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path: root/syncapi/storage/shared/syncserver.go
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Diffstat (limited to 'syncapi/storage/shared/syncserver.go')
-rw-r--r--syncapi/storage/shared/syncserver.go896
1 files changed, 891 insertions, 5 deletions
diff --git a/syncapi/storage/shared/syncserver.go b/syncapi/storage/shared/syncserver.go
index e9fed758..96e9ff61 100644
--- a/syncapi/storage/shared/syncserver.go
+++ b/syncapi/storage/shared/syncserver.go
@@ -3,11 +3,14 @@ package shared
import (
"context"
"database/sql"
+ "encoding/json"
+ "fmt"
"time"
"github.com/matrix-org/dendrite/clientapi/auth/authtypes"
"github.com/matrix-org/dendrite/common"
"github.com/matrix-org/dendrite/eduserver/cache"
+ "github.com/matrix-org/dendrite/roomserver/api"
"github.com/matrix-org/dendrite/syncapi/storage/tables"
"github.com/matrix-org/dendrite/syncapi/types"
"github.com/matrix-org/gomatrixserverlib"
@@ -17,11 +20,14 @@ import (
// Database is a temporary struct until we have made syncserver.go the same for both pq/sqlite
// For now this contains the shared functions
type Database struct {
- DB *sql.DB
- Invites tables.Invites
- AccountData tables.AccountData
- OutputEvents tables.Events
- EDUCache *cache.EDUCache
+ DB *sql.DB
+ Invites tables.Invites
+ AccountData tables.AccountData
+ OutputEvents tables.Events
+ Topology tables.Topology
+ CurrentRoomState tables.CurrentRoomState
+ BackwardExtremities tables.BackwardsExtremities
+ EDUCache *cache.EDUCache
}
// Events lookups a list of event by their event ID.
@@ -82,6 +88,26 @@ func (d *Database) SetTypingTimeoutCallback(fn cache.TimeoutCallbackFn) {
d.EDUCache.SetTimeoutCallback(fn)
}
+func (d *Database) AllJoinedUsersInRooms(ctx context.Context) (map[string][]string, error) {
+ return d.CurrentRoomState.SelectJoinedUsers(ctx)
+}
+
+func (d *Database) GetStateEvent(
+ ctx context.Context, roomID, evType, stateKey string,
+) (*gomatrixserverlib.HeaderedEvent, error) {
+ return d.CurrentRoomState.SelectStateEvent(ctx, roomID, evType, stateKey)
+}
+
+func (d *Database) GetStateEventsForRoom(
+ ctx context.Context, roomID string, stateFilter *gomatrixserverlib.StateFilter,
+) (stateEvents []gomatrixserverlib.HeaderedEvent, err error) {
+ err = common.WithTransaction(d.DB, func(txn *sql.Tx) error {
+ stateEvents, err = d.CurrentRoomState.SelectCurrentState(ctx, txn, roomID, stateFilter)
+ return err
+ })
+ return
+}
+
func (d *Database) SyncStreamPosition(ctx context.Context) (types.StreamPosition, error) {
var maxID int64
var err error
@@ -182,3 +208,863 @@ func (d *Database) StreamEventsToEvents(device *authtypes.Device, in []types.Str
}
return out
}
+
+// handleBackwardExtremities adds this event as a backwards extremity if and only if we do not have all of
+// the events listed in the event's 'prev_events'. This function also updates the backwards extremities table
+// to account for the fact that the given event is no longer a backwards extremity, but may be marked as such.
+func (d *Database) handleBackwardExtremities(ctx context.Context, txn *sql.Tx, ev *gomatrixserverlib.HeaderedEvent) error {
+ if err := d.BackwardExtremities.DeleteBackwardExtremity(ctx, txn, ev.RoomID(), ev.EventID()); err != nil {
+ return err
+ }
+
+ // Check if we have all of the event's previous events. If an event is
+ // missing, add it to the room's backward extremities.
+ prevEvents, err := d.OutputEvents.SelectEvents(ctx, txn, ev.PrevEventIDs())
+ if err != nil {
+ return err
+ }
+ var found bool
+ for _, eID := range ev.PrevEventIDs() {
+ found = false
+ for _, prevEv := range prevEvents {
+ if eID == prevEv.EventID() {
+ found = true
+ }
+ }
+
+ // If the event is missing, consider it a backward extremity.
