diff options
Diffstat (limited to 'syncapi/storage/shared/syncserver.go')
-rw-r--r-- | syncapi/storage/shared/syncserver.go | 896 |
1 files changed, 891 insertions, 5 deletions
diff --git a/syncapi/storage/shared/syncserver.go b/syncapi/storage/shared/syncserver.go index e9fed758..96e9ff61 100644 --- a/syncapi/storage/shared/syncserver.go +++ b/syncapi/storage/shared/syncserver.go @@ -3,11 +3,14 @@ package shared import ( "context" "database/sql" + "encoding/json" + "fmt" "time" "github.com/matrix-org/dendrite/clientapi/auth/authtypes" "github.com/matrix-org/dendrite/common" "github.com/matrix-org/dendrite/eduserver/cache" + "github.com/matrix-org/dendrite/roomserver/api" "github.com/matrix-org/dendrite/syncapi/storage/tables" "github.com/matrix-org/dendrite/syncapi/types" "github.com/matrix-org/gomatrixserverlib" @@ -17,11 +20,14 @@ import ( // Database is a temporary struct until we have made syncserver.go the same for both pq/sqlite // For now this contains the shared functions type Database struct { - DB *sql.DB - Invites tables.Invites - AccountData tables.AccountData - OutputEvents tables.Events - EDUCache *cache.EDUCache + DB *sql.DB + Invites tables.Invites + AccountData tables.AccountData + OutputEvents tables.Events + Topology tables.Topology + CurrentRoomState tables.CurrentRoomState + BackwardExtremities tables.BackwardsExtremities + EDUCache *cache.EDUCache } // Events lookups a list of event by their event ID. @@ -82,6 +88,26 @@ func (d *Database) SetTypingTimeoutCallback(fn cache.TimeoutCallbackFn) { d.EDUCache.SetTimeoutCallback(fn) } +func (d *Database) AllJoinedUsersInRooms(ctx context.Context) (map[string][]string, error) { + return d.CurrentRoomState.SelectJoinedUsers(ctx) +} + +func (d *Database) GetStateEvent( + ctx context.Context, roomID, evType, stateKey string, +) (*gomatrixserverlib.HeaderedEvent, error) { + return d.CurrentRoomState.SelectStateEvent(ctx, roomID, evType, stateKey) +} + +func (d *Database) GetStateEventsForRoom( + ctx context.Context, roomID string, stateFilter *gomatrixserverlib.StateFilter, +) (stateEvents []gomatrixserverlib.HeaderedEvent, err error) { + err = common.WithTransaction(d.DB, func(txn *sql.Tx) error { + stateEvents, err = d.CurrentRoomState.SelectCurrentState(ctx, txn, roomID, stateFilter) + return err + }) + return +} + func (d *Database) SyncStreamPosition(ctx context.Context) (types.StreamPosition, error) { var maxID int64 var err error @@ -182,3 +208,863 @@ func (d *Database) StreamEventsToEvents(device *authtypes.Device, in []types.Str } return out } + +// handleBackwardExtremities adds this event as a backwards extremity if and only if we do not have all of +// the events listed in the event's 'prev_events'. This function also updates the backwards extremities table +// to account for the fact that the given event is no longer a backwards extremity, but may be marked as such. +func (d *Database) handleBackwardExtremities(ctx context.Context, txn *sql.Tx, ev *gomatrixserverlib.HeaderedEvent) error { + if err := d.BackwardExtremities.DeleteBackwardExtremity(ctx, txn, ev.RoomID(), ev.EventID()); err != nil { + return err + } + + // Check if we have all of the event's previous events. If an event is + // missing, add it to the room's backward extremities. + prevEvents, err := d.OutputEvents.SelectEvents(ctx, txn, ev.PrevEventIDs()) + if err != nil { + return err + } + var found bool + for _, eID := range ev.PrevEventIDs() { + found = false + for _, prevEv := range prevEvents { + if eID == prevEv.EventID() { + found = true + } + } + + // If the event is missing, consider it a backward extremity. + if !found { + if err = d.BackwardExtremities.InsertsBackwardExtremity(ctx, txn, ev.RoomID(), ev.EventID(), eID); err != nil { + return err + } + } + } + + return nil +} + +func (d *Database) WriteEvent( + ctx context.Context, + ev *gomatrixserverlib.HeaderedEvent, + addStateEvents []gomatrixserverlib.HeaderedEvent, + addStateEventIDs, removeStateEventIDs []string, + transactionID *api.TransactionID, excludeFromSync bool, +) (pduPosition types.StreamPosition, returnErr error) { + returnErr = common.WithTransaction(d.DB, func(txn *sql.Tx) error { + var err error + pos, err := d.OutputEvents.InsertEvent( + ctx, txn, ev, addStateEventIDs, removeStateEventIDs, transactionID, excludeFromSync, + ) + if err != nil { + return err + } + pduPosition = pos + + if err = d.Topology.InsertEventInTopology(ctx, txn, ev, pos); err != nil { + return err + } + + if err = d.handleBackwardExtremities(ctx, txn, ev); err != nil { + return err + } + + if len(addStateEvents) == 0 && len(removeStateEventIDs) == 0 { + // Nothing to do, the event may have just been a message event. + return nil + } + + return d.updateRoomState(ctx, txn, removeStateEventIDs, addStateEvents, pduPosition) + }) + + return pduPosition, returnErr +} + +func (d *Database) updateRoomState( + ctx context.Context, txn *sql.Tx, + removedEventIDs []string, + addedEvents []gomatrixserverlib.HeaderedEvent, + pduPosition types.StreamPosition, +) error { + // remove first, then add, as we do not ever delete state, but do replace state which is a remove followed by an add. + for _, eventID := range removedEventIDs { + if err := d.CurrentRoomState.DeleteRoomStateByEventID(ctx, txn, eventID); err != nil { + return err + } + } + + for _, event := range addedEvents { + if event.StateKey() == nil { + // ignore non state events + continue + } + var membership *string + if event.Type() == "m.room.member" { + value, err := event.Membership() + if err != nil { + return err + } + membership = &value + } + if err := d.CurrentRoomState.UpsertRoomState(ctx, txn, event, membership, pduPosition); err != nil { + return err + } + } + + return nil +} + +func (d *Database) GetEventsInTopologicalRange( + ctx context.Context, + from, to *types.TopologyToken, + roomID string, limit int, + backwardOrdering bool, +) (events []types.StreamEvent, err error) { + // Determine the backward and forward limit, i.e. the upper and lower + // limits to the selection in the room's topology, from the direction. + var backwardLimit, forwardLimit, forwardMicroLimit types.StreamPosition + if backwardOrdering { + // Backward ordering is antichronological (latest event to oldest + // one). + backwardLimit = to.Depth() + forwardLimit = from.Depth() + forwardMicroLimit = from.PDUPosition() + } else { + // Forward ordering is chronological (oldest event to latest one). + backwardLimit = from.Depth() + forwardLimit = to.Depth() + } + + // Select the event IDs from the defined range. + var eIDs []string + eIDs, err = d.Topology.SelectEventIDsInRange( + ctx, nil, roomID, backwardLimit, forwardLimit, forwardMicroLimit, limit, !backwardOrdering, + ) + if err != nil { + return + } + + // Retrieve the events' contents using their IDs. + events, err = d.OutputEvents.SelectEvents(ctx, nil, eIDs) + return +} + +func (d *Database) SyncPosition(ctx context.Context) (tok types.StreamingToken, err error) { + err = common.WithTransaction(d.DB, func(txn *sql.Tx) error { + pos, err := d.SyncPositionTx(ctx, txn) + if err != nil { + return err + } + tok = pos + return nil + }) + return +} + +func (d *Database) BackwardExtremitiesForRoom( + ctx context.Context, roomID string, +) (backwardExtremities []string, err error) { + return d.BackwardExtremities.SelectBackwardExtremitiesForRoom(ctx, roomID) +} + +func (d *Database) MaxTopologicalPosition( + ctx context.Context, roomID string, +) (depth types.StreamPosition, stream types.StreamPosition, err error) { + return d.Topology.SelectMaxPositionInTopology(ctx, nil, roomID) +} + +func (d *Database) EventsAtTopologicalPosition( + ctx context.Context, roomID string, pos types.StreamPosition, +) ([]types.StreamEvent, error) { + eIDs, err := d.Topology.SelectEventIDsFromPosition(ctx, nil, roomID, pos) + if err != nil { + return nil, err + } + + return