		pub.JoinedMembersCount = joinCount
		chunk[i] = pub
		i++
	}
	return chunk, nil
}