+ if !found {
+ if err = d.BackwardExtremities.InsertsBackwardExtremity(ctx, txn, ev.RoomID(), ev.EventID(), eID); err != nil {
+ return err
+ }
+ }
+ }
+
+ return nil
+}
+
+func (d *Database) WriteEvent(
+ ctx context.Context,
+ ev *gomatrixserverlib.HeaderedEvent,
+ addStateEvents []gomatrixserverlib.HeaderedEvent,
+ addStateEventIDs, removeStateEventIDs []string,
+ transactionID *api.TransactionID, excludeFromSync bool,
+) (pduPosition types.StreamPosition, returnErr error) {
+ returnErr = common.WithTransaction(d.DB, func(txn *sql.Tx) error {
+ var err error
+ pos, err := d.OutputEvents.InsertEvent(
+ ctx, txn, ev, addStateEventIDs, removeStateEventIDs, transactionID, excludeFromSync,
+ )
+ if err != nil {
+ return err
+ }
+ pduPosition = pos
+
+ if err = d.Topology.InsertEventInTopology(ctx, txn, ev, pos); err != nil {
+ return err
+ }
+
+ if err = d.handleBackwardExtremities(ctx, txn, ev); err != nil {
+ return err
+ }
+
+ if len(addStateEvents) == 0 && len(removeStateEventIDs) == 0 {
+ // Nothing to do, the event may have just been a message event.
+ return nil
+ }
+
+ return d.updateRoomState(ctx, txn, removeStateEventIDs, addStateEvents, pduPosition)
+ })
+
+ return pduPosition, returnErr
+}
+
+func (d *Database) updateRoomState(
+ ctx context.Context, txn *sql.Tx,
+ removedEventIDs []string,
+ addedEvents []gomatrixserverlib.HeaderedEvent,
+ pduPosition types.StreamPosition,
+) error {
+ // remove first, then add, as we do not ever delete state, but do replace state which is a remove followed by an add.
+ for _, eventID := range removedEventIDs {
+ if err := d.CurrentRoomState.DeleteRoomStateByEventID(ctx, txn, eventID); err != nil {
+ return err
+ }
+ }
+
+ for _, event := range addedEvents {
+ if event.StateKey() == nil {
+ // ignore non state events
+ continue
+ }
+ var membership *string
+ if event.Type() == "m.room.member" {
+ value, err := event.Membership()
+ if err != nil {
+ return err
+ }
+ membership = &value
+ }
+ if err := d.CurrentRoomState.UpsertRoomState(ctx, txn, event, membership, pduPosition); err != nil {
+ return err
+ }
+ }
+
+ return nil
+}
+
+func (d *Database) GetEventsInTopologicalRange(
+ ctx context.Context,
+ from, to *types.TopologyToken,
+ roomID string, limit int,
+ backwardOrdering bool,
+) (events []types.StreamEvent, err error) {
+ // Determine the backward and forward limit, i.e. the upper and lower
+ // limits to the selection in the room's topology, from the direction.
+ var backwardLimit, forwardLimit, forwardMicroLimit types.StreamPosition
+ if backwardOrdering {
+ // Backward ordering is antichronological (latest event to oldest
+ // one).
+ backwardLimit = to.Depth()
+ forwardLimit = from.Depth()
+ forwardMicroLimit = from.PDUPosition()
+ } else {
+ // Forward ordering is chronological (oldest event to latest one).
+ backwardLimit = from.Depth()
+ forwardLimit = to.Depth()
+ }
+
+ // Select the event IDs from the defined range.
+ var eIDs []string
+ eIDs, err = d.Topology.SelectEventIDsInRange(
+ ctx, nil, roomID, backwardLimit, forwardLimit, forwardMicroLimit, limit, !backwardOrdering,
+ )
+ if err != nil {
+ return
+ }
+
+ // Retrieve the events' contents using their IDs.