d.OutputEvents.SelectEvents(ctx, nil, eIDs) +} + +func (d *Database) EventPositionInTopology( + ctx context.Context, eventID string, +) (depth types.StreamPosition, stream types.StreamPosition, err error) { + return d.Topology.SelectPositionInTopology(ctx, nil, eventID) +} + +// TODO FIXME TEMPORARY PUBLIC +func (d *Database) SyncPositionTx( + ctx context.Context, txn *sql.Tx, +) (sp types.StreamingToken, err error) { + + maxEventID, err := d.OutputEvents.SelectMaxEventID(ctx, txn) + if err != nil { + return sp, err + } + maxAccountDataID, err := d.AccountData.SelectMaxAccountDataID(ctx, txn) + if err != nil { + return sp, err + } + if maxAccountDataID > maxEventID { + maxEventID = maxAccountDataID + } + maxInviteID, err := d.Invites.SelectMaxInviteID(ctx, txn) + if err != nil { + return sp, err + } + if maxInviteID > maxEventID { + maxEventID = maxInviteID + } + sp = types.NewStreamToken(types.StreamPosition(maxEventID), types.StreamPosition(d.EDUCache.GetLatestSyncPosition())) + return +} + +// addPDUDeltaToResponse adds all PDU deltas to a sync response. +// IDs of all rooms the user joined are returned so EDU deltas can be added for them. +func (d *Database) addPDUDeltaToResponse( + ctx context.Context, + device authtypes.Device, + fromPos, toPos types.StreamPosition, + numRecentEventsPerRoom int, + wantFullState bool, + res *types.Response, +) (joinedRoomIDs []string, err error) { + txn, err := d.DB.BeginTx(ctx, &txReadOnlySnapshot) + if err != nil { + return nil, err + } + var succeeded bool + defer func() { + txerr := common.EndTransaction(txn, &succeeded) + if err == nil && txerr != nil { + err = txerr + } + }() + + stateFilter := gomatrixserverlib.DefaultStateFilter() // TODO: use filter provided in request + + // Work out which rooms to return in the response. This is done by getting not only the currently + // joined rooms, but also which rooms have membership transitions for this user between the 2 PDU stream positions. + // This works out what the 'state' key should be for each room as well as which membership block + // to put the room into. + var deltas []stateDelta + if !wantFullState { + deltas, joinedRoomIDs, err = d.getStateDeltas( + ctx, &device, txn, fromPos, toPos, device.UserID, &stateFilter, + ) + } else { + deltas, joinedRoomIDs, err = d.getStateDeltasForFullStateSync( + ctx, &device, txn, fromPos, toPos, device.UserID, &stateFilter, + ) + } + if err != nil { + return nil, err + } + + for _, delta := range deltas { + err = d.addRoomDeltaToResponse(ctx, &device, txn, fromPos, toPos, delta, numRecentEventsPerRoom, res) + if err != nil { + return nil, err + } + } + + // TODO: This should be done in getStateDeltas + if err = d.AddInvitesToResponse(ctx, txn, device.UserID, fromPos, toPos, res); err != nil { + return nil, err + } + + succeeded = true + return joinedRoomIDs, nil +} + +// addTypingDeltaToResponse adds all typing notifications to a sync response +// since the specified position. +func (d *Database) addTypingDeltaToResponse( + since types.StreamingToken, + joinedRoomIDs []string, + res *types.Response, +) error { + var jr types.JoinResponse + var ok bool + var err error + for _, roomID := range joinedRoomIDs { + if typingUsers, updated := d.EDUCache.GetTypingUsersIfUpdatedAfter( + roomID, int64(since.EDUPosition()), + ); updated { + ev := gomatrixserverlib.ClientEvent{ + Type: gomatrixserverlib.MTyping, + } + ev.Content, err = json.Marshal(map[string]interface{}{ + "user_ids": typingUsers, + }) + if err != nil { + return err + } + + if jr, ok = res.Rooms.Join[roomID]; !ok { + jr = *types.NewJoinResponse() + } + jr.Ephemeral.Events = append(jr.Ephemeral.Events, ev) + res.Rooms.Join[roomID] = jr + } + } + return nil +} + +// addEDUDeltaToResponse adds updates for EDUs of each type since fromPos if +// the positions of that type are not equal in fromPos and toPos. +// TODO FIXME TEMPORARY PUBLIC +func (d *Database) AddEDUDeltaToResponse( + fromPos, toPos types.StreamingToken, + joinedRoomIDs []string, + res *types.Response, +) (err error) { + + if fromPos.EDUPosition() != toPos.EDUPosition() { + err = d.addTypingDeltaToResponse( + fromPos, joinedRoomIDs, res, + ) + } + + return +} + +func (d *Database) IncrementalSync( + ctx context.Context, + device authtypes.Device, + fromPos, toPos types.StreamingToken, + numRecentEventsPerRoom int, + wantFullState bool, +) (*types.Response, error) { + nextBatchPos := fromPos.WithUpdates(toPos) + res := types.NewResponse(nextBatchPos) + + var joinedRoomIDs []string + var err error + if fromPos.PDUPosition() != toPos.PDUPosition() || wantFullState { + joinedRoomIDs, err = d.addPDUDeltaToResponse( + ctx, device, fromPos.PDUPosition(), toPos.PDUPosition(), numRecentEventsPerRoom, wantFullState, res, + ) + } else { + joinedRoomIDs, err = d.CurrentRoomState.SelectRoomIDsWithMembership( + ctx, nil, device.UserID, gomatrixserverlib.Join, + ) + } + if err != nil { + return nil, err + } + + err = d.AddEDUDeltaToResponse( + fromPos, toPos, joinedRoomIDs, res, + ) + if err != nil { + return nil, err + } + + return res, nil +} + +// getResponseWithPDUsForCompleteSync creates a response and adds all PDUs needed +// to it. It returns toPos and joinedRoomIDs for use of adding EDUs. +func (d *Database) getResponseWithPDUsForCompleteSync( + ctx context.Context, + userID string, + numRecentEventsPerRoom int, +) ( + res *types.Response, + toPos types.StreamingToken, + joinedRoomIDs []string, + err error, +) { + // This needs to be all done in a transaction as we need to do multiple SELECTs, and we need to have + // a consistent view of the database throughout. This includes extracting the sync position. + // This does have the unfortunate side-effect that all the matrixy logic resides in this function, + // but it's better to not hide the fact that this is being done in a transaction. + txn, err := d.DB.BeginTx(ctx, &txReadOnlySnapshot) + if err != nil { + return + } + var succeeded bool + defer func() { + txerr := common.EndTransaction(txn, &succeeded) + if err == nil && txerr != nil { + err = txerr + } + }() + + // Get the current sync position which we will base the sync response on. + toPos, err = d.SyncPositionTx(ctx, txn) + if err != nil { + return + } + + res = types.NewResponse(toPos) + + // Extract room state and recent events for all rooms the user is joined to. + joinedRoomIDs, err = d.CurrentRoomState.SelectRoomIDsWithMembership(ctx, txn, userID, gomatrixserverlib.Join) + if err != nil { + return + } + + stateFilter := gomatrixserverlib.DefaultStateFilter() // TODO: use filter provided in request + + // Build up a /sync response. Add joined rooms. + for _, roomID := range joinedRoomIDs { + var stateEvents []gomatrixserverlib.HeaderedEvent + stateEvents, err = d.CurrentRoomState.SelectCurrentState(ctx, txn, roomID, &stateFilter) + if err != nil { + return + } + // TODO: When filters are added, we may need to call this multiple times to get enough events. + // See: https://github.com/matrix-org/synapse/blob/v0.19.3/synapse/handlers/sync.py#L316 + var recentStreamEvents []types.StreamEvent + recentStreamEvents, err = d.OutputEvents.SelectRecentEvents( + ctx, txn, roomID, types.StreamPosition(0), toPos.PDUPosition(), + numRecentEventsPerRoom, true, true, + ) + if err != nil { + return + } + + // Retrieve the backward topology position, i.e. the position of the + // oldest event in the room's topology. + var prevBatchStr string + if len(recentStreamEvents) > 0 { + var backwardTopologyPos, backwardStreamPos types.StreamPosition + backwardTopologyPos, backwardStreamPos, err = d.Topology.SelectPositionInTopology(ctx, txn, recentStreamEvents[0].EventID()) + if err != nil { + return + } + prevBatch := types.NewTopologyToken(backwardTopologyPos, backwardStreamPos) + prevBatch.Decrement() + prevBatchStr = prevBatch.String() + } + + // We don't include a device