+ events, err = d.OutputEvents.SelectEvents(ctx, nil, eIDs)
+ return
+}
+
+func (d *Database) SyncPosition(ctx context.Context) (tok types.StreamingToken, err error) {
+ err = common.WithTransaction(d.DB, func(txn *sql.Tx) error {
+ pos, err := d.SyncPositionTx(ctx, txn)
+ if err != nil {
+ return err
+ }
+ tok = pos
+ return nil
+ })
+ return
+}
+
+func (d *Database) BackwardExtremitiesForRoom(
+ ctx context.Context, roomID string,
+) (backwardExtremities []string, err error) {
+ return d.BackwardExtremities.SelectBackwardExtremitiesForRoom(ctx, roomID)
+}
+
+func (d *Database) MaxTopologicalPosition(
+ ctx context.Context, roomID string,
+) (depth types.StreamPosition, stream types.StreamPosition, err error) {
+ return d.Topology.SelectMaxPositionInTopology(ctx, nil, roomID)
+}
+
+func (d *Database) EventsAtTopologicalPosition(
+ ctx context.Context, roomID string, pos types.StreamPosition,
+) ([]types.StreamEvent, error) {
+ eIDs, err := d.Topology.SelectEventIDsFromPosition(ctx, nil, roomID, pos)
+ if err != nil {
+ return nil, err
+ }
+
+ return d.OutputEvents.SelectEvents(ctx, nil, eIDs)
+}
+
+func (d *Database) EventPositionInTopology(
+ ctx context.Context, eventID string,
+) (depth types.StreamPosition, stream types.StreamPosition, err error) {
+ return d.Topology.SelectPositionInTopology(ctx, nil, eventID)
+}
+
+// TODO FIXME TEMPORARY PUBLIC
+func (d *Database) SyncPositionTx(
+ ctx context.Context, txn *sql.Tx,
+) (sp types.StreamingToken, err error) {
+
+ maxEventID, err := d.OutputEvents.SelectMaxEventID(ctx, txn)
+ if err != nil {
+ return sp, err
+ }
+ maxAccountDataID, err := d.AccountData.SelectMaxAccountDataID(ctx, txn)
+ if err != nil {
+ return sp, err
+ }
+ if maxAccountDataID > maxEventID {
+ maxEventID = maxAccountDataID
+ }
+ maxInviteID, err := d.Invites.SelectMaxInviteID(ctx, txn)
+ if err != nil {
+ return sp, err
+ }
+ if maxInviteID > maxEventID {
+ maxEventID = maxInviteID
+ }
+ sp = types.NewStreamToken(types.StreamPosition(maxEventID), types.StreamPosition(d.EDUCache.GetLatestSyncPosition()))
+ return
+}
+
+// addPDUDeltaToResponse adds all PDU deltas to a sync response.
+// IDs of all rooms the user joined are returned so EDU deltas can be added for them.
+func (d *Database) addPDUDeltaToResponse(
+ ctx context.Context,
+ device authtypes.Device,
+ fromPos, toPos types.StreamPosition,
+ numRecentEventsPerRoom int,
+ wantFullState bool,
+ res *types.Response,
+) (joinedRoomIDs []string, err error) {
+ txn, err := d.DB.BeginTx(ctx, &txReadOnlySnapshot)
+ if err != nil {
+ return nil, err
+ }
+ var succeeded bool
+ defer func() {
+ txerr := common.EndTransaction(txn, &succeeded)
+ if err == nil && txerr != nil {
+ err = txerr
+ }
+ }()
+
+ stateFilter := gomatrixserverlib.DefaultStateFilter() // TODO: use filter provided in request
+
+ // Work out which rooms to return in the response. This is done by getting not only the currently
+ // joined rooms, but also which rooms have membership transitions for this user between the 2 PDU stream positions.
+ // This works out what the 'state' key should be for each room as well as which membership block
+ // to put the room into.
+ var deltas []stateDelta
+ if !wantFullState {
+ deltas, joinedRoomIDs, err = d.getStateDeltas(
+ ctx, &device, txn, fromPos, toPos, device.UserID, &stateFilter,
+ )
+ } else {
+ deltas, joinedRoomIDs, err = d.getStateDeltasForFullStateSync(
+ ctx, &device, txn, fromPos, toPos, device.UserID, &stateFilter,
+ )
+ }
+ if err != nil {
+ return nil, err
+ }
+
+ for _, delta := range deltas {
+ err = d.addRoomDeltaToResponse(ctx, &device, txn, fromPos, toPos, delta, numRecentEventsPerRoom, res)
+ if err != nil {
+ return nil, err
+ }
+ }
+
+ // TODO: This should be done in getStateDeltas
+ if err = d.AddInvitesToResponse(ctx, txn, device.UserID, fromPos, toPos, res); err != nil {
+ return nil, err
+ }
+
+ succeeded = true
+ return joinedRoomIDs, nil
+}
+
+// addTypingDeltaToResponse adds all typing notifications to a sync response
+// since the specified position.
+func (d *Database) addTypingDeltaToResponse(
+ since types.StreamingToken,
+ joinedRoomIDs []string,
+ res *types.Response,
+) error {
+ var jr types.JoinResponse
+ var ok bool
+ var err error
+ for _, roomID := range joinedRoomIDs {
+ if typingUsers, updated := d.EDUCache.GetTypingUsersIfUpdatedAfter(
+ roomID, int64(since.EDUPosition()),
+ ); updated {
+ ev := gomatrixserverlib.ClientEvent{
+ Type: gomatrixserverlib.MTyping,
+ }
+ ev.Content, err = json.Marshal(map[string]interface{}{
+ "user_ids": typingUsers,
+ })
+ if err != nil {
+ return err
+ }
+
+ if jr, ok = res.Rooms.Join[roomID]; !ok {
+ jr = *types.NewJoinResponse()
+ }
+ jr.Ephemeral.Events = append(jr.Ephemeral.Events, ev)
+ res.Rooms.Join[roomID] = jr
+ }
+ }
+ return nil
+}
+
+// addEDUDeltaToResponse adds updates for EDUs of each type since fromPos if
+// the positions of that type are not equal in fromPos and toPos.
+// TODO FIXME TEMPORARY PUBLIC
+func (d *Database) AddEDUDeltaToResponse(
+ fromPos, toPos types.StreamingToken,
+ joinedRoomIDs []string,
+ res *types.Response,
+) (err error) {
+
+ if fromPos.EDUPosition() != toPos.EDUPosition() {
+ err = d.addTypingDeltaToResponse(
+ fromPos, joinedRoomIDs, res,
+ )
+ }
+
+ return
+}
+
+func (d *Database) IncrementalSync(
+ ctx context.Context,
+ device authtypes.Device,
+ fromPos, toPos types.StreamingToken,
+ numRecentEventsPerRoom int,
+ wantFullState bool,
+) (*types.Response, error) {
+ nextBatchPos := fromPos.WithUpdates(toPos)
+ res := types.NewResponse(nextBatchPos)
+
+ var joinedRoomIDs []string
+ var err error
+ if fromPos.PDUPosition() != toPos.PDUPosition() || wantFullState {
+ joinedRoomIDs, err = d.addPDUDeltaToResponse(
+ ctx, device, fromPos.PDUPosition(), toPos.PDUPosition(), numRecentEventsPerRoom, wantFullState, res,
+ )
+ } else {
+ joinedRoomIDs, err = d.CurrentRoomState.SelectRoomIDsWithMembership(
+ ctx, nil, device.UserID, gomatrixserverlib.Join,
+ )
+ }
+ if err != nil {
+ return nil, err
+ }
+
+ err = d.AddEDUDeltaToResponse(
+ fromPos, toPos, joinedRoomIDs, res,
+ )
+ if err != nil {
+ return nil, err
+ }
+
+ return res, nil
+}
+
+// getResponseWithPDUsForCompleteSync creates a response and adds all PDUs needed
+// to it. It returns toPos and joinedRoomIDs for use of adding EDUs.
+func (d *Database) getResponseWithPDUsForCompleteSync(
+ ctx context.Context,
+ userID string,
+ numRecentEventsPerRoom int,
+) (
+ res *types.Response,
+ toPos types.StreamingToken,
+ joinedRoomIDs []string,
+ err error,
+) {
+ // This needs to be all done in a transaction as we need to do multiple SELECTs, and we need to have
+ // a consistent view of the database throughout. This includes extracting the sync position.
+ // This does have the unfortunate side-effect that all the matrixy logic resides in this function,
+ // but it's better to not hide the fact that this is being done in a transaction.
+ txn, err := d.DB.BeginTx(ctx, &txReadOnlySnapshot)
+ if err != nil {
+ return
+ }
+ var succeeded bool
+ defer func() {
+ txerr := common.EndTransaction(txn, &succeeded)
+ if err == nil && txerr != nil {
+ err = txerr
+ }
+ }()
+
+ // Get the current sync position which we will base the sync response on.
+ toPos, err = d.SyncPositionTx(ctx, txn)
+ if err != nil {
+ return
+ }
+
+ res = types.NewResponse(toPos)
+
+ // Extract room state and recent events for all rooms the user is joined to.
+ joinedRoomIDs, err = d.CurrentRoomState.SelectRoomIDsWithMembership(ctx, txn, userID, gomatrixserverlib.Join)
+ if err != nil {
+ return
+ }
+
+ stateFilter := gomatrixserverlib.DefaultStateFilter() // TODO: use filter provided in request
+
+ // Build up a /sync response. Add joined rooms.
+ for _, roomID := range joinedRoomIDs {
+ var stateEvents []gomatrixserverlib.HeaderedEvent
+ stateEvents, err = d.CurrentRoomState.SelectCurrentState(ctx, txn, roomID, &stateFilter)
+ if err != nil {
+ return
+ }
+ // TODO: When filters are added, we may need to call this multiple times to get enough events.
+ // See: https://github.com/matrix-org/synapse/blob/v0.19.3/synapse/handlers/sync.py#L316
+ var recentStreamEvents []types.StreamEvent
+ recentStreamEvents, err = d.OutputEvents.SelectRecentEvents(
+ ctx, txn, roomID, types.StreamPosition(0), toPos.PDUPosition(),
+ numRecentEventsPerRoom, true, true,
+ )
+ if err != nil {
+ return
+ }
+
+ // Retrieve the backward topology position, i.e. the position of the
+ // oldest event in the room's topology.