here as we don't need to send down + // transaction IDs for complete syncs + recentEvents := d.StreamEventsToEvents(nil, recentStreamEvents) + stateEvents = removeDuplicates(stateEvents, recentEvents) + jr := types.NewJoinResponse() + jr.Timeline.PrevBatch = prevBatchStr + jr.Timeline.Events = gomatrixserverlib.HeaderedToClientEvents(recentEvents, gomatrixserverlib.FormatSync) + jr.Timeline.Limited = true + jr.State.Events = gomatrixserverlib.HeaderedToClientEvents(stateEvents, gomatrixserverlib.FormatSync) + res.Rooms.Join[roomID] = *jr + } + + if err = d.AddInvitesToResponse(ctx, txn, userID, 0, toPos.PDUPosition(), res); err != nil { + return + } + + succeeded = true + return res, toPos, joinedRoomIDs, err +} + +func (d *Database) CompleteSync( + ctx context.Context, userID string, numRecentEventsPerRoom int, +) (*types.Response, error) { + res, toPos, joinedRoomIDs, err := d.getResponseWithPDUsForCompleteSync( + ctx, userID, numRecentEventsPerRoom, + ) + if err != nil { + return nil, err + } + + // Use a zero value SyncPosition for fromPos so all EDU states are added. + err = d.AddEDUDeltaToResponse( + types.NewStreamToken(0, 0), toPos, joinedRoomIDs, res, + ) + if err != nil { + return nil, err + } + + return res, nil +} + +var txReadOnlySnapshot = sql.TxOptions{ + // Set the isolation level so that we see a snapshot of the database. + // In PostgreSQL repeatable read transactions will see a snapshot taken + // at the first query, and since the transaction is read-only it can't + // run into any serialisation errors. + // https://www.postgresql.org/docs/9.5/static/transaction-iso.html#XACT-REPEATABLE-READ + Isolation: sql.LevelRepeatableRead, + ReadOnly: true, +} + +// TODO FIXME temporary public +func (d *Database) AddInvitesToResponse( + ctx context.Context, txn *sql.Tx, + userID string, + fromPos, toPos types.StreamPosition, + res *types.Response, +) error { + invites, err := d.Invites.SelectInviteEventsInRange( + ctx, txn, userID, fromPos, toPos, + ) + if err != nil { + return err + } + for roomID, inviteEvent := range invites { + ir := types.NewInviteResponse(inviteEvent) + res.Rooms.Invite[roomID] = *ir + } + return nil +} + +// Retrieve the backward topology position, i.e. the position of the +// oldest event in the room's topology. +func (d *Database) getBackwardTopologyPos( + ctx context.Context, txn *sql.Tx, + events []types.StreamEvent, +) (types.TopologyToken, error) { + zeroToken := types.NewTopologyToken(0, 0) + if len(events) == 0 { + return zeroToken, nil + } + pos, spos, err := d.Topology.SelectPositionInTopology(ctx, txn, events[0].EventID()) + if err != nil { + return zeroToken, err + } + tok := types.NewTopologyToken(pos, spos) + tok.Decrement() + return tok, nil +} + +// addRoomDeltaToResponse adds a room state delta to a sync response +func (d *Database) addRoomDeltaToResponse( + ctx context.Context, + device *authtypes.Device, + txn *sql.Tx, + fromPos, toPos types.StreamPosition, + delta stateDelta, + numRecentEventsPerRoom int, + res *types.Response, +) error { + endPos := toPos + if delta.membershipPos > 0 && delta.membership == gomatrixserverlib.Leave { + // make sure we don't leak recent events after the leave event. + // TODO: History visibility makes this somewhat complex to handle correctly. For example: + // TODO: This doesn't work for join -> leave in a single /sync request (see events prior to join). + // TODO: This will fail on join -> leave -> sensitive msg -> join -> leave + // in a single /sync request + // This is all "okay" assuming history_visibility == "shared" which it is by default. + endPos = delta.membershipPos + } + recentStreamEvents, err := d.OutputEvents.SelectRecentEvents( + ctx, txn, delta.roomID, types.StreamPosition(fromPos), types.StreamPosition(endPos), + numRecentEventsPerRoom, true, true, + ) + if err != nil { + return err + } + recentEvents := d.StreamEventsToEvents(device, recentStreamEvents) + delta.stateEvents = removeDuplicates(delta.stateEvents, recentEvents) // roll back + prevBatch, err := d.getBackwardTopologyPos(ctx, txn, recentStreamEvents) + if err != nil { + return err + } + + switch delta.membership { + case gomatrixserverlib.Join: + jr := types.NewJoinResponse() + + jr.Timeline.PrevBatch = prevBatch.String() + jr.Timeline.Events = gomatrixserverlib.HeaderedToClientEvents(recentEvents, gomatrixserverlib.FormatSync) + jr.Timeline.Limited = false // TODO: if len(events) >= numRecents + 1 and then set limited:true + jr.State.Events = gomatrixserverlib.HeaderedToClientEvents(delta.stateEvents, gomatrixserverlib.FormatSync) + res.Rooms.Join[delta.roomID] = *jr + case gomatrixserverlib.Leave: + fallthrough // transitions to leave are the same as ban + case gomatrixserverlib.Ban: + // TODO: recentEvents may contain events that this user is not allowed to see because they are + // no longer in the room. + lr := types.NewLeaveResponse() + lr.Timeline.PrevBatch = prevBatch.String() + lr.Timeline.Events = gomatrixserverlib.HeaderedToClientEvents(recentEvents, gomatrixserverlib.FormatSync) + lr.Timeline.Limited = false // TODO: if len(events) >= numRecents + 1 and then set limited:true + lr.State.Events = gomatrixserverlib.HeaderedToClientEvents(delta.stateEvents, gomatrixserverlib.FormatSync) + res.Rooms.Leave[delta.roomID] = *lr + } + + return nil +} + +// fetchStateEvents converts the set of event IDs into a set of events. It will fetch any which are missing from the database. +// Returns a map of room ID to list of events. +func (d *Database) fetchStateEvents( + ctx context.Context, txn *sql.Tx, + roomIDToEventIDSet map[string]map[string]bool, + eventIDToEvent map[string]types.StreamEvent, +) (map[string][]types.StreamEvent, error) { + stateBetween := make(map[string][]types.StreamEvent) + missingEvents := make(map[string][]string) + for roomID, ids := range roomIDToEventIDSet { + events := stateBetween[roomID] + for id, need := range ids { + if !need { + continue // deleted state + } + e, ok := eventIDToEvent[id] + if ok { + events = append(events, e) + } else { + m := missingEvents[roomID] + m = append(m, id) + missingEvents[roomID] = m + } + } + stateBetween[roomID] = events + } + + if len(missingEvents) > 0 { + // This happens when add_state_ids has an event ID which is not in the provided range. + // We need to explicitly fetch them. + allMissingEventIDs := []string{} + for _, missingEvIDs := range missingEvents { + allMissingEventIDs = append(allMissingEventIDs, missingEvIDs...) + } + evs, err := d.fetchMissingStateEvents(ctx, txn, allMissingEventIDs) + if err != nil { + return nil, err + } + // we know we got them all otherwise an error would've been returned, so just loop the events + for _, ev := range evs { + roomID := ev.RoomID() + stateBetween[roomID] = append(stateBetween[roomID], ev) + } + } + return stateBetween, nil +} + +func (d *Database) fetchMissingStateEvents( + ctx context.Context, txn *sql.Tx, eventIDs []string, +) ([]types.StreamEvent, error) { + // Fetch from the events table first so we pick up the stream ID for the + // event. + events, err := d.OutputEvents.SelectEvents(ctx, txn, eventIDs) + if err != nil { + return nil, err + } + + have := map[string]bool{} + for _, event := range events { + have[event.EventID()] = true + } + var missing []string + for _, eventID := range eventIDs { + if !have[eventID] { + missing = append(missing, eventID) + } + } + if len(missing) == 0 { + return events, nil + } + + // If they are missing from the events table then they should be state + // events that we received from outside the main event stream. + // These should be in the room state table. + stateEvents, err := d.CurrentRoomState.SelectEventsWithEventIDs(ctx, txn, missing) + + if err != nil { + return nil, err + } + if len(stateEvents) != len(missing) { + return nil, fmt.Errorf("failed to map all event IDs to events: (got %d, wanted %d)", len(stateEvents), len(missing)) + } + events = append(events, stateEvents...) + return events, nil +} + +// getStateDeltas returns the state deltas between fromPos and toPos, +// exclusive of oldPos, inclusive of newPos, for the rooms in which +// the user has new membership events. +// A list of joined room IDs is also returned in case the caller needs it. +func (d *Database) getStateDeltas( + ctx context.Context, device *authtypes.Device, txn *sql.Tx, + fromPos, toPos types.StreamPosition, userID string, + stateFilter *gomatrixserverlib.StateFilter, +) ([]stateDelta, []string, error) { + // Implement membership change algorithm: https://github.com/matrix-org/synapse/blob/v0.19.3/synapse/handlers/sync.py#L821 + // - Get membership list changes for this user in this sync response + // - For each room which has membership list changes: + // * Check if the room is 'newly joined' (insufficient to just check for a join event because we allow dupe joins TODO). + // If it is, then we need to send the full room state down (and 'limited' is always true). + // * Check if user is still CURRENTLY invited to the room. If so, add room to 'invited' block. + // * Check if the user is CURRENTLY (TODO) left/banned. If so, add room to 'archived' block. + // - Get all CURRENTLY joined rooms, and add them to 'joined' block. + var deltas []stateDelta + + // get all the state events ever between these two positions + stateNeeded, eventMap, err := d.OutputEvents.SelectStateInRange(ctx, txn, fromPos, toPos, stateFilter) + if err != nil { + return nil, nil, err + } + state, err := d.fetchStateEvents(ctx, txn, stateNeeded, eventMap) + if err != nil { + return nil, nil, err + } + + for roomID, stateStreamEvents := range state { + for _, ev := range stateStreamEvents { + // TODO: Currently this will incorrectly add rooms which were ALREADY joined but they sent another no-op join event. + // We should be checking if the user was already joined at fromPos and not proceed if so. As a result of this, + // dupe join events will result in the entire room state coming down to the client again. This is added in + // the 'state' part of the response though, so is transparent modulo bandwidth concerns as it is not added to + // the timeline. + if membership := getMembershipFromEvent(&ev.Event, userID); membership != "" { + if membership == gomatrixserverlib.Join { + // send full room state down instead of a delta + var s []types.StreamEvent + s, err = d.currentStateStreamEventsForRoom(ctx, txn, roomID, stateFilter) + if err != nil { + return nil, nil, err + } + state[roomID] = s + continue // we'll add this room in when we do joined rooms + } + + deltas = append(deltas, stateDelta{ + membership: membership, + membershipPos: ev.StreamPosition, + stateEvents: d.StreamEventsToEvents(device, stateStreamEvents), + roomID: roomID, + }) + break + } + } + } + + // Add in currently joined rooms + joinedRoomIDs, err := d.CurrentRoomState.SelectRoomIDsWithMembership(ctx, txn, userID, gomatrixserverlib.Join) + if err != nil { + return nil, nil, err + } + for _, joinedRoomID := range joinedRoomIDs { + deltas = append(deltas, stateDelta{ + membership: gomatrixserverlib.Join, + stateEvents: d.StreamEventsToEvents(device, state[joinedRoomID]), + roomID: joinedRoomID, + }) + } + + return deltas, joinedRoomIDs, nil +} + +// getStateDeltasForFullStateSync is a variant of getStateDeltas used for /sync +// requests with full_state=true. +// Fetches full state for all joined rooms and uses selectStateInRange to get +// updates for other rooms. +func (d *Database) getStateDeltasForFullStateSync( + ctx context.Context, device *authtypes.Device, txn *sql.Tx, + fromPos, toPos types.StreamPosition, userID string, + stateFilter *gomatrixserverlib.StateFilter, +) ([]stateDelta, []string, error) { + joinedRoomIDs, err := d.CurrentRoomState.SelectRoomIDsWithMembership(ctx, txn, userID, gomatrixserverlib.Join) + if err != nil { + return nil, nil, err + } + + // Use a reasonable initial capacity + deltas := make([]stateDelta, 0, len(joinedRoomIDs)) + + // Add full states for all joined rooms + for _, joinedRoomID := range joinedRoomIDs { + s, stateErr := d.currentStateStreamEventsForRoom(ctx, txn, joinedRoomID, stateFilter) + if stateErr != nil { + return nil, nil, stateErr + } + deltas = append(deltas, stateDelta{ + membership: gomatrixserverlib.Join, + stateEvents: d.StreamEventsToEvents(device, s), + roomID: joinedRoomID, + }) + } + + // Get all the state events ever between these two positions + stateNeeded, eventMap, err := d.OutputEvents.SelectStateInRange(ctx, txn, fromPos, toPos, stateFilter) + if err != nil { + return nil, nil, err + } + state, err := d.fetchStateEvents(ctx, txn, stateNeeded, eventMap) + if err != nil { + return nil, nil, err + } + + for roomID, stateStreamEvents := range state { + for _, ev := range stateStreamEvents { + if membership := getMembershipFromEvent(&ev.Event, userID); membership != "" { + if membership != gomatrixserverlib.Join { // We've already added full state for all joined rooms above. + deltas = append(deltas, stateDelta{ + membership: membership, + membershipPos: ev.StreamPosition, + stateEvents: d.StreamEventsToEvents(device, stateStreamEvents), + roomID: roomID, + }) + } + + break + } + } + } + + return deltas, joinedRoomIDs, nil +} + +func (d *Database) currentStateStreamEventsForRoom( + ctx context.Context, txn *sql.Tx, roomID string, + stateFilter *gomatrixserverlib.StateFilter, +) ([]types.StreamEvent, error) { + allState, err := d.CurrentRoomState.SelectCurrentState(ctx, txn, roomID, stateFilter) + if err != nil { + return nil, err + } + s := make([]types.StreamEvent, len(allState)) + for i := 0; i < len(s); i++ { + s[i] = types.StreamEvent{HeaderedEvent: allState[i], StreamPosition: 0} + } + return s, nil +} + +// There may be some overlap where events in stateEvents are already in recentEvents, so filter +// them out so we don't include them twice in the /sync response. They should be in recentEvents +// only, so clients get to the correct state once they have rolled forward. +func removeDuplicates(stateEvents, recentEvents []gomatrixserverlib.HeaderedEvent) []gomatrixserverlib.HeaderedEvent { + for _, recentEv := range recentEvents { + if recentEv.StateKey() == nil { + continue // not a state event + } + // TODO: This is a linear scan over all the current state events in this room. This will + // be slow for big rooms. We should instead sort the state events by event ID (ORDER BY) + // then do a binary search to find matching events, similar to what roomserver does. + for j := 0; j < len(stateEvents); j++ { + if stateEvents[j].EventID() == recentEv.EventID() { + // overwrite the element to remove with the last element then pop the last element. + // This is orders of magnitude faster than re-slicing, but doesn't preserve ordering + // (we don't care about the order of stateEvents) + stateEvents[j] = stateEvents[len(stateEvents)-1] + stateEvents = stateEvents[:len(stateEvents)-1] + break // there shouldn't be multiple events with the same event ID + } + } + } + return stateEvents +} + +// getMembershipFromEvent returns the value of content.membership iff the event is a state event +// with type 'm.room.member' and state_key of userID. Otherwise, an empty string is returned. +func getMembershipFromEvent(ev *gomatrixserverlib.Event, userID string) string { + if ev.Type() == "m.room.member" && ev.StateKeyEquals(userID) { + membership, err := ev.Membership() + if err != nil { + return "" + } + return membership + } + return "" +} + +type stateDelta struct { + roomID string + stateEvents []gomatrixserverlib.HeaderedEvent + membership string + // The PDU stream position of the latest membership event for this user, if applicable. + // Can be 0 if there is no membership event in this delta. + membershipPos types.StreamPosition +} |