+ var prevBatchStr string
+ if len(recentStreamEvents) > 0 {
+ var backwardTopologyPos, backwardStreamPos types.StreamPosition
+ backwardTopologyPos, backwardStreamPos, err = d.Topology.SelectPositionInTopology(ctx, txn, recentStreamEvents[0].EventID())
+ if err != nil {
+ return
+ }
+ prevBatch := types.NewTopologyToken(backwardTopologyPos, backwardStreamPos)
+ prevBatch.Decrement()
+ prevBatchStr = prevBatch.String()
+ }
+
+ // We don't include a device here as we don't need to send down
+ // transaction IDs for complete syncs
+ recentEvents := d.StreamEventsToEvents(nil, recentStreamEvents)
+ stateEvents = removeDuplicates(stateEvents, recentEvents)
+ jr := types.NewJoinResponse()
+ jr.Timeline.PrevBatch = prevBatchStr
+ jr.Timeline.Events = gomatrixserverlib.HeaderedToClientEvents(recentEvents, gomatrixserverlib.FormatSync)
+ jr.Timeline.Limited = true
+ jr.State.Events = gomatrixserverlib.HeaderedToClientEvents(stateEvents, gomatrixserverlib.FormatSync)
+ res.Rooms.Join[roomID] = *jr
+ }
+
+ if err = d.AddInvitesToResponse(ctx, txn, userID, 0, toPos.PDUPosition(), res); err != nil {
+ return
+ }
+
+ succeeded = true
+ return res, toPos, joinedRoomIDs, err
+}
+
+func (d *Database) CompleteSync(
+ ctx context.Context, userID string, numRecentEventsPerRoom int,
+) (*types.Response, error) {
+ res, toPos, joinedRoomIDs, err := d.getResponseWithPDUsForCompleteSync(
+ ctx, userID, numRecentEventsPerRoom,
+ )
+ if err != nil {
+ return nil, err
+ }
+
+ // Use a zero value SyncPosition for fromPos so all EDU states are added.
+ err = d.AddEDUDeltaToResponse(
+ types.NewStreamToken(0, 0), toPos, joinedRoomIDs, res,
+ )
+ if err != nil {
+ return nil, err
+ }
+
+ return res, nil
+}
+
+var txReadOnlySnapshot = sql.TxOptions{
+ // Set the isolation level so that we see a snapshot of the database.
+ // In PostgreSQL repeatable read transactions will see a snapshot taken
+ // at the first query, and since the transaction is read-only it can't
+ // run into any serialisation errors.
+ // https://www.postgresql.org/docs/9.5/static/transaction-iso.html#XACT-REPEATABLE-READ
+ Isolation: sql.LevelRepeatableRead,
+ ReadOnly: true,
+}
+
+// TODO FIXME temporary public
+func (d *Database) AddInvitesToResponse(
+ ctx context.Context, txn *sql.Tx,
+ userID string,
+ fromPos, toPos types.StreamPosition,
+ res *types.Response,
+) error {
+ invites, err := d.Invites.SelectInviteEventsInRange(
+ ctx, txn, userID, fromPos, toPos,
+ )
+ if err != nil {
+ return err
+ }
+ for roomID, inviteEvent := range invites {
+ ir := types.NewInviteResponse(inviteEvent)
+ res.Rooms.Invite[roomID] = *ir
+ }
+ return nil
+}
+
+// Retrieve the backward topology position, i.e. the position of the
+// oldest event in the room's topology.
+func (d *Database) getBackwardTopologyPos(
+ ctx context.Context, txn *sql.Tx,
+ events []types.StreamEvent,
+) (types.TopologyToken, error) {
+ zeroToken := types.NewTopologyToken(0, 0)
+ if len(events) == 0 {
+ return zeroToken, nil
+ }
+ pos, spos, err := d.Topology.SelectPositionInTopology(ctx, txn, events[0].EventID())
+ if err != nil {
+ return zeroToken, err
+ }
+ tok := types.NewTopologyToken(pos, spos)
+ tok.Decrement()
+ return tok, nil
+}
+
+// addRoomDeltaToResponse adds a room state delta to a sync response
+func (d *Database) addRoomDeltaToResponse(
+ ctx context.Context,
+ device *authtypes.Device,
+ txn *sql.Tx,
+ fromPos, toPos types.StreamPosition,
+ delta stateDelta,
+ numRecentEventsPerRoom int,
+ res *types.Response,
+) error {
+ endPos := toPos
+ if delta.membershipPos > 0 && delta.membership == gomatrixserverlib.Leave {
+ // make sure we don't leak recent events after the leave event.
+ // TODO: History visibility makes this somewhat complex to handle correctly. For example:
+ // TODO: This doesn't work for join -> leave in a single /sync request (see events prior to join).
+ // TODO: This will fail on join -> leave -> sensitive msg -> join -> leave
+ // in a single /sync request
+ // This is all "okay" assuming history_visibility == "shared" which it is by default.
+ endPos = delta.membershipPos
+ }
+ recentStreamEvents, err := d.OutputEvents.SelectRecentEvents(
+ ctx, txn, delta.roomID, types.StreamPosition(fromPos), types.StreamPosition(endPos),
+ numRecentEventsPerRoom, true, true,
+ )
+ if err != nil {
+ return err
+ }
+ recentEvents := d.StreamEventsToEvents(device, recentStreamEvents)
+ delta.stateEvents = removeDuplicates(delta.stateEvents, recentEvents) // roll back
+ prevBatch, err := d.getBackwardTopologyPos(ctx, txn, recentStreamEvents)
+ if err != nil {
+ return err
+ }
+
+ switch delta.membership {
+ case gomatrixserverlib.Join:
+ jr := types.NewJoinResponse()
+
+ jr.Timeline.PrevBatch = prevBatch.String()
+ jr.Timeline.Events = gomatrixserverlib.HeaderedToClientEvents(recentEvents, gomatrixserverlib.FormatSync)
+ jr.Timeline.Limited = false // TODO: if len(events) >= numRecents + 1 and then set limited:true
+ jr.State.Events = gomatrixserverlib.HeaderedToClientEvents(delta.stateEvents, gomatrixserverlib.FormatSync)
+ res.Rooms.Join[delta.roomID] = *jr
+ case gomatrixserverlib.Leave:
+ fallthrough // transitions to leave are the same as ban
+ case gomatrixserverlib.Ban:
+ // TODO: recentEvents may contain events that this user is not allowed to see because they are
+ // no longer in the room.
+ lr := types.NewLeaveResponse()
+ lr.Timeline.PrevBatch = prevBatch.String()
+ lr.Timeline.Events = gomatrixserverlib.HeaderedToClientEvents(recentEvents, gomatrixserverlib.FormatSync)
+ lr.Timeline.Limited = false // TODO: if len(events) >= numRecents + 1 and then set limited:true
+ lr.State.Events = gomatrixserverlib.HeaderedToClientEvents(delta.stateEvents, gomatrixserverlib.FormatSync)
+ res.Rooms.Leave[delta.roomID] = *lr
+ }
+
+ return nil
+}
+
+// fetchStateEvents converts the set of event IDs into a set of events. It will fetch any which are missing from the database.
+// Returns a map of room ID to list of events.
+func (d *Database) fetchStateEvents(
+ ctx context.Context, txn *sql.Tx,
+ roomIDToEventIDSet map[string]map[string]bool,
+ eventIDToEvent map[string]types.StreamEvent,
+) (map[string][]types.StreamEvent, error) {
+ stateBetween := make(map[string][]types.StreamEvent)
+ missingEvents := make(map[string][]string)
+ for roomID, ids := range roomIDToEventIDSet {
+ events := stateBetween[roomID]
+ for id, need := range ids {
+ if !need {
+ continue // deleted state
+ }
+ e, ok := eventIDToEvent[id]
+ if ok {
+ events = append(events, e)
+ } else {
+ m := missingEvents[roomID]
+ m = append(m, id)
+ missingEvents[roomID] = m
+ }
+ }
+ stateBetween[roomID] = events
+ }
+
+ if len(missingEvents) > 0 {
+ // This happens when add_state_ids has an event ID which is not in the provided range.
+ // We need to explicitly fetch them.
+ allMissingEventIDs := []string{}
+ for _, missingEvIDs := range missingEvents {
+ allMissingEventIDs = append(allMissingEventIDs, missingEvIDs...)
+ }
+ evs, err := d.fetchMissingStateEvents(ctx, txn, allMissingEventIDs)
+ if err != nil {
+ return nil, err
+ }
+ // we know we got them all otherwise an error would've been returned, so just loop the events
+ for _, ev := range evs {
+ roomID := ev.RoomID()
+ stateBetween[roomID] = append(stateBetween[roomID], ev)
+ }
+ }
+ return stateBetween, nil
+}
+
+func (d *Database) fetchMissingStateEvents(
+ ctx context.Context, txn *sql.Tx, eventIDs []string,
+) ([]types.StreamEvent, error) {
+ // Fetch from the events table first so we pick up the stream ID for the
+ // event.
+ events, err := d.OutputEvents.SelectEvents(ctx, txn, eventIDs)
+ if err != nil {
+ return nil, err
+ }
+
+ have := map[string]bool{}
+ for _, event := range events {
+ have[event.EventID()] = true
+ }
+ var missing []string
+ for _, eventID := range eventIDs {
+ if !have[eventID] {
+ missing = append(missing, eventID)
+ }
+ }
+ if len(missing) == 0 {
+ return events, nil
+ }
+
+ // If they are missing from the events table then they should be state
+ // events that we received from outside the main event stream.
+ // These should be in the room state table.
+ stateEvents, err := d.CurrentRoomState.SelectEventsWithEventIDs(ctx, txn, missing)
+
+ if err != nil {
+ return nil, err
+ }
+ if len(stateEvents) != len(missing) {
+ return nil, fmt.Errorf("failed to map all event IDs to events: (got %d, wanted %d)", len(stateEvents), len(missing))
+ }
+ events = append(events, stateEvents...)
+ return events, nil
+}
+
+// getStateDeltas returns the state deltas between fromPos and toPos,
+// exclusive of oldPos, inclusive of newPos, for the rooms in which
+// the user has new membership events.
+// A list of joined room IDs is also returned in case the caller needs it.
+func (d *Database) getStateDeltas(
+ ctx context.Context, device *authtypes.Device, txn *sql.Tx,
+ fromPos, toPos types.StreamPosition, userID string,
+ stateFilter *gomatrixserverlib.StateFilter,
+) ([]stateDelta, []string, error) {
+ // Implement membership change algorithm: https://github.com/matrix-org/synapse/blob/v0.19.3/synapse/handlers/sync.py#L821
+ // - Get membership list changes for this user in this sync response
+ // - For each room which has membership list changes:
+ // * Check if the room is 'newly joined' (insufficient to just check for a join event because we allow dupe joins TODO).
+ // If it is, then we need to send the full room state down (and 'limited' is always true).
+ // * Check if user is still CURRENTLY invited to the room. If so, add room to 'invited' block.
+ // * Check if the user is CURRENTLY (TODO) left/banned. If so, add room to 'archived' block.
+ // - Get all CURRENTLY joined rooms, and add them to 'joined' block.
+ var deltas []stateDelta
+
+ // get all the state events ever between these two positions
+ stateNeeded, eventMap, err := d.OutputEvents.SelectStateInRange(ctx, txn, fromPos, toPos, stateFilter)
+ if err != nil {
+ return nil, nil, err
+ }
+ state, err := d.fetchStateEvents(ctx, txn, stateNeeded, eventMap)
+ if err != nil {
+ return nil, nil, err
+ }
+
+ for roomID, stateStreamEvents := range state {
+ for _, ev := range stateStreamEvents {
+ // TODO: Currently this will incorrectly add rooms which were ALREADY joined but they sent another no-op join event.
+ // We should be checking if the user was already joined at fromPos and not proceed if so. As a result of this,
+ // dupe join events will result in the entire room state coming down to the client again. This is added in
+ // the 'state' part of the response though, so is transparent modulo bandwidth concerns as it is not added to
+ // the timeline.
+ if membership := getMembershipFromEvent(&ev.Event, userID); membership != "" {
+ if membership == gomatrixserverlib.Join {
+ // send full room state down instead of a delta
+ var s []types.StreamEvent
+ s, err = d.currentStateStreamEventsForRoom(ctx, txn, roomID, stateFilter)
+ if err != nil {
+ return nil, nil, err
+ }
+ state[roomID] = s
+ continue // we'll add this room in when we do joined rooms
+ }
+
+ deltas = append(deltas, stateDelta{
+ membership: membership,
+ membershipPos: ev.StreamPosition,
+ stateEvents: d.StreamEventsToEvents(device, stateStreamEvents),
+ roomID: roomID,
+ })
+ break
+ }
+ }
+ }
+
+ // Add in currently joined rooms
+ joinedRoomIDs, err := d.CurrentRoomState.SelectRoomIDsWithMembership(ctx, txn, userID, gomatrixserverlib.Join)
+ if err != nil {
+ return nil, nil, err
+ }
+ for _, joinedRoomID := range joinedRoomIDs {
+ deltas = append(deltas, stateDelta{
+ membership: gomatrixserverlib.Join,
+ stateEvents: d.StreamEventsToEvents(device, state[joinedRoomID]),
+ roomID: joinedRoomID,
+ })
+ }
+
+ return deltas, joinedRoomIDs, nil
+}
+
+// getStateDeltasForFullStateSync is a variant of getStateDeltas used for /sync
+// requests with full_state=true.
+// Fetches full state for all joined rooms and uses selectStateInRange to get
+// updates for other rooms.
+func (d *Database) getStateDeltasForFullStateSync(
+ ctx context.Context, device *authtypes.Device, txn *sql.Tx,
+ fromPos, toPos types.StreamPosition, userID string,
+ stateFilter *gomatrixserverlib.StateFilter,
+) ([]stateDelta, []string, error) {
+ joinedRoomIDs, err := d.CurrentRoomState.SelectRoomIDsWithMembership(ctx, txn, userID, gomatrixserverlib.Join)
+ if err != nil {
+ return nil, nil, err
+ }
+
+ // Use a reasonable initial capacity
+ deltas := make([]stateDelta, 0, len(joinedRoomIDs))
+
+ // Add full states for all joined rooms
+ for _, joinedRoomID := range joinedRoomIDs {
+ s, stateErr := d.currentStateStreamEventsForRoom(ctx, txn, joinedRoomID, stateFilter)
+ if stateErr != nil {
+ return nil, nil, stateErr
+ }
+ deltas = append(deltas, stateDelta{
+ membership: gomatrixserverlib.Join,
+ stateEvents: d.StreamEventsToEvents(device, s),
+ roomID: joinedRoomID,
+ })
+ }
+
+ // Get all the state events ever between these two positions
+ stateNeeded, eventMap, err := d.OutputEvents.SelectStateInRange(ctx, txn, fromPos, toPos, stateFilter)
+ if err != nil {
+ return nil, nil, err
+ }
+ state, err := d.fetchStateEvents(ctx, txn, stateNeeded, eventMap)
+ if err != nil {
+ return nil, nil, err
+ }
+
+ for roomID, stateStreamEvents := range state {
+ for _, ev := range stateStreamEvents {
+ if membership := getMembershipFromEvent(&ev.Event, userID); membership != "" {
+ if membership != gomatrixserverlib.Join { // We've already added full state for all joined rooms above.
+ deltas = append(deltas, stateDelta{
+ membership: membership,
+ membershipPos: ev.StreamPosition,
+ stateEvents: d.StreamEventsToEvents(device, stateStreamEvents),
+ roomID: roomID,
+ })
+ }
+
+ break
+ }
+ }
+ }
+
+ return deltas, joinedRoomIDs, nil
+}
+
+func (d *Database) currentStateStreamEventsForRoom(
+ ctx context.Context, txn *sql.Tx, roomID string,
+ stateFilter *gomatrixserverlib.StateFilter,
+) ([]types.StreamEvent, error) {
+ allState, err := d.CurrentRoomState.SelectCurrentState(ctx, txn, roomID, stateFilter)
+ if err != nil {
+ return nil, err
+ }
+ s := make([]types.StreamEvent, len(allState))
+ for i := 0; i < len(s); i++ {
+ s[i] = types.StreamEvent{HeaderedEvent: allState[i], StreamPosition: 0}
+ }
+ return s, nil
+}
+
+// There may be some overlap where events in stateEvents are already in recentEvents, so filter
+// them out so we don't include them twice in the /sync response. They should be in recentEvents
+// only, so clients get to the correct state once they have rolled forward.
+func removeDuplicates(stateEvents, recentEvents []gomatrixserverlib.HeaderedEvent) []gomatrixserverlib.HeaderedEvent {
+ for _, recentEv := range recentEvents {
+ if recentEv.StateKey() == nil {
+ continue // not a state event
+ }
+ // TODO: This is a linear scan over all the current state events in this room. This will
+ // be slow for big rooms. We should instead sort the state events by event ID (ORDER BY)
+ // then do a binary search to find matching events, similar to what roomserver does.
+ for j := 0; j < len(stateEvents); j++ {
+ if stateEvents[j].EventID() == recentEv.EventID() {
+ // overwrite the element to remove with the last element then pop the last element.
+ // This is orders of magnitude faster than re-slicing, but doesn't preserve ordering
+ // (we don't care about the order of stateEvents)
+ stateEvents[j] = stateEvents[len(stateEvents)-1]
+ stateEvents = stateEvents[:len(stateEvents)-1]
+ break // there shouldn't be multiple events with the same event ID
+ }
+ }
+ }
+ return stateEvents
+}
+
+// getMembershipFromEvent returns the value of content.membership iff the event is a state event
+// with type 'm.room.member' and state_key of userID. Otherwise, an empty string is returned.
+func getMembershipFromEvent(ev *gomatrixserverlib.Event, userID string) string {
+ if ev.Type() == "m.room.member" && ev.StateKeyEquals(userID) {
+ membership, err := ev.Membership()
+ if err != nil {
+ return ""
+ }
+ return membership
+ }
+ return ""
+}
+
+type stateDelta struct {
+ roomID string
+ stateEvents []gomatrixserverlib.HeaderedEvent
+ membership string
+ // The PDU stream position of the latest membership event for this user, if applicable.
+ // Can be 0 if there is no membership event in this delta.
+ membershipPos types.StreamPosition
+}